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1.1 ! root 1: ! 2: // snddma_null.c ! 3: // all other sound mixing is portable ! 4: ! 5: #include "../client/client.h" ! 6: #include "../client/snd_loc.h" ! 7: ! 8: qboolean SNDDMA_Init(void) ! 9: { ! 10: return false; ! 11: } ! 12: ! 13: int SNDDMA_GetDMAPos(void) ! 14: { ! 15: return 0; ! 16: } ! 17: ! 18: void SNDDMA_Shutdown(void) ! 19: { ! 20: } ! 21: ! 22: void SNDDMA_BeginPainting (void) ! 23: { ! 24: } ! 25: ! 26: void SNDDMA_Submit(void) ! 27: { ! 28: }
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