Annotation of quake2/null/snddma_null.c, revision 1.1

1.1     ! root        1: 
        !             2: // snddma_null.c
        !             3: // all other sound mixing is portable
        !             4: 
        !             5: #include "../client/client.h"
        !             6: #include "../client/snd_loc.h"
        !             7: 
        !             8: qboolean SNDDMA_Init(void)
        !             9: {
        !            10:        return false;
        !            11: }
        !            12: 
        !            13: int    SNDDMA_GetDMAPos(void)
        !            14: {
        !            15:        return 0;
        !            16: }
        !            17: 
        !            18: void SNDDMA_Shutdown(void)
        !            19: {
        !            20: }
        !            21: 
        !            22: void SNDDMA_BeginPainting (void)
        !            23: {
        !            24: }
        !            25: 
        !            26: void SNDDMA_Submit(void)
        !            27: {
        !            28: }

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