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1.1 ! root 1: // G:\quake2\baseq2\models/monsters/boss3/rider ! 2: ! 3: // This file generated by ModelGen - Do NOT Modify ! 4: ! 5: #define FRAME_attak101 0 ! 6: #define FRAME_attak102 1 ! 7: #define FRAME_attak103 2 ! 8: #define FRAME_attak104 3 ! 9: #define FRAME_attak105 4 ! 10: #define FRAME_attak106 5 ! 11: #define FRAME_attak107 6 ! 12: #define FRAME_attak108 7 ! 13: #define FRAME_attak109 8 ! 14: #define FRAME_attak110 9 ! 15: #define FRAME_attak111 10 ! 16: #define FRAME_attak112 11 ! 17: #define FRAME_attak113 12 ! 18: #define FRAME_attak114 13 ! 19: #define FRAME_attak115 14 ! 20: #define FRAME_attak116 15 ! 21: #define FRAME_attak117 16 ! 22: #define FRAME_attak118 17 ! 23: #define FRAME_attak201 18 ! 24: #define FRAME_attak202 19 ! 25: #define FRAME_attak203 20 ! 26: #define FRAME_attak204 21 ! 27: #define FRAME_attak205 22 ! 28: #define FRAME_attak206 23 ! 29: #define FRAME_attak207 24 ! 30: #define FRAME_attak208 25 ! 31: #define FRAME_attak209 26 ! 32: #define FRAME_attak210 27 ! 33: #define FRAME_attak211 28 ! 34: #define FRAME_attak212 29 ! 35: #define FRAME_attak213 30 ! 36: #define FRAME_death01 31 ! 37: #define FRAME_death02 32 ! 38: #define FRAME_death03 33 ! 39: #define FRAME_death04 34 ! 40: #define FRAME_death05 35 ! 41: #define FRAME_death06 36 ! 42: #define FRAME_death07 37 ! 43: #define FRAME_death08 38 ! 44: #define FRAME_death09 39 ! 45: #define FRAME_death10 40 ! 46: #define FRAME_death11 41 ! 47: #define FRAME_death12 42 ! 48: #define FRAME_death13 43 ! 49: #define FRAME_death14 44 ! 50: #define FRAME_death15 45 ! 51: #define FRAME_death16 46 ! 52: #define FRAME_death17 47 ! 53: #define FRAME_death18 48 ! 54: #define FRAME_death19 49 ! 55: #define FRAME_death20 50 ! 56: #define FRAME_death21 51 ! 57: #define FRAME_death22 52 ! 58: #define FRAME_death23 53 ! 59: #define FRAME_death24 54 ! 60: #define FRAME_death25 55 ! 61: #define FRAME_death26 56 ! 62: #define FRAME_death27 57 ! 63: #define FRAME_death28 58 ! 64: #define FRAME_death29 59 ! 65: #define FRAME_death30 60 ! 66: #define FRAME_death31 61 ! 67: #define FRAME_death32 62 ! 68: #define FRAME_death33 63 ! 69: #define FRAME_death34 64 ! 70: #define FRAME_death35 65 ! 71: #define FRAME_death36 66 ! 72: #define FRAME_death37 67 ! 73: #define FRAME_death38 68 ! 74: #define FRAME_death39 69 ! 75: #define FRAME_death40 70 ! 76: #define FRAME_death41 71 ! 77: #define FRAME_death42 72 ! 78: #define FRAME_death43 73 ! 79: #define FRAME_death44 74 ! 80: #define FRAME_death45 75 ! 81: #define FRAME_death46 76 ! 82: #define FRAME_death47 77 ! 83: #define FRAME_death48 78 ! 84: #define FRAME_death49 79 ! 85: #define FRAME_death50 80 ! 86: #define FRAME_pain101 81 ! 87: #define FRAME_pain102 82 ! 88: #define FRAME_pain103 83 ! 89: #define FRAME_pain201 84 ! 90: #define FRAME_pain202 85 ! 91: #define FRAME_pain203 86 ! 92: #define FRAME_pain301 87 ! 93: #define FRAME_pain302 88 ! 94: #define FRAME_pain303 89 ! 95: #define FRAME_pain304 90 ! 96: #define FRAME_pain305 91 ! 97: #define FRAME_pain306 92 ! 98: #define FRAME_pain307 93 ! 99: #define FRAME_pain308 94 ! 100: #define FRAME_pain309 95 ! 101: #define FRAME_pain310 96 ! 102: #define FRAME_pain311 97 ! 103: #define FRAME_pain312 98 ! 104: #define FRAME_pain313 99 ! 