Annotation of quake2/qcommon/md4.c, revision 1.1.1.2

1.1       root        1: /* GLOBAL.H - RSAREF types and constants */
                      2: 
                      3: #include <string.h>
                      4: 
                      5: /* POINTER defines a generic pointer type */
                      6: typedef unsigned char *POINTER;
                      7: 
                      8: /* UINT2 defines a two byte word */
                      9: typedef unsigned short int UINT2;
                     10: 
                     11: /* UINT4 defines a four byte word */
1.1.1.2 ! root       12: #ifdef __alpha__
        !            13: typedef unsigned int UINT4;
        !            14: #else
1.1       root       15: typedef unsigned long int UINT4;
1.1.1.2 ! root       16: #endif
1.1       root       17: 
                     18:   
                     19: /* MD4.H - header file for MD4C.C */
                     20: 
                     21: /* Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. 
                     22: 
                     23: All rights reserved.
                     24:   
                     25: License to copy and use this software is granted provided that it is identified as the �RSA Data Security, Inc. MD4 Message-Digest Algorithm� in all material mentioning or referencing this software or this function.
                     26: License is also granted to make and use derivative works provided that such works are identified as �derived from the RSA Data Security, Inc. MD4 Message-Digest Algorithm� in all material mentioning or referencing the derived work.
                     27: RSA Data Security, Inc. makes no representations concerning either the merchantability of this software or the suitability of this software for any particular purpose. It is provided �as is� without express or implied warranty of any kind.
                     28:   
                     29: These notices must be retained in any copies of any part of this documentation and/or software. */
                     30: 
                     31: /* MD4 context. */
                     32: typedef struct {
                     33:        UINT4 state[4];                         /* state (ABCD) */
                     34:        UINT4 count[2];                         /* number of bits, modulo 2^64 (lsb first) */
                     35:        unsigned char buffer[64];                       /* input buffer */
                     36: } MD4_CTX;
                     37: 
                     38: void MD4Init (MD4_CTX *);
                     39: void MD4Update (MD4_CTX *, unsigned char *, unsigned int);
                     40: void MD4Final (unsigned char [16], MD4_CTX *);
                     41:   
                     42: 
                     43:   
                     44: /* MD4C.C - RSA Data Security, Inc., MD4 message-digest algorithm */
                     45: /* Copyright (C) 1990-2, RSA Data Security, Inc. All rights reserved.
                     46:   
                     47: License to copy and use this software is granted provided that it is identified as the
                     48: RSA Data Security, Inc. MD4 Message-Digest Algorithm
                     49:  in all material mentioning or referencing this software or this function.
                     50: License is also granted to make and use derivative works provided that such works are identified as 
                     51: derived from the RSA Data Security, Inc. MD4 Message-Digest Algorithm
                     52: in all material mentioning or referencing the derived work.
                     53: RSA Data Security, Inc. makes no representations concerning either the merchantability of this software or the suitability of this software for any particular purpose. It is provided
                     54: as is without express or implied warranty of any kind.
                     55:   
                     56: These notices must be retained in any copies of any part of this documentation and/or software. */
                     57: 
                     58: /* Constants for MD4Transform routine.  */
                     59: #define S11 3
                     60: #define S12 7
                     61: #define S13 11
                     62: #define S14 19
                     63: #define S21 3
                     64: #define S22 5
                     65: #define S23 9
                     66: #define S24 13
                     67: #define S31 3
                     68: #define S32 9
                     69: #define S33 11
                     70: #define S34 15
                     71: 
                     72: static void MD4Transform (UINT4 [4], unsigned char [64]);
                     73: static void Encode (unsigned char *, UINT4 *, unsigned int);
                     74: static void Decode (UINT4 *, unsigned char *, unsigned int);
                     75: 
                     76: static unsigned char PADDING[64] = {
                     77: 0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
                     78: };
                     79: 
                     80: /* F, G and H are basic MD4 functions. */
                     81: #define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
                     82: #define G(x, y, z) (((x) & (y)) | ((x) & (z)) | ((y) & (z)))
                     83: #define H(x, y, z) ((x) ^ (y) ^ (z))
                     84: 
                     85: /* ROTATE_LEFT rotates x left n bits. */
                     86: #define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
                     87: 
                     88: /* FF, GG and HH are transformations for rounds 1, 2 and 3 */
                     89: /* Rotation is separate from addition to prevent recomputation */
                     90: #define FF(a, b, c, d, x, s) {(a) += F ((b), (c), (d)) + (x); (a) = ROTATE_LEFT ((a), (s));}
