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1.1 root 1:
2: This is the complete source code for Quake 2, version 3.21, buildable with
3: visual C++ 6.0. The linux version should be buildable, but we haven't
4: tested it for the release.
5:
6: The code is all licensed under the terms of the GPL (gnu public license).
7: You should read the entire license, but the gist of it is that you can do
8: anything you want with the code, including sell your new version. The catch
9: is that if you distribute new binary versions, you are required to make the
10: entire source code available for free to everyone.
11:
12: The primary intent of this release is for entertainment and educational
13: purposes, but the GPL does allow commercial exploitation if you obey the
14: full license. If you want to do something commercial and you just can't bear
15: to have your source changes released, we could still negotiate a separate
16: license agreement (for $$$), but I would encourage you to just live with the
17: GPL.
18:
19: All of the Q2 data files remain copyrighted and licensed under the
20: original terms, so you cannot redistribute data from the original game, but if
21: you do a true total conversion, you can create a standalone game based on
22: this code.
23:
24: Thanks to Robert Duffy for doing the grunt work of building this release.
25:
26: John Carmack
27: Id Software
28:
29:
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