Annotation of quake2/rogue/rogue.003, revision 1.1.1.1

1.1       root        1: # Microsoft Developer Studio Project File - Name="rogue" - Package Owner=<4>
                      2: # Microsoft Developer Studio Generated Build File, Format Version 5.00
                      3: # ** DO NOT EDIT **
                      4: 
                      5: # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
                      6: # TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602
                      7: 
                      8: CFG=rogue - Win32 Debug Alpha
                      9: !MESSAGE This is not a valid makefile. To build this project using NMAKE,
                     10: !MESSAGE use the Export Makefile command and run
                     11: !MESSAGE 
                     12: !MESSAGE NMAKE /f "rogue.mak".
                     13: !MESSAGE 
                     14: !MESSAGE You can specify a configuration when running NMAKE
                     15: !MESSAGE by defining the macro CFG on the command line. For example:
                     16: !MESSAGE 
                     17: !MESSAGE NMAKE /f "rogue.mak" CFG="rogue - Win32 Debug Alpha"
                     18: !MESSAGE 
                     19: !MESSAGE Possible choices for configuration are:
                     20: !MESSAGE 
                     21: !MESSAGE "rogue - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
                     22: !MESSAGE "rogue - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
                     23: !MESSAGE "rogue - Win32 Debug Alpha" (based on\
                     24:  "Win32 (ALPHA) Dynamic-Link Library")
                     25: !MESSAGE "rogue - Win32 Release Alpha" (based on\
                     26:  "Win32 (ALPHA) Dynamic-Link Library")
                     27: !MESSAGE 
                     28: 
                     29: # Begin Project
                     30: # PROP Scc_ProjName ""
                     31: # PROP Scc_LocalPath ""
                     32: # PROP WCE_Configuration "H/PC Ver. 2.00"
                     33: 
                     34: !IF  "$(CFG)" == "rogue - Win32 Release"
                     35: 
                     36: # PROP BASE Use_MFC 0
                     37: # PROP BASE Use_Debug_Libraries 0
                     38: # PROP BASE Output_Dir "Release"
                     39: # PROP BASE Intermediate_Dir "Release"
                     40: # PROP BASE Target_Dir ""
                     41: # PROP Use_MFC 0
                     42: # PROP Use_Debug_Libraries 0
                     43: # PROP Output_Dir ".\release"
                     44: # PROP Intermediate_Dir ".\release"
                     45: # PROP Ignore_Export_Lib 0
                     46: # PROP Target_Dir ""
                     47: CPP=cl.exe
                     48: # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
                     49: # ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
                     50: MTL=midl.exe
                     51: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
                     52: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
                     53: RSC=rc.exe
                     54: # ADD BASE RSC /l 0x409 /d "NDEBUG"
                     55: # ADD RSC /l 0x409 /d "NDEBUG"
                     56: BSC32=bscmake.exe
                     57: # ADD BASE BSC32 /nologo
                     58: # ADD BSC32 /nologo
                     59: LINK32=link.exe
                     60: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
                     61: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /out:".\release\gamex86.dll"
                     62: 
                     63: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                     64: 
                     65: # PROP BASE Use_MFC 0
                     66: # PROP BASE Use_Debug_Libraries 1
                     67: # PROP BASE Output_Dir "Debug"
                     68: # PROP BASE Intermediate_Dir "Debug"
                     69: # PROP BASE Target_Dir ""
                     70: # PROP Use_MFC 0
                     71: # PROP Use_Debug_Libraries 1
                     72: # PROP Output_Dir ".\debug"
                     73: # PROP Intermediate_Dir ".\debug"
                     74: # PROP Ignore_Export_Lib 0
                     75: # PROP Target_Dir ""
                     76: CPP=cl.exe
                     77: # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
                     78: # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
                     79: MTL=midl.exe
                     80: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
                     81: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
                     82: RSC=rc.exe
                     83: # ADD BASE RSC /l 0x409 /d "_DEBUG"
                     84: # ADD RSC /l 0x409 /d "_DEBUG"
                     85: BSC32=bscmake.exe
                     86: # ADD BASE BSC32 /nologo
                     87: # ADD BSC32 /nologo
                     88: LINK32=link.exe
                     89: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
                     90: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /out:".\debug\gamex86.dll" /pdbtype:sept
                     91: 
                     92: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                     93: 
                     94: # PROP BASE Use_MFC 0
                     95: # PROP BASE Use_Debug_Libraries 1
                     96: # PROP BASE Output_Dir "rogue___"
                     97: # PROP BASE Intermediate_Dir "rogue___"
                     98: # PROP BASE Ignore_Export_Lib 0
                     99: # PROP BASE Target_Dir ""
                    100: # PROP Use_MFC 0
                    101: # PROP Use_Debug_Libraries 1
                    102: # PROP Output_Dir "..\DebugAXP"
                    103: # PROP Intermediate_Dir ".\DebugAXP"
                    104: # PROP Ignore_Export_Lib 0
                    105: # PROP Target_Dir ""
                    106: MTL=midl.exe
                    107: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
                    108: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
                    109: CPP=cl.exe
                    110: # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /MTd /c
                    111: # ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "C_ONLY" /YX /FD /MTd /c
                    112: RSC=rc.exe
                    113: # ADD BASE RSC /l 0x409 /d "_DEBUG"
                    114: # ADD RSC /l 0x409 /d "_DEBUG"
                    115: BSC32=bscmake.exe
                    116: # ADD BASE BSC32 /nologo
                    117: # ADD BSC32 /nologo
                    118: LINK32=link.exe
                    119: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debug\gamex86.dll" /pdbtype:sept
                    120: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debugAXP\gameaxp.dll" /pdbtype:sept
                    121: 
                    122: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    123: 
                    124: # PROP BASE Use_MFC 0
                    125: # PROP BASE Use_Debug_Libraries 0
                    126: # PROP BASE Output_Dir "rogue__0"
                    127: # PROP BASE Intermediate_Dir "rogue__0"
                    128: # PROP BASE Ignore_Export_Lib 0
                    129: # PROP BASE Target_Dir ""
                    130: # PROP Use_MFC 0
                    131: # PROP Use_Debug_Libraries 0
                    132: # PROP Output_Dir "..\ReleaseAXP"
                    133: # PROP Intermediate_Dir ".\ReleaseAXP"
                    134: # PROP Ignore_Export_Lib 0
                    135: # PROP Target_Dir ""
                    136: MTL=midl.exe
                    137: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
                    138: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
                    139: CPP=cl.exe
                    140: # ADD BASE CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
                    141: # ADD CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "C_ONLY" /YX /FD /c
                    142: RSC=rc.exe
                    143: # ADD BASE RSC /l 0x409 /d "NDEBUG"
                    144: # ADD RSC /l 0x409 /d "NDEBUG"
                    145: BSC32=bscmake.exe
                    146: # ADD BASE BSC32 /nologo
                    147: # ADD BSC32 /nologo
                    148: LINK32=link.exe
                    149: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\release\gamex86.dll"
                    150: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\ReleaseAXP\gameaxp.dll"
                    151: 
                    152: !ENDIF 
                    153: 
                    154: # Begin Target
                    155: 
                    156: # Name "rogue - Win32 Release"
                    157: # Name "rogue - Win32 Debug"
                    158: # Name "rogue - Win32 Debug Alpha"
                    159: # Name "rogue - Win32 Release Alpha"
                    160: # Begin Group "Source Files"
                    161: 
                    162: # PROP Default_Filter "*.c"
                    163: # Begin Source File
                    164: 
                    165: SOURCE=.\dm_ball.c
                    166: 
                    167: !IF  "$(CFG)" == "rogue - Win32 Release"
                    168: 
                    169: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    170: 
                    171: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    172: 
                    173: DEP_CPP_DM_BA=\
                    174:        ".\g_local.h"\
                    175:        ".\game.h"\
                    176:        ".\q_shared.h"\
                    177:        
                    178: 
                    179: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    180: 
                    181: DEP_CPP_DM_BA=\
                    182:        ".\g_local.h"\
                    183:        ".\game.h"\
                    184:        ".\q_shared.h"\
                    185:        
                    186: 
                    187: !ENDIF 
                    188: 
                    189: # End Source File
                    190: # Begin Source File
                    191: 
