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1.1 root 1: // G:\quake2\baseq2\models/monsters/boss3/rider
2:
3: // This file generated by ModelGen - Do NOT Modify
4:
5: #define FRAME_attak101 0
6: #define FRAME_attak102 1
7: #define FRAME_attak103 2
8: #define FRAME_attak104 3
9: #define FRAME_attak105 4
10: #define FRAME_attak106 5
11: #define FRAME_attak107 6
12: #define FRAME_attak108 7
13: #define FRAME_attak109 8
14: #define FRAME_attak110 9
15: #define FRAME_attak111 10
16: #define FRAME_attak112 11
17: #define FRAME_attak113 12
18: #define FRAME_attak114 13
19: #define FRAME_attak115 14
20: #define FRAME_attak116 15
21: #define FRAME_attak117 16
22: #define FRAME_attak118 17
23: #define FRAME_attak201 18
24: #define FRAME_attak202 19
25: #define FRAME_attak203 20
26: #define FRAME_attak204 21
27: #define FRAME_attak205 22
28: #define FRAME_attak206 23
29: #define FRAME_attak207 24
30: #define FRAME_attak208 25
31: #define FRAME_attak209 26
32: #define FRAME_attak210 27
33: #define FRAME_attak211 28
34: #define FRAME_attak212 29
35: #define FRAME_attak213 30
36: #define FRAME_death01 31
37: #define FRAME_death02 32
38: #define FRAME_death03 33
39: #define FRAME_death04 34
40: #define FRAME_death05 35
41: #define FRAME_death06 36
42: #define FRAME_death07 37
43: #define FRAME_death08 38
44: #define FRAME_death09 39
45: #define FRAME_death10 40
46: #define FRAME_death11 41
47: #define FRAME_death12 42
48: #define FRAME_death13 43
49: #define FRAME_death14 44
50: #define FRAME_death15 45
51: #define FRAME_death16 46
52: #define FRAME_death17 47
53: #define FRAME_death18 48
54: #define FRAME_death19 49
55: #define FRAME_death20 50
56: #define FRAME_death21 51
57: #define FRAME_death22 52
58: #define FRAME_death23 53
59: #define FRAME_death24 54
60: #define FRAME_death25 55
61: #define FRAME_death26 56
62: #define FRAME_death27 57
63: #define FRAME_death28 58
64: #define FRAME_death29 59
65: #define FRAME_death30 60
66: #define FRAME_death31 61
67: #define FRAME_death32 62
68: #define FRAME_death33 63
69: #define FRAME_death34 64
70: #define FRAME_death35 65
71: #define FRAME_death36 66
72: #define FRAME_death37 67
73: #define FRAME_death38 68
74: #define FRAME_death39 69
75: #define FRAME_death40 70
76: #define FRAME_death41 71
77: #define FRAME_death42 72
78: #define FRAME_death43 73
79: #define FRAME_death44 74
80: #define FRAME_death45 75
81: #define FRAME_death46 76
82: #define FRAME_death47 77
83: #define FRAME_death48 78
84: #define FRAME_death49 79
85: #define FRAME_death50 80
86: #define FRAME_pain101 81
87: #define FRAME_pain102 82
88: #define FRAME_pain103 83
89: #define FRAME_pain201 84
90: #define FRAME_pain202 85
91: #define FRAME_pain203 86
92: #define FRAME_pain301 87
93: #define FRAME_pain302 88
94: #define FRAME_pain303 89
95: #define FRAME_pain304 90
96: #define FRAME_pain305 91
97: #define FRAME_pain306 92
98: #define FRAME_pain307 93
99: #define FRAME_pain308 94
100: #define FRAME_pain309 95
101: #define FRAME_pain310 96
102: #define FRAME_pain311 97
103: #define FRAME_pain312 98
104: #define FRAME_pain313 99
105: #define FRAME_pain314 100
106: #define FRAME_pain315 101
107: #define FRAME_pain316 102
108: #define FRAME_pain317 103
109: #define FRAME_pain318 104
110: #define FRAME_pain319 105
111: #define FRAME_pain320 106
112: #define FRAME_pain321 107
113: #define FRAME_pain322 108
114: #define FRAME_pain323 109
115: #define FRAME_pain324 110
116: #define FRAME_pain325 111
117: #define FRAME_stand01 112
118: #define FRAME_stand02 113
119: #define FRAME_stand03 114
120: #define FRAME_stand04 115
121: #define FRAME_stand05 116
122: #define FRAME_stand06 117
123: #define FRAME_stand07 118
124: #define FRAME_stand08 119
125: #define FRAME_stand09 120
126: #define FRAME_stand10 121
127: #define FRAME_stand11 122
128: #define FRAME_stand12 123
129: #define FRAME_stand13 124
