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1.1 root 1: // G:\quake2\xpack\models/monsters/blackwidow2
2:
3: // This file generated by qdata - Do NOT Modify
4:
5: #define FRAME_blackwidow3 0
6: #define FRAME_walk01 1
7: #define FRAME_walk02 2
8: #define FRAME_walk03 3
9: #define FRAME_walk04 4
10: #define FRAME_walk05 5
11: #define FRAME_walk06 6
12: #define FRAME_walk07 7
13: #define FRAME_walk08 8
14: #define FRAME_walk09 9
15: #define FRAME_spawn01 10
16: #define FRAME_spawn02 11
17: #define FRAME_spawn03 12
18: #define FRAME_spawn04 13
19: #define FRAME_spawn05 14
20: #define FRAME_spawn06 15
21: #define FRAME_spawn07 16
22: #define FRAME_spawn08 17
23: #define FRAME_spawn09 18
24: #define FRAME_spawn10 19
25: #define FRAME_spawn11 20
26: #define FRAME_spawn12 21
27: #define FRAME_spawn13 22
28: #define FRAME_spawn14 23
29: #define FRAME_spawn15 24
30: #define FRAME_spawn16 25
31: #define FRAME_spawn17 26
32: #define FRAME_spawn18 27
33: #define FRAME_firea01 28
34: #define FRAME_firea02 29
35: #define FRAME_firea03 30
36: #define FRAME_firea04 31
37: #define FRAME_firea05 32
38: #define FRAME_firea06 33
39: #define FRAME_firea07 34
40: #define FRAME_fireb01 35
41: #define FRAME_fireb02 36
42: #define FRAME_fireb03 37
43: #define FRAME_fireb04 38
44: #define FRAME_fireb05 39
45: #define FRAME_fireb06 40
46: #define FRAME_fireb07 41
47: #define FRAME_fireb08 42
48: #define FRAME_fireb09 43
49: #define FRAME_fireb10 44
50: #define FRAME_fireb11 45
51: #define FRAME_fireb12 46
52: #define FRAME_tongs01 47
53: #define FRAME_tongs02 48
54: #define FRAME_tongs03 49
55: #define FRAME_tongs04 50
56: #define FRAME_tongs05 51
57: #define FRAME_tongs06 52
58: #define FRAME_tongs07 53
59: #define FRAME_tongs08 54
60: #define FRAME_pain01 55
61: #define FRAME_pain02 56
62: #define FRAME_pain03 57
63: #define FRAME_pain04 58
64: #define FRAME_pain05 59
65: #define FRAME_death01 60
66: #define FRAME_death02 61
67: #define FRAME_death03 62
68: #define FRAME_death04 63
69: #define FRAME_death05 64
70: #define FRAME_death06 65
71: #define FRAME_death07 66
72: #define FRAME_death08 67
73: #define FRAME_death09 68
74: #define FRAME_death10 69
75: #define FRAME_death11 70
76: #define FRAME_death12 71
77: #define FRAME_death13 72
78: #define FRAME_death14 73
79: #define FRAME_death15 74
80: #define FRAME_death16 75
81: #define FRAME_death17 76
82: #define FRAME_death18 77
83: #define FRAME_death19 78
84: #define FRAME_death20 79
85: #define FRAME_death21 80
86: #define FRAME_death22 81
87: #define FRAME_death23 82
88: #define FRAME_death24 83
89: #define FRAME_death25 84
90: #define FRAME_death26 85
91: #define FRAME_death27 86
92: #define FRAME_death28 87
93: #define FRAME_death29 88
94: #define FRAME_death30 89
95: #define FRAME_death31 90
96: #define FRAME_death32 91
97: #define FRAME_death33 92
98: #define FRAME_death34 93
99: #define FRAME_death35 94
100: #define FRAME_death36 95
101: #define FRAME_death37 96
102: #define FRAME_death38 97
103: #define FRAME_death39 98
104: #define FRAME_death40 99
105: #define FRAME_death41 100
106: #define FRAME_death42 101
107: #define FRAME_death43 102
108: #define FRAME_death44 103
109: #define FRAME_dthsrh01 104
110: #define FRAME_dthsrh02 105
111: #define FRAME_dthsrh03 106
112: #define FRAME_dthsrh04 107
113: #define FRAME_dthsrh05 108
114: #define FRAME_dthsrh06 109
115: #define FRAME_dthsrh07 110
116: #define FRAME_dthsrh08 111
117: #define FRAME_dthsrh09 112
118: #define FRAME_dthsrh10 113
119: #define FRAME_dthsrh11 114
120: #define FRAME_dthsrh12 115
121: #define FRAME_dthsrh13 116
122: #define FRAME_dthsrh14 117
123: #define FRAME_dthsrh15 118
124: #define FRAME_dthsrh16 119
125: #define FRAME_dthsrh17 120
126: #define FRAME_dthsrh18 121
127: #define FRAME_dthsrh19 122
128: #define FRAME_dthsrh20 123
129: #define FRAME_dthsrh21 124
130: #define FRAME_dthsrh22 125
131:
132: #define MODEL_SCALE 2.000000
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