|
|
1.1 root 1: // G:\quake2\xpack\models/monsters/carrier
2:
3: // This file generated by qdata - Do NOT Modify
4:
5: #define FRAME_search01 0
6: #define FRAME_search02 1
7: #define FRAME_search03 2
8: #define FRAME_search04 3
9: #define FRAME_search05 4
10: #define FRAME_search06 5
11: #define FRAME_search07 6
12: #define FRAME_search08 7
13: #define FRAME_search09 8
14: #define FRAME_search10 9
15: #define FRAME_search11 10
16: #define FRAME_search12 11
17: #define FRAME_search13 12
18: #define FRAME_firea01 13
19: #define FRAME_firea02 14
20: #define FRAME_firea03 15
21: #define FRAME_firea04 16
22: #define FRAME_firea05 17
23: #define FRAME_firea06 18
24: #define FRAME_firea07 19
25: #define FRAME_firea08 20
26: #define FRAME_firea09 21
27: #define FRAME_firea10 22
28: #define FRAME_firea11 23
29: #define FRAME_firea12 24
30: #define FRAME_firea13 25
31: #define FRAME_firea14 26
32: #define FRAME_firea15 27
33: #define FRAME_fireb01 28
34: #define FRAME_fireb02 29
35: #define FRAME_fireb03 30
36: #define FRAME_fireb04 31
37: #define FRAME_fireb05 32
38: #define FRAME_fireb06 33
39: #define FRAME_fireb07 34
40: #define FRAME_fireb08 35
41: #define FRAME_fireb09 36
42: #define FRAME_fireb10 37
43: #define FRAME_fireb11 38
44: #define FRAME_fireb12 39
45: #define FRAME_fireb13 40
46: #define FRAME_fireb14 41
47: #define FRAME_fireb15 42
48: #define FRAME_fireb16 43
49: #define FRAME_spawn01 44
50: #define FRAME_spawn02 45
51: #define FRAME_spawn03 46
52: #define FRAME_spawn04 47
53: #define FRAME_spawn05 48
54: #define FRAME_spawn06 49
55: #define FRAME_spawn07 50
56: #define FRAME_spawn08 51
57: #define FRAME_spawn09 52
58: #define FRAME_spawn10 53
59: #define FRAME_spawn11 54
60: #define FRAME_spawn12 55
61: #define FRAME_spawn13 56
62: #define FRAME_spawn14 57
63: #define FRAME_spawn15 58
64: #define FRAME_spawn16 59
65: #define FRAME_spawn17 60
66: #define FRAME_spawn18 61
67: #define FRAME_death01 62
68: #define FRAME_death02 63
69: #define FRAME_death03 64
70: #define FRAME_death04 65
71: #define FRAME_death05 66
72: #define FRAME_death06 67
73: #define FRAME_death07 68
74: #define FRAME_death08 69
75: #define FRAME_death09 70
76: #define FRAME_death10 71
77: #define FRAME_death11 72
78: #define FRAME_death12 73
79: #define FRAME_death13 74
80: #define FRAME_death14 75
81: #define FRAME_death15 76
82: #define FRAME_death16 77
83:
84: #define MODEL_SCALE 1.000000
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.