130: #define FRAME_stand14 125
131: #define FRAME_stand15 126
132: #define FRAME_stand16 127
133: #define FRAME_stand17 128
134: #define FRAME_stand18 129
135: #define FRAME_stand19 130
136: #define FRAME_stand20 131
137: #define FRAME_stand21 132
138: #define FRAME_stand22 133
139: #define FRAME_stand23 134
140: #define FRAME_stand24 135
141: #define FRAME_stand25 136
142: #define FRAME_stand26 137
143: #define FRAME_stand27 138
144: #define FRAME_stand28 139
145: #define FRAME_stand29 140
146: #define FRAME_stand30 141
147: #define FRAME_stand31 142
148: #define FRAME_stand32 143
149: #define FRAME_stand33 144
150: #define FRAME_stand34 145
151: #define FRAME_stand35 146
152: #define FRAME_stand36 147
153: #define FRAME_stand37 148
154: #define FRAME_stand38 149
155: #define FRAME_stand39 150
156: #define FRAME_stand40 151
157: #define FRAME_stand41 152
158: #define FRAME_stand42 153
159: #define FRAME_stand43 154
160: #define FRAME_stand44 155
161: #define FRAME_stand45 156
162: #define FRAME_stand46 157
163: #define FRAME_stand47 158
164: #define FRAME_stand48 159
165: #define FRAME_stand49 160
166: #define FRAME_stand50 161
167: #define FRAME_stand51 162
168: #define FRAME_walk01 163
169: #define FRAME_walk02 164
170: #define FRAME_walk03 165
171: #define FRAME_walk04 166
172: #define FRAME_walk05 167
173: #define FRAME_walk06 168
174: #define FRAME_walk07 169
175: #define FRAME_walk08 170
176: #define FRAME_walk09 171
177: #define FRAME_walk10 172
178: #define FRAME_walk11 173
179: #define FRAME_walk12 174
180: #define FRAME_walk13 175
181: #define FRAME_walk14 176
182: #define FRAME_walk15 177
183: #define FRAME_walk16 178
184: #define FRAME_walk17 179
185: #define FRAME_walk18 180
186: #define FRAME_walk19 181
187: #define FRAME_walk20 182
188: #define FRAME_walk21 183
189: #define FRAME_walk22 184
190: #define FRAME_walk23 185
191: #define FRAME_walk24 186
192: #define FRAME_walk25 187
193: #define FRAME_active01 188
194: #define FRAME_active02 189
195: #define FRAME_active03 190
196: #define FRAME_active04 191
197: #define FRAME_active05 192
198: #define FRAME_active06 193
199: #define FRAME_active07 194
200: #define FRAME_active08 195
201: #define FRAME_active09 196
202: #define FRAME_active10 197
203: #define FRAME_active11 198
204: #define FRAME_active12 199
205: #define FRAME_active13 200
206: #define FRAME_attak301 201
207: #define FRAME_attak302 202
208: #define FRAME_attak303 203
209: #define FRAME_attak304 204
210: #define FRAME_attak305 205
211: #define FRAME_attak306 206
212: #define FRAME_attak307 207
213: #define FRAME_attak308 208
214: #define FRAME_attak401 209
215: #define FRAME_attak402 210
216: #define FRAME_attak403 211
217: #define FRAME_attak404 212
218: #define FRAME_attak405 213
219: #define FRAME_attak406 214
220: #define FRAME_attak407 215
221: #define FRAME_attak408 216
222: #define FRAME_attak409 217
223: #define FRAME_attak410 218
224: #define FRAME_attak411 219
225: #define FRAME_attak412 220
226: #define FRAME_attak413 221
227: #define FRAME_attak414 222
228: #define FRAME_attak415 223
229: #define FRAME_attak416 224
230: #define FRAME_attak417 225
231: #define FRAME_attak418 226
232: #define FRAME_attak419 227
233: #define FRAME_attak420 228
234: #define FRAME_attak421 229
235: #define FRAME_attak422 230
236: #define FRAME_attak423 231
237: #define FRAME_attak424 232
238: #define FRAME_attak425 233
239: #define FRAME_attak426 234
240: #define FRAME_attak501 235
241: #define FRAME_attak502 236
242: #define FRAME_attak503 237
243: #define FRAME_attak504 238
244: #define FRAME_attak505 239
245: #define FRAME_attak506 240
246: #define FRAME_attak507 241
247: #define FRAME_attak508 242
248: #define FRAME_attak509 243
249: #define FRAME_attak510 244
250: #define FRAME_attak511 245
251: #define FRAME_attak512 246
252: #define FRAME_attak513 247
253: #define FRAME_attak514 248
