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1.1 ! root 1: # Microsoft Developer Studio Project File - Name="rogue" - Package Owner=<4> ! 2: # Microsoft Developer Studio Generated Build File, Format Version 5.00 ! 3: # ** DO NOT EDIT ** ! 4: ! 5: # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 ! 6: # TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602 ! 7: ! 8: CFG=rogue - Win32 Debug Alpha ! 9: !MESSAGE This is not a valid makefile. To build this project using NMAKE, ! 10: !MESSAGE use the Export Makefile command and run ! 11: !MESSAGE ! 12: !MESSAGE NMAKE /f "rogue.mak". ! 13: !MESSAGE ! 14: !MESSAGE You can specify a configuration when running NMAKE ! 15: !MESSAGE by defining the macro CFG on the command line. For example: ! 16: !MESSAGE ! 17: !MESSAGE NMAKE /f "rogue.mak" CFG="rogue - Win32 Debug Alpha" ! 18: !MESSAGE ! 19: !MESSAGE Possible choices for configuration are: ! 20: !MESSAGE ! 21: !MESSAGE "rogue - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") ! 22: !MESSAGE "rogue - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") ! 23: !MESSAGE "rogue - Win32 Debug Alpha" (based on\ ! 24: "Win32 (ALPHA) Dynamic-Link Library") ! 25: !MESSAGE "rogue - Win32 Release Alpha" (based on\ ! 26: "Win32 (ALPHA) Dynamic-Link Library") ! 27: !MESSAGE ! 28: ! 29: # Begin Project ! 30: # PROP Scc_ProjName "" ! 31: # PROP Scc_LocalPath "" ! 32: # PROP WCE_Configuration "H/PC Ver. 2.00" ! 33: ! 34: !IF "$(CFG)" == "rogue - Win32 Release" ! 35: ! 36: # PROP BASE Use_MFC 0 ! 37: # PROP BASE Use_Debug_Libraries 0 ! 38: # PROP BASE Output_Dir "Release" ! 39: # PROP BASE Intermediate_Dir "Release" ! 40: # PROP BASE Target_Dir "" ! 41: # PROP Use_MFC 0 ! 42: # PROP Use_Debug_Libraries 0 ! 43: # PROP Output_Dir ".\release" ! 44: # PROP Intermediate_Dir ".\release" ! 45: # PROP Ignore_Export_Lib 0 ! 46: # PROP Target_Dir "" ! 47: CPP=cl.exe ! 48: # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c ! 49: # ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c ! 50: MTL=midl.exe ! 51: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 ! 52: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 ! 53: RSC=rc.exe ! 54: # ADD BASE RSC /l 0x409 /d "NDEBUG" ! 55: # ADD RSC /l 0x409 /d "NDEBUG" ! 56: BSC32=bscmake.exe ! 57: # ADD BASE BSC32 /nologo ! 58: # ADD BSC32 /nologo ! 59: LINK32=link.exe ! 60: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 ! 61: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /out:".\release\gamex86.dll" ! 62: ! 63: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 64: ! 65: # PROP BASE Use_MFC 0 ! 66: # PROP BASE Use_Debug_Libraries 1 ! 67: # PROP BASE Output_Dir "Debug" ! 68: # PROP BASE Intermediate_Dir "Debug" ! 69: # PROP BASE Target_Dir "" ! 70: # PROP Use_MFC 0 ! 71: # PROP Use_Debug_Libraries 1 ! 72: # PROP Output_Dir ".\debug" ! 73: # PROP Intermediate_Dir ".\debug" ! 74: # PROP Ignore_Export_Lib 0 ! 75: # PROP Target_Dir "" ! 76: CPP=cl.exe ! 77: # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c ! 78: # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c ! 79: MTL=midl.exe ! 80: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 ! 81: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 ! 82: RSC=rc.exe ! 83: # ADD BASE RSC /l 0x409 /d "_DEBUG" ! 84: # ADD RSC /l 0x409 /d "_DEBUG" ! 85: BSC32=bscmake.exe ! 86: # ADD BASE BSC32 /nologo ! 87: # ADD BSC32 /nologo ! 88: LINK32=link.exe ! 89: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept ! 90: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /out:".\debug\gamex86.dll" /pdbtype:sept ! 91: ! 92: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 93: ! 94: # PROP BASE Use_MFC 0 ! 95: # PROP BASE Use_Debug_Libraries 1 ! 96: # PROP BASE Output_Dir "rogue___" ! 97: # PROP BASE Intermediate_Dir "rogue___" ! 98: # PROP BASE Ignore_Export_Lib 0 ! 99: # PROP BASE Target_Dir "" ! 100: # PROP Use_MFC 0 ! 101: # PROP Use_Debug_Libraries 1 ! 102: # PROP Output_Dir "..\DebugAXP" ! 103: # PROP Intermediate_Dir ".\DebugAXP" ! 104: # PROP Ignore_Export_Lib 0 ! 105: # PROP Target_Dir "" ! 106: MTL=midl.exe ! 107: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 ! 108: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 ! 109: CPP=cl.exe ! 110: # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /MTd /c ! 111: # ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "C_ONLY" /YX /FD /MTd /c ! 112: RSC=rc.exe ! 113: # ADD BASE RSC /l 0x409 /d "_DEBUG" ! 114: # ADD RSC /l 0x409 /d "_DEBUG" ! 115: BSC32=bscmake.exe ! 116: # ADD BASE BSC32 /nologo ! 117: # ADD BSC32 /nologo ! 118: LINK32=link.exe ! 119: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debug\gamex86.dll" /pdbtype:sept ! 120: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debugAXP\gameaxp.dll" /pdbtype:sept ! 121: ! 122: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 123: ! 124: # PROP BASE Use_MFC 0 ! 125: # PROP BASE Use_Debug_Libraries 0 ! 126: # PROP BASE Output_Dir "rogue__0" ! 127: # PROP BASE Intermediate_Dir "rogue__0" ! 128: # PROP BASE Ignore_Export_Lib 0 ! 129: # PROP BASE Target_Dir "" ! 130: # PROP Use_MFC 0 ! 131: # PROP Use_Debug_Libraries 0 ! 132: # PROP Output_Dir "..\ReleaseAXP" ! 133: # PROP Intermediate_Dir ".\ReleaseAXP" ! 134: # PROP Ignore_Export_Lib 0 ! 135: # PROP Target_Dir "" ! 136: MTL=midl.exe ! 137: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 ! 138: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 ! 139: CPP=cl.exe ! 140: # ADD BASE CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c ! 141: # ADD CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "C_ONLY" /YX /FD /c ! 142: RSC=rc.exe ! 143: # ADD BASE RSC /l 0x409 /d "NDEBUG" ! 144: # ADD RSC /l 0x409 /d "NDEBUG" ! 145: BSC32=bscmake.exe ! 146: # ADD BASE BSC32 /nologo ! 147: # ADD BSC32 /nologo ! 148: LINK32=link.exe ! 