Annotation of quake2/readme.txt, revision 1.1

1.1     ! root        1: 
        !             2: This is the complete source code for Quake 2, version 3.21, buildable with
        !             3: visual C++ 6.0.  The linux version should be buildable, but we haven't
        !             4: tested it for the release.
        !             5: 
        !             6: The code is all licensed under the terms of the GPL (gnu public license).  
        !             7: You should read the entire license, but the gist of it is that you can do 
        !             8: anything you want with the code, including sell your new version.  The catch 
        !             9: is that if you distribute new binary versions, you are required to make the 
        !            10: entire source code available for free to everyone.
        !            11: 
        !            12: The primary intent of this release is for entertainment and educational 
        !            13: purposes, but the GPL does allow commercial exploitation if you obey the 
        !            14: full license.  If you want to do something commercial and you just can't bear 
        !            15: to have your source changes released, we could still negotiate a separate 
        !            16: license agreement (for $$$), but I would encourage you to just live with the 
        !            17: GPL.
        !            18: 
        !            19: All of the Q2 data files remain copyrighted and licensed under the 
        !            20: original terms, so you cannot redistribute data from the original game, but if 
        !            21: you do a true total conversion, you can create a standalone game based on 
        !            22: this code.
        !            23: 
        !            24: Thanks to Robert Duffy for doing the grunt work of building this release.
        !            25: 
        !            26: John Carmack
        !            27: Id Software
        !            28: 
        !            29: 

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