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1.1 root 1: /*
2: ** RW_DDRAW.C
3: **
4: ** This handles DirecTDraw management under Windows.
5: */
6: #ifndef _WIN32
7: # error You should not be compiling this file on this platform
8: #endif
9:
10: #include <float.h>
11:
12: #include "..\ref_soft\r_local.h"
13: #define INITGUID
14: #include "rw_win.h"
15:
16: static const char *DDrawError( int code );
17:
18: /*
19: ** DDRAW_Init
20: **
21: ** Builds our DDRAW stuff
22: */
23: qboolean DDRAW_Init( unsigned char **ppbuffer, int *ppitch )
24: {
25: HRESULT ddrval;
26: DDSURFACEDESC ddsd;
27: DDSCAPS ddscaps;
28: PALETTEENTRY palentries[256];
29: int i;
30: extern cvar_t *sw_allow_modex;
31:
32: HRESULT (WINAPI *QDirectDrawCreate)( GUID FAR *lpGUID, LPDIRECTDRAW FAR * lplpDDRAW, IUnknown FAR * pUnkOuter );
33:
34: ri.Con_Printf( PRINT_ALL, "Initializing DirectDraw\n");
35:
36:
37: for ( i = 0; i < 256; i++ )
38: {
39: palentries[i].peRed = ( d_8to24table[i] >> 0 ) & 0xff;
40: palentries[i].peGreen = ( d_8to24table[i] >> 8 ) & 0xff;
41: palentries[i].peBlue = ( d_8to24table[i] >> 16 ) & 0xff;
42: }
43:
44: /*
45: ** load DLL and fetch pointer to entry point
46: */
47: if ( !sww_state.hinstDDRAW )
48: {
49: ri.Con_Printf( PRINT_ALL, "...loading DDRAW.DLL: ");
50: if ( ( sww_state.hinstDDRAW = LoadLibrary( "ddraw.dll" ) ) == NULL )
51: {
52: ri.Con_Printf( PRINT_ALL, "failed\n" );
53: goto fail;
54: }
55: ri.Con_Printf( PRINT_ALL, "ok\n" );
56: }
57:
58: if ( ( QDirectDrawCreate = ( HRESULT (WINAPI *)( GUID FAR *, LPDIRECTDRAW FAR *, IUnknown FAR * ) ) GetProcAddress( sww_state.hinstDDRAW, "DirectDrawCreate" ) ) == NULL )
59: {
60: ri.Con_Printf( PRINT_ALL, "*** DirectDrawCreate == NULL ***\n" );
61: goto fail;
62: }
63:
64: /*
65: ** create the direct draw object
66: */
67: ri.Con_Printf( PRINT_ALL, "...creating DirectDraw object: ");
68: if ( ( ddrval = QDirectDrawCreate( NULL, &sww_state.lpDirectDraw, NULL ) ) != DD_OK )
69: {
70: ri.Con_Printf( PRINT_ALL, "failed - %s\n", DDrawError( ddrval ) );
71: goto fail;
72: }
73: ri.Con_Printf( PRINT_ALL, "ok\n" );
74:
75: /*
76: ** see if linear modes exist first
77: */
78: sww_state.modex = false;
79:
80: ri.Con_Printf( PRINT_ALL, "...setting exclusive mode: ");
81: if ( ( ddrval = sww_state.lpDirectDraw->lpVtbl->SetCooperativeLevel( sww_state.lpDirectDraw,
82: sww_state.hWnd,
83: DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN ) ) != DD_OK )
84: {
85: ri.Con_Printf( PRINT_ALL, "failed - %s\n",DDrawError (ddrval) );
86: goto fail;
87: }
88: ri.Con_Printf( PRINT_ALL, "ok\n" );
89:
90: /*
91: ** try changing the display mode normally
92: */
93: ri.Con_Printf( PRINT_ALL, "...finding display mode\n" );
94: ri.Con_Printf( PRINT_ALL, "...setting linear mode: " );
