Annotation of quake2/rogue/rogue.001, revision 1.1

1.1     ! root        1: # Microsoft Developer Studio Project File - Name="rogue" - Package Owner=<4>
        !             2: # Microsoft Developer Studio Generated Build File, Format Version 5.00
        !             3: # ** DO NOT EDIT **
        !             4: 
        !             5: # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
        !             6: # TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602
        !             7: 
        !             8: CFG=rogue - Win32 Debug Alpha
        !             9: !MESSAGE This is not a valid makefile. To build this project using NMAKE,
        !            10: !MESSAGE use the Export Makefile command and run
        !            11: !MESSAGE 
        !            12: !MESSAGE NMAKE /f "rogue.mak".
        !            13: !MESSAGE 
        !            14: !MESSAGE You can specify a configuration when running NMAKE
        !            15: !MESSAGE by defining the macro CFG on the command line. For example:
        !            16: !MESSAGE 
        !            17: !MESSAGE NMAKE /f "rogue.mak" CFG="rogue - Win32 Debug Alpha"
        !            18: !MESSAGE 
        !            19: !MESSAGE Possible choices for configuration are:
        !            20: !MESSAGE 
        !            21: !MESSAGE "rogue - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
        !            22: !MESSAGE "rogue - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
        !            23: !MESSAGE "rogue - Win32 Debug Alpha" (based on\
        !            24:  "Win32 (ALPHA) Dynamic-Link Library")
        !            25: !MESSAGE "rogue - Win32 Release Alpha" (based on\
        !            26:  "Win32 (ALPHA) Dynamic-Link Library")
        !            27: !MESSAGE 
        !            28: 
        !            29: # Begin Project
        !            30: # PROP Scc_ProjName ""
        !            31: # PROP Scc_LocalPath ""
        !            32: # PROP WCE_Configuration "H/PC Ver. 2.00"
        !            33: 
        !            34: !IF  "$(CFG)" == "rogue - Win32 Release"
        !            35: 
        !            36: # PROP BASE Use_MFC 0
        !            37: # PROP BASE Use_Debug_Libraries 0
        !            38: # PROP BASE Output_Dir "Release"
        !            39: # PROP BASE Intermediate_Dir "Release"
        !            40: # PROP BASE Target_Dir ""
        !            41: # PROP Use_MFC 0
        !            42: # PROP Use_Debug_Libraries 0
        !            43: # PROP Output_Dir ".\release"
        !            44: # PROP Intermediate_Dir ".\release"
        !            45: # PROP Ignore_Export_Lib 0
        !            46: # PROP Target_Dir ""
        !            47: CPP=cl.exe
        !            48: # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
        !            49: # ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
        !            50: MTL=midl.exe
        !            51: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
        !            52: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
        !            53: RSC=rc.exe
        !            54: # ADD BASE RSC /l 0x409 /d "NDEBUG"
        !            55: # ADD RSC /l 0x409 /d "NDEBUG"
        !            56: BSC32=bscmake.exe
        !            57: # ADD BASE BSC32 /nologo
        !            58: # ADD BSC32 /nologo
        !            59: LINK32=link.exe
        !            60: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
        !            61: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /out:".\release\gamex86.dll"
        !            62: 
        !            63: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !            64: 
        !            65: # PROP BASE Use_MFC 0
        !            66: # PROP BASE Use_Debug_Libraries 1
        !            67: # PROP BASE Output_Dir "Debug"
        !            68: # PROP BASE Intermediate_Dir "Debug"
        !            69: # PROP BASE Target_Dir ""
        !            70: # PROP Use_MFC 0
        !            71: # PROP Use_Debug_Libraries 1
        !            72: # PROP Output_Dir ".\debug"
        !            73: # PROP Intermediate_Dir ".\debug"
        !            74: # PROP Ignore_Export_Lib 0
        !            75: # PROP Target_Dir ""
        !            76: CPP=cl.exe
        !            77: # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
        !            78: # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
        !            79: MTL=midl.exe
        !            80: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
        !            81: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
        !            82: RSC=rc.exe
        !            83: # ADD BASE RSC /l 0x409 /d "_DEBUG"
        !            84: # ADD RSC /l 0x409 /d "_DEBUG"
        !            85: BSC32=bscmake.exe
        !            86: # ADD BASE BSC32 /nologo
        !            87: # ADD BSC32 /nologo
        !            88: LINK32=link.exe
        !            89: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
        !            90: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /out:".\debug\gamex86.dll" /pdbtype:sept
        !            91: 
        !            92: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !            93: 
        !            94: # PROP BASE Use_MFC 0
        !            95: # PROP BASE Use_Debug_Libraries 1
        !            96: # PROP BASE Output_Dir "rogue___"
        !            97: # PROP BASE Intermediate_Dir "rogue___"
        !            98: # PROP BASE Ignore_Export_Lib 0
        !            99: # PROP BASE Target_Dir ""
        !           100: # PROP Use_MFC 0
        !           101: # PROP Use_Debug_Libraries 1
        !           102: # PROP Output_Dir "..\DebugAXP"
        !           103: # PROP Intermediate_Dir ".\DebugAXP"
        !           104: # PROP Ignore_Export_Lib 0
        !           105: # PROP Target_Dir ""
        !           106: MTL=midl.exe
        !           107: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
        !           108: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
        !           109: CPP=cl.exe
        !           110: # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /MTd /c
        !           111: # ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "C_ONLY" /YX /FD /MTd /c
        !           112: RSC=rc.exe
        !           113: # ADD BASE RSC /l 0x409 /d "_DEBUG"
        !           114: # ADD RSC /l 0x409 /d "_DEBUG"
        !           115: BSC32=bscmake.exe
        !           116: # ADD BASE BSC32 /nologo
        !           117: # ADD BSC32 /nologo
        !           118: LINK32=link.exe
        !           119: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debug\gamex86.dll" /pdbtype:sept
        !           120: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debugAXP\gameaxp.dll" /pdbtype:sept
        !           121: 
        !           122: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           123: 
        !           124: # PROP BASE Use_MFC 0
        !           125: # PROP BASE Use_Debug_Libraries 0
        !           126: # PROP BASE Output_Dir "rogue__0"
        !           127: # PROP BASE Intermediate_Dir "rogue__0"
        !           128: # PROP BASE Ignore_Export_Lib 0
        !           129: # PROP BASE Target_Dir ""
        !           130: # PROP Use_MFC 0
        !           131: # PROP Use_Debug_Libraries 0
        !           132: # PROP Output_Dir "..\ReleaseAXP"
        !           133: # PROP Intermediate_Dir ".\ReleaseAXP"
        !           134: # PROP Ignore_Export_Lib 0
        !           135: # PROP Target_Dir ""
        !           136: MTL=midl.exe
        !           137: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
        !           138: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
        !           139: CPP=cl.exe
        !           140: # ADD BASE CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
        !           141: # ADD CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "C_ONLY" /YX /FD /c
        !           142: RSC=rc.exe
        !           143: # ADD BASE RSC /l 0x409 /d "NDEBUG"
        !           144: # ADD RSC /l 0x409 /d "NDEBUG"
        !           145: BSC32=bscmake.exe
        !           146: # ADD BASE BSC32 /nologo
        !           147: # ADD BSC32 /nologo
        !           148: LINK32=link.exe
        !           149: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\release\gamex86.dll"
        !           150: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\ReleaseAXP\gameaxp.dll"
        !           151: 
        !           152: !ENDIF 
        !           153: 
        !           154: # Begin Target
        !           155: 
        !           156: # Name "rogue - Win32 Release"
        !           157: # Name "rogue - Win32 Debug"
        !           158: # Name "rogue - Win32 Debug Alpha"
        !           159: # Name "rogue - Win32 Release Alpha"
        !           160: # Begin Group "Source Files"
        !           161: 
        !           162: # PROP Default_Filter "*.c"
        !           163: # Begin Source File
        !           164: 
        !           165: SOURCE=.\dm_ball.c
        !           166: 
        !           167: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           168: 
        !           169: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           170: 
        !           171: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           172: 
        !           173: DEP_CPP_DM_BA=\
        !           174:        ".\g_local.h"\
        !           175:        ".\game.h"\
        !           176:        ".\q_shared.h"\
        !           177:        
        !           178: 
        !           179: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           180: 
        !           181: DEP_CPP_DM_BA=\
        !           182:        ".\g_local.h"\
        !           183:        ".\game.h"\
        !           184:        ".\q_shared.h"\
        !           185:        
        !           186: 
        !           187: !ENDIF 
        !           188: 
        !           189: # End Source File
        !           190: # Begin Source File
        !           191: 
        !           192: SOURCE=.\dm_tag.c
        !           193: 