                    192: SOURCE=.\dm_tag.c
                    193: 
                    194: !IF  "$(CFG)" == "rogue - Win32 Release"
                    195: 
                    196: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    197: 
                    198: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    199: 
                    200: DEP_CPP_DM_TA=\
                    201:        ".\g_local.h"\
                    202:        ".\game.h"\
                    203:        ".\q_shared.h"\
                    204:        
                    205: 
                    206: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    207: 
                    208: DEP_CPP_DM_TA=\
                    209:        ".\g_local.h"\
                    210:        ".\game.h"\
                    211:        ".\q_shared.h"\
                    212:        
                    213: 
                    214: !ENDIF 
                    215: 
                    216: # End Source File
                    217: # Begin Source File
                    218: 
                    219: SOURCE=.\g_ai.c
                    220: 
                    221: !IF  "$(CFG)" == "rogue - Win32 Release"
                    222: 
                    223: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    224: 
                    225: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    226: 
                    227: DEP_CPP_G_AI_=\
                    228:        ".\g_local.h"\
                    229:        ".\game.h"\
                    230:        ".\q_shared.h"\
                    231:        
                    232: 
                    233: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    234: 
                    235: DEP_CPP_G_AI_=\
                    236:        ".\g_local.h"\
                    237:        ".\game.h"\
                    238:        ".\q_shared.h"\
                    239:        
                    240: 
                    241: !ENDIF 
                    242: 
                    243: # End Source File
                    244: # Begin Source File
                    245: 
                    246: SOURCE=.\g_chase.c
                    247: 
                    248: !IF  "$(CFG)" == "rogue - Win32 Release"
                    249: 
                    250: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    251: 
                    252: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    253: 
                    254: DEP_CPP_G_CHA=\
                    255:        ".\g_local.h"\
                    256:        ".\game.h"\
                    257:        ".\q_shared.h"\
                    258:        
                    259: 
                    260: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    261: 
                    262: DEP_CPP_G_CHA=\
                    263:        ".\g_local.h"\
                    264:        ".\game.h"\
                    265:        ".\q_shared.h"\
                    266:        
                    267: 
                    268: !ENDIF 
                    269: 
                    270: # End Source File
                    271: # Begin Source File
                    272: 
                    273: SOURCE=.\g_cmds.c
                    274: 
                    275: !IF  "$(CFG)" == "rogue - Win32 Release"
                    276: 
                    277: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    278: 
                    279: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    280: 
                    281: DEP_CPP_G_CMD=\
                    282:        ".\g_local.h"\
                    283:        ".\game.h"\
                    284:        ".\m_player.h"\
                    285:        ".\q_shared.h"\
                    286:        
                    287: 
                    288: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    289: 
                    290: DEP_CPP_G_CMD=\
                    291:        ".\g_local.h"\
                    292:        ".\game.h"\
                    293:        ".\m_player.h"\
                    294:        ".\q_shared.h"\
                    295:        
                    296: 
                    297: !ENDIF 
                    298: 
                    299: # End Source File
                    300: # Begin Source File
                    301: 
                    302: SOURCE=.\g_combat.c
                    303: 
                    304: !IF  "$(CFG)" == "rogue - Win32 Release"
                    305: 
                    306: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    307: 
                    308: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    309: 
                    310: DEP_CPP_G_COM=\
                    311:        ".\g_local.h"\
                    312:        ".\game.h"\
                    313:        ".\q_shared.h"\
                    314:        
                    315: 
                    316: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    317: 
                    318: DEP_CPP_G_COM=\
                    319:        ".\g_local.h"\
                    320:        ".\game.h"\
                    321:        ".\q_shared.h"\
                    322:        
                    323: 
                    324: !ENDIF 
                    325: 
                    326: # End Source File
                    327: # Begin Source File
                    328: 
                    329: SOURCE=.\g_func.c
                    330: 
                    331: !IF  "$(CFG)" == "rogue - Win32 Release"
                    332: 
                    333: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    334: 
                    335: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    336: 
                    337: DEP_CPP_G_FUN=\
                    338:        ".\g_local.h"\
                    339:        ".\game.h"\
                    340:        ".\q_shared.h"\
                    341:        
                    342: 
                    343: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    344: 
                    345: DEP_CPP_G_FUN=\
                    346:        ".\g_local.h"\
                    347:        ".\game.h"\
                    348:        ".\q_shared.h"\
                    349:        
                    350: 
                    351: !ENDIF 
                    352: 
                    353: # End Source File
                    354: # Begin Source File
                    355: 
                    356: SOURCE=.\g_items.c
                    357: 
                    358: !IF  "$(CFG)" == "rogue - Win32 Release"
                    359: 
                    360: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    361: 
                    362: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    363: 
                    364: DEP_CPP_G_ITE=\
                    365:        ".\g_local.h"\
                    366:        ".\game.h"\
                    367:        ".\q_shared.h"\
                    368:        
                    369: 
                    370: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    371: 
                    372: DEP_CPP_G_ITE=\
                    373:        ".\g_local.h"\
                    374:        ".\game.h"\
                    375:        ".\q_shared.h"\
                    376:        
                    377: 
                    378: !ENDIF 
                    379: 
                    380: # End Source File
                    381: # Begin Source File
                    382: 
                    383: SOURCE=.\g_main.c
                    384: 
                    385: !IF  "$(CFG)" == "rogue - Win32 Release"
                    386: 
                    387: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    388: 
                    389: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    390: 
                    391: DEP_CPP_G_MAI=\
                    392:        ".\g_local.h"\
                    393:        ".\game.h"\
                    394:        ".\q_shared.h"\
                    395:        
                    396: 
                    397: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    398: 
                    399: DEP_CPP_G_MAI=\
                    400:        ".\g_local.h"\
                    401:        ".\game.h"\
                    402:        ".\q_shared.h"\
                    403:        
                    404: 
                    405: !ENDIF 
                    406: 
                    407: # End Source File
                    408: # Begin Source File
                    409: 
                    410: SOURCE=.\g_misc.c
                    411: 
                    412: !IF  "$(CFG)" == "rogue - Win32 Release"
                    413: 
                    414: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    415: 
                    416: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    417: 
                    418: DEP_CPP_G_MIS=\
                    419:        ".\g_local.h"\
                    420:        ".\game.h"\
                    421:        ".\q_shared.h"\
                    422:        
                    423: 
                    424: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    425: 
                    426: DEP_CPP_G_MIS=\
                    427:        ".\g_local.h"\
                    428:        ".\game.h"\
                    429:        ".\q_shared.h"\
                    430:        
                    431: 
                    432: !ENDIF 
                    433: 
                    434: # End Source File
                    435: # Begin Source File
                    436: 
                    437: SOURCE=.\g_monster.c
                    438: 
                    439: !IF  "$(CFG)" == "rogue - Win32 Release"
                    440: 
                    441: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    442: 
                    443: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    444: 
                    445: DEP_CPP_G_MON=\
                    446:        ".\g_local.h"\
                    447:        ".\game.h"\
                    448:        ".\q_shared.h"\
                    449:        
                    450: 
                    451: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    452: 
                    453: DEP_CPP_G_MON=\
