Annotation of quake2/rogue/m_widow2.h, revision 1.1.1.1

1.1       root        1: // G:\quake2\xpack\models/monsters/blackwidow2
                      2: 
                      3: // This file generated by qdata - Do NOT Modify
                      4: 
                      5: #define FRAME_blackwidow3      0
                      6: #define FRAME_walk01           1
                      7: #define FRAME_walk02           2
                      8: #define FRAME_walk03           3
                      9: #define FRAME_walk04           4
                     10: #define FRAME_walk05           5
                     11: #define FRAME_walk06           6
                     12: #define FRAME_walk07           7
                     13: #define FRAME_walk08           8
                     14: #define FRAME_walk09           9
                     15: #define FRAME_spawn01          10
                     16: #define FRAME_spawn02          11
                     17: #define FRAME_spawn03          12
                     18: #define FRAME_spawn04          13
                     19: #define FRAME_spawn05          14
                     20: #define FRAME_spawn06          15
                     21: #define FRAME_spawn07          16
                     22: #define FRAME_spawn08          17
                     23: #define FRAME_spawn09          18
                     24: #define FRAME_spawn10          19
                     25: #define FRAME_spawn11          20
                     26: #define FRAME_spawn12          21
                     27: #define FRAME_spawn13          22
                     28: #define FRAME_spawn14          23
                     29: #define FRAME_spawn15          24
                     30: #define FRAME_spawn16          25
                     31: #define FRAME_spawn17          26
                     32: #define FRAME_spawn18          27
                     33: #define FRAME_firea01          28
                     34: #define FRAME_firea02          29
                     35: #define FRAME_firea03          30
                     36: #define FRAME_firea04          31
                     37: #define FRAME_firea05          32
                     38: #define FRAME_firea06          33
                     39: #define FRAME_firea07          34
                     40: #define FRAME_fireb01          35
                     41: #define FRAME_fireb02          36
                     42: #define FRAME_fireb03          37
                     43: #define FRAME_fireb04          38
                     44: #define FRAME_fireb05          39
                     45: #define FRAME_fireb06          40
                     46: #define FRAME_fireb07          41
                     47: #define FRAME_fireb08          42
                     48: #define FRAME_fireb09          43
                     49: #define FRAME_fireb10          44
                     50: #define FRAME_fireb11          45
                     51: #define FRAME_fireb12          46
                     52: #define FRAME_tongs01          47
                     53: #define FRAME_tongs02          48
                     54: #define FRAME_tongs03          49
                     55: #define FRAME_tongs04          50
                     56: #define FRAME_tongs05          51
                     57: #define FRAME_tongs06          52
                     58: #define FRAME_tongs07          53
                     59: #define FRAME_tongs08          54
                     60: #define FRAME_pain01           55
                     61: #define FRAME_pain02           56
                     62: #define FRAME_pain03           57
                     63: #define FRAME_pain04           58
                     64: #define FRAME_pain05           59
                     65: #define FRAME_death01          60
                     66: #define FRAME_death02          61
                     67: #define FRAME_death03          62
                     68: #define FRAME_death04          63
                     69: #define FRAME_death05          64
                     70: #define FRAME_death06          65
                     71: #define FRAME_death07          66
                     72: #define FRAME_death08          67
                     73: #define FRAME_death09          68
                     74: #define FRAME_death10          69
                     75: #define FRAME_death11          70
                     76: #define FRAME_death12          71
                     77: #define FRAME_death13          72
                     78: #define FRAME_death14          73
                     79: #define FRAME_death15          74
                     80: #define FRAME_death16          75
                     81: #define FRAME_death17          76
                     82: #define FRAME_death18          77
                     83: #define FRAME_death19          78
                     84: #define FRAME_death20          79
                     85: #define FRAME_death21          80
                     86: #define FRAME_death22          81
                     87: #define FRAME_death23          82
                     88: #define FRAME_death24          83
                     89: #define FRAME_death25          84
                     90: #define FRAME_death26          85
                     91: #define FRAME_death27          86
                     92: #define FRAME_death28          87
                     93: #define FRAME_death29          88
                     94: #define FRAME_death30          89
                     95: #define FRAME_death31          90
                     96: #define FRAME_death32          91
                     97: #define FRAME_death33          92
                     98: #define FRAME_death34          93
                     99: #define FRAME_death35          94
                    100: #define FRAME_death36          95
                    101: #define FRAME_death37          96
                    102: #define FRAME_death38          97
                    103: #define FRAME_death39          98
                    104: #define FRAME_death40          99
                    105: #define FRAME_death41          100
                    106: #define FRAME_death42          101
                    107: #define FRAME_death43          102
                    108: #define FRAME_death44          103
                    109: #define FRAME_dthsrh01         104
                    110: #define FRAME_dthsrh02         105
                    111: #define FRAME_dthsrh03         106
                    112: #define FRAME_dthsrh04         107
                    113: #define FRAME_dthsrh05         108
                    114: #define FRAME_dthsrh06         109
                    115: #define FRAME_dthsrh07         110
                    116: #define FRAME_dthsrh08         111
                    117: #define FRAME_dthsrh09         112
                    118: #define FRAME_dthsrh10         113
                    119: #define FRAME_dthsrh11         114
                    120: #define FRAME_dthsrh12         115
                    121: #define FRAME_dthsrh13         116
                    122: #define FRAME_dthsrh14         117
                    123: #define FRAME_dthsrh15         118
                    124: #define FRAME_dthsrh16         119
                    125: #define FRAME_dthsrh17         120
                    126: #define FRAME_dthsrh18         121
                    127: #define FRAME_dthsrh19         122
                    128: #define FRAME_dthsrh20         123
                    129: #define FRAME_dthsrh21         124
                    130: #define FRAME_dthsrh22         125
                    131: 
                    132: #define MODEL_SCALE            2.000000

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