95: if ( ( ddrval = sww_state.lpDirectDraw->lpVtbl->SetDisplayMode( sww_state.lpDirectDraw, vid.width, vid.height, 8 ) ) == DD_OK )
96: {
97: ri.Con_Printf( PRINT_ALL, "ok\n" );
98: }
99: /*
100: ** if no linear mode found, go for modex if we're trying 320x240
101: */
102: else if ( ( sw_mode->value == 0 ) && sw_allow_modex->value )
103: {
104: ri.Con_Printf( PRINT_ALL, "failed\n" );
105: ri.Con_Printf( PRINT_ALL, "...attempting ModeX 320x240: ");
106:
107: /*
108: ** reset to normal cooperative level
109: */
110: sww_state.lpDirectDraw->lpVtbl->SetCooperativeLevel( sww_state.lpDirectDraw,
111: sww_state.hWnd,
112: DDSCL_NORMAL );
113:
114: /*
115: ** set exclusive mode
116: */
117: if ( ( ddrval = sww_state.lpDirectDraw->lpVtbl->SetCooperativeLevel( sww_state.lpDirectDraw,
118: sww_state.hWnd,
119: DDSCL_EXCLUSIVE | DDSCL_FULLSCREEN | DDSCL_NOWINDOWCHANGES | DDSCL_ALLOWMODEX ) ) != DD_OK )
120: {
121: ri.Con_Printf( PRINT_ALL, "failed SCL - %s\n",DDrawError (ddrval) );
122: goto fail;
123: }
124:
125: /*
126: ** change our display mode
127: */
128: if ( ( ddrval = sww_state.lpDirectDraw->lpVtbl->SetDisplayMode( sww_state.lpDirectDraw, vid.width, vid.height, 8 ) ) != DD_OK )
129: {
130: ri.Con_Printf( PRINT_ALL, "failed SDM - %s\n", DDrawError( ddrval ) );
131: goto fail;
132: }
133: ri.Con_Printf( PRINT_ALL, "ok\n" );
134:
135: sww_state.modex = true;
136: }
137: else
138: {
139: ri.Con_Printf( PRINT_ALL, "failed\n" );
140: goto fail;
141: }
142:
143: /*
144: ** create our front buffer
145: */
146: memset( &ddsd, 0, sizeof( ddsd ) );
147: ddsd.dwSize = sizeof( ddsd );
148: ddsd.dwFlags = DDSD_CAPS | DDSD_BACKBUFFERCOUNT;
149: ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE | DDSCAPS_FLIP | DDSCAPS_COMPLEX;
150: ddsd.dwBackBufferCount = 1;
151:
152: ri.Con_Printf( PRINT_ALL, "...creating front buffer: ");
153: if ( ( ddrval = sww_state.lpDirectDraw->lpVtbl->CreateSurface( sww_state.lpDirectDraw, &ddsd, &sww_state.lpddsFrontBuffer, NULL ) ) != DD_OK )
154: {
155: ri.Con_Printf( PRINT_ALL, "failed - %s\n", DDrawError( ddrval ) );
156: goto fail;
157: }
158: ri.Con_Printf( PRINT_ALL, "ok\n" );
159:
160: /*
161: ** see if we're a ModeX mode
162: */
163: sww_state.lpddsFrontBuffer->lpVtbl->GetCaps( sww_state.lpddsFrontBuffer, &ddscaps );
164: if ( ddscaps.dwCaps & DDSCAPS_MODEX )
165: ri.Con_Printf( PRINT_ALL, "...using ModeX\n" );
166:
167: /*
168: ** create our back buffer
169: */
170: ddsd.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER;
171:
172: ri.Con_Printf( PRINT_ALL, "...creating back buffer: " );
173: if ( ( ddrval = sww_state.lpddsFrontBuffer->lpVtbl->GetAttachedSurface( sww_state.lpddsFrontBuffer, &ddsd.ddsCaps, &sww_state.lpddsBackBuffer ) ) != DD_OK )
174: {
