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1.1 root 1: #include "../ref_gl/gl_local.h"
2:
3: void GLimp_BeginFrame( float camera_separation )
4: {
5: }
6:
7: void GLimp_EndFrame( void )
8: {
9: }
10:
11: int GLimp_Init( void *hinstance, void *hWnd )
12: {
13: }
14:
15: void GLimp_Shutdown( void )
16: {
17: }
18:
19: int GLimp_SetMode( int *pwidth, int *pheight, int mode, qboolean fullscreen )
20: {
21: }
22:
23: void GLimp_AppActivate( qboolean active )
24: {
25: }
26:
27: void GLimp_EnableLogging( qboolean enable )
28: {
29: }
30:
31: void GLimp_LogNewFrame( void )
32: {
33: }
34:
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