Annotation of quake2/win32/glw_win.h, revision 1.1

1.1     ! root        1: #ifndef _WIN32
        !             2: #  error You should not be including this file on this platform
        !             3: #endif
        !             4: 
        !             5: #ifndef __GLW_WIN_H__
        !             6: #define __GLW_WIN_H__
        !             7: 
        !             8: typedef struct
        !             9: {
        !            10:        HINSTANCE       hInstance;
        !            11:        void    *wndproc;
        !            12: 
        !            13:        HDC     hDC;                    // handle to device context
        !            14:        HWND    hWnd;                   // handle to window
        !            15:        HGLRC   hGLRC;                  // handle to GL rendering context
        !            16: 
        !            17:        HINSTANCE hinstOpenGL;  // HINSTANCE for the OpenGL library
        !            18: 
        !            19:        qboolean minidriver;
        !            20:        qboolean allowdisplaydepthchange;
        !            21:        qboolean mcd_accelerated;
        !            22: 
        !            23:        FILE *log_fp;
        !            24: } glwstate_t;
        !            25: 
        !            26: extern glwstate_t glw_state;
        !            27: 
        !            28: #endif

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