175: ri.Con_Printf( PRINT_ALL, "failed - %s\n", DDrawError( ddrval ) );
176: goto fail;
177: }
178: ri.Con_Printf( PRINT_ALL, "ok\n" );
179:
180: /*
181: ** create our rendering buffer
182: */
183: memset( &ddsd, 0, sizeof( ddsd ) );
184: ddsd.dwSize = sizeof( ddsd );
185: ddsd.dwFlags = DDSD_WIDTH | DDSD_HEIGHT | DDSD_CAPS;
186: ddsd.dwHeight = vid.height;
187: ddsd.dwWidth = vid.width;
188: ddsd.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
189:
190: ri.Con_Printf( PRINT_ALL, "...creating offscreen buffer: " );
191: if ( ( ddrval = sww_state.lpDirectDraw->lpVtbl->CreateSurface( sww_state.lpDirectDraw, &ddsd, &sww_state.lpddsOffScreenBuffer, NULL ) ) != DD_OK )
192: {
193: ri.Con_Printf( PRINT_ALL, "failed - %s\n", DDrawError( ddrval ) );
194: goto fail;
195: }
196: ri.Con_Printf( PRINT_ALL, "ok\n" );
197:
198: /*
199: ** create our DIRECTDRAWPALETTE
200: */
201: ri.Con_Printf( PRINT_ALL, "...creating palette: " );
202: if ( ( ddrval = sww_state.lpDirectDraw->lpVtbl->CreatePalette( sww_state.lpDirectDraw,
203: DDPCAPS_8BIT | DDPCAPS_ALLOW256,
204: palentries,
205: &sww_state.lpddpPalette,
206: NULL ) ) != DD_OK )
207: {
208: ri.Con_Printf( PRINT_ALL, "failed - %s\n", DDrawError( ddrval ) );
209: goto fail;
210: }
211: ri.Con_Printf( PRINT_ALL, "ok\n" );
212:
213: ri.Con_Printf( PRINT_ALL, "...setting palette: " );
214: if ( ( ddrval = sww_state.lpddsFrontBuffer->lpVtbl->SetPalette( sww_state.lpddsFrontBuffer,
215: sww_state.lpddpPalette ) ) != DD_OK )
216: {
217: ri.Con_Printf( PRINT_ALL, "failed - %s\n", DDrawError( ddrval ) );
218: goto fail;
219: }
220: ri.Con_Printf( PRINT_ALL, "ok\n" );
221:
222: DDRAW_SetPalette( ( const unsigned char * ) sw_state.currentpalette );
223:
224: /*
225: ** lock the back buffer
226: */
227: memset( &ddsd, 0, sizeof( ddsd ) );
228: ddsd.dwSize = sizeof( ddsd );
229:
230: ri.Con_Printf( PRINT_ALL, "...locking backbuffer: " );
231: if ( ( ddrval = sww_state.lpddsOffScreenBuffer->lpVtbl->Lock( sww_state.lpddsOffScreenBuffer, NULL, &ddsd, DDLOCK_WAIT, NULL ) ) != DD_OK )
232: {
233: ri.Con_Printf( PRINT_ALL, "failed - %s\n", DDrawError( ddrval ) );
234: goto fail;
235: }
236: ri.Con_Printf( PRINT_ALL, "ok\n" );
237:
238: *ppbuffer = ddsd.lpSurface;
239: *ppitch = ddsd.lPitch;
240:
241: for ( i = 0; i < vid.height; i++ )
242: {
243: memset( *ppbuffer + i * *ppitch, 0, *ppitch );
244: }
245:
246: sww_state.palettized = true;
247:
248: return true;
249: fail:
250: ri.Con_Printf( PRINT_ALL, "*** DDraw init failure ***\n" );
251:
252: DDRAW_Shutdown();
253: return false;
254: }
255:
256: /*
257: ** DDRAW_SetPalette
258: **
259: ** Sets the color table in our DIB section, and also sets the system palette
260: ** into an identity mode if we're running in an 8-bit palettized display mode.