                    454:        ".\g_local.h"\
                    455:        ".\game.h"\
                    456:        ".\q_shared.h"\
                    457:        
                    458: 
                    459: !ENDIF 
                    460: 
                    461: # End Source File
                    462: # Begin Source File
                    463: 
                    464: SOURCE=.\g_newai.c
                    465: 
                    466: !IF  "$(CFG)" == "rogue - Win32 Release"
                    467: 
                    468: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    469: 
                    470: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    471: 
                    472: DEP_CPP_G_NEW=\
                    473:        ".\g_local.h"\
                    474:        ".\game.h"\
                    475:        ".\q_shared.h"\
                    476:        
                    477: 
                    478: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    479: 
                    480: DEP_CPP_G_NEW=\
                    481:        ".\g_local.h"\
                    482:        ".\game.h"\
                    483:        ".\q_shared.h"\
                    484:        
                    485: 
                    486: !ENDIF 
                    487: 
                    488: # End Source File
                    489: # Begin Source File
                    490: 
                    491: SOURCE=.\g_newdm.c
                    492: 
                    493: !IF  "$(CFG)" == "rogue - Win32 Release"
                    494: 
                    495: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    496: 
                    497: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    498: 
                    499: DEP_CPP_G_NEWD=\
                    500:        ".\g_local.h"\
                    501:        ".\game.h"\
                    502:        ".\m_player.h"\
                    503:        ".\q_shared.h"\
                    504:        
                    505: 
                    506: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    507: 
                    508: DEP_CPP_G_NEWD=\
                    509:        ".\g_local.h"\
                    510:        ".\game.h"\
                    511:        ".\m_player.h"\
                    512:        ".\q_shared.h"\
                    513:        
                    514: 
                    515: !ENDIF 
                    516: 
                    517: # End Source File
                    518: # Begin Source File
                    519: 
                    520: SOURCE=.\g_newfnc.c
                    521: 
                    522: !IF  "$(CFG)" == "rogue - Win32 Release"
                    523: 
                    524: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    525: 
                    526: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    527: 
                    528: DEP_CPP_G_NEWF=\
                    529:        ".\g_local.h"\
                    530:        ".\game.h"\
                    531:        ".\q_shared.h"\
                    532:        
                    533: 
                    534: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    535: 
                    536: DEP_CPP_G_NEWF=\
                    537:        ".\g_local.h"\
                    538:        ".\game.h"\
                    539:        ".\q_shared.h"\
                    540:        
                    541: 
                    542: !ENDIF 
                    543: 
                    544: # End Source File
                    545: # Begin Source File
                    546: 
                    547: SOURCE=.\g_newtarg.c
                    548: 
                    549: !IF  "$(CFG)" == "rogue - Win32 Release"
                    550: 
                    551: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    552: 
                    553: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    554: 
                    555: DEP_CPP_G_NEWT=\
                    556:        ".\g_local.h"\
                    557:        ".\game.h"\
                    558:        ".\q_shared.h"\
                    559:        
                    560: 
                    561: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    562: 
                    563: DEP_CPP_G_NEWT=\
                    564:        ".\g_local.h"\
                    565:        ".\game.h"\
                    566:        ".\q_shared.h"\
                    567:        
                    568: 
                    569: !ENDIF 
                    570: 
                    571: # End Source File
                    572: # Begin Source File
                    573: 
                    574: SOURCE=.\g_newtrig.c
                    575: 
                    576: !IF  "$(CFG)" == "rogue - Win32 Release"
                    577: 
                    578: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    579: 
                    580: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    581: 
                    582: DEP_CPP_G_NEWTR=\
                    583:        ".\g_local.h"\
                    584:        ".\game.h"\
                    585:        ".\q_shared.h"\
                    586:        
                    587: 
                    588: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    589: 
                    590: DEP_CPP_G_NEWTR=\
                    591:        ".\g_local.h"\
                    592:        ".\game.h"\
                    593:        ".\q_shared.h"\
                    594:        
                    595: 
                    596: !ENDIF 
                    597: 
                    598: # End Source File
                    599: # Begin Source File
                    600: 
                    601: SOURCE=.\g_newweap.c
                    602: 
                    603: !IF  "$(CFG)" == "rogue - Win32 Release"
                    604: 
                    605: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    606: 
                    607: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    608: 
                    609: DEP_CPP_G_NEWW=\
                    610:        ".\g_local.h"\
                    611:        ".\game.h"\
                    612:        ".\q_shared.h"\
                    613:        
                    614: 
                    615: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    616: 
                    617: DEP_CPP_G_NEWW=\
                    618:        ".\g_local.h"\
                    619:        ".\game.h"\
                    620:        ".\q_shared.h"\
                    621:        
                    622: 
                    623: !ENDIF 
                    624: 
                    625: # End Source File
                    626: # Begin Source File
                    627: 
                    628: SOURCE=.\g_phys.c
                    629: 
                    630: !IF  "$(CFG)" == "rogue - Win32 Release"
                    631: 
                    632: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    633: 
                    634: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    635: 
                    636: DEP_CPP_G_PHY=\
                    637:        ".\g_local.h"\
                    638:        ".\game.h"\
                    639:        ".\q_shared.h"\
                    640:        
                    641: 
                    642: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    643: 
                    644: DEP_CPP_G_PHY=\
                    645:        ".\g_local.h"\
                    646:        ".\game.h"\
                    647:        ".\q_shared.h"\
                    648:        
                    649: 
                    650: !ENDIF 
                    651: 
                    652: # End Source File
                    653: # Begin Source File
                    654: 
                    655: SOURCE=.\g_save.c
                    656: 
                    657: !IF  "$(CFG)" == "rogue - Win32 Release"
                    658: 
                    659: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    660: 
                    661: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    662: 
                    663: DEP_CPP_G_SAV=\
                    664:        ".\g_local.h"\
                    665:        ".\game.h"\
                    666:        ".\q_shared.h"\
                    667:        
                    668: 
                    669: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    670: 
                    671: DEP_CPP_G_SAV=\
                    672:        ".\g_local.h"\
                    673:        ".\game.h"\
                    674:        ".\q_shared.h"\
                    675:        
                    676: 
                    677: !ENDIF 
                    678: 
                    679: # End Source File
                    680: # Begin Source File
                    681: 
                    682: SOURCE=.\g_spawn.c
                    683: 
                    684: !IF  "$(CFG)" == "rogue - Win32 Release"
                    685: 
                    686: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    687: 
                    688: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    689: 
                    690: DEP_CPP_G_SPA=\
                    691:        ".\g_local.h"\
                    692:        ".\game.h"\
                    693:        ".\q_shared.h"\
                    694:        
                    695: 
                    696: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    697: 
                    698: DEP_CPP_G_SPA=\
                    699:        ".\g_local.h"\
                    700:        ".\game.h"\
                    701:        ".\q_shared.h"\
                    702:        
                    703: 
                    704: !ENDIF 
                    705: 
                    706: # End Source File
                    707: # Begin Source File
                    708: 
                    709: SOURCE=.\g_sphere.c
                    710: 
                    711: !IF  "$(CFG)" == "rogue - Win32 Release"
                    712: 
                    713: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    714: 