149: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\release\gamex86.dll" ! 150: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\ReleaseAXP\gameaxp.dll" ! 151: ! 152: !ENDIF ! 153: ! 154: # Begin Target ! 155: ! 156: # Name "rogue - Win32 Release" ! 157: # Name "rogue - Win32 Debug" ! 158: # Name "rogue - Win32 Debug Alpha" ! 159: # Name "rogue - Win32 Release Alpha" ! 160: # Begin Group "Source Files" ! 161: ! 162: # PROP Default_Filter "*.c" ! 163: # Begin Source File ! 164: ! 165: SOURCE=.\dm_ball.c ! 166: ! 167: !IF "$(CFG)" == "rogue - Win32 Release" ! 168: ! 169: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 170: ! 171: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 172: ! 173: DEP_CPP_DM_BA=\ ! 174: ".\g_local.h"\ ! 175: ".\game.h"\ ! 176: ".\q_shared.h"\ ! 177: ! 178: ! 179: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 180: ! 181: DEP_CPP_DM_BA=\ ! 182: ".\g_local.h"\ ! 183: ".\game.h"\ ! 184: ".\q_shared.h"\ ! 185: ! 186: ! 187: !ENDIF ! 188: ! 189: # End Source File ! 190: # Begin Source File ! 191: ! 192: SOURCE=.\dm_tag.c ! 193: ! 194: !IF "$(CFG)" == "rogue - Win32 Release" ! 195: ! 196: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 197: ! 198: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 199: ! 200: DEP_CPP_DM_TA=\ ! 201: ".\g_local.h"\ ! 202: ".\game.h"\ ! 203: ".\q_shared.h"\ ! 204: ! 205: ! 206: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 207: ! 208: DEP_CPP_DM_TA=\ ! 209: ".\g_local.h"\ ! 210: ".\game.h"\ ! 211: ".\q_shared.h"\ ! 212: ! 213: ! 214: !ENDIF ! 215: ! 216: # End Source File ! 217: # Begin Source File ! 218: ! 219: SOURCE=.\g_ai.c ! 220: ! 221: !IF "$(CFG)" == "rogue - Win32 Release" ! 222: ! 223: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 224: ! 225: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 226: ! 227: DEP_CPP_G_AI_=\ ! 228: ".\g_local.h"\ ! 229: ".\game.h"\ ! 230: ".\q_shared.h"\ ! 231: ! 232: ! 233: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 234: ! 235: DEP_CPP_G_AI_=\ ! 236: ".\g_local.h"\ ! 237: ".\game.h"\ ! 238: ".\q_shared.h"\ ! 239: ! 240: ! 241: !ENDIF ! 242: ! 243: # End Source File ! 244: # Begin Source File ! 245: ! 246: SOURCE=.\g_chase.c ! 247: ! 248: !IF "$(CFG)" == "rogue - Win32 Release" ! 249: ! 250: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 251: ! 252: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 253: ! 254: DEP_CPP_G_CHA=\ ! 255: ".\g_local.h"\ ! 256: ".\game.h"\ ! 257: ".\q_shared.h"\ ! 258: ! 259: ! 260: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 261: ! 262: DEP_CPP_G_CHA=\ ! 263: ".\g_local.h"\ ! 264: ".\game.h"\ ! 265: ".\q_shared.h"\ ! 266: ! 267: ! 268: !ENDIF ! 269: ! 270: # End Source File ! 271: # Begin Source File ! 272: ! 273: SOURCE=.\g_cmds.c ! 274: ! 275: !IF "$(CFG)" == "rogue - Win32 Release" ! 276: ! 277: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 278: ! 279: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 280: ! 281: DEP_CPP_G_CMD=\ ! 282: ".\g_local.h"\ ! 283: ".\game.h"\ ! 284: ".\m_player.h"\ ! 285: ".\q_shared.h"\ ! 286: ! 287: ! 288: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 289: ! 290: DEP_CPP_G_CMD=\ ! 291: ".\g_local.h"\ ! 292: ".\game.h"\ ! 293: ".\m_player.h"\ ! 294: ".\q_shared.h"\ ! 295: ! 296: ! 297: !ENDIF ! 298: ! 299: # End Source File ! 300: # Begin Source File ! 301: ! 302: SOURCE=.\g_combat.c ! 303: ! 304: !IF "$(CFG)" == "rogue - Win32 Release" ! 305: ! 306: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 307: ! 308: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 309: ! 310: DEP_CPP_G_COM=\ ! 311: ".\g_local.h"\ ! 312: ".\game.h"\ ! 313: ".\q_shared.h"\ ! 314: ! 315: ! 316: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 317: ! 318: DEP_CPP_G_COM=\ ! 319: ".\g_local.h"\ ! 320: ".\game.h"\ ! 321: ".\q_shared.h"\ ! 322: ! 323: ! 324: !ENDIF ! 325: ! 326: # End Source File ! 327: # Begin Source File ! 328: ! 329: SOURCE=.\g_func.c ! 330: ! 331: !IF "$(CFG)" == "rogue - Win32 Release" ! 332: ! 333: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 334: ! 335: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 336: ! 337: DEP_CPP_G_FUN=\ ! 338: ".\g_local.h"\ ! 339: ".\game.h"\ ! 340: ".\q_shared.h"\ ! 341: ! 342: ! 343: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 344: ! 345: DEP_CPP_G_FUN=\ ! 346: ".\g_local.h"\ ! 347: ".\game.h"\ ! 348: ".\q_shared.h"\ ! 349: ! 350: ! 351: !ENDIF ! 352: ! 353: # End Source File ! 354: # Begin Source File ! 355: ! 356: SOURCE=.\g_items.c ! 357: ! 358: !IF "$(CFG)" == "rogue - Win32 Release" ! 359: ! 360: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 361: ! 362: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 363: ! 364: DEP_CPP_G_ITE=\ ! 365: ".\g_local.h"\ ! 366: ".\game.h"\ ! 367: ".\q_shared.h"\ ! 368: ! 369: ! 370: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 371: ! 372: DEP_CPP_G_ITE=\ ! 373: ".\g_local.h"\ ! 374: ".\game.h"\ ! 375: ".\q_shared.h"\ ! 376: ! 377: ! 378: !ENDIF ! 379: ! 380: # End Source File ! 381: # Begin Source File ! 382: ! 383: SOURCE=.\g_main.c ! 384: ! 385: !IF "$(CFG)" == "rogue - Win32 Release" ! 386: ! 387: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 388: ! 389: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 390: ! 391: DEP_CPP_G_MAI=\ ! 392: ".\g_local.h"\ ! 393: ".\game.h"\ ! 394: ".\q_shared.h"\ ! 395: ! 396: ! 397: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 398: ! 399: DEP_CPP_G_MAI=\ ! 400: ".\g_local.h"\ ! 401: ".\game.h"\ ! 402: ".\q_shared.h"\ ! 403: ! 404: ! 405: !ENDIF ! 406: ! 407: # End Source File ! 408: # Begin Source File ! 409: ! 410: SOURCE=.\g_misc.c ! 411: ! 412: !IF "$(CFG)" == "rogue - Win32 Release" ! 413: ! 414: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 415: ! 