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1.1 ! root 1: ! 2: This is the complete source code for Quake 2, version 3.21, buildable with ! 3: visual C++ 6.0. The linux version should be buildable, but we haven't ! 4: tested it for the release. ! 5: ! 6: The code is all licensed under the terms of the GPL (gnu public license). ! 7: You should read the entire license, but the gist of it is that you can do ! 8: anything you want with the code, including sell your new version. The catch ! 9: is that if you distribute new binary versions, you are required to make the ! 10: entire source code available for free to everyone. ! 11: ! 12: The primary intent of this release is for entertainment and educational ! 13: purposes, but the GPL does allow commercial exploitation if you obey the ! 14: full license. If you want to do something commercial and you just can't bear ! 15: to have your source changes released, we could still negotiate a separate ! 16: license agreement (for $$$), but I would encourage you to just live with the ! 17: GPL. ! 18: ! 19: All of the Q2 data files remain copyrighted and licensed under the ! 20: original terms, so you cannot redistribute data from the original game, but if ! 21: you do a true total conversion, you can create a standalone game based on ! 22: this code. ! 23: ! 24: Thanks to Robert Duffy for doing the grunt work of building this release. ! 25: ! 26: John Carmack ! 27: Id Software ! 28: ! 29:
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