                    715: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    716: 
                    717: DEP_CPP_G_SPH=\
                    718:        ".\g_local.h"\
                    719:        ".\game.h"\
                    720:        ".\q_shared.h"\
                    721:        
                    722: 
                    723: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    724: 
                    725: DEP_CPP_G_SPH=\
                    726:        ".\g_local.h"\
                    727:        ".\game.h"\
                    728:        ".\q_shared.h"\
                    729:        
                    730: 
                    731: !ENDIF 
                    732: 
                    733: # End Source File
                    734: # Begin Source File
                    735: 
                    736: SOURCE=.\g_svcmds.c
                    737: 
                    738: !IF  "$(CFG)" == "rogue - Win32 Release"
                    739: 
                    740: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    741: 
                    742: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    743: 
                    744: DEP_CPP_G_SVC=\
                    745:        ".\g_local.h"\
                    746:        ".\game.h"\
                    747:        ".\q_shared.h"\
                    748:        
                    749: 
                    750: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    751: 
                    752: DEP_CPP_G_SVC=\
                    753:        ".\g_local.h"\
                    754:        ".\game.h"\
                    755:        ".\q_shared.h"\
                    756:        
                    757: 
                    758: !ENDIF 
                    759: 
                    760: # End Source File
                    761: # Begin Source File
                    762: 
                    763: SOURCE=.\g_target.c
                    764: 
                    765: !IF  "$(CFG)" == "rogue - Win32 Release"
                    766: 
                    767: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    768: 
                    769: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    770: 
                    771: DEP_CPP_G_TAR=\
                    772:        ".\g_local.h"\
                    773:        ".\game.h"\
                    774:        ".\q_shared.h"\
                    775:        
                    776: 
                    777: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    778: 
                    779: DEP_CPP_G_TAR=\
                    780:        ".\g_local.h"\
                    781:        ".\game.h"\
                    782:        ".\q_shared.h"\
                    783:        
                    784: 
                    785: !ENDIF 
                    786: 
                    787: # End Source File
                    788: # Begin Source File
                    789: 
                    790: SOURCE=.\g_trigger.c
                    791: 
                    792: !IF  "$(CFG)" == "rogue - Win32 Release"
                    793: 
                    794: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    795: 
                    796: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    797: 
                    798: DEP_CPP_G_TRI=\
                    799:        ".\g_local.h"\
                    800:        ".\game.h"\
                    801:        ".\q_shared.h"\
                    802:        
                    803: 
                    804: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    805: 
                    806: DEP_CPP_G_TRI=\
                    807:        ".\g_local.h"\
                    808:        ".\game.h"\
                    809:        ".\q_shared.h"\
                    810:        
                    811: 
                    812: !ENDIF 
                    813: 
                    814: # End Source File
                    815: # Begin Source File
                    816: 
                    817: SOURCE=.\g_turret.c
                    818: 
                    819: !IF  "$(CFG)" == "rogue - Win32 Release"
                    820: 
                    821: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    822: 
                    823: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    824: 
                    825: DEP_CPP_G_TUR=\
                    826:        ".\g_local.h"\
                    827:        ".\game.h"\
                    828:        ".\q_shared.h"\
                    829:        
                    830: 
                    831: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    832: 
                    833: DEP_CPP_G_TUR=\
                    834:        ".\g_local.h"\
                    835:        ".\game.h"\
                    836:        ".\q_shared.h"\
                    837:        
                    838: 
                    839: !ENDIF 
                    840: 
                    841: # End Source File
                    842: # Begin Source File
                    843: 
                    844: SOURCE=.\g_utils.c
                    845: 
                    846: !IF  "$(CFG)" == "rogue - Win32 Release"
                    847: 
                    848: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    849: 
                    850: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    851: 
                    852: DEP_CPP_G_UTI=\
                    853:        ".\g_local.h"\
                    854:        ".\game.h"\
                    855:        ".\q_shared.h"\
                    856:        
                    857: 
                    858: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    859: 
                    860: DEP_CPP_G_UTI=\
                    861:        ".\g_local.h"\
                    862:        ".\game.h"\
                    863:        ".\q_shared.h"\
                    864:        
                    865: 
                    866: !ENDIF 
                    867: 
                    868: # End Source File
                    869: # Begin Source File
                    870: 
                    871: SOURCE=.\g_weapon.c
                    872: 
                    873: !IF  "$(CFG)" == "rogue - Win32 Release"
                    874: 
                    875: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    876: 
                    877: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    878: 
                    879: DEP_CPP_G_WEA=\
                    880:        ".\g_local.h"\
                    881:        ".\game.h"\
                    882:        ".\q_shared.h"\
                    883:        
                    884: 
                    885: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    886: 
                    887: DEP_CPP_G_WEA=\
                    888:        ".\g_local.h"\
                    889:        ".\game.h"\
                    890:        ".\q_shared.h"\
                    891:        
                    892: 
                    893: !ENDIF 
                    894: 
                    895: # End Source File
                    896: # Begin Source File
                    897: 
                    898: SOURCE=.\m_actor.c
                    899: 
                    900: !IF  "$(CFG)" == "rogue - Win32 Release"
                    901: 
                    902: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    903: 
                    904: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    905: 
                    906: DEP_CPP_M_ACT=\
                    907:        ".\g_local.h"\
                    908:        ".\game.h"\
                    909:        ".\m_actor.h"\
                    910:        ".\q_shared.h"\
                    911:        
                    912: 
                    913: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    914: 
                    915: DEP_CPP_M_ACT=\
                    916:        ".\g_local.h"\
                    917:        ".\game.h"\
                    918:        ".\m_actor.h"\
                    919:        ".\q_shared.h"\
                    920:        
                    921: 
                    922: !ENDIF 
                    923: 
                    924: # End Source File
                    925: # Begin Source File
                    926: 
                    927: SOURCE=.\m_berserk.c
                    928: 
                    929: !IF  "$(CFG)" == "rogue - Win32 Release"
                    930: 
                    931: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    932: 
                    933: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    934: 
                    935: DEP_CPP_M_BER=\
                    936:        ".\g_local.h"\
                    937:        ".\game.h"\
                    938:        ".\m_berserk.h"\
                    939:        ".\q_shared.h"\
                    940:        
                    941: 
                    942: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    943: 
                    944: DEP_CPP_M_BER=\
                    945:        ".\g_local.h"\
                    946:        ".\game.h"\
                    947:        ".\m_berserk.h"\
                    948:        ".\q_shared.h"\
                    949:        
                    950: 
                    951: !ENDIF 
                    952: 
                    953: # End Source File
                    954: # Begin Source File
                    955: 
                    956: SOURCE=.\m_boss2.c
                    957: 
                    958: !IF  "$(CFG)" == "rogue - Win32 Release"
                    959: 
                    960: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    961: 
                    962: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    963: 
                    964: DEP_CPP_M_BOS=\
                    965:        ".\g_local.h"\
                    966:        ".\game.h"\
                    967:        ".\m_boss2.h"\
                    968:        ".\q_shared.h"\
                    969:        
                    970: 
                    971: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                    972: 
                    973: DEP_CPP_M_BOS=\
                    974:        ".\g_local.h"\
                    975:        ".\game.h"\