105: #define FRAME_pain314 100 ! 106: #define FRAME_pain315 101 ! 107: #define FRAME_pain316 102 ! 108: #define FRAME_pain317 103 ! 109: #define FRAME_pain318 104 ! 110: #define FRAME_pain319 105 ! 111: #define FRAME_pain320 106 ! 112: #define FRAME_pain321 107 ! 113: #define FRAME_pain322 108 ! 114: #define FRAME_pain323 109 ! 115: #define FRAME_pain324 110 ! 116: #define FRAME_pain325 111 ! 117: #define FRAME_stand01 112 ! 118: #define FRAME_stand02 113 ! 119: #define FRAME_stand03 114 ! 120: #define FRAME_stand04 115 ! 121: #define FRAME_stand05 116 ! 122: #define FRAME_stand06 117 ! 123: #define FRAME_stand07 118 ! 124: #define FRAME_stand08 119 ! 125: #define FRAME_stand09 120 ! 126: #define FRAME_stand10 121 ! 127: #define FRAME_stand11 122 ! 128: #define FRAME_stand12 123 ! 129: #define FRAME_stand13 124 ! 130: #define FRAME_stand14 125 ! 131: #define FRAME_stand15 126 ! 132: #define FRAME_stand16 127 ! 133: #define FRAME_stand17 128 ! 134: #define FRAME_stand18 129 ! 135: #define FRAME_stand19 130 ! 136: #define FRAME_stand20 131 ! 137: #define FRAME_stand21 132 ! 138: #define FRAME_stand22 133 ! 139: #define FRAME_stand23 134 ! 140: #define FRAME_stand24 135 ! 141: #define FRAME_stand25 136 ! 142: #define FRAME_stand26 137 ! 143: #define FRAME_stand27 138 ! 144: #define FRAME_stand28 139 ! 145: #define FRAME_stand29 140 ! 146: #define FRAME_stand30 141 ! 147: #define FRAME_stand31 142 ! 148: #define FRAME_stand32 143 ! 149: #define FRAME_stand33 144 ! 150: #define FRAME_stand34 145 ! 151: #define FRAME_stand35 146 ! 152: #define FRAME_stand36 147 ! 153: #define FRAME_stand37 148 ! 154: #define FRAME_stand38 149 ! 155: #define FRAME_stand39 150 ! 156: #define FRAME_stand40 151 ! 157: #define FRAME_stand41 152 ! 158: #define FRAME_stand42 153 ! 159: #define FRAME_stand43 154 ! 160: #define FRAME_stand44 155 ! 161: #define FRAME_stand45 156 ! 162: #define FRAME_stand46 157 ! 163: #define FRAME_stand47 158 ! 164: #define FRAME_stand48 159 ! 165: #define FRAME_stand49 160 ! 166: #define FRAME_stand50 161 ! 167: #define FRAME_stand51 162 ! 168: #define FRAME_walk01 163 ! 169: #define FRAME_walk02 164 ! 170: #define FRAME_walk03 165 ! 171: #define FRAME_walk04 166 ! 172: #define FRAME_walk05 167 ! 173: #define FRAME_walk06 168 ! 174: #define FRAME_walk07 169 ! 175: #define FRAME_walk08 170 ! 176: #define FRAME_walk09 171 ! 177: #define FRAME_walk10 172 ! 178: #define FRAME_walk11 173 ! 179: #define FRAME_walk12 174 ! 180: #define FRAME_walk13 175 ! 181: #define FRAME_walk14 176 ! 182: #define FRAME_walk15 177 ! 183: #define FRAME_walk16 178 ! 184: #define FRAME_walk17 179 ! 185: #define FRAME_walk18 180 ! 186: #define FRAME_walk19 181 ! 187: #define FRAME_walk20 182 ! 188: #define FRAME_walk21 183 ! 189: #define FRAME_walk22 184 ! 190: #define FRAME_walk23 185 ! 191: #define FRAME_walk24 186 ! 192: #define FRAME_walk25 187 ! 193: #define FRAME_active01 188 ! 194: #define FRAME_active02 189 ! 195: #define FRAME_active03 190 ! 196: #define FRAME_active04 191 ! 197: #define FRAME_active05 192 ! 198: #define FRAME_active06 193 ! 199: #define FRAME_active07 194 ! 200: #define FRAME_active08 195 ! 201: #define FRAME_active09 196 ! 202: #define FRAME_active10 197 ! 203: #define FRAME_active11 198 ! 204: #define FRAME_active12 199 ! 