261: **
262: ** The palette is expected to be 1024 bytes, in the format:
263: **
264: ** R = offset 0
265: ** G = offset 1
266: ** B = offset 2
267: ** A = offset 3
268: */
269: void DDRAW_SetPalette( const unsigned char *pal )
270: {
271: PALETTEENTRY palentries[256];
272: int i;
273:
274: if (!sww_state.lpddpPalette)
275: return;
276:
277: for ( i = 0; i < 256; i++, pal += 4 )
278: {
279: palentries[i].peRed = pal[0];
280: palentries[i].peGreen = pal[1];
281: palentries[i].peBlue = pal[2];
282: palentries[i].peFlags = PC_RESERVED | PC_NOCOLLAPSE;
283: }
284:
285: if ( sww_state.lpddpPalette->lpVtbl->SetEntries( sww_state.lpddpPalette,
286: 0,
287: 0,
288: 256,
289: palentries ) != DD_OK )
290: {
291: ri.Con_Printf( PRINT_ALL, "DDRAW_SetPalette() - SetEntries failed\n" );
292: }
293: }
294:
295: /*
296: ** DDRAW_Shutdown
297: */
298: void DDRAW_Shutdown( void )
299: {
300: if ( sww_state.lpddsOffScreenBuffer )
301: {
302: ri.Con_Printf( PRINT_ALL, "...releasing offscreen buffer\n");
303: sww_state.lpddsOffScreenBuffer->lpVtbl->Unlock( sww_state.lpddsOffScreenBuffer, vid.buffer );
304: sww_state.lpddsOffScreenBuffer->lpVtbl->Release( sww_state.lpddsOffScreenBuffer );
305: sww_state.lpddsOffScreenBuffer = NULL;
306: }
307:
308: if ( sww_state.lpddsBackBuffer )
309: {
310: ri.Con_Printf( PRINT_ALL, "...releasing back buffer\n");
311: sww_state.lpddsBackBuffer->lpVtbl->Release( sww_state.lpddsBackBuffer );
312: sww_state.lpddsBackBuffer = NULL;
313: }
314:
315: if ( sww_state.lpddsFrontBuffer )
316: {
317: ri.Con_Printf( PRINT_ALL, "...releasing front buffer\n");
318: sww_state.lpddsFrontBuffer->lpVtbl->Release( sww_state.lpddsFrontBuffer );
319: sww_state.lpddsFrontBuffer = NULL;
320: }
321:
322: if (sww_state.lpddpPalette)
323: {
324: ri.Con_Printf( PRINT_ALL, "...releasing palette\n");
325: sww_state.lpddpPalette->lpVtbl->Release ( sww_state.lpddpPalette );
326: sww_state.lpddpPalette = NULL;
327: }
328:
329: if ( sww_state.lpDirectDraw )
330: {
331: ri.Con_Printf( PRINT_ALL, "...restoring display mode\n");
332: sww_state.lpDirectDraw->lpVtbl->RestoreDisplayMode( sww_state.lpDirectDraw );
333: ri.Con_Printf( PRINT_ALL, "...restoring normal coop mode\n");
334: sww_state.lpDirectDraw->lpVtbl->SetCooperativeLevel( sww_state.lpDirectDraw, sww_state.hWnd, DDSCL_NORMAL );
335: ri.Con_Printf( PRINT_ALL, "...releasing lpDirectDraw\n");
336: sww_state.lpDirectDraw->lpVtbl->Release( sww_state.lpDirectDraw );
337: sww_state.lpDirectDraw = NULL;
338: }
339:
340: if ( sww_state.hinstDDRAW )
341: {
342: ri.Con_Printf( PRINT_ALL, "...freeing library\n");
343: FreeLibrary( sww_state.hinstDDRAW );
344: sww_state.hinstDDRAW = NULL;
345: }
346: }
347:
348: static const char *DDrawError (int code)
349: {
350: switch(code) {
351: case DD_OK:
352: return "DD_OK";
353: case DDERR_ALREADYINITIALIZED:
354: return "DDERR_ALREADYINITIALIZED";
355: case DDERR_BLTFASTCANTCLIP:
356: return "DDERR_BLTFASTCANTCLIP";
357: case DDERR_CANNOTATTACHSURFACE:
358: return "DDER_CANNOTATTACHSURFACE";
359: case DDERR_CANNOTDETACHSURFACE:
360: return "DDERR_CANNOTDETACHSURFACE";
361: case DDERR_CANTCREATEDC:
362: return "DDERR_CANTCREATEDC";
363: case DDERR_CANTDUPLICATE:
364: return "DDER_CANTDUPLICATE";
365: case DDERR_CLIPPERISUSINGHWND:
366: return "DDER_CLIPPERUSINGHWND";
367: case DDERR_COLORKEYNOTSET:
368: return "DDERR_COLORKEYNOTSET";
369: case DDERR_CURRENTLYNOTAVAIL:
370: return "DDERR_CURRENTLYNOTAVAIL";
371: case DDERR_DIRECTDRAWALREADYCREATED:
372: return "DDERR_DIRECTDRAWALREADYCREATED";
373: case DDERR_EXCEPTION:
374: return "DDERR_EXCEPTION";
375: case DDERR_EXCLUSIVEMODEALREADYSET:
376: return "DDERR_EXCLUSIVEMODEALREADYSET";
377: case DDERR_GENERIC:
378: return "DDERR_GENERIC";
379: case DDERR_HEIGHTALIGN:
380: return "DDERR_HEIGHTALIGN";
381: case DDERR_HWNDALREADYSET:
382: return "DDERR_HWNDALREADYSET";
383: case DDERR_HWNDSUBCLASSED:
384: return "DDERR_HWNDSUBCLASSED";
385: case DDERR_IMPLICITLYCREATED:
386: return "DDERR_IMPLICITLYCREATED";
387: case DDERR_INCOMPATIBLEPRIMARY:
388: return "DDERR_INCOMPATIBLEPRIMARY";
389: case DDERR_INVALIDCAPS:
390: return "DDERR_INVALIDCAPS";
391: case DDERR_INVALIDCLIPLIST:
392: return "DDERR_INVALIDCLIPLIST";
393: case DDERR_INVALIDDIRECTDRAWGUID:
394: return "DDERR_INVALIDDIRECTDRAWGUID";
395: case DDERR_INVALIDMODE:
396: return "DDERR_INVALIDMODE";
397: case DDERR_INVALIDOBJECT:
398: return "DDERR_INVALIDOBJECT";
399: case DDERR_INVALIDPARAMS:
400: return "DDERR_INVALIDPARAMS";
401: case DDERR_INVALIDPIXELFORMAT:
402: return "DDERR_INVALIDPIXELFORMAT";
403: case DDERR_INVALIDPOSITION:
404: return "DDERR_INVALIDPOSITION";
405: case DDERR_INVALIDRECT:
406: return "DDERR_INVALIDRECT";
407: case DDERR_LOCKEDSURFACES:
408: return "DDERR_LOCKEDSURFACES";
409: case DDERR_NO3D:
410: return "DDERR_NO3D";
411: case DDERR_NOALPHAHW:
412: return "DDERR_NOALPHAHW";
413: case DDERR_NOBLTHW:
414: return "DDERR_NOBLTHW";
415: case DDERR_NOCLIPLIST:
416: return "DDERR_NOCLIPLIST";
417: case DDERR_NOCLIPPERATTACHED:
418: return "DDERR_NOCLIPPERATTACHED";
419: case DDERR_NOCOLORCONVHW:
420: return "DDERR_NOCOLORCONVHW";
421: case DDERR_NOCOLORKEY:
422: return "DDERR_NOCOLORKEY";
423: case DDERR_NOCOLORKEYHW:
424: return "DDERR_NOCOLORKEYHW";
425: case DDERR_NOCOOPERATIVELEVELSET:
426: return "DDERR_NOCOOPERATIVELEVELSET";
427: case DDERR_NODC:
428: return "DDERR_NODC";
429: case DDERR_NODDROPSHW:
430: return "DDERR_NODDROPSHW";
431: case DDERR_NODIRECTDRAWHW:
432: return "DDERR_NODIRECTDRAWHW";
433: case DDERR_NOEMULATION:
434: return "DDERR_NOEMULATION";
435: case DDERR_NOEXCLUSIVEMODE:
436: return "DDERR_NOEXCLUSIVEMODE";
437: case DDERR_NOFLIPHW:
438: return "DDERR_NOFLIPHW";
439: case DDERR_NOGDI:
440: return "DDERR_NOGDI";
441: case DDERR_NOHWND:
442: return "DDERR_NOHWND";
443: case DDERR_NOMIRRORHW:
444: return "DDERR_NOMIRRORHW";
445: case DDERR_NOOVERLAYDEST:
446: return "DDERR_NOOVERLAYDEST";
447: case DDERR_NOOVERLAYHW:
448: return "DDERR_NOOVERLAYHW";
449: case DDERR_NOPALETTEATTACHED:
450: return "DDERR_NOPALETTEATTACHED";
451: case DDERR_NOPALETTEHW:
452: return "DDERR_NOPALETTEHW";
453: case DDERR_NORASTEROPHW:
454: return "Operation could not be carried out because there is no appropriate raster op hardware present or available.\0";
455: case DDERR_NOROTATIONHW:
456: return "Operation could not be carried out because there is no rotation hardware present or available.\0";
457: case DDERR_NOSTRETCHHW:
458: return "Operation could not be carried out because there is no hardware support for stretching.\0";
459: case DDERR_NOT4BITCOLOR:
460: return "DirectDrawSurface is not in 4 bit color palette and the requested operation requires 4 bit color palette.\0";
461: case DDERR_NOT4BITCOLORINDEX:
462: return "DirectDrawSurface is not in 4 bit color index palette and the requested operation requires 4 bit color index palette.\0";