        !           194: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           195: 
        !           196: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           197: 
        !           198: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           199: 
        !           200: DEP_CPP_DM_TA=\
        !           201:        ".\g_local.h"\
        !           202:        ".\game.h"\
        !           203:        ".\q_shared.h"\
        !           204:        
        !           205: 
        !           206: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           207: 
        !           208: DEP_CPP_DM_TA=\
        !           209:        ".\g_local.h"\
        !           210:        ".\game.h"\
        !           211:        ".\q_shared.h"\
        !           212:        
        !           213: 
        !           214: !ENDIF 
        !           215: 
        !           216: # End Source File
        !           217: # Begin Source File
        !           218: 
        !           219: SOURCE=.\g_ai.c
        !           220: 
        !           221: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           222: 
        !           223: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           224: 
        !           225: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           226: 
        !           227: DEP_CPP_G_AI_=\
        !           228:        ".\g_local.h"\
        !           229:        ".\game.h"\
        !           230:        ".\q_shared.h"\
        !           231:        
        !           232: 
        !           233: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           234: 
        !           235: DEP_CPP_G_AI_=\
        !           236:        ".\g_local.h"\
        !           237:        ".\game.h"\
        !           238:        ".\q_shared.h"\
        !           239:        
        !           240: 
        !           241: !ENDIF 
        !           242: 
        !           243: # End Source File
        !           244: # Begin Source File
        !           245: 
        !           246: SOURCE=.\g_chase.c
        !           247: 
        !           248: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           249: 
        !           250: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           251: 
        !           252: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           253: 
        !           254: DEP_CPP_G_CHA=\
        !           255:        ".\g_local.h"\
        !           256:        ".\game.h"\
        !           257:        ".\q_shared.h"\
        !           258:        
        !           259: 
        !           260: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           261: 
        !           262: DEP_CPP_G_CHA=\
        !           263:        ".\g_local.h"\
        !           264:        ".\game.h"\
        !           265:        ".\q_shared.h"\
        !           266:        
        !           267: 
        !           268: !ENDIF 
        !           269: 
        !           270: # End Source File
        !           271: # Begin Source File
        !           272: 
        !           273: SOURCE=.\g_cmds.c
        !           274: 
        !           275: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           276: 
        !           277: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           278: 
        !           279: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           280: 
        !           281: DEP_CPP_G_CMD=\
        !           282:        ".\g_local.h"\
        !           283:        ".\game.h"\
        !           284:        ".\m_player.h"\
        !           285:        ".\q_shared.h"\
        !           286:        
        !           287: 
        !           288: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           289: 
        !           290: DEP_CPP_G_CMD=\
        !           291:        ".\g_local.h"\
        !           292:        ".\game.h"\
        !           293:        ".\m_player.h"\
        !           294:        ".\q_shared.h"\
        !           295:        
        !           296: 
        !           297: !ENDIF 
        !           298: 
        !           299: # End Source File
        !           300: # Begin Source File
        !           301: 
        !           302: SOURCE=.\g_combat.c
        !           303: 
        !           304: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           305: 
        !           306: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           307: 
        !           308: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           309: 
        !           310: DEP_CPP_G_COM=\
        !           311:        ".\g_local.h"\
        !           312:        ".\game.h"\
        !           313:        ".\q_shared.h"\
        !           314:        
        !           315: 
        !           316: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           317: 
        !           318: DEP_CPP_G_COM=\
        !           319:        ".\g_local.h"\
        !           320:        ".\game.h"\
        !           321:        ".\q_shared.h"\
        !           322:        
        !           323: 
        !           324: !ENDIF 
        !           325: 
        !           326: # End Source File
        !           327: # Begin Source File
        !           328: 
        !           329: SOURCE=.\g_func.c
        !           330: 
        !           331: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           332: 
        !           333: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           334: 
        !           335: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           336: 
        !           337: DEP_CPP_G_FUN=\
        !           338:        ".\g_local.h"\
        !           339:        ".\game.h"\
        !           340:        ".\q_shared.h"\
        !           341:        
        !           342: 
        !           343: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           344: 
        !           345: DEP_CPP_G_FUN=\
        !           346:        ".\g_local.h"\
        !           347:        ".\game.h"\
        !           348:        ".\q_shared.h"\
        !           349:        
        !           350: 
        !           351: !ENDIF 
        !           352: 
        !           353: # End Source File
        !           354: # Begin Source File
        !           355: 
        !           356: SOURCE=.\g_items.c
        !           357: 
        !           358: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           359: 
        !           360: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           361: 
        !           362: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           363: 
        !           364: DEP_CPP_G_ITE=\
        !           365:        ".\g_local.h"\
        !           366:        ".\game.h"\
        !           367:        ".\q_shared.h"\
        !           368:        
        !           369: 
        !           370: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           371: 
        !           372: DEP_CPP_G_ITE=\
        !           373:        ".\g_local.h"\
        !           374:        ".\game.h"\
        !           375:        ".\q_shared.h"\
        !           376:        
        !           377: 
        !           378: !ENDIF 
        !           379: 
        !           380: # End Source File
        !           381: # Begin Source File
        !           382: 
        !           383: SOURCE=.\g_main.c
        !           384: 
        !           385: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           386: 
        !           387: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           388: 
        !           389: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           390: 
        !           391: DEP_CPP_G_MAI=\
        !           392:        ".\g_local.h"\
        !           393:        ".\game.h"\
        !           394:        ".\q_shared.h"\
        !           395:        
        !           396: 
        !           397: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           398: 
        !           399: DEP_CPP_G_MAI=\
        !           400:        ".\g_local.h"\
        !           401:        ".\game.h"\
        !           402:        ".\q_shared.h"\
        !           403:        
        !           404: 
        !           405: !ENDIF 
        !           406: 
        !           407: # End Source File
        !           408: # Begin Source File
        !           409: 
        !           410: SOURCE=.\g_misc.c
        !           411: 
        !           412: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           413: 
        !           414: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           415: 
        !           416: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           417: 
        !           418: DEP_CPP_G_MIS=\
        !           419:        ".\g_local.h"\
        !           420:        ".\game.h"\
        !           421:        ".\q_shared.h"\
        !           422:        
        !           423: 
        !           424: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           425: 
        !           426: DEP_CPP_G_MIS=\
        !           427:        ".\g_local.h"\
        !           428:        ".\game.h"\
        !           429:        ".\q_shared.h"\
        !           430:        
        !           431: 
        !           432: !ENDIF 
        !           433: 
        !           434: # End Source File
        !           435: # Begin Source File
        !           436: 
        !           437: SOURCE=.\g_monster.c
        !           438: 
        !           439: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           440: 
        !           441: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           442: 
        !           443: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           444: 
        !           445: DEP_CPP_G_MON=\
        !           446:        ".\g_local.h"\
        !           447:        ".\game.h"\
        !           448:        ".\q_shared.h"\
        !           449:        
        !           450: 
        !           451: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           452: 