416: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 417: ! 418: DEP_CPP_G_MIS=\ ! 419: ".\g_local.h"\ ! 420: ".\game.h"\ ! 421: ".\q_shared.h"\ ! 422: ! 423: ! 424: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 425: ! 426: DEP_CPP_G_MIS=\ ! 427: ".\g_local.h"\ ! 428: ".\game.h"\ ! 429: ".\q_shared.h"\ ! 430: ! 431: ! 432: !ENDIF ! 433: ! 434: # End Source File ! 435: # Begin Source File ! 436: ! 437: SOURCE=.\g_monster.c ! 438: ! 439: !IF "$(CFG)" == "rogue - Win32 Release" ! 440: ! 441: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 442: ! 443: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 444: ! 445: DEP_CPP_G_MON=\ ! 446: ".\g_local.h"\ ! 447: ".\game.h"\ ! 448: ".\q_shared.h"\ ! 449: ! 450: ! 451: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 452: ! 453: DEP_CPP_G_MON=\ ! 454: ".\g_local.h"\ ! 455: ".\game.h"\ ! 456: ".\q_shared.h"\ ! 457: ! 458: ! 459: !ENDIF ! 460: ! 461: # End Source File ! 462: # Begin Source File ! 463: ! 464: SOURCE=.\g_newai.c ! 465: ! 466: !IF "$(CFG)" == "rogue - Win32 Release" ! 467: ! 468: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 469: ! 470: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 471: ! 472: DEP_CPP_G_NEW=\ ! 473: ".\g_local.h"\ ! 474: ".\game.h"\ ! 475: ".\q_shared.h"\ ! 476: ! 477: ! 478: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 479: ! 480: DEP_CPP_G_NEW=\ ! 481: ".\g_local.h"\ ! 482: ".\game.h"\ ! 483: ".\q_shared.h"\ ! 484: ! 485: ! 486: !ENDIF ! 487: ! 488: # End Source File ! 489: # Begin Source File ! 490: ! 491: SOURCE=.\g_newdm.c ! 492: ! 493: !IF "$(CFG)" == "rogue - Win32 Release" ! 494: ! 495: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 496: ! 497: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 498: ! 499: DEP_CPP_G_NEWD=\ ! 500: ".\g_local.h"\ ! 501: ".\game.h"\ ! 502: ".\m_player.h"\ ! 503: ".\q_shared.h"\ ! 504: ! 505: ! 506: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 507: ! 508: DEP_CPP_G_NEWD=\ ! 509: ".\g_local.h"\ ! 510: ".\game.h"\ ! 511: ".\m_player.h"\ ! 512: ".\q_shared.h"\ ! 513: ! 514: ! 515: !ENDIF ! 516: ! 517: # End Source File ! 518: # Begin Source File ! 519: ! 520: SOURCE=.\g_newfnc.c ! 521: ! 522: !IF "$(CFG)" == "rogue - Win32 Release" ! 523: ! 524: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 525: ! 526: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 527: ! 528: DEP_CPP_G_NEWF=\ ! 529: ".\g_local.h"\ ! 530: ".\game.h"\ ! 531: ".\q_shared.h"\ ! 532: ! 533: ! 534: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 535: ! 536: DEP_CPP_G_NEWF=\ ! 537: ".\g_local.h"\ ! 538: ".\game.h"\ ! 539: ".\q_shared.h"\ ! 540: ! 541: ! 542: !ENDIF ! 543: ! 544: # End Source File ! 545: # Begin Source File ! 546: ! 547: SOURCE=.\g_newtarg.c ! 548: ! 549: !IF "$(CFG)" == "rogue - Win32 Release" ! 550: ! 551: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 552: ! 553: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 554: ! 555: DEP_CPP_G_NEWT=\ ! 556: ".\g_local.h"\ ! 557: ".\game.h"\ ! 558: ".\q_shared.h"\ ! 559: ! 560: ! 561: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 562: ! 563: DEP_CPP_G_NEWT=\ ! 564: ".\g_local.h"\ ! 565: ".\game.h"\ ! 566: ".\q_shared.h"\ ! 567: ! 568: ! 569: !ENDIF ! 570: ! 571: # End Source File ! 572: # Begin Source File ! 573: ! 574: SOURCE=.\g_newtrig.c ! 575: ! 576: !IF "$(CFG)" == "rogue - Win32 Release" ! 577: ! 578: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 579: ! 580: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 581: ! 582: DEP_CPP_G_NEWTR=\ ! 583: ".\g_local.h"\ ! 584: ".\game.h"\ ! 585: ".\q_shared.h"\ ! 586: ! 587: ! 588: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 589: ! 590: DEP_CPP_G_NEWTR=\ ! 591: ".\g_local.h"\ ! 592: ".\game.h"\ ! 593: ".\q_shared.h"\ ! 594: ! 595: ! 596: !ENDIF ! 597: ! 598: # End Source File ! 599: # Begin Source File ! 600: ! 601: SOURCE=.\g_newweap.c ! 602: ! 603: !IF "$(CFG)" == "rogue - Win32 Release" ! 604: ! 605: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 606: ! 607: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 608: ! 609: DEP_CPP_G_NEWW=\ ! 610: ".\g_local.h"\ ! 611: ".\game.h"\ ! 612: ".\q_shared.h"\ ! 613: ! 614: ! 615: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 616: ! 617: DEP_CPP_G_NEWW=\ ! 618: ".\g_local.h"\ ! 619: ".\game.h"\ ! 620: ".\q_shared.h"\ ! 621: ! 622: ! 623: !ENDIF ! 624: ! 625: # End Source File ! 626: # Begin Source File ! 627: ! 628: SOURCE=.\g_phys.c ! 629: ! 630: !IF "$(CFG)" == "rogue - Win32 Release" ! 631: ! 632: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 633: ! 634: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 635: ! 636: DEP_CPP_G_PHY=\ ! 637: ".\g_local.h"\ ! 638: ".\game.h"\ ! 639: ".\q_shared.h"\ ! 640: ! 641: ! 642: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 643: ! 644: DEP_CPP_G_PHY=\ ! 645: ".\g_local.h"\ ! 646: ".\game.h"\ ! 647: ".\q_shared.h"\ ! 648: ! 649: ! 650: !ENDIF ! 651: ! 652: # End Source File ! 653: # Begin Source File ! 654: ! 655: SOURCE=.\g_save.c ! 656: ! 657: !IF "$(CFG)" == "rogue - Win32 Release" ! 658: ! 659: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 660: ! 661: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 662: ! 663: DEP_CPP_G_SAV=\ ! 664: ".\g_local.h"\ ! 665: ".\game.h"\ ! 666: ".\q_shared.h"\ ! 667: ! 668: ! 669: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 670: ! 671: DEP_CPP_G_SAV=\ ! 672: ".\g_local.h"\ ! 673: ".\game.h"\ ! 674: ".\q_shared.h"\ ! 675: ! 676: ! 677: !ENDIF ! 678: ! 679: # End Source File ! 680: # Begin Source File ! 681: ! 682: SOURCE=.\g_spawn.c ! 683: ! 684: !IF "$(CFG)" == "rogue - Win32 Release" ! 685: ! 686: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 687: ! 688: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 689: ! 690: DEP_CPP_G_SPA=\ ! 691: ".\g_local.h"\ ! 692: ".\game.h"\ ! 