                     91: 
                     92: #define GG(a, b, c, d, x, s) {(a) += G ((b), (c), (d)) + (x) + (UINT4)0x5a827999; (a) = ROTATE_LEFT ((a), (s));}
                     93: 
                     94: #define HH(a, b, c, d, x, s) {(a) += H ((b), (c), (d)) + (x) + (UINT4)0x6ed9eba1; (a) = ROTATE_LEFT ((a), (s));}
                     95: 
                     96: 
                     97: /* MD4 initialization. Begins an MD4 operation, writing a new context. */
                     98: void MD4Init (MD4_CTX *context)
                     99: {
                    100:        context->count[0] = context->count[1] = 0;
                    101: 
                    102: /* Load magic initialization constants.*/
                    103: context->state[0] = 0x67452301;
                    104: context->state[1] = 0xefcdab89;
                    105: context->state[2] = 0x98badcfe;
                    106: context->state[3] = 0x10325476;
                    107: }
                    108: 
                    109: /* MD4 block update operation. Continues an MD4 message-digest operation, processing another message block, and updating the context. */
                    110: void MD4Update (MD4_CTX *context, unsigned char *input, unsigned int inputLen)
                    111: {
                    112:        unsigned int i, index, partLen;
                    113: 
                    114:        /* Compute number of bytes mod 64 */
                    115:        index = (unsigned int)((context->count[0] >> 3) & 0x3F);
                    116: 
                    117:        /* Update number of bits */
                    118:        if ((context->count[0] += ((UINT4)inputLen << 3))< ((UINT4)inputLen << 3))
                    119:                context->count[1]++;
                    120: 
                    121:        context->count[1] += ((UINT4)inputLen >> 29);
                    122: 
                    123:        partLen = 64 - index;
                    124: 
                    125:        /* Transform as many times as possible.*/
                    126:        if (inputLen >= partLen)
                    127:        {
                    128:                memcpy((POINTER)&context->buffer[index], (POINTER)input, partLen);
                    129:                MD4Transform (context->state, context->buffer);
                    130: 
                    131:                for (i = partLen; i + 63 < inputLen; i += 64)
                    132:                        MD4Transform (context->state, &input[i]);
                    133: 
                    134:                index = 0;
                    135:        }
                    136:        else
                    137:                i = 0;
                    138: 
                    139:        /* Buffer remaining input */
                    140:        memcpy ((POINTER)&context->buffer[index], (POINTER)&input[i], inputLen-i);
                    141: }
                    142: 
                    143: 
                    144: /* MD4 finalization. Ends an MD4 message-digest operation, writing the the message digest and zeroizing the context. */
                    145: void MD4Final (unsigned char digest[16], MD4_CTX *context)
                    146: {
                    147:        unsigned char bits[8];
                    148:        unsigned int index, padLen;
                    149: 
                    150:        /* Save number of bits */
                    151:        Encode (bits, context->count, 8);
                    152: 
                    153:        /* Pad out to 56 mod 64.*/
                    154:        index = (unsigned int)((context->count[0] >> 3) & 0x3f);
                    155:        padLen = (index < 56) ? (56 - index) : (120 - index);
                    156:        MD4Update (context, PADDING, padLen);
                    157: 
                    158:        /* Append length (before padding) */
                    159:        MD4Update (context, bits, 8);
                    160:        
                    161:        /* Store state in digest */
                    162:        Encode (digest, context->state, 16);
                    163: 
                    164:        /* Zeroize sensitive information.*/
                    165:        memset ((POINTER)context, 0, sizeof (*context));
                    166: }
                    167: 
                    168: 
                    169: /* MD4 basic transformation. Transforms state based on block. */
                    170: static void MD4Transform (UINT4 state[4], unsigned char block[64])
                    171: {
                    172:        UINT4 a = state[0], b = state[1], c = state[2], d = state[3], x[16];
                    173: 
                    174:        Decode (x, block, 64);
                    175: 
                    176: /* Round 1 */
                    177: FF (a, b, c, d, x[ 0], S11);                           /* 1 */
                    178: FF (d, a, b, c, x[ 1], S12);                           /* 2 */
                    179: FF (c, d, a, b, x[ 2], S13);                           /* 3 */
                    180: FF (b, c, d, a, x[ 3], S14);                           /* 4 */
                    181: FF (a, b, c, d, x[ 4], S11);                           /* 5 */
                    182: FF (d, a, b, c, x[ 5], S12);                           /* 6 */
                    183: FF (c, d, a, b, x[ 6], S13);                           /* 7 */
                    184: FF (b, c, d, a, x[ 7], S14);                           /* 8 */
                    185: FF (a, b, c, d, x[ 8], S11);                           /* 9 */
                    186: FF (d, a, b, c, x[ 9], S12);                           /* 10 */
                    187: FF (c, d, a, b, x[10], S13);                   /* 11 */