205: #define FRAME_active13 200 ! 206: #define FRAME_attak301 201 ! 207: #define FRAME_attak302 202 ! 208: #define FRAME_attak303 203 ! 209: #define FRAME_attak304 204 ! 210: #define FRAME_attak305 205 ! 211: #define FRAME_attak306 206 ! 212: #define FRAME_attak307 207 ! 213: #define FRAME_attak308 208 ! 214: #define FRAME_attak401 209 ! 215: #define FRAME_attak402 210 ! 216: #define FRAME_attak403 211 ! 217: #define FRAME_attak404 212 ! 218: #define FRAME_attak405 213 ! 219: #define FRAME_attak406 214 ! 220: #define FRAME_attak407 215 ! 221: #define FRAME_attak408 216 ! 222: #define FRAME_attak409 217 ! 223: #define FRAME_attak410 218 ! 224: #define FRAME_attak411 219 ! 225: #define FRAME_attak412 220 ! 226: #define FRAME_attak413 221 ! 227: #define FRAME_attak414 222 ! 228: #define FRAME_attak415 223 ! 229: #define FRAME_attak416 224 ! 230: #define FRAME_attak417 225 ! 231: #define FRAME_attak418 226 ! 232: #define FRAME_attak419 227 ! 233: #define FRAME_attak420 228 ! 234: #define FRAME_attak421 229 ! 235: #define FRAME_attak422 230 ! 236: #define FRAME_attak423 231 ! 237: #define FRAME_attak424 232 ! 238: #define FRAME_attak425 233 ! 239: #define FRAME_attak426 234 ! 240: #define FRAME_attak501 235 ! 241: #define FRAME_attak502 236 ! 242: #define FRAME_attak503 237 ! 243: #define FRAME_attak504 238 ! 244: #define FRAME_attak505 239 ! 245: #define FRAME_attak506 240 ! 246: #define FRAME_attak507 241 ! 247: #define FRAME_attak508 242 ! 248: #define FRAME_attak509 243 ! 249: #define FRAME_attak510 244 ! 250: #define FRAME_attak511 245 ! 251: #define FRAME_attak512 246 ! 252: #define FRAME_attak513 247 ! 253: #define FRAME_attak514 248 ! 254: #define FRAME_attak515 249 ! 255: #define FRAME_attak516 250 ! 256: #define FRAME_death201 251 ! 257: #define FRAME_death202 252 ! 258: #define FRAME_death203 253 ! 259: #define FRAME_death204 254 ! 260: #define FRAME_death205 255 ! 261: #define FRAME_death206 256 ! 262: #define FRAME_death207 257 ! 263: #define FRAME_death208 258 ! 264: #define FRAME_death209 259 ! 265: #define FRAME_death210 260 ! 266: #define FRAME_death211 261 ! 267: #define FRAME_death212 262 ! 268: #define FRAME_death213 263 ! 269: #define FRAME_death214 264 ! 270: #define FRAME_death215 265 ! 271: #define FRAME_death216 266 ! 272: #define FRAME_death217 267 ! 273: #define FRAME_death218 268 ! 274: #define FRAME_death219 269 ! 275: #define FRAME_death220 270 ! 276: #define FRAME_death221 271 ! 277: #define FRAME_death222 272 ! 278: #define FRAME_death223 273 ! 279: #define FRAME_death224 274 ! 280: #define FRAME_death225 275 ! 281: #define FRAME_death226 276 ! 282: #define FRAME_death227 277 ! 283: #define FRAME_death228 278 ! 284: #define FRAME_death229 279 ! 285: #define FRAME_death230 280 ! 286: #define FRAME_death231 281 ! 287: #define FRAME_death232 282 ! 288: #define FRAME_death233 283 ! 289: #define FRAME_death234 284 ! 290: #define FRAME_death235 285 ! 291: #define FRAME_death236 286 ! 292: #define FRAME_death237 287 ! 293: #define FRAME_death238 288 ! 294: #define FRAME_death239 289 ! 295: #define FRAME_death240 290 ! 296: #define FRAME_death241 291 ! 297: #define FRAME_death242 292 ! 298: #define FRAME_death243 293 ! 299: #define FRAME_death244 294 ! 300: #define FRAME_death245 295 ! 301: #define FRAME_death246 296 ! 