693: ".\q_shared.h"\ ! 694: ! 695: ! 696: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 697: ! 698: DEP_CPP_G_SPA=\ ! 699: ".\g_local.h"\ ! 700: ".\game.h"\ ! 701: ".\q_shared.h"\ ! 702: ! 703: ! 704: !ENDIF ! 705: ! 706: # End Source File ! 707: # Begin Source File ! 708: ! 709: SOURCE=.\g_sphere.c ! 710: ! 711: !IF "$(CFG)" == "rogue - Win32 Release" ! 712: ! 713: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 714: ! 715: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 716: ! 717: DEP_CPP_G_SPH=\ ! 718: ".\g_local.h"\ ! 719: ".\game.h"\ ! 720: ".\q_shared.h"\ ! 721: ! 722: ! 723: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 724: ! 725: DEP_CPP_G_SPH=\ ! 726: ".\g_local.h"\ ! 727: ".\game.h"\ ! 728: ".\q_shared.h"\ ! 729: ! 730: ! 731: !ENDIF ! 732: ! 733: # End Source File ! 734: # Begin Source File ! 735: ! 736: SOURCE=.\g_svcmds.c ! 737: ! 738: !IF "$(CFG)" == "rogue - Win32 Release" ! 739: ! 740: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 741: ! 742: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 743: ! 744: DEP_CPP_G_SVC=\ ! 745: ".\g_local.h"\ ! 746: ".\game.h"\ ! 747: ".\q_shared.h"\ ! 748: ! 749: ! 750: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 751: ! 752: DEP_CPP_G_SVC=\ ! 753: ".\g_local.h"\ ! 754: ".\game.h"\ ! 755: ".\q_shared.h"\ ! 756: ! 757: ! 758: !ENDIF ! 759: ! 760: # End Source File ! 761: # Begin Source File ! 762: ! 763: SOURCE=.\g_target.c ! 764: ! 765: !IF "$(CFG)" == "rogue - Win32 Release" ! 766: ! 767: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 768: ! 769: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 770: ! 771: DEP_CPP_G_TAR=\ ! 772: ".\g_local.h"\ ! 773: ".\game.h"\ ! 774: ".\q_shared.h"\ ! 775: ! 776: ! 777: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 778: ! 779: DEP_CPP_G_TAR=\ ! 780: ".\g_local.h"\ ! 781: ".\game.h"\ ! 782: ".\q_shared.h"\ ! 783: ! 784: ! 785: !ENDIF ! 786: ! 787: # End Source File ! 788: # Begin Source File ! 789: ! 790: SOURCE=.\g_trigger.c ! 791: ! 792: !IF "$(CFG)" == "rogue - Win32 Release" ! 793: ! 794: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 795: ! 796: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 797: ! 798: DEP_CPP_G_TRI=\ ! 799: ".\g_local.h"\ ! 800: ".\game.h"\ ! 801: ".\q_shared.h"\ ! 802: ! 803: ! 804: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 805: ! 806: DEP_CPP_G_TRI=\ ! 807: ".\g_local.h"\ ! 808: ".\game.h"\ ! 809: ".\q_shared.h"\ ! 810: ! 811: ! 812: !ENDIF ! 813: ! 814: # End Source File ! 815: # Begin Source File ! 816: ! 817: SOURCE=.\g_turret.c ! 818: ! 819: !IF "$(CFG)" == "rogue - Win32 Release" ! 820: ! 821: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 822: ! 823: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 824: ! 825: DEP_CPP_G_TUR=\ ! 826: ".\g_local.h"\ ! 827: ".\game.h"\ ! 828: ".\q_shared.h"\ ! 829: ! 830: ! 831: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 832: ! 833: DEP_CPP_G_TUR=\ ! 834: ".\g_local.h"\ ! 835: ".\game.h"\ ! 836: ".\q_shared.h"\ ! 837: ! 838: ! 839: !ENDIF ! 840: ! 841: # End Source File ! 842: # Begin Source File ! 843: ! 844: SOURCE=.\g_utils.c ! 845: ! 846: !IF "$(CFG)" == "rogue - Win32 Release" ! 847: ! 848: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 849: ! 850: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 851: ! 852: DEP_CPP_G_UTI=\ ! 853: ".\g_local.h"\ ! 854: ".\game.h"\ ! 855: ".\q_shared.h"\ ! 856: ! 857: ! 858: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 859: ! 860: DEP_CPP_G_UTI=\ ! 861: ".\g_local.h"\ ! 862: ".\game.h"\ ! 863: ".\q_shared.h"\ ! 864: ! 865: ! 866: !ENDIF ! 867: ! 868: # End Source File ! 869: # Begin Source File ! 870: ! 871: SOURCE=.\g_weapon.c ! 872: ! 873: !IF "$(CFG)" == "rogue - Win32 Release" ! 874: ! 875: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 876: ! 877: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 878: ! 879: DEP_CPP_G_WEA=\ ! 880: ".\g_local.h"\ ! 881: ".\game.h"\ ! 882: ".\q_shared.h"\ ! 883: ! 884: ! 885: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 886: ! 887: DEP_CPP_G_WEA=\ ! 888: ".\g_local.h"\ ! 889: ".\game.h"\ ! 890: ".\q_shared.h"\ ! 891: ! 892: ! 893: !ENDIF ! 894: ! 895: # End Source File ! 896: # Begin Source File ! 897: ! 898: SOURCE=.\m_actor.c ! 899: ! 900: !IF "$(CFG)" == "rogue - Win32 Release" ! 901: ! 902: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 903: ! 904: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 905: ! 906: DEP_CPP_M_ACT=\ ! 907: ".\g_local.h"\ ! 908: ".\game.h"\ ! 909: ".\m_actor.h"\ ! 910: ".\q_shared.h"\ ! 911: ! 912: ! 913: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 914: ! 915: DEP_CPP_M_ACT=\ ! 916: ".\g_local.h"\ ! 917: ".\game.h"\ ! 918: ".\m_actor.h"\ ! 919: ".\q_shared.h"\ ! 920: ! 921: ! 922: !ENDIF ! 923: ! 924: # End Source File ! 925: # Begin Source File ! 926: ! 927: SOURCE=.\m_berserk.c ! 928: ! 929: !IF "$(CFG)" == "rogue - Win32 Release" ! 930: ! 931: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 932: ! 933: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 934: ! 935: DEP_CPP_M_BER=\ ! 936: ".\g_local.h"\ ! 937: ".\game.h"\ ! 938: ".\m_berserk.h"\ ! 939: ".\q_shared.h"\ ! 940: ! 941: ! 942: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 943: ! 944: DEP_CPP_M_BER=\ ! 945: ".\g_local.h"\ ! 946: ".\game.h"\ ! 947: ".\m_berserk.h"\ ! 948: ".\q_shared.h"\ ! 949: ! 950: ! 951: !ENDIF ! 952: ! 953: # End Source File ! 954: # Begin Source File ! 955: ! 956: SOURCE=.\m_boss2.c ! 957: ! 958: !IF "$(CFG)" == "rogue - Win32 Release" ! 959: ! 960: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 961: ! 962: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 963: ! 964: DEP_CPP_M_BOS=\ ! 965: ".\g_local.h"\ ! 966: ".\game.h"\ ! 967: ".\m_boss2.h"\ ! 968: ".\q_shared.h"\ ! 969: ! 970: ! 