        !           453: DEP_CPP_G_MON=\
        !           454:        ".\g_local.h"\
        !           455:        ".\game.h"\
        !           456:        ".\q_shared.h"\
        !           457:        
        !           458: 
        !           459: !ENDIF 
        !           460: 
        !           461: # End Source File
        !           462: # Begin Source File
        !           463: 
        !           464: SOURCE=.\g_newai.c
        !           465: 
        !           466: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           467: 
        !           468: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           469: 
        !           470: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           471: 
        !           472: DEP_CPP_G_NEW=\
        !           473:        ".\g_local.h"\
        !           474:        ".\game.h"\
        !           475:        ".\q_shared.h"\
        !           476:        
        !           477: 
        !           478: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           479: 
        !           480: DEP_CPP_G_NEW=\
        !           481:        ".\g_local.h"\
        !           482:        ".\game.h"\
        !           483:        ".\q_shared.h"\
        !           484:        
        !           485: 
        !           486: !ENDIF 
        !           487: 
        !           488: # End Source File
        !           489: # Begin Source File
        !           490: 
        !           491: SOURCE=.\g_newdm.c
        !           492: 
        !           493: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           494: 
        !           495: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           496: 
        !           497: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           498: 
        !           499: DEP_CPP_G_NEWD=\
        !           500:        ".\g_local.h"\
        !           501:        ".\game.h"\
        !           502:        ".\m_player.h"\
        !           503:        ".\q_shared.h"\
        !           504:        
        !           505: 
        !           506: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           507: 
        !           508: DEP_CPP_G_NEWD=\
        !           509:        ".\g_local.h"\
        !           510:        ".\game.h"\
        !           511:        ".\m_player.h"\
        !           512:        ".\q_shared.h"\
        !           513:        
        !           514: 
        !           515: !ENDIF 
        !           516: 
        !           517: # End Source File
        !           518: # Begin Source File
        !           519: 
        !           520: SOURCE=.\g_newfnc.c
        !           521: 
        !           522: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           523: 
        !           524: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           525: 
        !           526: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           527: 
        !           528: DEP_CPP_G_NEWF=\
        !           529:        ".\g_local.h"\
        !           530:        ".\game.h"\
        !           531:        ".\q_shared.h"\
        !           532:        
        !           533: 
        !           534: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           535: 
        !           536: DEP_CPP_G_NEWF=\
        !           537:        ".\g_local.h"\
        !           538:        ".\game.h"\
        !           539:        ".\q_shared.h"\
        !           540:        
        !           541: 
        !           542: !ENDIF 
        !           543: 
        !           544: # End Source File
        !           545: # Begin Source File
        !           546: 
        !           547: SOURCE=.\g_newtarg.c
        !           548: 
        !           549: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           550: 
        !           551: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           552: 
        !           553: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           554: 
        !           555: DEP_CPP_G_NEWT=\
        !           556:        ".\g_local.h"\
        !           557:        ".\game.h"\
        !           558:        ".\q_shared.h"\
        !           559:        
        !           560: 
        !           561: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           562: 
        !           563: DEP_CPP_G_NEWT=\
        !           564:        ".\g_local.h"\
        !           565:        ".\game.h"\
        !           566:        ".\q_shared.h"\
        !           567:        
        !           568: 
        !           569: !ENDIF 
        !           570: 
        !           571: # End Source File
        !           572: # Begin Source File
        !           573: 
        !           574: SOURCE=.\g_newtrig.c
        !           575: 
        !           576: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           577: 
        !           578: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           579: 
        !           580: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           581: 
        !           582: DEP_CPP_G_NEWTR=\
        !           583:        ".\g_local.h"\
        !           584:        ".\game.h"\
        !           585:        ".\q_shared.h"\
        !           586:        
        !           587: 
        !           588: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           589: 
        !           590: DEP_CPP_G_NEWTR=\
        !           591:        ".\g_local.h"\
        !           592:        ".\game.h"\
        !           593:        ".\q_shared.h"\
        !           594:        
        !           595: 
        !           596: !ENDIF 
        !           597: 
        !           598: # End Source File
        !           599: # Begin Source File
        !           600: 
        !           601: SOURCE=.\g_newweap.c
        !           602: 
        !           603: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           604: 
        !           605: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           606: 
        !           607: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           608: 
        !           609: DEP_CPP_G_NEWW=\
        !           610:        ".\g_local.h"\
        !           611:        ".\game.h"\
        !           612:        ".\q_shared.h"\
        !           613:        
        !           614: 
        !           615: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           616: 
        !           617: DEP_CPP_G_NEWW=\
        !           618:        ".\g_local.h"\
        !           619:        ".\game.h"\
        !           620:        ".\q_shared.h"\
        !           621:        
        !           622: 
        !           623: !ENDIF 
        !           624: 
        !           625: # End Source File
        !           626: # Begin Source File
        !           627: 
        !           628: SOURCE=.\g_phys.c
        !           629: 
        !           630: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           631: 
        !           632: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           633: 
        !           634: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           635: 
        !           636: DEP_CPP_G_PHY=\
        !           637:        ".\g_local.h"\
        !           638:        ".\game.h"\
        !           639:        ".\q_shared.h"\
        !           640:        
        !           641: 
        !           642: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           643: 
        !           644: DEP_CPP_G_PHY=\
        !           645:        ".\g_local.h"\
        !           646:        ".\game.h"\
        !           647:        ".\q_shared.h"\
        !           648:        
        !           649: 
        !           650: !ENDIF 
        !           651: 
        !           652: # End Source File
        !           653: # Begin Source File
        !           654: 
        !           655: SOURCE=.\g_save.c
        !           656: 
        !           657: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           658: 
        !           659: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           660: 
        !           661: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           662: 
        !           663: DEP_CPP_G_SAV=\
        !           664:        ".\g_local.h"\
        !           665:        ".\game.h"\
        !           666:        ".\q_shared.h"\
        !           667:        
        !           668: 
        !           669: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           670: 
        !           671: DEP_CPP_G_SAV=\
        !           672:        ".\g_local.h"\
        !           673:        ".\game.h"\
        !           674:        ".\q_shared.h"\
        !           675:        
        !           676: 
        !           677: !ENDIF 
        !           678: 
        !           679: # End Source File
        !           680: # Begin Source File
        !           681: 
        !           682: SOURCE=.\g_spawn.c
        !           683: 
        !           684: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           685: 
        !           686: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           687: 
        !           688: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           689: 
        !           690: DEP_CPP_G_SPA=\
        !           691:        ".\g_local.h"\
        !           692:        ".\game.h"\
        !           693:        ".\q_shared.h"\
        !           694:        
        !           695: 
        !           696: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           697: 
        !           698: DEP_CPP_G_SPA=\
        !           699:        ".\g_local.h"\
        !           700:        ".\game.h"\
        !           701:        ".\q_shared.h"\
        !           702:        
        !           703: 
        !           704: !ENDIF 
        !           705: 
        !           706: # End Source File
        !           707: # Begin Source File
        !           708: 
        !           709: SOURCE=.\g_sphere.c
        !           710: 
