Annotation of quake2/null/cl_null.c, revision 1.1

1.1     ! root        1: 
        !             2: // cl_null.c -- this file can stub out the entire client system
        !             3: // for pure dedicated servers
        !             4: 
        !             5: void CL_Init (void)
        !             6: {
        !             7: }
        !             8: 
        !             9: void CL_Drop (void)
        !            10: {
        !            11: }
        !            12: 
        !            13: void CL_Shutdown (void)
        !            14: {
        !            15: }
        !            16: 
        !            17: void CL_Frame (float time)
        !            18: {
        !            19: }
        !            20: 
        !            21: void Con_Print (char *text)
        !            22: {
        !            23: }
        !            24: 
        !            25: 

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