                    976:        ".\m_boss2.h"\
                    977:        ".\q_shared.h"\
                    978:        
                    979: 
                    980: !ENDIF 
                    981: 
                    982: # End Source File
                    983: # Begin Source File
                    984: 
                    985: SOURCE=.\m_boss3.c
                    986: 
                    987: !IF  "$(CFG)" == "rogue - Win32 Release"
                    988: 
                    989: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                    990: 
                    991: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                    992: 
                    993: DEP_CPP_M_BOSS=\
                    994:        ".\g_local.h"\
                    995:        ".\game.h"\
                    996:        ".\m_boss32.h"\
                    997:        ".\q_shared.h"\
                    998:        
                    999: 
                   1000: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1001: 
                   1002: DEP_CPP_M_BOSS=\
                   1003:        ".\g_local.h"\
                   1004:        ".\game.h"\
                   1005:        ".\m_boss32.h"\
                   1006:        ".\q_shared.h"\
                   1007:        
                   1008: 
                   1009: !ENDIF 
                   1010: 
                   1011: # End Source File
                   1012: # Begin Source File
                   1013: 
                   1014: SOURCE=.\m_boss31.c
                   1015: 
                   1016: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1017: 
                   1018: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1019: 
                   1020: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1021: 
                   1022: DEP_CPP_M_BOSS3=\
                   1023:        ".\g_local.h"\
                   1024:        ".\game.h"\
                   1025:        ".\m_boss31.h"\
                   1026:        ".\q_shared.h"\
                   1027:        
                   1028: 
                   1029: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1030: 
                   1031: DEP_CPP_M_BOSS3=\
                   1032:        ".\g_local.h"\
                   1033:        ".\game.h"\
                   1034:        ".\m_boss31.h"\
                   1035:        ".\q_shared.h"\
                   1036:        
                   1037: 
                   1038: !ENDIF 
                   1039: 
                   1040: # End Source File
                   1041: # Begin Source File
                   1042: 
                   1043: SOURCE=.\m_boss32.c
                   1044: 
                   1045: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1046: 
                   1047: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1048: 
                   1049: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1050: 
                   1051: DEP_CPP_M_BOSS32=\
                   1052:        ".\g_local.h"\
                   1053:        ".\game.h"\
                   1054:        ".\m_boss32.h"\
                   1055:        ".\q_shared.h"\
                   1056:        
                   1057: 
                   1058: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1059: 
                   1060: DEP_CPP_M_BOSS32=\
                   1061:        ".\g_local.h"\
                   1062:        ".\game.h"\
                   1063:        ".\m_boss32.h"\
                   1064:        ".\q_shared.h"\
                   1065:        
                   1066: 
                   1067: !ENDIF 
                   1068: 
                   1069: # End Source File
                   1070: # Begin Source File
                   1071: 
                   1072: SOURCE=.\m_brain.c
                   1073: 
                   1074: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1075: 
                   1076: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1077: 
                   1078: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1079: 
                   1080: DEP_CPP_M_BRA=\
                   1081:        ".\g_local.h"\
                   1082:        ".\game.h"\
                   1083:        ".\m_brain.h"\
                   1084:        ".\q_shared.h"\
                   1085:        
                   1086: 
                   1087: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1088: 
                   1089: DEP_CPP_M_BRA=\
                   1090:        ".\g_local.h"\
                   1091:        ".\game.h"\
                   1092:        ".\m_brain.h"\
                   1093:        ".\q_shared.h"\
                   1094:        
                   1095: 
                   1096: !ENDIF 
                   1097: 
                   1098: # End Source File
                   1099: # Begin Source File
                   1100: 
                   1101: SOURCE=.\m_carrier.c
                   1102: 
                   1103: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1104: 
                   1105: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1106: 
                   1107: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1108: 
                   1109: DEP_CPP_M_CAR=\
                   1110:        ".\g_local.h"\
                   1111:        ".\game.h"\
                   1112:        ".\m_carrier.h"\
                   1113:        ".\q_shared.h"\
                   1114:        
                   1115: 
                   1116: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1117: 
                   1118: DEP_CPP_M_CAR=\
                   1119:        ".\g_local.h"\
                   1120:        ".\game.h"\
                   1121:        ".\m_carrier.h"\
                   1122:        ".\q_shared.h"\
                   1123:        
                   1124: 
                   1125: !ENDIF 
                   1126: 
                   1127: # End Source File
                   1128: # Begin Source File
                   1129: 
                   1130: SOURCE=.\m_chick.c
                   1131: 
                   1132: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1133: 
                   1134: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1135: 
                   1136: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1137: 
                   1138: DEP_CPP_M_CHI=\
                   1139:        ".\g_local.h"\
                   1140:        ".\game.h"\
                   1141:        ".\m_chick.h"\
                   1142:        ".\q_shared.h"\
                   1143:        
                   1144: 
                   1145: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1146: 
                   1147: DEP_CPP_M_CHI=\
                   1148:        ".\g_local.h"\
                   1149:        ".\game.h"\
                   1150:        ".\m_chick.h"\
                   1151:        ".\q_shared.h"\
                   1152:        
                   1153: 
                   1154: !ENDIF 
                   1155: 
                   1156: # End Source File
                   1157: # Begin Source File
                   1158: 
                   1159: SOURCE=.\m_flash.c
                   1160: 
                   1161: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1162: 
                   1163: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1164: 
                   1165: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1166: 
                   1167: DEP_CPP_M_FLA=\
                   1168:        ".\q_shared.h"\
                   1169:        
                   1170: 
                   1171: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1172: 
                   1173: DEP_CPP_M_FLA=\
                   1174:        ".\q_shared.h"\
                   1175:        
                   1176: 
                   1177: !ENDIF 
                   1178: 
                   1179: # End Source File
                   1180: # Begin Source File
                   1181: 
                   1182: SOURCE=.\m_flipper.c
                   1183: 
                   1184: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1185: 
                   1186: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1187: 
                   1188: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1189: 
                   1190: DEP_CPP_M_FLI=\
                   1191:        ".\g_local.h"\
                   1192:        ".\game.h"\
                   1193:        ".\m_flipper.h"\
                   1194:        ".\q_shared.h"\
                   1195:        
                   1196: 
                   1197: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1198: 
                   1199: DEP_CPP_M_FLI=\
                   1200:        ".\g_local.h"\
                   1201:        ".\game.h"\
                   1202:        ".\m_flipper.h"\
                   1203:        ".\q_shared.h"\
                   1204:        
                   1205: 
                   1206: !ENDIF 
                   1207: 
                   1208: # End Source File
                   1209: # Begin Source File
                   1210: 
                   1211: SOURCE=.\m_float.c
                   1212: 
                   1213: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1214: 
                   1215: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1216: 
                   1217: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1218: 
                   1219: DEP_CPP_M_FLO=\
                   1220:        ".\g_local.h"\
                   1221:        ".\game.h"\
                   1222:        ".\m_float.h"\
                   1223:        ".\q_shared.h"\
                   1224:        
                   1225: 
                   1226: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1227: 
                   1228: DEP_CPP_M_FLO=\
                   1229:        ".\g_local.h"\
                   1230:        ".\game.h"\
                   1231:        ".\m_float.h"\
                   1232:        ".\q_shared.h"\
                   1233:        
                   1234: 
                   1235: !ENDIF 
                   1236: 
                   1237: # End Source File
