File:  [Quake II] / quake2 / rogue / m_turret.h
Revision 1.1.1.1 (vendor branch): download - view: text, annotated - select for diffs
Tue Apr 24 18:01:09 2018 UTC (8 years, 3 months ago) by root
Branches: iD, MAIN
CVS tags: quake2_319, HEAD
Quake II v3.19

// G:\quake2\xpack\models/monsters/turret

// This file generated by qdata - Do NOT Modify

#define FRAME_stand01         	0
#define FRAME_stand02         	1
#define FRAME_active01        	2
#define FRAME_active02        	3
#define FRAME_active03        	4
#define FRAME_active04        	5
#define FRAME_active05        	6
#define FRAME_active06        	7
#define FRAME_run01           	8
#define FRAME_run02           	9
#define FRAME_pow01           	10
#define FRAME_pow02           	11
#define FRAME_pow03           	12
#define FRAME_pow04           	13
#define FRAME_death01         	14
#define FRAME_death02         	15

#define MODEL_SCALE		3.500000

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