971: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 972: ! 973: DEP_CPP_M_BOS=\ ! 974: ".\g_local.h"\ ! 975: ".\game.h"\ ! 976: ".\m_boss2.h"\ ! 977: ".\q_shared.h"\ ! 978: ! 979: ! 980: !ENDIF ! 981: ! 982: # End Source File ! 983: # Begin Source File ! 984: ! 985: SOURCE=.\m_boss3.c ! 986: ! 987: !IF "$(CFG)" == "rogue - Win32 Release" ! 988: ! 989: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 990: ! 991: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 992: ! 993: DEP_CPP_M_BOSS=\ ! 994: ".\g_local.h"\ ! 995: ".\game.h"\ ! 996: ".\m_boss32.h"\ ! 997: ".\q_shared.h"\ ! 998: ! 999: ! 1000: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1001: ! 1002: DEP_CPP_M_BOSS=\ ! 1003: ".\g_local.h"\ ! 1004: ".\game.h"\ ! 1005: ".\m_boss32.h"\ ! 1006: ".\q_shared.h"\ ! 1007: ! 1008: ! 1009: !ENDIF ! 1010: ! 1011: # End Source File ! 1012: # Begin Source File ! 1013: ! 1014: SOURCE=.\m_boss31.c ! 1015: ! 1016: !IF "$(CFG)" == "rogue - Win32 Release" ! 1017: ! 1018: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1019: ! 1020: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1021: ! 1022: DEP_CPP_M_BOSS3=\ ! 1023: ".\g_local.h"\ ! 1024: ".\game.h"\ ! 1025: ".\m_boss31.h"\ ! 1026: ".\q_shared.h"\ ! 1027: ! 1028: ! 1029: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1030: ! 1031: DEP_CPP_M_BOSS3=\ ! 1032: ".\g_local.h"\ ! 1033: ".\game.h"\ ! 1034: ".\m_boss31.h"\ ! 1035: ".\q_shared.h"\ ! 1036: ! 1037: ! 1038: !ENDIF ! 1039: ! 1040: # End Source File ! 1041: # Begin Source File ! 1042: ! 1043: SOURCE=.\m_boss32.c ! 1044: ! 1045: !IF "$(CFG)" == "rogue - Win32 Release" ! 1046: ! 1047: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1048: ! 1049: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1050: ! 1051: DEP_CPP_M_BOSS32=\ ! 1052: ".\g_local.h"\ ! 1053: ".\game.h"\ ! 1054: ".\m_boss32.h"\ ! 1055: ".\q_shared.h"\ ! 1056: ! 1057: ! 1058: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1059: ! 1060: DEP_CPP_M_BOSS32=\ ! 1061: ".\g_local.h"\ ! 1062: ".\game.h"\ ! 1063: ".\m_boss32.h"\ ! 1064: ".\q_shared.h"\ ! 1065: ! 1066: ! 1067: !ENDIF ! 1068: ! 1069: # End Source File ! 1070: # Begin Source File ! 1071: ! 1072: SOURCE=.\m_brain.c ! 1073: ! 1074: !IF "$(CFG)" == "rogue - Win32 Release" ! 1075: ! 1076: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1077: ! 1078: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1079: ! 1080: DEP_CPP_M_BRA=\ ! 1081: ".\g_local.h"\ ! 1082: ".\game.h"\ ! 1083: ".\m_brain.h"\ ! 1084: ".\q_shared.h"\ ! 1085: ! 1086: ! 1087: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1088: ! 1089: DEP_CPP_M_BRA=\ ! 1090: ".\g_local.h"\ ! 1091: ".\game.h"\ ! 1092: ".\m_brain.h"\ ! 1093: ".\q_shared.h"\ ! 1094: ! 1095: ! 1096: !ENDIF ! 1097: ! 1098: # End Source File ! 1099: # Begin Source File ! 1100: ! 1101: SOURCE=.\m_carrier.c ! 1102: ! 1103: !IF "$(CFG)" == "rogue - Win32 Release" ! 1104: ! 1105: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1106: ! 1107: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1108: ! 1109: DEP_CPP_M_CAR=\ ! 1110: ".\g_local.h"\ ! 1111: ".\game.h"\ ! 1112: ".\m_carrier.h"\ ! 1113: ".\q_shared.h"\ ! 1114: ! 1115: ! 1116: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1117: ! 1118: DEP_CPP_M_CAR=\ ! 1119: ".\g_local.h"\ ! 1120: ".\game.h"\ ! 1121: ".\m_carrier.h"\ ! 1122: ".\q_shared.h"\ ! 1123: ! 1124: ! 1125: !ENDIF ! 1126: ! 1127: # End Source File ! 1128: # Begin Source File ! 1129: ! 1130: SOURCE=.\m_chick.c ! 1131: ! 1132: !IF "$(CFG)" == "rogue - Win32 Release" ! 1133: ! 1134: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1135: ! 1136: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1137: ! 1138: DEP_CPP_M_CHI=\ ! 1139: ".\g_local.h"\ ! 1140: ".\game.h"\ ! 1141: ".\m_chick.h"\ ! 1142: ".\q_shared.h"\ ! 1143: ! 1144: ! 1145: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1146: ! 1147: DEP_CPP_M_CHI=\ ! 1148: ".\g_local.h"\ ! 1149: ".\game.h"\ ! 1150: ".\m_chick.h"\ ! 1151: ".\q_shared.h"\ ! 1152: ! 1153: ! 1154: !ENDIF ! 1155: ! 1156: # End Source File ! 1157: # Begin Source File ! 1158: ! 1159: SOURCE=.\m_flash.c ! 1160: ! 1161: !IF "$(CFG)" == "rogue - Win32 Release" ! 1162: ! 1163: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1164: ! 1165: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1166: ! 1167: DEP_CPP_M_FLA=\ ! 1168: ".\q_shared.h"\ ! 1169: ! 1170: ! 1171: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1172: ! 1173: DEP_CPP_M_FLA=\ ! 1174: ".\q_shared.h"\ ! 1175: ! 1176: ! 1177: !ENDIF ! 1178: ! 1179: # End Source File ! 1180: # Begin Source File ! 1181: ! 1182: SOURCE=.\m_flipper.c ! 1183: ! 1184: !IF "$(CFG)" == "rogue - Win32 Release" ! 1185: ! 1186: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1187: ! 1188: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1189: ! 1190: DEP_CPP_M_FLI=\ ! 1191: ".\g_local.h"\ ! 1192: ".\game.h"\ ! 1193: ".\m_flipper.h"\ ! 1194: ".\q_shared.h"\ ! 1195: ! 1196: ! 1197: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1198: ! 1199: DEP_CPP_M_FLI=\ ! 1200: ".\g_local.h"\ ! 1201: ".\game.h"\ ! 1202: ".\m_flipper.h"\ ! 1203: ".\q_shared.h"\ ! 1204: ! 1205: ! 1206: !ENDIF ! 1207: ! 1208: # End Source File ! 1209: # Begin Source File ! 1210: ! 1211: SOURCE=.\m_float.c ! 1212: ! 1213: !IF "$(CFG)" == "rogue - Win32 Release" ! 1214: ! 1215: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1216: ! 1217: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1218: ! 1219: DEP_CPP_M_FLO=\ ! 1220: ".\g_local.h"\ ! 1221: ".\game.h"\ ! 1222: ".\m_float.h"\ ! 1223: ".\q_shared.h"\ ! 1224: ! 1225: ! 1226: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1227: ! 1228: DEP_CPP_M_FLO=\ ! 1229: ".\g_local.h"\ ! 1230: ".\game.h"\ ! 1231: ".\m_float.h"\ ! 1232: ".\q_shared.h"\ ! 1233: ! 1234: ! 1235: !ENDIF ! 1236: ! 