                    188: FF (b, c, d, a, x[11], S14);                   /* 12 */
                    189: FF (a, b, c, d, x[12], S11);                   /* 13 */
                    190: FF (d, a, b, c, x[13], S12);                   /* 14 */
                    191: FF (c, d, a, b, x[14], S13);                   /* 15 */
                    192: FF (b, c, d, a, x[15], S14);                   /* 16 */
                    193: 
                    194: /* Round 2 */
                    195: GG (a, b, c, d, x[ 0], S21);                   /* 17 */
                    196: GG (d, a, b, c, x[ 4], S22);                   /* 18 */
                    197: GG (c, d, a, b, x[ 8], S23);                   /* 19 */
                    198: GG (b, c, d, a, x[12], S24);                   /* 20 */
                    199: GG (a, b, c, d, x[ 1], S21);                   /* 21 */
                    200: GG (d, a, b, c, x[ 5], S22);                   /* 22 */
                    201: GG (c, d, a, b, x[ 9], S23);                   /* 23 */
                    202: GG (b, c, d, a, x[13], S24);                   /* 24 */
                    203: GG (a, b, c, d, x[ 2], S21);                   /* 25 */
                    204: GG (d, a, b, c, x[ 6], S22);                   /* 26 */
                    205: GG (c, d, a, b, x[10], S23);                   /* 27 */
                    206: GG (b, c, d, a, x[14], S24);                   /* 28 */
                    207: GG (a, b, c, d, x[ 3], S21);                   /* 29 */
                    208: GG (d, a, b, c, x[ 7], S22);                   /* 30 */
                    209: GG (c, d, a, b, x[11], S23);                   /* 31 */
                    210: GG (b, c, d, a, x[15], S24);                   /* 32 */
                    211: 
                    212: /* Round 3 */
                    213: HH (a, b, c, d, x[ 0], S31);                           /* 33 */
                    214: HH (d, a, b, c, x[ 8], S32);                   /* 34 */
                    215: HH (c, d, a, b, x[ 4], S33);                   /* 35 */
                    216: HH (b, c, d, a, x[12], S34);                   /* 36 */
                    217: HH (a, b, c, d, x[ 2], S31);                   /* 37 */
                    218: HH (d, a, b, c, x[10], S32);                   /* 38 */
                    219: HH (c, d, a, b, x[ 6], S33);                   /* 39 */
                    220: HH (b, c, d, a, x[14], S34);                   /* 40 */
                    221: HH (a, b, c, d, x[ 1], S31);                   /* 41 */
                    222: HH (d, a, b, c, x[ 9], S32);                   /* 42 */
                    223: HH (c, d, a, b, x[ 5], S33);                   /* 43 */
                    224: HH (b, c, d, a, x[13], S34);                   /* 44 */
                    225: HH (a, b, c, d, x[ 3], S31);                   /* 45 */
                    226: HH (d, a, b, c, x[11], S32);                   /* 46 */
                    227: HH (c, d, a, b, x[ 7], S33);                   /* 47 */
                    228: HH (b, c, d, a, x[15], S34);                   /* 48 */
                    229: 
                    230: state[0] += a;
                    231: state[1] += b;
                    232: state[2] += c;
                    233: state[3] += d;
                    234: 
                    235:        /* Zeroize sensitive information.*/
                    236:        memset ((POINTER)x, 0, sizeof (x));
                    237: }
                    238: 
                    239: 
                    240: /* Encodes input (UINT4) into output (unsigned char). Assumes len is a multiple of 4. */
                    241: static void Encode (unsigned char *output, UINT4 *input, unsigned int len)
                    242: {
                    243:        unsigned int i, j;
                    244: 
                    245:        for (i = 0, j = 0; j < len; i++, j += 4) {
                    246:                output[j] = (unsigned char)(input[i] & 0xff);
                    247:                output[j+1] = (unsigned char)((input[i] >> 8) & 0xff);
                    248:                output[j+2] = (unsigned char)((input[i] >> 16) & 0xff);
                    249:                output[j+3] = (unsigned char)((input[i] >> 24) & 0xff);
                    250:        }
                    251: }
                    252: 
                    253: 
                    254: /* Decodes input (unsigned char) into output (UINT4). Assumes len is a multiple of 4. */
                    255: static void Decode (UINT4 *output, unsigned char *input, unsigned int len)
                    256: {
                    257: unsigned int i, j;
                    258: 
                    259: for (i = 0, j = 0; j < len; i++, j += 4)
                    260:        output[i] = ((UINT4)input[j]) | (((UINT4)input[j+1]) << 8) | (((UINT4)input[j+2]) << 16) | (((UINT4)input[j+3]) << 24);
                    261: }
                    262: 
                    263: //===================================================================
                    264: 
                    265: unsigned Com_BlockChecksum (void *buffer, int length)
                    266: {
                    267:        int                     digest[4];
                    268:        unsigned        val;
                    269:        MD4_CTX         ctx;
                    270: 
                    271:        MD4Init (&ctx);
                    272:        MD4Update (&ctx, (unsigned char *)buffer, length);
                    273:        MD4Final ( (unsigned char *)digest, &ctx);
                    274:        
                    275:        val = digest[0] ^ digest[1] ^ digest[2] ^ digest[3];
                    276: 
                    277:        return val;
                    278: }

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