Annotation of quake2/win32/glw_win.h, revision 1.1.1.1

1.1       root        1: #ifndef _WIN32
                      2: #  error You should not be including this file on this platform
                      3: #endif
                      4: 
                      5: #ifndef __GLW_WIN_H__
                      6: #define __GLW_WIN_H__
                      7: 
                      8: typedef struct
                      9: {
                     10:        HINSTANCE       hInstance;
                     11:        void    *wndproc;
                     12: 
                     13:        HDC     hDC;                    // handle to device context
                     14:        HWND    hWnd;                   // handle to window
                     15:        HGLRC   hGLRC;                  // handle to GL rendering context
                     16: 
                     17:        HINSTANCE hinstOpenGL;  // HINSTANCE for the OpenGL library
                     18: 
                     19:        qboolean minidriver;
                     20:        qboolean allowdisplaydepthchange;
                     21:        qboolean mcd_accelerated;
                     22: 
                     23:        FILE *log_fp;
                     24: } glwstate_t;
                     25: 
                     26: extern glwstate_t glw_state;
                     27: 
                     28: #endif

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