1237: # End Source File ! 1238: # Begin Source File ! 1239: ! 1240: SOURCE=.\m_flyer.c ! 1241: ! 1242: !IF "$(CFG)" == "rogue - Win32 Release" ! 1243: ! 1244: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1245: ! 1246: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1247: ! 1248: DEP_CPP_M_FLY=\ ! 1249: ".\g_local.h"\ ! 1250: ".\game.h"\ ! 1251: ".\m_flyer.h"\ ! 1252: ".\q_shared.h"\ ! 1253: ! 1254: ! 1255: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1256: ! 1257: DEP_CPP_M_FLY=\ ! 1258: ".\g_local.h"\ ! 1259: ".\game.h"\ ! 1260: ".\m_flyer.h"\ ! 1261: ".\q_shared.h"\ ! 1262: ! 1263: ! 1264: !ENDIF ! 1265: ! 1266: # End Source File ! 1267: # Begin Source File ! 1268: ! 1269: SOURCE=.\m_gladiator.c ! 1270: ! 1271: !IF "$(CFG)" == "rogue - Win32 Release" ! 1272: ! 1273: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1274: ! 1275: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1276: ! 1277: DEP_CPP_M_GLA=\ ! 1278: ".\g_local.h"\ ! 1279: ".\game.h"\ ! 1280: ".\m_gladiator.h"\ ! 1281: ".\q_shared.h"\ ! 1282: ! 1283: ! 1284: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1285: ! 1286: DEP_CPP_M_GLA=\ ! 1287: ".\g_local.h"\ ! 1288: ".\game.h"\ ! 1289: ".\m_gladiator.h"\ ! 1290: ".\q_shared.h"\ ! 1291: ! 1292: ! 1293: !ENDIF ! 1294: ! 1295: # End Source File ! 1296: # Begin Source File ! 1297: ! 1298: SOURCE=.\m_gunner.c ! 1299: ! 1300: !IF "$(CFG)" == "rogue - Win32 Release" ! 1301: ! 1302: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1303: ! 1304: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1305: ! 1306: DEP_CPP_M_GUN=\ ! 1307: ".\g_local.h"\ ! 1308: ".\game.h"\ ! 1309: ".\m_gunner.h"\ ! 1310: ".\q_shared.h"\ ! 1311: ! 1312: ! 1313: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1314: ! 1315: DEP_CPP_M_GUN=\ ! 1316: ".\g_local.h"\ ! 1317: ".\game.h"\ ! 1318: ".\m_gunner.h"\ ! 1319: ".\q_shared.h"\ ! 1320: ! 1321: ! 1322: !ENDIF ! 1323: ! 1324: # End Source File ! 1325: # Begin Source File ! 1326: ! 1327: SOURCE=.\m_hover.c ! 1328: ! 1329: !IF "$(CFG)" == "rogue - Win32 Release" ! 1330: ! 1331: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1332: ! 1333: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1334: ! 1335: DEP_CPP_M_HOV=\ ! 1336: ".\g_local.h"\ ! 1337: ".\game.h"\ ! 1338: ".\m_hover.h"\ ! 1339: ".\q_shared.h"\ ! 1340: ! 1341: ! 1342: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1343: ! 1344: DEP_CPP_M_HOV=\ ! 1345: ".\g_local.h"\ ! 1346: ".\game.h"\ ! 1347: ".\m_hover.h"\ ! 1348: ".\q_shared.h"\ ! 1349: ! 1350: ! 1351: !ENDIF ! 1352: ! 1353: # End Source File ! 1354: # Begin Source File ! 1355: ! 1356: SOURCE=.\m_infantry.c ! 1357: ! 1358: !IF "$(CFG)" == "rogue - Win32 Release" ! 1359: ! 1360: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1361: ! 1362: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1363: ! 1364: DEP_CPP_M_INF=\ ! 1365: ".\g_local.h"\ ! 1366: ".\game.h"\ ! 1367: ".\m_infantry.h"\ ! 1368: ".\q_shared.h"\ ! 1369: ! 1370: ! 1371: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1372: ! 1373: DEP_CPP_M_INF=\ ! 1374: ".\g_local.h"\ ! 1375: ".\game.h"\ ! 1376: ".\m_infantry.h"\ ! 1377: ".\q_shared.h"\ ! 1378: ! 1379: ! 1380: !ENDIF ! 1381: ! 1382: # End Source File ! 1383: # Begin Source File ! 1384: ! 1385: SOURCE=.\m_insane.c ! 1386: ! 1387: !IF "$(CFG)" == "rogue - Win32 Release" ! 1388: ! 1389: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1390: ! 1391: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1392: ! 1393: DEP_CPP_M_INS=\ ! 1394: ".\g_local.h"\ ! 1395: ".\game.h"\ ! 1396: ".\m_insane.h"\ ! 1397: ".\q_shared.h"\ ! 1398: ! 1399: ! 1400: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1401: ! 1402: DEP_CPP_M_INS=\ ! 1403: ".\g_local.h"\ ! 1404: ".\game.h"\ ! 1405: ".\m_insane.h"\ ! 1406: ".\q_shared.h"\ ! 1407: ! 1408: ! 1409: !ENDIF ! 1410: ! 1411: # End Source File ! 1412: # Begin Source File ! 1413: ! 1414: SOURCE=.\m_medic.c ! 1415: ! 1416: !IF "$(CFG)" == "rogue - Win32 Release" ! 1417: ! 1418: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1419: ! 1420: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1421: ! 1422: DEP_CPP_M_MED=\ ! 1423: ".\g_local.h"\ ! 1424: ".\game.h"\ ! 1425: ".\m_medic.h"\ ! 1426: ".\q_shared.h"\ ! 1427: ! 1428: ! 1429: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1430: ! 1431: DEP_CPP_M_MED=\ ! 1432: ".\g_local.h"\ ! 1433: ".\game.h"\ ! 1434: ".\m_medic.h"\ ! 1435: ".\q_shared.h"\ ! 1436: ! 1437: ! 1438: !ENDIF ! 1439: ! 1440: # End Source File ! 1441: # Begin Source File ! 1442: ! 1443: SOURCE=.\m_move.c ! 1444: ! 1445: !IF "$(CFG)" == "rogue - Win32 Release" ! 1446: ! 1447: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1448: ! 1449: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1450: ! 1451: DEP_CPP_M_MOV=\ ! 1452: ".\g_local.h"\ ! 1453: ".\game.h"\ ! 1454: ".\q_shared.h"\ ! 1455: ! 1456: ! 1457: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1458: ! 1459: DEP_CPP_M_MOV=\ ! 1460: ".\g_local.h"\ ! 1461: ".\game.h"\ ! 1462: ".\q_shared.h"\ ! 1463: ! 1464: ! 1465: !ENDIF ! 1466: ! 1467: # End Source File ! 1468: # Begin Source File ! 1469: ! 1470: SOURCE=.\m_mutant.c ! 1471: ! 1472: !IF "$(CFG)" == "rogue - Win32 Release" ! 1473: ! 1474: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1475: ! 1476: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1477: ! 1478: DEP_CPP_M_MUT=\ ! 1479: ".\g_local.h"\ ! 1480: ".\game.h"\ ! 1481: ".\m_mutant.h"\ ! 1482: ".\q_shared.h"\ ! 1483: ! 1484: ! 1485: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1486: ! 1487: DEP_CPP_M_MUT=\ ! 1488: ".\g_local.h"\ ! 1489: ".\game.h"\ ! 1490: ".\m_mutant.h"\ ! 1491: ".\q_shared.h"\ ! 1492: ! 1493: ! 1494: !ENDIF ! 1495: ! 1496: # End Source File ! 1497: # Begin Source File ! 1498: ! 1499: SOURCE=.\m_parasite.c ! 1500: ! 1501: !IF "$(CFG)" == "rogue - Win32 Release" ! 