302: #define FRAME_death247 297 ! 303: #define FRAME_death248 298 ! 304: #define FRAME_death249 299 ! 305: #define FRAME_death250 300 ! 306: #define FRAME_death251 301 ! 307: #define FRAME_death252 302 ! 308: #define FRAME_death253 303 ! 309: #define FRAME_death254 304 ! 310: #define FRAME_death255 305 ! 311: #define FRAME_death256 306 ! 312: #define FRAME_death257 307 ! 313: #define FRAME_death258 308 ! 314: #define FRAME_death259 309 ! 315: #define FRAME_death260 310 ! 316: #define FRAME_death261 311 ! 317: #define FRAME_death262 312 ! 318: #define FRAME_death263 313 ! 319: #define FRAME_death264 314 ! 320: #define FRAME_death265 315 ! 321: #define FRAME_death266 316 ! 322: #define FRAME_death267 317 ! 323: #define FRAME_death268 318 ! 324: #define FRAME_death269 319 ! 325: #define FRAME_death270 320 ! 326: #define FRAME_death271 321 ! 327: #define FRAME_death272 322 ! 328: #define FRAME_death273 323 ! 329: #define FRAME_death274 324 ! 330: #define FRAME_death275 325 ! 331: #define FRAME_death276 326 ! 332: #define FRAME_death277 327 ! 333: #define FRAME_death278 328 ! 334: #define FRAME_death279 329 ! 335: #define FRAME_death280 330 ! 336: #define FRAME_death281 331 ! 337: #define FRAME_death282 332 ! 338: #define FRAME_death283 333 ! 339: #define FRAME_death284 334 ! 340: #define FRAME_death285 335 ! 341: #define FRAME_death286 336 ! 342: #define FRAME_death287 337 ! 343: #define FRAME_death288 338 ! 344: #define FRAME_death289 339 ! 345: #define FRAME_death290 340 ! 346: #define FRAME_death291 341 ! 347: #define FRAME_death292 342 ! 348: #define FRAME_death293 343 ! 349: #define FRAME_death294 344 ! 350: #define FRAME_death295 345 ! 351: #define FRAME_death301 346 ! 352: #define FRAME_death302 347 ! 353: #define FRAME_death303 348 ! 354: #define FRAME_death304 349 ! 355: #define FRAME_death305 350 ! 356: #define FRAME_death306 351 ! 357: #define FRAME_death307 352 ! 358: #define FRAME_death308 353 ! 359: #define FRAME_death309 354 ! 360: #define FRAME_death310 355 ! 361: #define FRAME_death311 356 ! 362: #define FRAME_death312 357 ! 363: #define FRAME_death313 358 ! 364: #define FRAME_death314 359 ! 365: #define FRAME_death315 360 ! 366: #define FRAME_death316 361 ! 367: #define FRAME_death317 362 ! 368: #define FRAME_death318 363 ! 369: #define FRAME_death319 364 ! 370: #define FRAME_death320 365 ! 371: #define FRAME_jump01 366 ! 372: #define FRAME_jump02 367 ! 373: #define FRAME_jump03 368 ! 374: #define FRAME_jump04 369 ! 375: #define FRAME_jump05 370 ! 376: #define FRAME_jump06 371 ! 377: #define FRAME_jump07 372 ! 378: #define FRAME_jump08 373 ! 379: #define FRAME_jump09 374 ! 380: #define FRAME_jump10 375 ! 381: #define FRAME_jump11 376 ! 382: #define FRAME_jump12 377 ! 383: #define FRAME_jump13 378 ! 384: #define FRAME_pain401 379 ! 385: #define FRAME_pain402 380 ! 386: #define FRAME_pain403 381 ! 387: #define FRAME_pain404 382 ! 388: #define FRAME_pain501 383 ! 389: #define FRAME_pain502 384 ! 390: #define FRAME_pain503 385 ! 391: #define FRAME_pain504 386 ! 392: #define FRAME_pain601 387 ! 393: #define FRAME_pain602 388 ! 394: #define FRAME_pain603 389 ! 395: #define FRAME_pain604 390 ! 396: #define FRAME_pain605 391 ! 397: #define FRAME_pain606 392 ! 398: #define FRAME_pain607 393 ! 399: #define FRAME_pain608 394 ! 400: #define FRAME_pain609 395 ! 