        !           711: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           712: 
        !           713: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           714: 
        !           715: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           716: 
        !           717: DEP_CPP_G_SPH=\
        !           718:        ".\g_local.h"\
        !           719:        ".\game.h"\
        !           720:        ".\q_shared.h"\
        !           721:        
        !           722: 
        !           723: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           724: 
        !           725: DEP_CPP_G_SPH=\
        !           726:        ".\g_local.h"\
        !           727:        ".\game.h"\
        !           728:        ".\q_shared.h"\
        !           729:        
        !           730: 
        !           731: !ENDIF 
        !           732: 
        !           733: # End Source File
        !           734: # Begin Source File
        !           735: 
        !           736: SOURCE=.\g_svcmds.c
        !           737: 
        !           738: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           739: 
        !           740: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           741: 
        !           742: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           743: 
        !           744: DEP_CPP_G_SVC=\
        !           745:        ".\g_local.h"\
        !           746:        ".\game.h"\
        !           747:        ".\q_shared.h"\
        !           748:        
        !           749: 
        !           750: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           751: 
        !           752: DEP_CPP_G_SVC=\
        !           753:        ".\g_local.h"\
        !           754:        ".\game.h"\
        !           755:        ".\q_shared.h"\
        !           756:        
        !           757: 
        !           758: !ENDIF 
        !           759: 
        !           760: # End Source File
        !           761: # Begin Source File
        !           762: 
        !           763: SOURCE=.\g_target.c
        !           764: 
        !           765: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           766: 
        !           767: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           768: 
        !           769: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           770: 
        !           771: DEP_CPP_G_TAR=\
        !           772:        ".\g_local.h"\
        !           773:        ".\game.h"\
        !           774:        ".\q_shared.h"\
        !           775:        
        !           776: 
        !           777: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           778: 
        !           779: DEP_CPP_G_TAR=\
        !           780:        ".\g_local.h"\
        !           781:        ".\game.h"\
        !           782:        ".\q_shared.h"\
        !           783:        
        !           784: 
        !           785: !ENDIF 
        !           786: 
        !           787: # End Source File
        !           788: # Begin Source File
        !           789: 
        !           790: SOURCE=.\g_trigger.c
        !           791: 
        !           792: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           793: 
        !           794: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           795: 
        !           796: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           797: 
        !           798: DEP_CPP_G_TRI=\
        !           799:        ".\g_local.h"\
        !           800:        ".\game.h"\
        !           801:        ".\q_shared.h"\
        !           802:        
        !           803: 
        !           804: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           805: 
        !           806: DEP_CPP_G_TRI=\
        !           807:        ".\g_local.h"\
        !           808:        ".\game.h"\
        !           809:        ".\q_shared.h"\
        !           810:        
        !           811: 
        !           812: !ENDIF 
        !           813: 
        !           814: # End Source File
        !           815: # Begin Source File
        !           816: 
        !           817: SOURCE=.\g_turret.c
        !           818: 
        !           819: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           820: 
        !           821: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           822: 
        !           823: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           824: 
        !           825: DEP_CPP_G_TUR=\
        !           826:        ".\g_local.h"\
        !           827:        ".\game.h"\
        !           828:        ".\q_shared.h"\
        !           829:        
        !           830: 
        !           831: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           832: 
        !           833: DEP_CPP_G_TUR=\
        !           834:        ".\g_local.h"\
        !           835:        ".\game.h"\
        !           836:        ".\q_shared.h"\
        !           837:        
        !           838: 
        !           839: !ENDIF 
        !           840: 
        !           841: # End Source File
        !           842: # Begin Source File
        !           843: 
        !           844: SOURCE=.\g_utils.c
        !           845: 
        !           846: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           847: 
        !           848: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           849: 
        !           850: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           851: 
        !           852: DEP_CPP_G_UTI=\
        !           853:        ".\g_local.h"\
        !           854:        ".\game.h"\
        !           855:        ".\q_shared.h"\
        !           856:        
        !           857: 
        !           858: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           859: 
        !           860: DEP_CPP_G_UTI=\
        !           861:        ".\g_local.h"\
        !           862:        ".\game.h"\
        !           863:        ".\q_shared.h"\
        !           864:        
        !           865: 
        !           866: !ENDIF 
        !           867: 
        !           868: # End Source File
        !           869: # Begin Source File
        !           870: 
        !           871: SOURCE=.\g_weapon.c
        !           872: 
        !           873: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           874: 
        !           875: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           876: 
        !           877: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           878: 
        !           879: DEP_CPP_G_WEA=\
        !           880:        ".\g_local.h"\
        !           881:        ".\game.h"\
        !           882:        ".\q_shared.h"\
        !           883:        
        !           884: 
        !           885: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           886: 
        !           887: DEP_CPP_G_WEA=\
        !           888:        ".\g_local.h"\
        !           889:        ".\game.h"\
        !           890:        ".\q_shared.h"\
        !           891:        
        !           892: 
        !           893: !ENDIF 
        !           894: 
        !           895: # End Source File
        !           896: # Begin Source File
        !           897: 
        !           898: SOURCE=.\m_actor.c
        !           899: 
        !           900: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           901: 
        !           902: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           903: 
        !           904: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           905: 
        !           906: DEP_CPP_M_ACT=\
        !           907:        ".\g_local.h"\
        !           908:        ".\game.h"\
        !           909:        ".\m_actor.h"\
        !           910:        ".\q_shared.h"\
        !           911:        
        !           912: 
        !           913: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           914: 
        !           915: DEP_CPP_M_ACT=\
        !           916:        ".\g_local.h"\
        !           917:        ".\game.h"\
        !           918:        ".\m_actor.h"\
        !           919:        ".\q_shared.h"\
        !           920:        
        !           921: 
        !           922: !ENDIF 
        !           923: 
        !           924: # End Source File
        !           925: # Begin Source File
        !           926: 
        !           927: SOURCE=.\m_berserk.c
        !           928: 
        !           929: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           930: 
        !           931: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           932: 
        !           933: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           934: 
        !           935: DEP_CPP_M_BER=\
        !           936:        ".\g_local.h"\
        !           937:        ".\game.h"\
        !           938:        ".\m_berserk.h"\
        !           939:        ".\q_shared.h"\
        !           940:        
        !           941: 
        !           942: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           943: 
        !           944: DEP_CPP_M_BER=\
        !           945:        ".\g_local.h"\
        !           946:        ".\game.h"\
        !           947:        ".\m_berserk.h"\
        !           948:        ".\q_shared.h"\
        !           949:        
        !           950: 
        !           951: !ENDIF 
        !           952: 
        !           953: # End Source File
        !           954: # Begin Source File
        !           955: 
        !           956: SOURCE=.\m_boss2.c
        !           957: 
        !           958: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           959: 
        !           960: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           961: 
        !           962: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           963: 
        !           964: DEP_CPP_M_BOS=\
        !           965:        ".\g_local.h"\
        !           966:        ".\game.h"\
        !           967:        ".\m_boss2.h"\