                   1238: # Begin Source File
                   1239: 
                   1240: SOURCE=.\m_flyer.c
                   1241: 
                   1242: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1243: 
                   1244: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1245: 
                   1246: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1247: 
                   1248: DEP_CPP_M_FLY=\
                   1249:        ".\g_local.h"\
                   1250:        ".\game.h"\
                   1251:        ".\m_flyer.h"\
                   1252:        ".\q_shared.h"\
                   1253:        
                   1254: 
                   1255: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1256: 
                   1257: DEP_CPP_M_FLY=\
                   1258:        ".\g_local.h"\
                   1259:        ".\game.h"\
                   1260:        ".\m_flyer.h"\
                   1261:        ".\q_shared.h"\
                   1262:        
                   1263: 
                   1264: !ENDIF 
                   1265: 
                   1266: # End Source File
                   1267: # Begin Source File
                   1268: 
                   1269: SOURCE=.\m_gladiator.c
                   1270: 
                   1271: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1272: 
                   1273: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1274: 
                   1275: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1276: 
                   1277: DEP_CPP_M_GLA=\
                   1278:        ".\g_local.h"\
                   1279:        ".\game.h"\
                   1280:        ".\m_gladiator.h"\
                   1281:        ".\q_shared.h"\
                   1282:        
                   1283: 
                   1284: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1285: 
                   1286: DEP_CPP_M_GLA=\
                   1287:        ".\g_local.h"\
                   1288:        ".\game.h"\
                   1289:        ".\m_gladiator.h"\
                   1290:        ".\q_shared.h"\
                   1291:        
                   1292: 
                   1293: !ENDIF 
                   1294: 
                   1295: # End Source File
                   1296: # Begin Source File
                   1297: 
                   1298: SOURCE=.\m_gunner.c
                   1299: 
                   1300: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1301: 
                   1302: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1303: 
                   1304: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1305: 
                   1306: DEP_CPP_M_GUN=\
                   1307:        ".\g_local.h"\
                   1308:        ".\game.h"\
                   1309:        ".\m_gunner.h"\
                   1310:        ".\q_shared.h"\
                   1311:        
                   1312: 
                   1313: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1314: 
                   1315: DEP_CPP_M_GUN=\
                   1316:        ".\g_local.h"\
                   1317:        ".\game.h"\
                   1318:        ".\m_gunner.h"\
                   1319:        ".\q_shared.h"\
                   1320:        
                   1321: 
                   1322: !ENDIF 
                   1323: 
                   1324: # End Source File
                   1325: # Begin Source File
                   1326: 
                   1327: SOURCE=.\m_hover.c
                   1328: 
                   1329: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1330: 
                   1331: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1332: 
                   1333: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1334: 
                   1335: DEP_CPP_M_HOV=\
                   1336:        ".\g_local.h"\
                   1337:        ".\game.h"\
                   1338:        ".\m_hover.h"\
                   1339:        ".\q_shared.h"\
                   1340:        
                   1341: 
                   1342: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1343: 
                   1344: DEP_CPP_M_HOV=\
                   1345:        ".\g_local.h"\
                   1346:        ".\game.h"\
                   1347:        ".\m_hover.h"\
                   1348:        ".\q_shared.h"\
                   1349:        
                   1350: 
                   1351: !ENDIF 
                   1352: 
                   1353: # End Source File
                   1354: # Begin Source File
                   1355: 
                   1356: SOURCE=.\m_infantry.c
                   1357: 
                   1358: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1359: 
                   1360: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1361: 
                   1362: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1363: 
                   1364: DEP_CPP_M_INF=\
                   1365:        ".\g_local.h"\
                   1366:        ".\game.h"\
                   1367:        ".\m_infantry.h"\
                   1368:        ".\q_shared.h"\
                   1369:        
                   1370: 
                   1371: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1372: 
                   1373: DEP_CPP_M_INF=\
                   1374:        ".\g_local.h"\
                   1375:        ".\game.h"\
                   1376:        ".\m_infantry.h"\
                   1377:        ".\q_shared.h"\
                   1378:        
                   1379: 
                   1380: !ENDIF 
                   1381: 
                   1382: # End Source File
                   1383: # Begin Source File
                   1384: 
                   1385: SOURCE=.\m_insane.c
                   1386: 
                   1387: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1388: 
                   1389: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1390: 
                   1391: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1392: 
                   1393: DEP_CPP_M_INS=\
                   1394:        ".\g_local.h"\
                   1395:        ".\game.h"\
                   1396:        ".\m_insane.h"\
                   1397:        ".\q_shared.h"\
                   1398:        
                   1399: 
                   1400: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1401: 
                   1402: DEP_CPP_M_INS=\
                   1403:        ".\g_local.h"\
                   1404:        ".\game.h"\
                   1405:        ".\m_insane.h"\
                   1406:        ".\q_shared.h"\
                   1407:        
                   1408: 
                   1409: !ENDIF 
                   1410: 
                   1411: # End Source File
                   1412: # Begin Source File
                   1413: 
                   1414: SOURCE=.\m_medic.c
                   1415: 
                   1416: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1417: 
                   1418: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1419: 
                   1420: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1421: 
                   1422: DEP_CPP_M_MED=\
                   1423:        ".\g_local.h"\
                   1424:        ".\game.h"\
                   1425:        ".\m_medic.h"\
                   1426:        ".\q_shared.h"\
                   1427:        
                   1428: 
                   1429: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1430: 
                   1431: DEP_CPP_M_MED=\
                   1432:        ".\g_local.h"\
                   1433:        ".\game.h"\
                   1434:        ".\m_medic.h"\
                   1435:        ".\q_shared.h"\
                   1436:        
                   1437: 
                   1438: !ENDIF 
                   1439: 
                   1440: # End Source File
                   1441: # Begin Source File
                   1442: 
                   1443: SOURCE=.\m_move.c
                   1444: 
                   1445: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1446: 
                   1447: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1448: 
                   1449: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1450: 
                   1451: DEP_CPP_M_MOV=\
                   1452:        ".\g_local.h"\
                   1453:        ".\game.h"\
                   1454:        ".\q_shared.h"\
                   1455:        
                   1456: 
                   1457: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1458: 
                   1459: DEP_CPP_M_MOV=\
                   1460:        ".\g_local.h"\
                   1461:        ".\game.h"\
                   1462:        ".\q_shared.h"\
                   1463:        
                   1464: 
                   1465: !ENDIF 
                   1466: 
                   1467: # End Source File
                   1468: # Begin Source File
                   1469: 
                   1470: SOURCE=.\m_mutant.c
                   1471: 
                   1472: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1473: 
                   1474: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1475: 
                   1476: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1477: 
                   1478: DEP_CPP_M_MUT=\
                   1479:        ".\g_local.h"\
                   1480:        ".\game.h"\
                   1481:        ".\m_mutant.h"\
                   1482:        ".\q_shared.h"\
                   1483:        
                   1484: 
                   1485: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1486: 
                   1487: DEP_CPP_M_MUT=\
                   1488:        ".\g_local.h"\
                   1489:        ".\game.h"\
                   1490:        ".\m_mutant.h"\
                   1491:        ".\q_shared.h"\
                   1492:        
                   1493: 
                   1494: !ENDIF 
                   1495: 
                   1496: # End Source File
                   1497: # Begin Source File
                   1498: 
                   1499: SOURCE=.\m_parasite.c
                   1500: 