1502: ! 1503: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1504: ! 1505: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1506: ! 1507: DEP_CPP_M_PAR=\ ! 1508: ".\g_local.h"\ ! 1509: ".\game.h"\ ! 1510: ".\m_parasite.h"\ ! 1511: ".\q_shared.h"\ ! 1512: ! 1513: ! 1514: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1515: ! 1516: DEP_CPP_M_PAR=\ ! 1517: ".\g_local.h"\ ! 1518: ".\game.h"\ ! 1519: ".\m_parasite.h"\ ! 1520: ".\q_shared.h"\ ! 1521: ! 1522: ! 1523: !ENDIF ! 1524: ! 1525: # End Source File ! 1526: # Begin Source File ! 1527: ! 1528: SOURCE=.\m_soldier.c ! 1529: ! 1530: !IF "$(CFG)" == "rogue - Win32 Release" ! 1531: ! 1532: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1533: ! 1534: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1535: ! 1536: DEP_CPP_M_SOL=\ ! 1537: ".\g_local.h"\ ! 1538: ".\game.h"\ ! 1539: ".\m_soldier.h"\ ! 1540: ".\q_shared.h"\ ! 1541: ! 1542: ! 1543: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1544: ! 1545: DEP_CPP_M_SOL=\ ! 1546: ".\g_local.h"\ ! 1547: ".\game.h"\ ! 1548: ".\m_soldier.h"\ ! 1549: ".\q_shared.h"\ ! 1550: ! 1551: ! 1552: !ENDIF ! 1553: ! 1554: # End Source File ! 1555: # Begin Source File ! 1556: ! 1557: SOURCE=.\m_stalker.c ! 1558: ! 1559: !IF "$(CFG)" == "rogue - Win32 Release" ! 1560: ! 1561: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1562: ! 1563: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1564: ! 1565: DEP_CPP_M_STA=\ ! 1566: ".\g_local.h"\ ! 1567: ".\game.h"\ ! 1568: ".\m_stalker.h"\ ! 1569: ".\q_shared.h"\ ! 1570: ! 1571: ! 1572: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1573: ! 1574: DEP_CPP_M_STA=\ ! 1575: ".\g_local.h"\ ! 1576: ".\game.h"\ ! 1577: ".\m_stalker.h"\ ! 1578: ".\q_shared.h"\ ! 1579: ! 1580: ! 1581: !ENDIF ! 1582: ! 1583: # End Source File ! 1584: # Begin Source File ! 1585: ! 1586: SOURCE=.\m_supertank.c ! 1587: ! 1588: !IF "$(CFG)" == "rogue - Win32 Release" ! 1589: ! 1590: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1591: ! 1592: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1593: ! 1594: DEP_CPP_M_SUP=\ ! 1595: ".\g_local.h"\ ! 1596: ".\game.h"\ ! 1597: ".\m_supertank.h"\ ! 1598: ".\q_shared.h"\ ! 1599: ! 1600: ! 1601: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1602: ! 1603: DEP_CPP_M_SUP=\ ! 1604: ".\g_local.h"\ ! 1605: ".\game.h"\ ! 1606: ".\m_supertank.h"\ ! 1607: ".\q_shared.h"\ ! 1608: ! 1609: ! 1610: !ENDIF ! 1611: ! 1612: # End Source File ! 1613: # Begin Source File ! 1614: ! 1615: SOURCE=.\m_tank.c ! 1616: ! 1617: !IF "$(CFG)" == "rogue - Win32 Release" ! 1618: ! 1619: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1620: ! 1621: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1622: ! 1623: DEP_CPP_M_TAN=\ ! 1624: ".\g_local.h"\ ! 1625: ".\game.h"\ ! 1626: ".\m_tank.h"\ ! 1627: ".\q_shared.h"\ ! 1628: ! 1629: ! 1630: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1631: ! 1632: DEP_CPP_M_TAN=\ ! 1633: ".\g_local.h"\ ! 1634: ".\game.h"\ ! 1635: ".\m_tank.h"\ ! 1636: ".\q_shared.h"\ ! 1637: ! 1638: ! 1639: !ENDIF ! 1640: ! 1641: # End Source File ! 1642: # Begin Source File ! 1643: ! 1644: SOURCE=.\m_turret.c ! 1645: ! 1646: !IF "$(CFG)" == "rogue - Win32 Release" ! 1647: ! 1648: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1649: ! 1650: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1651: ! 1652: DEP_CPP_M_TUR=\ ! 1653: ".\g_local.h"\ ! 1654: ".\game.h"\ ! 1655: ".\m_turret.h"\ ! 1656: ".\q_shared.h"\ ! 1657: ! 1658: ! 1659: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1660: ! 1661: DEP_CPP_M_TUR=\ ! 1662: ".\g_local.h"\ ! 1663: ".\game.h"\ ! 1664: ".\m_turret.h"\ ! 1665: ".\q_shared.h"\ ! 1666: ! 1667: ! 1668: !ENDIF ! 1669: ! 1670: # End Source File ! 1671: # Begin Source File ! 1672: ! 1673: SOURCE=.\m_widow.c ! 1674: ! 1675: !IF "$(CFG)" == "rogue - Win32 Release" ! 1676: ! 1677: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1678: ! 1679: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1680: ! 1681: DEP_CPP_M_WID=\ ! 1682: ".\g_local.h"\ ! 1683: ".\game.h"\ ! 1684: ".\m_widow.h"\ ! 1685: ".\q_shared.h"\ ! 1686: ! 1687: ! 1688: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1689: ! 1690: DEP_CPP_M_WID=\ ! 1691: ".\g_local.h"\ ! 1692: ".\game.h"\ ! 1693: ".\m_widow.h"\ ! 1694: ".\q_shared.h"\ ! 1695: ! 1696: ! 1697: !ENDIF ! 1698: ! 1699: # End Source File ! 1700: # Begin Source File ! 1701: ! 1702: SOURCE=.\m_widow2.c ! 1703: ! 1704: !IF "$(CFG)" == "rogue - Win32 Release" ! 1705: ! 1706: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1707: ! 1708: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1709: ! 1710: DEP_CPP_M_WIDO=\ ! 1711: ".\g_local.h"\ ! 1712: ".\game.h"\ ! 1713: ".\m_widow2.h"\ ! 1714: ".\q_shared.h"\ ! 1715: ! 1716: ! 1717: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1718: ! 1719: DEP_CPP_M_WIDO=\ ! 1720: ".\g_local.h"\ ! 1721: ".\game.h"\ ! 1722: ".\m_widow2.h"\ ! 1723: ".\q_shared.h"\ ! 1724: ! 1725: ! 1726: !ENDIF ! 1727: ! 1728: # End Source File ! 1729: # Begin Source File ! 1730: ! 1731: SOURCE=.\p_client.c ! 1732: ! 1733: !IF "$(CFG)" == "rogue - Win32 Release" ! 1734: ! 1735: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1736: ! 1737: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1738: ! 1739: DEP_CPP_P_CLI=\ ! 1740: ".\g_local.h"\ ! 1741: ".\game.h"\ ! 1742: ".\m_player.h"\ ! 1743: ".\q_shared.h"\ ! 1744: ! 1745: ! 1746: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1747: ! 1748: DEP_CPP_P_CLI=\ ! 1749: ".\g_local.h"\ ! 1750: ".\game.h"\ ! 1751: ".\m_player.h"\ ! 1752: ".\q_shared.h"\ ! 1753: ! 1754: ! 1755: !ENDIF ! 1756: ! 1757: # End Source File ! 1758: # Begin Source File ! 1759: ! 1760: SOURCE=.\p_hud.c ! 1761: ! 1762: !IF "$(CFG)" == "rogue - Win32 Release" ! 1763: ! 