254: #define FRAME_attak515 249
255: #define FRAME_attak516 250
256: #define FRAME_death201 251
257: #define FRAME_death202 252
258: #define FRAME_death203 253
259: #define FRAME_death204 254
260: #define FRAME_death205 255
261: #define FRAME_death206 256
262: #define FRAME_death207 257
263: #define FRAME_death208 258
264: #define FRAME_death209 259
265: #define FRAME_death210 260
266: #define FRAME_death211 261
267: #define FRAME_death212 262
268: #define FRAME_death213 263
269: #define FRAME_death214 264
270: #define FRAME_death215 265
271: #define FRAME_death216 266
272: #define FRAME_death217 267
273: #define FRAME_death218 268
274: #define FRAME_death219 269
275: #define FRAME_death220 270
276: #define FRAME_death221 271
277: #define FRAME_death222 272
278: #define FRAME_death223 273
279: #define FRAME_death224 274
280: #define FRAME_death225 275
281: #define FRAME_death226 276
282: #define FRAME_death227 277
283: #define FRAME_death228 278
284: #define FRAME_death229 279
285: #define FRAME_death230 280
286: #define FRAME_death231 281
287: #define FRAME_death232 282
288: #define FRAME_death233 283
289: #define FRAME_death234 284
290: #define FRAME_death235 285
291: #define FRAME_death236 286
292: #define FRAME_death237 287
293: #define FRAME_death238 288
294: #define FRAME_death239 289
295: #define FRAME_death240 290
296: #define FRAME_death241 291
297: #define FRAME_death242 292
298: #define FRAME_death243 293
299: #define FRAME_death244 294
300: #define FRAME_death245 295
301: #define FRAME_death246 296
302: #define FRAME_death247 297
303: #define FRAME_death248 298
304: #define FRAME_death249 299
305: #define FRAME_death250 300
306: #define FRAME_death251 301
307: #define FRAME_death252 302
308: #define FRAME_death253 303
309: #define FRAME_death254 304
310: #define FRAME_death255 305
311: #define FRAME_death256 306
312: #define FRAME_death257 307
313: #define FRAME_death258 308
314: #define FRAME_death259 309
315: #define FRAME_death260 310
316: #define FRAME_death261 311
317: #define FRAME_death262 312
318: #define FRAME_death263 313
319: #define FRAME_death264 314
320: #define FRAME_death265 315
321: #define FRAME_death266 316
322: #define FRAME_death267 317
323: #define FRAME_death268 318
324: #define FRAME_death269 319
325: #define FRAME_death270 320
326: #define FRAME_death271 321
327: #define FRAME_death272 322
328: #define FRAME_death273 323
329: #define FRAME_death274 324
330: #define FRAME_death275 325
331: #define FRAME_death276 326
332: #define FRAME_death277 327
333: #define FRAME_death278 328
334: #define FRAME_death279 329
335: #define FRAME_death280 330
336: #define FRAME_death281 331
337: #define FRAME_death282 332
338: #define FRAME_death283 333
339: #define FRAME_death284 334
340: #define FRAME_death285 335
341: #define FRAME_death286 336
342: #define FRAME_death287 337
343: #define FRAME_death288 338
344: #define FRAME_death289 339
345: #define FRAME_death290 340
346: #define FRAME_death291 341
347: #define FRAME_death292 342
348: #define FRAME_death293 343
349: #define FRAME_death294 344
350: #define FRAME_death295 345
351: #define FRAME_death301 346
352: #define FRAME_death302 347
353: #define FRAME_death303 348
354: #define FRAME_death304 349
355: #define FRAME_death305 350
356: #define FRAME_death306 351
357: #define FRAME_death307 352
358: #define FRAME_death308 353
359: #define FRAME_death309 354
360: #define FRAME_death310 355
361: #define FRAME_death311 356
362: #define FRAME_death312 357
363: #define FRAME_death313 358
364: #define FRAME_death314 359
365: #define FRAME_death315 360
366: #define FRAME_death316 361
367: #define FRAME_death317 362
368: #define FRAME_death318 363
369: #define FRAME_death319 364
370: #define FRAME_death320 365
371: #define FRAME_jump01 366
372: #define FRAME_jump02 367
373: #define FRAME_jump03 368
374: #define FRAME_jump04 369
375: #define FRAME_jump05 370