401: #define FRAME_pain610 396 ! 402: #define FRAME_pain611 397 ! 403: #define FRAME_pain612 398 ! 404: #define FRAME_pain613 399 ! 405: #define FRAME_pain614 400 ! 406: #define FRAME_pain615 401 ! 407: #define FRAME_pain616 402 ! 408: #define FRAME_pain617 403 ! 409: #define FRAME_pain618 404 ! 410: #define FRAME_pain619 405 ! 411: #define FRAME_pain620 406 ! 412: #define FRAME_pain621 407 ! 413: #define FRAME_pain622 408 ! 414: #define FRAME_pain623 409 ! 415: #define FRAME_pain624 410 ! 416: #define FRAME_pain625 411 ! 417: #define FRAME_pain626 412 ! 418: #define FRAME_pain627 413 ! 419: #define FRAME_stand201 414 ! 420: #define FRAME_stand202 415 ! 421: #define FRAME_stand203 416 ! 422: #define FRAME_stand204 417 ! 423: #define FRAME_stand205 418 ! 424: #define FRAME_stand206 419 ! 425: #define FRAME_stand207 420 ! 426: #define FRAME_stand208 421 ! 427: #define FRAME_stand209 422 ! 428: #define FRAME_stand210 423 ! 429: #define FRAME_stand211 424 ! 430: #define FRAME_stand212 425 ! 431: #define FRAME_stand213 426 ! 432: #define FRAME_stand214 427 ! 433: #define FRAME_stand215 428 ! 434: #define FRAME_stand216 429 ! 435: #define FRAME_stand217 430 ! 436: #define FRAME_stand218 431 ! 437: #define FRAME_stand219 432 ! 438: #define FRAME_stand220 433 ! 439: #define FRAME_stand221 434 ! 440: #define FRAME_stand222 435 ! 441: #define FRAME_stand223 436 ! 442: #define FRAME_stand224 437 ! 443: #define FRAME_stand225 438 ! 444: #define FRAME_stand226 439 ! 445: #define FRAME_stand227 440 ! 446: #define FRAME_stand228 441 ! 447: #define FRAME_stand229 442 ! 448: #define FRAME_stand230 443 ! 449: #define FRAME_stand231 444 ! 450: #define FRAME_stand232 445 ! 451: #define FRAME_stand233 446 ! 452: #define FRAME_stand234 447 ! 453: #define FRAME_stand235 448 ! 454: #define FRAME_stand236 449 ! 455: #define FRAME_stand237 450 ! 456: #define FRAME_stand238 451 ! 457: #define FRAME_stand239 452 ! 458: #define FRAME_stand240 453 ! 459: #define FRAME_stand241 454 ! 460: #define FRAME_stand242 455 ! 461: #define FRAME_stand243 456 ! 462: #define FRAME_stand244 457 ! 463: #define FRAME_stand245 458 ! 464: #define FRAME_stand246 459 ! 465: #define FRAME_stand247 460 ! 466: #define FRAME_stand248 461 ! 467: #define FRAME_stand249 462 ! 468: #define FRAME_stand250 463 ! 469: #define FRAME_stand251 464 ! 470: #define FRAME_stand252 465 ! 471: #define FRAME_stand253 466 ! 472: #define FRAME_stand254 467 ! 473: #define FRAME_stand255 468 ! 474: #define FRAME_stand256 469 ! 475: #define FRAME_stand257 470 ! 476: #define FRAME_stand258 471 ! 477: #define FRAME_stand259 472 ! 478: #define FRAME_stand260 473 ! 479: #define FRAME_walk201 474 ! 480: #define FRAME_walk202 475 ! 481: #define FRAME_walk203 476 ! 482: #define FRAME_walk204 477 ! 483: #define FRAME_walk205 478 ! 484: #define FRAME_walk206 479 ! 485: #define FRAME_walk207 480 ! 486: #define FRAME_walk208 481 ! 487: #define FRAME_walk209 482 ! 488: #define FRAME_walk210 483 ! 489: #define FRAME_walk211 484 ! 490: #define FRAME_walk212 485 ! 491: #define FRAME_walk213 486 ! 492: #define FRAME_walk214 487 ! 493: #define FRAME_walk215 488 ! 494: #define FRAME_walk216 489 ! 495: #define FRAME_walk217 490 ! 496: ! 497: #define MODEL_SCALE 1.000000
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