        !           968:        ".\q_shared.h"\
        !           969:        
        !           970: 
        !           971: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !           972: 
        !           973: DEP_CPP_M_BOS=\
        !           974:        ".\g_local.h"\
        !           975:        ".\game.h"\
        !           976:        ".\m_boss2.h"\
        !           977:        ".\q_shared.h"\
        !           978:        
        !           979: 
        !           980: !ENDIF 
        !           981: 
        !           982: # End Source File
        !           983: # Begin Source File
        !           984: 
        !           985: SOURCE=.\m_boss3.c
        !           986: 
        !           987: !IF  "$(CFG)" == "rogue - Win32 Release"
        !           988: 
        !           989: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !           990: 
        !           991: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !           992: 
        !           993: DEP_CPP_M_BOSS=\
        !           994:        ".\g_local.h"\
        !           995:        ".\game.h"\
        !           996:        ".\m_boss32.h"\
        !           997:        ".\q_shared.h"\
        !           998:        
        !           999: 
        !          1000: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1001: 
        !          1002: DEP_CPP_M_BOSS=\
        !          1003:        ".\g_local.h"\
        !          1004:        ".\game.h"\
        !          1005:        ".\m_boss32.h"\
        !          1006:        ".\q_shared.h"\
        !          1007:        
        !          1008: 
        !          1009: !ENDIF 
        !          1010: 
        !          1011: # End Source File
        !          1012: # Begin Source File
        !          1013: 
        !          1014: SOURCE=.\m_boss31.c
        !          1015: 
        !          1016: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1017: 
        !          1018: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1019: 
        !          1020: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1021: 
        !          1022: DEP_CPP_M_BOSS3=\
        !          1023:        ".\g_local.h"\
        !          1024:        ".\game.h"\
        !          1025:        ".\m_boss31.h"\
        !          1026:        ".\q_shared.h"\
        !          1027:        
        !          1028: 
        !          1029: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1030: 
        !          1031: DEP_CPP_M_BOSS3=\
        !          1032:        ".\g_local.h"\
        !          1033:        ".\game.h"\
        !          1034:        ".\m_boss31.h"\
        !          1035:        ".\q_shared.h"\
        !          1036:        
        !          1037: 
        !          1038: !ENDIF 
        !          1039: 
        !          1040: # End Source File
        !          1041: # Begin Source File
        !          1042: 
        !          1043: SOURCE=.\m_boss32.c
        !          1044: 
        !          1045: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1046: 
        !          1047: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1048: 
        !          1049: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1050: 
        !          1051: DEP_CPP_M_BOSS32=\
        !          1052:        ".\g_local.h"\
        !          1053:        ".\game.h"\
        !          1054:        ".\m_boss32.h"\
        !          1055:        ".\q_shared.h"\
        !          1056:        
        !          1057: 
        !          1058: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1059: 
        !          1060: DEP_CPP_M_BOSS32=\
        !          1061:        ".\g_local.h"\
        !          1062:        ".\game.h"\
        !          1063:        ".\m_boss32.h"\
        !          1064:        ".\q_shared.h"\
        !          1065:        
        !          1066: 
        !          1067: !ENDIF 
        !          1068: 
        !          1069: # End Source File
        !          1070: # Begin Source File
        !          1071: 
        !          1072: SOURCE=.\m_brain.c
        !          1073: 
        !          1074: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1075: 
        !          1076: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1077: 
        !          1078: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1079: 
        !          1080: DEP_CPP_M_BRA=\
        !          1081:        ".\g_local.h"\
        !          1082:        ".\game.h"\
        !          1083:        ".\m_brain.h"\
        !          1084:        ".\q_shared.h"\
        !          1085:        
        !          1086: 
        !          1087: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1088: 
        !          1089: DEP_CPP_M_BRA=\
        !          1090:        ".\g_local.h"\
        !          1091:        ".\game.h"\
        !          1092:        ".\m_brain.h"\
        !          1093:        ".\q_shared.h"\
        !          1094:        
        !          1095: 
        !          1096: !ENDIF 
        !          1097: 
        !          1098: # End Source File
        !          1099: # Begin Source File
        !          1100: 
        !          1101: SOURCE=.\m_carrier.c
        !          1102: 
        !          1103: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1104: 
        !          1105: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1106: 
        !          1107: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1108: 
        !          1109: DEP_CPP_M_CAR=\
        !          1110:        ".\g_local.h"\
        !          1111:        ".\game.h"\
        !          1112:        ".\m_carrier.h"\
        !          1113:        ".\q_shared.h"\
        !          1114:        
        !          1115: 
        !          1116: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1117: 
        !          1118: DEP_CPP_M_CAR=\
        !          1119:        ".\g_local.h"\
        !          1120:        ".\game.h"\
        !          1121:        ".\m_carrier.h"\
        !          1122:        ".\q_shared.h"\
        !          1123:        
        !          1124: 
        !          1125: !ENDIF 
        !          1126: 
        !          1127: # End Source File
        !          1128: # Begin Source File
        !          1129: 
        !          1130: SOURCE=.\m_chick.c
        !          1131: 
        !          1132: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1133: 
        !          1134: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1135: 
        !          1136: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1137: 
        !          1138: DEP_CPP_M_CHI=\
        !          1139:        ".\g_local.h"\
        !          1140:        ".\game.h"\
        !          1141:        ".\m_chick.h"\
        !          1142:        ".\q_shared.h"\
        !          1143:        
        !          1144: 
        !          1145: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1146: 
        !          1147: DEP_CPP_M_CHI=\
        !          1148:        ".\g_local.h"\
        !          1149:        ".\game.h"\
        !          1150:        ".\m_chick.h"\
        !          1151:        ".\q_shared.h"\
        !          1152:        
        !          1153: 
        !          1154: !ENDIF 
        !          1155: 
        !          1156: # End Source File
        !          1157: # Begin Source File
        !          1158: 
        !          1159: SOURCE=.\m_flash.c
        !          1160: 
        !          1161: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1162: 
        !          1163: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1164: 
        !          1165: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1166: 
        !          1167: DEP_CPP_M_FLA=\
        !          1168:        ".\q_shared.h"\
        !          1169:        
        !          1170: 
        !          1171: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1172: 
        !          1173: DEP_CPP_M_FLA=\
        !          1174:        ".\q_shared.h"\
        !          1175:        
        !          1176: 
        !          1177: !ENDIF 
        !          1178: 
        !          1179: # End Source File
        !          1180: # Begin Source File
        !          1181: 
        !          1182: SOURCE=.\m_flipper.c
        !          1183: 
        !          1184: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1185: 
        !          1186: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1187: 
        !          1188: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1189: 
        !          1190: DEP_CPP_M_FLI=\
        !          1191:        ".\g_local.h"\
        !          1192:        ".\game.h"\
        !          1193:        ".\m_flipper.h"\
        !          1194:        ".\q_shared.h"\
        !          1195:        
        !          1196: 
        !          1197: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1198: 
        !          1199: DEP_CPP_M_FLI=\
        !          1200:        ".\g_local.h"\
        !          1201:        ".\game.h"\
        !          1202:        ".\m_flipper.h"\
        !          1203:        ".\q_shared.h"\
        !          1204:        
        !          1205: 
        !          1206: !ENDIF 
        !          1207: 
        !          1208: # End Source File
        !          1209: # Begin Source File
        !          1210: 
        !          1211: SOURCE=.\m_float.c
        !          1212: 
        !          1213: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1214: 
        !          1215: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1216: 
        !          1217: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1218: 
        !          1219: DEP_CPP_M_FLO=\
        !          1220:        ".\g_local.h"\
        !          1221:        ".\game.h"\
        !          1222:        ".\m_float.h"\
        !          1223:        ".\q_shared.h"\
        !          1224:        
        !          1225: 
        !          1226: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1227: 
        !          1228: DEP_CPP_M_FLO=\
        !          1229:        ".\g_local.h"\
        !          1230:        ".\game.h"\
        !          1231:        ".\m_float.h"\