1764: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1765: ! 1766: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1767: ! 1768: DEP_CPP_P_HUD=\ ! 1769: ".\g_local.h"\ ! 1770: ".\game.h"\ ! 1771: ".\q_shared.h"\ ! 1772: ! 1773: ! 1774: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1775: ! 1776: DEP_CPP_P_HUD=\ ! 1777: ".\g_local.h"\ ! 1778: ".\game.h"\ ! 1779: ".\q_shared.h"\ ! 1780: ! 1781: ! 1782: !ENDIF ! 1783: ! 1784: # End Source File ! 1785: # Begin Source File ! 1786: ! 1787: SOURCE=.\p_trail.c ! 1788: ! 1789: !IF "$(CFG)" == "rogue - Win32 Release" ! 1790: ! 1791: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1792: ! 1793: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1794: ! 1795: DEP_CPP_P_TRA=\ ! 1796: ".\g_local.h"\ ! 1797: ".\game.h"\ ! 1798: ".\q_shared.h"\ ! 1799: ! 1800: ! 1801: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1802: ! 1803: DEP_CPP_P_TRA=\ ! 1804: ".\g_local.h"\ ! 1805: ".\game.h"\ ! 1806: ".\q_shared.h"\ ! 1807: ! 1808: ! 1809: !ENDIF ! 1810: ! 1811: # End Source File ! 1812: # Begin Source File ! 1813: ! 1814: SOURCE=.\p_view.c ! 1815: ! 1816: !IF "$(CFG)" == "rogue - Win32 Release" ! 1817: ! 1818: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1819: ! 1820: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1821: ! 1822: DEP_CPP_P_VIE=\ ! 1823: ".\g_local.h"\ ! 1824: ".\game.h"\ ! 1825: ".\m_player.h"\ ! 1826: ".\q_shared.h"\ ! 1827: ! 1828: ! 1829: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1830: ! 1831: DEP_CPP_P_VIE=\ ! 1832: ".\g_local.h"\ ! 1833: ".\game.h"\ ! 1834: ".\m_player.h"\ ! 1835: ".\q_shared.h"\ ! 1836: ! 1837: ! 1838: !ENDIF ! 1839: ! 1840: # End Source File ! 1841: # Begin Source File ! 1842: ! 1843: SOURCE=.\p_weapon.c ! 1844: ! 1845: !IF "$(CFG)" == "rogue - Win32 Release" ! 1846: ! 1847: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1848: ! 1849: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1850: ! 1851: DEP_CPP_P_WEA=\ ! 1852: ".\g_local.h"\ ! 1853: ".\game.h"\ ! 1854: ".\m_player.h"\ ! 1855: ".\q_shared.h"\ ! 1856: ! 1857: ! 1858: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1859: ! 1860: DEP_CPP_P_WEA=\ ! 1861: ".\g_local.h"\ ! 1862: ".\game.h"\ ! 1863: ".\m_player.h"\ ! 1864: ".\q_shared.h"\ ! 1865: ! 1866: ! 1867: !ENDIF ! 1868: ! 1869: # End Source File ! 1870: # Begin Source File ! 1871: ! 1872: SOURCE=.\q_shared.c ! 1873: ! 1874: !IF "$(CFG)" == "rogue - Win32 Release" ! 1875: ! 1876: !ELSEIF "$(CFG)" == "rogue - Win32 Debug" ! 1877: ! 1878: !ELSEIF "$(CFG)" == "rogue - Win32 Debug Alpha" ! 1879: ! 1880: DEP_CPP_Q_SHA=\ ! 1881: ".\q_shared.h"\ ! 1882: ! 1883: ! 1884: !ELSEIF "$(CFG)" == "rogue - Win32 Release Alpha" ! 1885: ! 1886: DEP_CPP_Q_SHA=\ ! 1887: ".\q_shared.h"\ ! 1888: ! 1889: ! 1890: !ENDIF ! 1891: ! 1892: # End Source File ! 1893: # End Group ! 1894: # Begin Group "Header Files" ! 1895: ! 1896: # PROP Default_Filter "*.h" ! 1897: # Begin Source File ! 1898: ! 1899: SOURCE=.\g_local.h ! 1900: # End Source File ! 1901: # Begin Source File ! 1902: ! 1903: SOURCE=.\game.h ! 1904: # End Source File ! 1905: # Begin Source File ! 1906: ! 1907: SOURCE=.\m_actor.h ! 1908: # End Source File ! 1909: # Begin Source File ! 1910: ! 1911: SOURCE=.\m_berserk.h ! 1912: # End Source File ! 1913: # Begin Source File ! 1914: ! 1915: SOURCE=.\m_boss2.h ! 1916: # End Source File ! 1917: # Begin Source File ! 1918: ! 1919: SOURCE=.\m_boss31.h ! 1920: # End Source File ! 1921: # Begin Source File ! 1922: ! 1923: SOURCE=.\m_boss32.h ! 1924: # End Source File ! 1925: # Begin Source File ! 1926: ! 1927: SOURCE=.\m_brain.h ! 1928: # End Source File ! 1929: # Begin Source File ! 1930: ! 1931: SOURCE=.\m_chick.h ! 1932: # End Source File ! 1933: # Begin Source File ! 1934: ! 1935: SOURCE=.\m_fixbot.h ! 1936: # End Source File ! 1937: # Begin Source File ! 1938: ! 1939: SOURCE=.\m_flipper.h ! 1940: # End Source File ! 1941: # Begin Source File ! 1942: ! 1943: SOURCE=.\m_float.h ! 1944: # End Source File ! 1945: # Begin Source File ! 1946: ! 1947: SOURCE=.\m_flyer.h ! 1948: # End Source File ! 1949: # Begin Source File ! 1950: ! 1951: SOURCE=.\m_gekk.h ! 1952: # End Source File ! 1953: # Begin Source File ! 1954: ! 1955: SOURCE=.\m_gladiator.h ! 1956: # End Source File ! 1957: # Begin Source File ! 1958: ! 1959: SOURCE=.\m_gunner.h ! 1960: # End Source File ! 1961: # Begin Source File ! 1962: ! 1963: SOURCE=.\m_hover.h ! 1964: # End Source File ! 1965: # Begin Source File ! 1966: ! 1967: SOURCE=.\m_infantry.h ! 1968: # End Source File ! 1969: # Begin Source File ! 1970: ! 1971: SOURCE=.\m_insane.h ! 1972: # End Source File ! 1973: # Begin Source File ! 1974: ! 1975: SOURCE=.\m_medic.h ! 1976: # End Source File ! 1977: # Begin Source File ! 1978: ! 1979: SOURCE=.\m_mutant.h ! 1980: # End Source File ! 1981: # Begin Source File ! 1982: ! 1983: SOURCE=.\m_parasite.h ! 1984: # End Source File ! 1985: # Begin Source File ! 1986: ! 1987: SOURCE=.\m_player.h ! 1988: # End Source File ! 1989: # Begin Source File ! 1990: ! 1991: SOURCE=.\m_rider.h ! 1992: # End Source File ! 1993: # Begin Source File ! 1994: ! 1995: SOURCE=.\m_soldier.h ! 1996: # End Source File ! 1997: # Begin Source File ! 1998: ! 1999: SOURCE=.\m_soldierh.h ! 2000: # End Source File ! 2001: # Begin Source File ! 2002: ! 2003: SOURCE=.\m_supertank.h ! 2004: # End Source File ! 2005: # Begin Source File ! 2006: ! 2007: SOURCE=.\m_tank.h ! 2008: # End Source File ! 2009: # Begin Source File ! 2010: ! 2011: SOURCE=.\q_shared.h ! 2012: # End Source File ! 2013: # End Group ! 2014: # Begin Group "Resource Files" ! 2015: ! 2016: # PROP Default_Filter "*.def,*.res" ! 2017: # Begin Source File ! 2018: ! 2019: SOURCE=.\rogue.def ! 2020: # End Source File ! 2021: # End Group ! 2022: # End Target ! 2023: # End Project
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