463: case DDERR_NOT8BITCOLOR:
464: return "DDERR_NOT8BITCOLOR";
465: case DDERR_NOTAOVERLAYSURFACE:
466: return "Returned when an overlay member is called for a non-overlay surface.\0";
467: case DDERR_NOTEXTUREHW:
468: return "Operation could not be carried out because there is no texture mapping hardware present or available.\0";
469: case DDERR_NOTFLIPPABLE:
470: return "DDERR_NOTFLIPPABLE";
471: case DDERR_NOTFOUND:
472: return "DDERR_NOTFOUND";
473: case DDERR_NOTLOCKED:
474: return "DDERR_NOTLOCKED";
475: case DDERR_NOTPALETTIZED:
476: return "DDERR_NOTPALETTIZED";
477: case DDERR_NOVSYNCHW:
478: return "DDERR_NOVSYNCHW";
479: case DDERR_NOZBUFFERHW:
480: return "Operation could not be carried out because there is no hardware support for zbuffer blitting.\0";
481: case DDERR_NOZOVERLAYHW:
482: return "Overlay surfaces could not be z layered based on their BltOrder because the hardware does not support z layering of overlays.\0";
483: case DDERR_OUTOFCAPS:
484: return "The hardware needed for the requested operation has already been allocated.\0";
485: case DDERR_OUTOFMEMORY:
486: return "DDERR_OUTOFMEMORY";
487: case DDERR_OUTOFVIDEOMEMORY:
488: return "DDERR_OUTOFVIDEOMEMORY";
489: case DDERR_OVERLAYCANTCLIP:
490: return "The hardware does not support clipped overlays.\0";
491: case DDERR_OVERLAYCOLORKEYONLYONEACTIVE:
492: return "Can only have ony color key active at one time for overlays.\0";
493: case DDERR_OVERLAYNOTVISIBLE:
494: return "Returned when GetOverlayPosition is called on a hidden overlay.\0";
495: case DDERR_PALETTEBUSY:
496: return "DDERR_PALETTEBUSY";
497: case DDERR_PRIMARYSURFACEALREADYEXISTS:
498: return "DDERR_PRIMARYSURFACEALREADYEXISTS";
499: case DDERR_REGIONTOOSMALL:
500: return "Region passed to Clipper::GetClipList is too small.\0";
501: case DDERR_SURFACEALREADYATTACHED:
502: return "DDERR_SURFACEALREADYATTACHED";
503: case DDERR_SURFACEALREADYDEPENDENT:
504: return "DDERR_SURFACEALREADYDEPENDENT";
505: case DDERR_SURFACEBUSY:
506: return "DDERR_SURFACEBUSY";
507: case DDERR_SURFACEISOBSCURED:
508: return "Access to surface refused because the surface is obscured.\0";
509: case DDERR_SURFACELOST:
510: return "DDERR_SURFACELOST";
511: case DDERR_SURFACENOTATTACHED:
512: return "DDERR_SURFACENOTATTACHED";
513: case DDERR_TOOBIGHEIGHT:
514: return "Height requested by DirectDraw is too large.\0";
515: case DDERR_TOOBIGSIZE:
516: return "Size requested by DirectDraw is too large, but the individual height and width are OK.\0";
517: case DDERR_TOOBIGWIDTH:
518: return "Width requested by DirectDraw is too large.\0";
519: case DDERR_UNSUPPORTED:
520: return "DDERR_UNSUPPORTED";
521: case DDERR_UNSUPPORTEDFORMAT:
522: return "FOURCC format requested is unsupported by DirectDraw.\0";
523: case DDERR_UNSUPPORTEDMASK:
524: return "Bitmask in the pixel format requested is unsupported by DirectDraw.\0";
525: case DDERR_VERTICALBLANKINPROGRESS:
526: return "Vertical blank is in progress.\0";
527: case DDERR_WASSTILLDRAWING:
528: return "DDERR_WASSTILLDRAWING";
529: case DDERR_WRONGMODE:
530: return "This surface can not be restored because it was created in a different mode.\0";
531: case DDERR_XALIGN:
532: return "Rectangle provided was not horizontally aligned on required boundary.\0";
533: default:
534: return "UNKNOWN\0";
535: }
536: }
537:
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