        !          1232:        ".\q_shared.h"\
        !          1233:        
        !          1234: 
        !          1235: !ENDIF 
        !          1236: 
        !          1237: # End Source File
        !          1238: # Begin Source File
        !          1239: 
        !          1240: SOURCE=.\m_flyer.c
        !          1241: 
        !          1242: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1243: 
        !          1244: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1245: 
        !          1246: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1247: 
        !          1248: DEP_CPP_M_FLY=\
        !          1249:        ".\g_local.h"\
        !          1250:        ".\game.h"\
        !          1251:        ".\m_flyer.h"\
        !          1252:        ".\q_shared.h"\
        !          1253:        
        !          1254: 
        !          1255: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1256: 
        !          1257: DEP_CPP_M_FLY=\
        !          1258:        ".\g_local.h"\
        !          1259:        ".\game.h"\
        !          1260:        ".\m_flyer.h"\
        !          1261:        ".\q_shared.h"\
        !          1262:        
        !          1263: 
        !          1264: !ENDIF 
        !          1265: 
        !          1266: # End Source File
        !          1267: # Begin Source File
        !          1268: 
        !          1269: SOURCE=.\m_gladiator.c
        !          1270: 
        !          1271: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1272: 
        !          1273: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1274: 
        !          1275: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1276: 
        !          1277: DEP_CPP_M_GLA=\
        !          1278:        ".\g_local.h"\
        !          1279:        ".\game.h"\
        !          1280:        ".\m_gladiator.h"\
        !          1281:        ".\q_shared.h"\
        !          1282:        
        !          1283: 
        !          1284: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1285: 
        !          1286: DEP_CPP_M_GLA=\
        !          1287:        ".\g_local.h"\
        !          1288:        ".\game.h"\
        !          1289:        ".\m_gladiator.h"\
        !          1290:        ".\q_shared.h"\
        !          1291:        
        !          1292: 
        !          1293: !ENDIF 
        !          1294: 
        !          1295: # End Source File
        !          1296: # Begin Source File
        !          1297: 
        !          1298: SOURCE=.\m_gunner.c
        !          1299: 
        !          1300: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1301: 
        !          1302: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1303: 
        !          1304: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1305: 
        !          1306: DEP_CPP_M_GUN=\
        !          1307:        ".\g_local.h"\
        !          1308:        ".\game.h"\
        !          1309:        ".\m_gunner.h"\
        !          1310:        ".\q_shared.h"\
        !          1311:        
        !          1312: 
        !          1313: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1314: 
        !          1315: DEP_CPP_M_GUN=\
        !          1316:        ".\g_local.h"\
        !          1317:        ".\game.h"\
        !          1318:        ".\m_gunner.h"\
        !          1319:        ".\q_shared.h"\
        !          1320:        
        !          1321: 
        !          1322: !ENDIF 
        !          1323: 
        !          1324: # End Source File
        !          1325: # Begin Source File
        !          1326: 
        !          1327: SOURCE=.\m_hover.c
        !          1328: 
        !          1329: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1330: 
        !          1331: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1332: 
        !          1333: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1334: 
        !          1335: DEP_CPP_M_HOV=\
        !          1336:        ".\g_local.h"\
        !          1337:        ".\game.h"\
        !          1338:        ".\m_hover.h"\
        !          1339:        ".\q_shared.h"\
        !          1340:        
        !          1341: 
        !          1342: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1343: 
        !          1344: DEP_CPP_M_HOV=\
        !          1345:        ".\g_local.h"\
        !          1346:        ".\game.h"\
        !          1347:        ".\m_hover.h"\
        !          1348:        ".\q_shared.h"\
        !          1349:        
        !          1350: 
        !          1351: !ENDIF 
        !          1352: 
        !          1353: # End Source File
        !          1354: # Begin Source File
        !          1355: 
        !          1356: SOURCE=.\m_infantry.c
        !          1357: 
        !          1358: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1359: 
        !          1360: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1361: 
        !          1362: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1363: 
        !          1364: DEP_CPP_M_INF=\
        !          1365:        ".\g_local.h"\
        !          1366:        ".\game.h"\
        !          1367:        ".\m_infantry.h"\
        !          1368:        ".\q_shared.h"\
        !          1369:        
        !          1370: 
        !          1371: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1372: 
        !          1373: DEP_CPP_M_INF=\
        !          1374:        ".\g_local.h"\
        !          1375:        ".\game.h"\
        !          1376:        ".\m_infantry.h"\
        !          1377:        ".\q_shared.h"\
        !          1378:        
        !          1379: 
        !          1380: !ENDIF 
        !          1381: 
        !          1382: # End Source File
        !          1383: # Begin Source File
        !          1384: 
        !          1385: SOURCE=.\m_insane.c
        !          1386: 
        !          1387: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1388: 
        !          1389: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1390: 
        !          1391: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1392: 
        !          1393: DEP_CPP_M_INS=\
        !          1394:        ".\g_local.h"\
        !          1395:        ".\game.h"\
        !          1396:        ".\m_insane.h"\
        !          1397:        ".\q_shared.h"\
        !          1398:        
        !          1399: 
        !          1400: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1401: 
        !          1402: DEP_CPP_M_INS=\
        !          1403:        ".\g_local.h"\
        !          1404:        ".\game.h"\
        !          1405:        ".\m_insane.h"\
        !          1406:        ".\q_shared.h"\
        !          1407:        
        !          1408: 
        !          1409: !ENDIF 
        !          1410: 
        !          1411: # End Source File
        !          1412: # Begin Source File
        !          1413: 
        !          1414: SOURCE=.\m_medic.c
        !          1415: 
        !          1416: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1417: 
        !          1418: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1419: 
        !          1420: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1421: 
        !          1422: DEP_CPP_M_MED=\
        !          1423:        ".\g_local.h"\
        !          1424:        ".\game.h"\
        !          1425:        ".\m_medic.h"\
        !          1426:        ".\q_shared.h"\
        !          1427:        
        !          1428: 
        !          1429: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1430: 
        !          1431: DEP_CPP_M_MED=\
        !          1432:        ".\g_local.h"\
        !          1433:        ".\game.h"\
        !          1434:        ".\m_medic.h"\
        !          1435:        ".\q_shared.h"\
        !          1436:        
        !          1437: 
        !          1438: !ENDIF 
        !          1439: 
        !          1440: # End Source File
        !          1441: # Begin Source File
        !          1442: 
        !          1443: SOURCE=.\m_move.c
        !          1444: 
        !          1445: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1446: 
        !          1447: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1448: 
        !          1449: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1450: 
        !          1451: DEP_CPP_M_MOV=\
        !          1452:        ".\g_local.h"\
        !          1453:        ".\game.h"\
        !          1454:        ".\q_shared.h"\
        !          1455:        
        !          1456: 
        !          1457: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1458: 
        !          1459: DEP_CPP_M_MOV=\
        !          1460:        ".\g_local.h"\
        !          1461:        ".\game.h"\
        !          1462:        ".\q_shared.h"\
        !          1463:        
        !          1464: 
        !          1465: !ENDIF 
        !          1466: 
        !          1467: # End Source File
        !          1468: # Begin Source File
        !          1469: 
        !          1470: SOURCE=.\m_mutant.c
        !          1471: 
        !          1472: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1473: 
        !          1474: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1475: 
        !          1476: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1477: 
        !          1478: DEP_CPP_M_MUT=\
        !          1479:        ".\g_local.h"\
        !          1480:        ".\game.h"\
        !          1481:        ".\m_mutant.h"\
        !          1482:        ".\q_shared.h"\
        !          1483:        
        !          1484: 
        !          1485: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1486: 
        !          1487: DEP_CPP_M_MUT=\
        !          1488:        ".\g_local.h"\
        !          1489:        ".\game.h"\
        !          1490:        ".\m_mutant.h"\
        !          1491:        ".\q_shared.h"\
        !          1492:        
        !          1493: 
        !          1494: !ENDIF 
        !          1495: 
        !          1496: # End Source File
        !          1497: # Begin Source File
