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1.1 ! root 1: // G:\quake2\xpack\models/monsters/carrier ! 2: ! 3: // This file generated by qdata - Do NOT Modify ! 4: ! 5: #define FRAME_search01 0 ! 6: #define FRAME_search02 1 ! 7: #define FRAME_search03 2 ! 8: #define FRAME_search04 3 ! 9: #define FRAME_search05 4 ! 10: #define FRAME_search06 5 ! 11: #define FRAME_search07 6 ! 12: #define FRAME_search08 7 ! 13: #define FRAME_search09 8 ! 14: #define FRAME_search10 9 ! 15: #define FRAME_search11 10 ! 16: #define FRAME_search12 11 ! 17: #define FRAME_search13 12 ! 18: #define FRAME_firea01 13 ! 19: #define FRAME_firea02 14 ! 20: #define FRAME_firea03 15 ! 21: #define FRAME_firea04 16 ! 22: #define FRAME_firea05 17 ! 23: #define FRAME_firea06 18 ! 24: #define FRAME_firea07 19 ! 25: #define FRAME_firea08 20 ! 26: #define FRAME_firea09 21 ! 27: #define FRAME_firea10 22 ! 28: #define FRAME_firea11 23 ! 29: #define FRAME_firea12 24 ! 30: #define FRAME_firea13 25 ! 31: #define FRAME_firea14 26 ! 32: #define FRAME_firea15 27 ! 33: #define FRAME_fireb01 28 ! 34: #define FRAME_fireb02 29 ! 35: #define FRAME_fireb03 30 ! 36: #define FRAME_fireb04 31 ! 37: #define FRAME_fireb05 32 ! 38: #define FRAME_fireb06 33 ! 39: #define FRAME_fireb07 34 ! 40: #define FRAME_fireb08 35 ! 41: #define FRAME_fireb09 36 ! 42: #define FRAME_fireb10 37 ! 43: #define FRAME_fireb11 38 ! 44: #define FRAME_fireb12 39 ! 45: #define FRAME_fireb13 40 ! 46: #define FRAME_fireb14 41 ! 47: #define FRAME_fireb15 42 ! 48: #define FRAME_fireb16 43 ! 49: #define FRAME_spawn01 44 ! 50: #define FRAME_spawn02 45 ! 51: #define FRAME_spawn03 46 ! 52: #define FRAME_spawn04 47 ! 53: #define FRAME_spawn05 48 ! 54: #define FRAME_spawn06 49 ! 55: #define FRAME_spawn07 50 ! 56: #define FRAME_spawn08 51 ! 57: #define FRAME_spawn09 52 ! 58: #define FRAME_spawn10 53 ! 59: #define FRAME_spawn11 54 ! 60: #define FRAME_spawn12 55 ! 61: #define FRAME_spawn13 56 ! 62: #define FRAME_spawn14 57 ! 63: #define FRAME_spawn15 58 ! 64: #define FRAME_spawn16 59 ! 65: #define FRAME_spawn17 60 ! 66: #define FRAME_spawn18 61 ! 67: #define FRAME_death01 62 ! 68: #define FRAME_death02 63 ! 69: #define FRAME_death03 64 ! 70: #define FRAME_death04 65 ! 71: #define FRAME_death05 66 ! 72: #define FRAME_death06 67 ! 73: #define FRAME_death07 68 ! 74: #define FRAME_death08 69 ! 75: #define FRAME_death09 70 ! 76: #define FRAME_death10 71 ! 77: #define FRAME_death11 72 ! 78: #define FRAME_death12 73 ! 79: #define FRAME_death13 74 ! 80: #define FRAME_death14 75 ! 81: #define FRAME_death15 76 ! 82: #define FRAME_death16 77 ! 83: ! 84: #define MODEL_SCALE 1.000000
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