376: #define FRAME_jump06 371
377: #define FRAME_jump07 372
378: #define FRAME_jump08 373
379: #define FRAME_jump09 374
380: #define FRAME_jump10 375
381: #define FRAME_jump11 376
382: #define FRAME_jump12 377
383: #define FRAME_jump13 378
384: #define FRAME_pain401 379
385: #define FRAME_pain402 380
386: #define FRAME_pain403 381
387: #define FRAME_pain404 382
388: #define FRAME_pain501 383
389: #define FRAME_pain502 384
390: #define FRAME_pain503 385
391: #define FRAME_pain504 386
392: #define FRAME_pain601 387
393: #define FRAME_pain602 388
394: #define FRAME_pain603 389
395: #define FRAME_pain604 390
396: #define FRAME_pain605 391
397: #define FRAME_pain606 392
398: #define FRAME_pain607 393
399: #define FRAME_pain608 394
400: #define FRAME_pain609 395
401: #define FRAME_pain610 396
402: #define FRAME_pain611 397
403: #define FRAME_pain612 398
404: #define FRAME_pain613 399
405: #define FRAME_pain614 400
406: #define FRAME_pain615 401
407: #define FRAME_pain616 402
408: #define FRAME_pain617 403
409: #define FRAME_pain618 404
410: #define FRAME_pain619 405
411: #define FRAME_pain620 406
412: #define FRAME_pain621 407
413: #define FRAME_pain622 408
414: #define FRAME_pain623 409
415: #define FRAME_pain624 410
416: #define FRAME_pain625 411
417: #define FRAME_pain626 412
418: #define FRAME_pain627 413
419: #define FRAME_stand201 414
420: #define FRAME_stand202 415
421: #define FRAME_stand203 416
422: #define FRAME_stand204 417
423: #define FRAME_stand205 418
424: #define FRAME_stand206 419
425: #define FRAME_stand207 420
426: #define FRAME_stand208 421
427: #define FRAME_stand209 422
428: #define FRAME_stand210 423
429: #define FRAME_stand211 424
430: #define FRAME_stand212 425
431: #define FRAME_stand213 426
432: #define FRAME_stand214 427
433: #define FRAME_stand215 428
434: #define FRAME_stand216 429
435: #define FRAME_stand217 430
436: #define FRAME_stand218 431
437: #define FRAME_stand219 432
438: #define FRAME_stand220 433
439: #define FRAME_stand221 434
440: #define FRAME_stand222 435
441: #define FRAME_stand223 436
442: #define FRAME_stand224 437
443: #define FRAME_stand225 438
444: #define FRAME_stand226 439
445: #define FRAME_stand227 440
446: #define FRAME_stand228 441
447: #define FRAME_stand229 442
448: #define FRAME_stand230 443
449: #define FRAME_stand231 444
450: #define FRAME_stand232 445
451: #define FRAME_stand233 446
452: #define FRAME_stand234 447
453: #define FRAME_stand235 448
454: #define FRAME_stand236 449
455: #define FRAME_stand237 450
456: #define FRAME_stand238 451
457: #define FRAME_stand239 452
458: #define FRAME_stand240 453
459: #define FRAME_stand241 454
460: #define FRAME_stand242 455
461: #define FRAME_stand243 456
462: #define FRAME_stand244 457
463: #define FRAME_stand245 458
464: #define FRAME_stand246 459
465: #define FRAME_stand247 460
466: #define FRAME_stand248 461
467: #define FRAME_stand249 462
468: #define FRAME_stand250 463
469: #define FRAME_stand251 464
470: #define FRAME_stand252 465
471: #define FRAME_stand253 466
472: #define FRAME_stand254 467
473: #define FRAME_stand255 468
474: #define FRAME_stand256 469
475: #define FRAME_stand257 470
476: #define FRAME_stand258 471
477: #define FRAME_stand259 472
478: #define FRAME_stand260 473
479: #define FRAME_walk201 474
480: #define FRAME_walk202 475
481: #define FRAME_walk203 476
482: #define FRAME_walk204 477
483: #define FRAME_walk205 478
484: #define FRAME_walk206 479
485: #define FRAME_walk207 480
486: #define FRAME_walk208 481
487: #define FRAME_walk209 482
488: #define FRAME_walk210 483
489: #define FRAME_walk211 484
490: #define FRAME_walk212 485
491: #define FRAME_walk213 486
492: #define FRAME_walk214 487
493: #define FRAME_walk215 488
494: #define FRAME_walk216 489
495: #define FRAME_walk217 490
496:
497: #define MODEL_SCALE 1.000000
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