        !          1498: 
        !          1499: SOURCE=.\m_parasite.c
        !          1500: 
        !          1501: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1502: 
        !          1503: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1504: 
        !          1505: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1506: 
        !          1507: DEP_CPP_M_PAR=\
        !          1508:        ".\g_local.h"\
        !          1509:        ".\game.h"\
        !          1510:        ".\m_parasite.h"\
        !          1511:        ".\q_shared.h"\
        !          1512:        
        !          1513: 
        !          1514: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1515: 
        !          1516: DEP_CPP_M_PAR=\
        !          1517:        ".\g_local.h"\
        !          1518:        ".\game.h"\
        !          1519:        ".\m_parasite.h"\
        !          1520:        ".\q_shared.h"\
        !          1521:        
        !          1522: 
        !          1523: !ENDIF 
        !          1524: 
        !          1525: # End Source File
        !          1526: # Begin Source File
        !          1527: 
        !          1528: SOURCE=.\m_soldier.c
        !          1529: 
        !          1530: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1531: 
        !          1532: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1533: 
        !          1534: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1535: 
        !          1536: DEP_CPP_M_SOL=\
        !          1537:        ".\g_local.h"\
        !          1538:        ".\game.h"\
        !          1539:        ".\m_soldier.h"\
        !          1540:        ".\q_shared.h"\
        !          1541:        
        !          1542: 
        !          1543: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1544: 
        !          1545: DEP_CPP_M_SOL=\
        !          1546:        ".\g_local.h"\
        !          1547:        ".\game.h"\
        !          1548:        ".\m_soldier.h"\
        !          1549:        ".\q_shared.h"\
        !          1550:        
        !          1551: 
        !          1552: !ENDIF 
        !          1553: 
        !          1554: # End Source File
        !          1555: # Begin Source File
        !          1556: 
        !          1557: SOURCE=.\m_stalker.c
        !          1558: 
        !          1559: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1560: 
        !          1561: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1562: 
        !          1563: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1564: 
        !          1565: DEP_CPP_M_STA=\
        !          1566:        ".\g_local.h"\
        !          1567:        ".\game.h"\
        !          1568:        ".\m_stalker.h"\
        !          1569:        ".\q_shared.h"\
        !          1570:        
        !          1571: 
        !          1572: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1573: 
        !          1574: DEP_CPP_M_STA=\
        !          1575:        ".\g_local.h"\
        !          1576:        ".\game.h"\
        !          1577:        ".\m_stalker.h"\
        !          1578:        ".\q_shared.h"\
        !          1579:        
        !          1580: 
        !          1581: !ENDIF 
        !          1582: 
        !          1583: # End Source File
        !          1584: # Begin Source File
        !          1585: 
        !          1586: SOURCE=.\m_supertank.c
        !          1587: 
        !          1588: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1589: 
        !          1590: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1591: 
        !          1592: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1593: 
        !          1594: DEP_CPP_M_SUP=\
        !          1595:        ".\g_local.h"\
        !          1596:        ".\game.h"\
        !          1597:        ".\m_supertank.h"\
        !          1598:        ".\q_shared.h"\
        !          1599:        
        !          1600: 
        !          1601: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1602: 
        !          1603: DEP_CPP_M_SUP=\
        !          1604:        ".\g_local.h"\
        !          1605:        ".\game.h"\
        !          1606:        ".\m_supertank.h"\
        !          1607:        ".\q_shared.h"\
        !          1608:        
        !          1609: 
        !          1610: !ENDIF 
        !          1611: 
        !          1612: # End Source File
        !          1613: # Begin Source File
        !          1614: 
        !          1615: SOURCE=.\m_tank.c
        !          1616: 
        !          1617: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1618: 
        !          1619: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1620: 
        !          1621: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1622: 
        !          1623: DEP_CPP_M_TAN=\
        !          1624:        ".\g_local.h"\
        !          1625:        ".\game.h"\
        !          1626:        ".\m_tank.h"\
        !          1627:        ".\q_shared.h"\
        !          1628:        
        !          1629: 
        !          1630: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1631: 
        !          1632: DEP_CPP_M_TAN=\
        !          1633:        ".\g_local.h"\
        !          1634:        ".\game.h"\
        !          1635:        ".\m_tank.h"\
        !          1636:        ".\q_shared.h"\
        !          1637:        
        !          1638: 
        !          1639: !ENDIF 
        !          1640: 
        !          1641: # End Source File
        !          1642: # Begin Source File
        !          1643: 
        !          1644: SOURCE=.\m_turret.c
        !          1645: 
        !          1646: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1647: 
        !          1648: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1649: 
        !          1650: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1651: 
        !          1652: DEP_CPP_M_TUR=\
        !          1653:        ".\g_local.h"\
        !          1654:        ".\game.h"\
        !          1655:        ".\m_turret.h"\
        !          1656:        ".\q_shared.h"\
        !          1657:        
        !          1658: 
        !          1659: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1660: 
        !          1661: DEP_CPP_M_TUR=\
        !          1662:        ".\g_local.h"\
        !          1663:        ".\game.h"\
        !          1664:        ".\m_turret.h"\
        !          1665:        ".\q_shared.h"\
        !          1666:        
        !          1667: 
        !          1668: !ENDIF 
        !          1669: 
        !          1670: # End Source File
        !          1671: # Begin Source File
        !          1672: 
        !          1673: SOURCE=.\m_widow.c
        !          1674: 
        !          1675: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1676: 
        !          1677: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1678: 
        !          1679: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1680: 
        !          1681: DEP_CPP_M_WID=\
        !          1682:        ".\g_local.h"\
        !          1683:        ".\game.h"\
        !          1684:        ".\m_widow.h"\
        !          1685:        ".\q_shared.h"\
        !          1686:        
        !          1687: 
        !          1688: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1689: 
        !          1690: DEP_CPP_M_WID=\
        !          1691:        ".\g_local.h"\
        !          1692:        ".\game.h"\
        !          1693:        ".\m_widow.h"\
        !          1694:        ".\q_shared.h"\
        !          1695:        
        !          1696: 
        !          1697: !ENDIF 
        !          1698: 
        !          1699: # End Source File
        !          1700: # Begin Source File
        !          1701: 
        !          1702: SOURCE=.\m_widow2.c
        !          1703: 
        !          1704: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1705: 
        !          1706: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1707: 
        !          1708: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1709: 
        !          1710: DEP_CPP_M_WIDO=\
        !          1711:        ".\g_local.h"\
        !          1712:        ".\game.h"\
        !          1713:        ".\m_widow2.h"\
        !          1714:        ".\q_shared.h"\
        !          1715:        
        !          1716: 
        !          1717: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1718: 
        !          1719: DEP_CPP_M_WIDO=\
        !          1720:        ".\g_local.h"\
        !          1721:        ".\game.h"\
        !          1722:        ".\m_widow2.h"\
        !          1723:        ".\q_shared.h"\
        !          1724:        
        !          1725: 
        !          1726: !ENDIF 
        !          1727: 
        !          1728: # End Source File
        !          1729: # Begin Source File
        !          1730: 
        !          1731: SOURCE=.\p_client.c
        !          1732: 
        !          1733: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1734: 
        !          1735: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1736: 
        !          1737: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1738: 
        !          1739: DEP_CPP_P_CLI=\
        !          1740:        ".\g_local.h"\
        !          1741:        ".\game.h"\
        !          1742:        ".\m_player.h"\
        !          1743:        ".\q_shared.h"\
        !          1744:        
        !          1745: 
        !          1746: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1747: 
        !          1748: DEP_CPP_P_CLI=\
        !          1749:        ".\g_local.h"\
        !          1750:        ".\game.h"\
        !          1751:        ".\m_player.h"\
        !          1752:        ".\q_shared.h"\
        !          1753:        
        !          1754: 
        !          1755: !ENDIF 
        !          1756: 
        !          1757: # End Source File
        !          1758: # Begin Source File
        !          1759: 
        !          1760: SOURCE=.\p_hud.c
        !          1761: 