                   1501: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1502: 
                   1503: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1504: 
                   1505: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1506: 
                   1507: DEP_CPP_M_PAR=\
                   1508:        ".\g_local.h"\
                   1509:        ".\game.h"\
                   1510:        ".\m_parasite.h"\
                   1511:        ".\q_shared.h"\
                   1512:        
                   1513: 
                   1514: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1515: 
                   1516: DEP_CPP_M_PAR=\
                   1517:        ".\g_local.h"\
                   1518:        ".\game.h"\
                   1519:        ".\m_parasite.h"\
                   1520:        ".\q_shared.h"\
                   1521:        
                   1522: 
                   1523: !ENDIF 
                   1524: 
                   1525: # End Source File
                   1526: # Begin Source File
                   1527: 
                   1528: SOURCE=.\m_soldier.c
                   1529: 
                   1530: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1531: 
                   1532: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1533: 
                   1534: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1535: 
                   1536: DEP_CPP_M_SOL=\
                   1537:        ".\g_local.h"\
                   1538:        ".\game.h"\
                   1539:        ".\m_soldier.h"\
                   1540:        ".\q_shared.h"\
                   1541:        
                   1542: 
                   1543: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1544: 
                   1545: DEP_CPP_M_SOL=\
                   1546:        ".\g_local.h"\
                   1547:        ".\game.h"\
                   1548:        ".\m_soldier.h"\
                   1549:        ".\q_shared.h"\
                   1550:        
                   1551: 
                   1552: !ENDIF 
                   1553: 
                   1554: # End Source File
                   1555: # Begin Source File
                   1556: 
                   1557: SOURCE=.\m_stalker.c
                   1558: 
                   1559: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1560: 
                   1561: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1562: 
                   1563: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1564: 
                   1565: DEP_CPP_M_STA=\
                   1566:        ".\g_local.h"\
                   1567:        ".\game.h"\
                   1568:        ".\m_stalker.h"\
                   1569:        ".\q_shared.h"\
                   1570:        
                   1571: 
                   1572: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1573: 
                   1574: DEP_CPP_M_STA=\
                   1575:        ".\g_local.h"\
                   1576:        ".\game.h"\
                   1577:        ".\m_stalker.h"\
                   1578:        ".\q_shared.h"\
                   1579:        
                   1580: 
                   1581: !ENDIF 
                   1582: 
                   1583: # End Source File
                   1584: # Begin Source File
                   1585: 
                   1586: SOURCE=.\m_supertank.c
                   1587: 
                   1588: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1589: 
                   1590: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1591: 
                   1592: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1593: 
                   1594: DEP_CPP_M_SUP=\
                   1595:        ".\g_local.h"\
                   1596:        ".\game.h"\
                   1597:        ".\m_supertank.h"\
                   1598:        ".\q_shared.h"\
                   1599:        
                   1600: 
                   1601: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1602: 
                   1603: DEP_CPP_M_SUP=\
                   1604:        ".\g_local.h"\
                   1605:        ".\game.h"\
                   1606:        ".\m_supertank.h"\
                   1607:        ".\q_shared.h"\
                   1608:        
                   1609: 
                   1610: !ENDIF 
                   1611: 
                   1612: # End Source File
                   1613: # Begin Source File
                   1614: 
                   1615: SOURCE=.\m_tank.c
                   1616: 
                   1617: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1618: 
                   1619: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1620: 
                   1621: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1622: 
                   1623: DEP_CPP_M_TAN=\
                   1624:        ".\g_local.h"\
                   1625:        ".\game.h"\
                   1626:        ".\m_tank.h"\
                   1627:        ".\q_shared.h"\
                   1628:        
                   1629: 
                   1630: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1631: 
                   1632: DEP_CPP_M_TAN=\
                   1633:        ".\g_local.h"\
                   1634:        ".\game.h"\
                   1635:        ".\m_tank.h"\
                   1636:        ".\q_shared.h"\
                   1637:        
                   1638: 
                   1639: !ENDIF 
                   1640: 
                   1641: # End Source File
                   1642: # Begin Source File
                   1643: 
                   1644: SOURCE=.\m_turret.c
                   1645: 
                   1646: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1647: 
                   1648: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1649: 
                   1650: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1651: 
                   1652: DEP_CPP_M_TUR=\
                   1653:        ".\g_local.h"\
                   1654:        ".\game.h"\
                   1655:        ".\m_turret.h"\
                   1656:        ".\q_shared.h"\
                   1657:        
                   1658: 
                   1659: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1660: 
                   1661: DEP_CPP_M_TUR=\
                   1662:        ".\g_local.h"\
                   1663:        ".\game.h"\
                   1664:        ".\m_turret.h"\
                   1665:        ".\q_shared.h"\
                   1666:        
                   1667: 
                   1668: !ENDIF 
                   1669: 
                   1670: # End Source File
                   1671: # Begin Source File
                   1672: 
                   1673: SOURCE=.\m_widow.c
                   1674: 
                   1675: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1676: 
                   1677: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1678: 
                   1679: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1680: 
                   1681: DEP_CPP_M_WID=\
                   1682:        ".\g_local.h"\
                   1683:        ".\game.h"\
                   1684:        ".\m_widow.h"\
                   1685:        ".\q_shared.h"\
                   1686:        
                   1687: 
                   1688: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1689: 
                   1690: DEP_CPP_M_WID=\
                   1691:        ".\g_local.h"\
                   1692:        ".\game.h"\
                   1693:        ".\m_widow.h"\
                   1694:        ".\q_shared.h"\
                   1695:        
                   1696: 
                   1697: !ENDIF 
                   1698: 
                   1699: # End Source File
                   1700: # Begin Source File
                   1701: 
                   1702: SOURCE=.\m_widow2.c
                   1703: 
                   1704: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1705: 
                   1706: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1707: 
                   1708: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1709: 
                   1710: DEP_CPP_M_WIDO=\
                   1711:        ".\g_local.h"\
                   1712:        ".\game.h"\
                   1713:        ".\m_widow2.h"\
                   1714:        ".\q_shared.h"\
                   1715:        
                   1716: 
                   1717: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1718: 
                   1719: DEP_CPP_M_WIDO=\
                   1720:        ".\g_local.h"\
                   1721:        ".\game.h"\
                   1722:        ".\m_widow2.h"\
                   1723:        ".\q_shared.h"\
                   1724:        
                   1725: 
                   1726: !ENDIF 
                   1727: 
                   1728: # End Source File
                   1729: # Begin Source File
                   1730: 
                   1731: SOURCE=.\p_client.c
                   1732: 
                   1733: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1734: 
                   1735: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1736: 
                   1737: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1738: 
                   1739: DEP_CPP_P_CLI=\
                   1740:        ".\g_local.h"\
                   1741:        ".\game.h"\
                   1742:        ".\m_player.h"\
                   1743:        ".\q_shared.h"\
                   1744:        
                   1745: 
                   1746: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1747: 
                   1748: DEP_CPP_P_CLI=\
                   1749:        ".\g_local.h"\
                   1750:        ".\game.h"\
                   1751:        ".\m_player.h"\
                   1752:        ".\q_shared.h"\
                   1753:        
                   1754: 
                   1755: !ENDIF 
                   1756: 
                   1757: # End Source File
                   1758: # Begin Source File
                   1759: 
                   1760: SOURCE=.\p_hud.c
                   1761: 
                   1762: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1763: 
