--- quake2/ref_gl/gl_model.c 2018/04/24 17:59:25 1.1.1.2 +++ quake2/ref_gl/gl_model.c 2018/04/24 18:03:50 1.1.1.4 @@ -1,3 +1,22 @@ +/* +Copyright (C) 1997-2001 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ // models.c -- model loading and caching #include "gl_local.h" @@ -1134,6 +1153,9 @@ struct model_s *R_RegisterModel (char *n pheader = (dmdl_t *)mod->extradata; for (i=0 ; inum_skins ; i++) mod->skins[i] = GL_FindImage ((char *)pheader + pheader->ofs_skins + i*MAX_SKINNAME, it_skin); +//PGM + mod->numframes = pheader->num_frames; +//PGM } else if (mod->type == mod_brush) {