        !          1762: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1763: 
        !          1764: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1765: 
        !          1766: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1767: 
        !          1768: DEP_CPP_P_HUD=\
        !          1769:        ".\g_local.h"\
        !          1770:        ".\game.h"\
        !          1771:        ".\q_shared.h"\
        !          1772:        
        !          1773: 
        !          1774: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1775: 
        !          1776: DEP_CPP_P_HUD=\
        !          1777:        ".\g_local.h"\
        !          1778:        ".\game.h"\
        !          1779:        ".\q_shared.h"\
        !          1780:        
        !          1781: 
        !          1782: !ENDIF 
        !          1783: 
        !          1784: # End Source File
        !          1785: # Begin Source File
        !          1786: 
        !          1787: SOURCE=.\p_trail.c
        !          1788: 
        !          1789: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1790: 
        !          1791: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1792: 
        !          1793: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1794: 
        !          1795: DEP_CPP_P_TRA=\
        !          1796:        ".\g_local.h"\
        !          1797:        ".\game.h"\
        !          1798:        ".\q_shared.h"\
        !          1799:        
        !          1800: 
        !          1801: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1802: 
        !          1803: DEP_CPP_P_TRA=\
        !          1804:        ".\g_local.h"\
        !          1805:        ".\game.h"\
        !          1806:        ".\q_shared.h"\
        !          1807:        
        !          1808: 
        !          1809: !ENDIF 
        !          1810: 
        !          1811: # End Source File
        !          1812: # Begin Source File
        !          1813: 
        !          1814: SOURCE=.\p_view.c
        !          1815: 
        !          1816: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1817: 
        !          1818: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1819: 
        !          1820: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1821: 
        !          1822: DEP_CPP_P_VIE=\
        !          1823:        ".\g_local.h"\
        !          1824:        ".\game.h"\
        !          1825:        ".\m_player.h"\
        !          1826:        ".\q_shared.h"\
        !          1827:        
        !          1828: 
        !          1829: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1830: 
        !          1831: DEP_CPP_P_VIE=\
        !          1832:        ".\g_local.h"\
        !          1833:        ".\game.h"\
        !          1834:        ".\m_player.h"\
        !          1835:        ".\q_shared.h"\
        !          1836:        
        !          1837: 
        !          1838: !ENDIF 
        !          1839: 
        !          1840: # End Source File
        !          1841: # Begin Source File
        !          1842: 
        !          1843: SOURCE=.\p_weapon.c
        !          1844: 
        !          1845: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1846: 
        !          1847: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1848: 
        !          1849: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1850: 
        !          1851: DEP_CPP_P_WEA=\
        !          1852:        ".\g_local.h"\
        !          1853:        ".\game.h"\
        !          1854:        ".\m_player.h"\
        !          1855:        ".\q_shared.h"\
        !          1856:        
        !          1857: 
        !          1858: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1859: 
        !          1860: DEP_CPP_P_WEA=\
        !          1861:        ".\g_local.h"\
        !          1862:        ".\game.h"\
        !          1863:        ".\m_player.h"\
        !          1864:        ".\q_shared.h"\
        !          1865:        
        !          1866: 
        !          1867: !ENDIF 
        !          1868: 
        !          1869: # End Source File
        !          1870: # Begin Source File
        !          1871: 
        !          1872: SOURCE=.\q_shared.c
        !          1873: 
        !          1874: !IF  "$(CFG)" == "rogue - Win32 Release"
        !          1875: 
        !          1876: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
        !          1877: 
        !          1878: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
        !          1879: 
        !          1880: DEP_CPP_Q_SHA=\
        !          1881:        ".\q_shared.h"\
        !          1882:        
        !          1883: 
        !          1884: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
        !          1885: 
        !          1886: DEP_CPP_Q_SHA=\
        !          1887:        ".\q_shared.h"\
        !          1888:        
        !          1889: 
        !          1890: !ENDIF 
        !          1891: 
        !          1892: # End Source File
        !          1893: # End Group
        !          1894: # Begin Group "Header Files"
        !          1895: 
        !          1896: # PROP Default_Filter "*.h"
        !          1897: # Begin Source File
        !          1898: 
        !          1899: SOURCE=.\g_local.h
        !          1900: # End Source File
        !          1901: # Begin Source File
        !          1902: 
        !          1903: SOURCE=.\game.h
        !          1904: # End Source File
        !          1905: # Begin Source File
        !          1906: 
        !          1907: SOURCE=.\m_actor.h
        !          1908: # End Source File
        !          1909: # Begin Source File
        !          1910: 
        !          1911: SOURCE=.\m_berserk.h
        !          1912: # End Source File
        !          1913: # Begin Source File
        !          1914: 
        !          1915: SOURCE=.\m_boss2.h
        !          1916: # End Source File
        !          1917: # Begin Source File
        !          1918: 
        !          1919: SOURCE=.\m_boss31.h
        !          1920: # End Source File
        !          1921: # Begin Source File
        !          1922: 
        !          1923: SOURCE=.\m_boss32.h
        !          1924: # End Source File
        !          1925: # Begin Source File
        !          1926: 
        !          1927: SOURCE=.\m_brain.h
        !          1928: # End Source File
        !          1929: # Begin Source File
        !          1930: 
        !          1931: SOURCE=.\m_chick.h
        !          1932: # End Source File
        !          1933: # Begin Source File
        !          1934: 
        !          1935: SOURCE=.\m_fixbot.h
        !          1936: # End Source File
        !          1937: # Begin Source File
        !          1938: 
        !          1939: SOURCE=.\m_flipper.h
        !          1940: # End Source File
        !          1941: # Begin Source File
        !          1942: 
        !          1943: SOURCE=.\m_float.h
        !          1944: # End Source File
        !          1945: # Begin Source File
        !          1946: 
        !          1947: SOURCE=.\m_flyer.h
        !          1948: # End Source File
        !          1949: # Begin Source File
        !          1950: 
        !          1951: SOURCE=.\m_gekk.h
        !          1952: # End Source File
        !          1953: # Begin Source File
        !          1954: 
        !          1955: SOURCE=.\m_gladiator.h
        !          1956: # End Source File
        !          1957: # Begin Source File
        !          1958: 
        !          1959: SOURCE=.\m_gunner.h
        !          1960: # End Source File
        !          1961: # Begin Source File
        !          1962: 
        !          1963: SOURCE=.\m_hover.h
        !          1964: # End Source File
        !          1965: # Begin Source File
        !          1966: 
        !          1967: SOURCE=.\m_infantry.h
        !          1968: # End Source File
        !          1969: # Begin Source File
        !          1970: 
        !          1971: SOURCE=.\m_insane.h
        !          1972: # End Source File
        !          1973: # Begin Source File
        !          1974: 
        !          1975: SOURCE=.\m_medic.h
        !          1976: # End Source File
        !          1977: # Begin Source File
        !          1978: 
        !          1979: SOURCE=.\m_mutant.h
        !          1980: # End Source File
        !          1981: # Begin Source File
        !          1982: 
        !          1983: SOURCE=.\m_parasite.h
        !          1984: # End Source File
        !          1985: # Begin Source File
        !          1986: 
        !          1987: SOURCE=.\m_player.h
        !          1988: # End Source File
        !          1989: # Begin Source File
        !          1990: 
        !          1991: SOURCE=.\m_rider.h
        !          1992: # End Source File
        !          1993: # Begin Source File
        !          1994: 
        !          1995: SOURCE=.\m_soldier.h
        !          1996: # End Source File
        !          1997: # Begin Source File
        !          1998: 
        !          1999: SOURCE=.\m_soldierh.h
        !          2000: # End Source File
        !          2001: # Begin Source File
        !          2002: 
        !          2003: SOURCE=.\m_supertank.h
        !          2004: # End Source File
        !          2005: # Begin Source File
        !          2006: 
        !          2007: SOURCE=.\m_tank.h
        !          2008: # End Source File
        !          2009: # Begin Source File
        !          2010: 
        !          2011: SOURCE=.\q_shared.h
        !          2012: # End Source File
        !          2013: # End Group
        !          2014: # Begin Group "Resource Files"
        !          2015: 
        !          2016: # PROP Default_Filter "*.def,*.res"
        !          2017: # Begin Source File
        !          2018: 
        !          2019: SOURCE=.\rogue.def
        !          2020: # End Source File
        !          2021: # End Group
        !          2022: # End Target
        !          2023: # End Project

unix.superglobalmegacorp.com

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