                   1764: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1765: 
                   1766: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1767: 
                   1768: DEP_CPP_P_HUD=\
                   1769:        ".\g_local.h"\
                   1770:        ".\game.h"\
                   1771:        ".\q_shared.h"\
                   1772:        
                   1773: 
                   1774: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1775: 
                   1776: DEP_CPP_P_HUD=\
                   1777:        ".\g_local.h"\
                   1778:        ".\game.h"\
                   1779:        ".\q_shared.h"\
                   1780:        
                   1781: 
                   1782: !ENDIF 
                   1783: 
                   1784: # End Source File
                   1785: # Begin Source File
                   1786: 
                   1787: SOURCE=.\p_trail.c
                   1788: 
                   1789: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1790: 
                   1791: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1792: 
                   1793: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1794: 
                   1795: DEP_CPP_P_TRA=\
                   1796:        ".\g_local.h"\
                   1797:        ".\game.h"\
                   1798:        ".\q_shared.h"\
                   1799:        
                   1800: 
                   1801: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1802: 
                   1803: DEP_CPP_P_TRA=\
                   1804:        ".\g_local.h"\
                   1805:        ".\game.h"\
                   1806:        ".\q_shared.h"\
                   1807:        
                   1808: 
                   1809: !ENDIF 
                   1810: 
                   1811: # End Source File
                   1812: # Begin Source File
                   1813: 
                   1814: SOURCE=.\p_view.c
                   1815: 
                   1816: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1817: 
                   1818: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1819: 
                   1820: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1821: 
                   1822: DEP_CPP_P_VIE=\
                   1823:        ".\g_local.h"\
                   1824:        ".\game.h"\
                   1825:        ".\m_player.h"\
                   1826:        ".\q_shared.h"\
                   1827:        
                   1828: 
                   1829: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1830: 
                   1831: DEP_CPP_P_VIE=\
                   1832:        ".\g_local.h"\
                   1833:        ".\game.h"\
                   1834:        ".\m_player.h"\
                   1835:        ".\q_shared.h"\
                   1836:        
                   1837: 
                   1838: !ENDIF 
                   1839: 
                   1840: # End Source File
                   1841: # Begin Source File
                   1842: 
                   1843: SOURCE=.\p_weapon.c
                   1844: 
                   1845: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1846: 
                   1847: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1848: 
                   1849: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1850: 
                   1851: DEP_CPP_P_WEA=\
                   1852:        ".\g_local.h"\
                   1853:        ".\game.h"\
                   1854:        ".\m_player.h"\
                   1855:        ".\q_shared.h"\
                   1856:        
                   1857: 
                   1858: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1859: 
                   1860: DEP_CPP_P_WEA=\
                   1861:        ".\g_local.h"\
                   1862:        ".\game.h"\
                   1863:        ".\m_player.h"\
                   1864:        ".\q_shared.h"\
                   1865:        
                   1866: 
                   1867: !ENDIF 
                   1868: 
                   1869: # End Source File
                   1870: # Begin Source File
                   1871: 
                   1872: SOURCE=.\q_shared.c
                   1873: 
                   1874: !IF  "$(CFG)" == "rogue - Win32 Release"
                   1875: 
                   1876: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug"
                   1877: 
                   1878: !ELSEIF  "$(CFG)" == "rogue - Win32 Debug Alpha"
                   1879: 
                   1880: DEP_CPP_Q_SHA=\
                   1881:        ".\q_shared.h"\
                   1882:        
                   1883: 
                   1884: !ELSEIF  "$(CFG)" == "rogue - Win32 Release Alpha"
                   1885: 
                   1886: DEP_CPP_Q_SHA=\
                   1887:        ".\q_shared.h"\
                   1888:        
                   1889: 
                   1890: !ENDIF 
                   1891: 
                   1892: # End Source File
                   1893: # End Group
                   1894: # Begin Group "Header Files"
                   1895: 
                   1896: # PROP Default_Filter "*.h"
                   1897: # Begin Source File
                   1898: 
                   1899: SOURCE=.\g_local.h
                   1900: # End Source File
                   1901: # Begin Source File
                   1902: 
                   1903: SOURCE=.\game.h
                   1904: # End Source File
                   1905: # Begin Source File
                   1906: 
                   1907: SOURCE=.\m_actor.h
                   1908: # End Source File
                   1909: # Begin Source File
                   1910: 
                   1911: SOURCE=.\m_berserk.h
                   1912: # End Source File
                   1913: # Begin Source File
                   1914: 
                   1915: SOURCE=.\m_boss2.h
                   1916: # End Source File
                   1917: # Begin Source File
                   1918: 
                   1919: SOURCE=.\m_boss31.h
                   1920: # End Source File
                   1921: # Begin Source File
                   1922: 
                   1923: SOURCE=.\m_boss32.h
                   1924: # End Source File
                   1925: # Begin Source File
                   1926: 
                   1927: SOURCE=.\m_brain.h
                   1928: # End Source File
                   1929: # Begin Source File
                   1930: 
                   1931: SOURCE=.\m_chick.h
                   1932: # End Source File
                   1933: # Begin Source File
                   1934: 
                   1935: SOURCE=.\m_fixbot.h
                   1936: # End Source File
                   1937: # Begin Source File
                   1938: 
                   1939: SOURCE=.\m_flipper.h
                   1940: # End Source File
                   1941: # Begin Source File
                   1942: 
                   1943: SOURCE=.\m_float.h
                   1944: # End Source File
                   1945: # Begin Source File
                   1946: 
                   1947: SOURCE=.\m_flyer.h
                   1948: # End Source File
                   1949: # Begin Source File
                   1950: 
                   1951: SOURCE=.\m_gekk.h
                   1952: # End Source File
                   1953: # Begin Source File
                   1954: 
                   1955: SOURCE=.\m_gladiator.h
                   1956: # End Source File
                   1957: # Begin Source File
                   1958: 
                   1959: SOURCE=.\m_gunner.h
                   1960: # End Source File
                   1961: # Begin Source File
                   1962: 
                   1963: SOURCE=.\m_hover.h
                   1964: # End Source File
                   1965: # Begin Source File
                   1966: 
                   1967: SOURCE=.\m_infantry.h
                   1968: # End Source File
                   1969: # Begin Source File
                   1970: 
                   1971: SOURCE=.\m_insane.h
                   1972: # End Source File
                   1973: # Begin Source File
                   1974: 
                   1975: SOURCE=.\m_medic.h
                   1976: # End Source File
                   1977: # Begin Source File
                   1978: 
                   1979: SOURCE=.\m_mutant.h
                   1980: # End Source File
                   1981: # Begin Source File
                   1982: 
                   1983: SOURCE=.\m_parasite.h
                   1984: # End Source File
                   1985: # Begin Source File
                   1986: 
                   1987: SOURCE=.\m_player.h
                   1988: # End Source File
                   1989: # Begin Source File
                   1990: 
                   1991: SOURCE=.\m_rider.h
                   1992: # End Source File
                   1993: # Begin Source File
                   1994: 
                   1995: SOURCE=.\m_soldier.h
                   1996: # End Source File
                   1997: # Begin Source File
                   1998: 
                   1999: SOURCE=.\m_soldierh.h
                   2000: # End Source File
                   2001: # Begin Source File
                   2002: 
                   2003: SOURCE=.\m_supertank.h
                   2004: # End Source File
                   2005: # Begin Source File
                   2006: 
                   2007: SOURCE=.\m_tank.h
                   2008: # End Source File
                   2009: # Begin Source File
                   2010: 
                   2011: SOURCE=.\q_shared.h
                   2012: # End Source File
                   2013: # End Group
                   2014: # Begin Group "Resource Files"
                   2015: 
                   2016: # PROP Default_Filter "*.def,*.res"
                   2017: # Begin Source File
                   2018: 
                   2019: SOURCE=.\rogue.def
                   2020: # End Source File
                   2021: # End Group
                   2022: # End Target
                   2023: # End Project

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