Annotation of quake2/readme.txt, revision 1.1.1.1

1.1       root        1: 
                      2: This is the complete source code for Quake 2, version 3.21, buildable with
                      3: visual C++ 6.0.  The linux version should be buildable, but we haven't
                      4: tested it for the release.
                      5: 
                      6: The code is all licensed under the terms of the GPL (gnu public license).  
                      7: You should read the entire license, but the gist of it is that you can do 
                      8: anything you want with the code, including sell your new version.  The catch 
                      9: is that if you distribute new binary versions, you are required to make the 
                     10: entire source code available for free to everyone.
                     11: 
                     12: The primary intent of this release is for entertainment and educational 
                     13: purposes, but the GPL does allow commercial exploitation if you obey the 
                     14: full license.  If you want to do something commercial and you just can't bear 
                     15: to have your source changes released, we could still negotiate a separate 
                     16: license agreement (for $$$), but I would encourage you to just live with the 
                     17: GPL.
                     18: 
                     19: All of the Q2 data files remain copyrighted and licensed under the 
                     20: original terms, so you cannot redistribute data from the original game, but if 
                     21: you do a true total conversion, you can create a standalone game based on 
                     22: this code.
                     23: 
                     24: Thanks to Robert Duffy for doing the grunt work of building this release.
                     25: 
                     26: John Carmack
                     27: Id Software
                     28: 
                     29: 

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