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1.1 ! root 1: // G:\quake2\baseq2\models/monsters/berserk ! 2: ! 3: // This file generated by ModelGen - Do NOT Modify ! 4: ! 5: #define FRAME_stand1 0 ! 6: #define FRAME_stand2 1 ! 7: #define FRAME_stand3 2 ! 8: #define FRAME_stand4 3 ! 9: #define FRAME_stand5 4 ! 10: #define FRAME_standb1 5 ! 11: #define FRAME_standb2 6 ! 12: #define FRAME_standb3 7 ! 13: #define FRAME_standb4 8 ! 14: #define FRAME_standb5 9 ! 15: #define FRAME_standb6 10 ! 16: #define FRAME_standb7 11 ! 17: #define FRAME_standb8 12 ! 18: #define FRAME_standb9 13 ! 19: #define FRAME_standb10 14 ! 20: #define FRAME_standb11 15 ! 21: #define FRAME_standb12 16 ! 22: #define FRAME_standb13 17 ! 23: #define FRAME_standb14 18 ! 24: #define FRAME_standb15 19 ! 25: #define FRAME_standb16 20 ! 26: #define FRAME_standb17 21 ! 27: #define FRAME_standb18 22 ! 28: #define FRAME_standb19 23 ! 29: #define FRAME_standb20 24 ! 30: #define FRAME_walkc1 25 ! 31: #define FRAME_walkc2 26 ! 32: #define FRAME_walkc3 27 ! 33: #define FRAME_walkc4 28 ! 34: #define FRAME_walkc5 29 ! 35: #define FRAME_walkc6 30 ! 36: #define FRAME_walkc7 31 ! 37: #define FRAME_walkc8 32 ! 38: #define FRAME_walkc9 33 ! 39: #define FRAME_walkc10 34 ! 40: #define FRAME_walkc11 35 ! 41: #define FRAME_run1 36 ! 42: #define FRAME_run2 37 ! 43: #define FRAME_run3 38 ! 44: #define FRAME_run4 39 ! 45: #define FRAME_run5 40 ! 46: #define FRAME_run6 41 ! 47: #define FRAME_att_a1 42 ! 48: #define FRAME_att_a2 43 ! 49: #define FRAME_att_a3 44 ! 50: #define FRAME_att_a4 45 ! 51: #define FRAME_att_a5 46 ! 52: #define FRAME_att_a6 47 ! 53: #define FRAME_att_a7 48 ! 54: #define FRAME_att_a8 49 ! 55: #define FRAME_att_a9 50 ! 56: #define FRAME_att_a10 51 ! 57: #define FRAME_att_a11 52 ! 58: #define FRAME_att_a12 53 ! 59: #define FRAME_att_a13 54 ! 60: #define FRAME_att_b1 55 ! 61: #define FRAME_att_b2 56 ! 62: #define FRAME_att_b3 57 ! 63: #define FRAME_att_b4 58 ! 64: #define FRAME_att_b5 59 ! 65: #define FRAME_att_b6 60 ! 66: #define FRAME_att_b7 61 ! 67: #define FRAME_att_b8 62 ! 68: #define FRAME_att_b9 63 ! 69: #define FRAME_att_b10 64 ! 70: #define FRAME_att_b11 65 ! 71: #define FRAME_att_b12 66 ! 72: #define FRAME_att_b13 67 ! 73: #define FRAME_att_b14 68 ! 74: #define FRAME_att_b15 69 ! 75: #define FRAME_att_b16 70 ! 76: #define FRAME_att_b17 71 ! 77: #define FRAME_att_b18 72 ! 78: #define FRAME_att_b19 73 ! 79: #define FRAME_att_b20 74 ! 80: #define FRAME_att_b21 75 ! 81: #define FRAME_att_c1 76 ! 82: #define FRAME_att_c2 77 ! 83: #define FRAME_att_c3 78 ! 84: #define FRAME_att_c4 79 ! 85: #define FRAME_att_c5 80 ! 86: #define FRAME_att_c6 81 ! 87: #define FRAME_att_c7 82 ! 88: #define FRAME_att_c8 83 ! 89: #define FRAME_att_c9 84 ! 90: #define FRAME_att_c10 85 ! 91: #define FRAME_att_c11 86 ! 92: #define FRAME_att_c12 87 ! 93: #define FRAME_att_c13 88 ! 94: #define FRAME_att_c14 89 ! 95: #define FRAME_att_c15 90 ! 96: #define FRAME_att_c16 91 ! 97: #define FRAME_att_c17 92 ! 98: #define FRAME_att_c18 93 ! 99: #define FRAME_att_c19 94 ! 100: #define FRAME_att_c20 95 ! 101: #define FRAME_att_c21 96 ! 102: #define FRAME_att_c22 97 ! 103: #define FRAME_att_c23 98 ! 104: #define FRAME_att_c24 99 ! 105: #define FRAME_att_c25 100 ! 106: #define FRAME_att_c26 101 ! 107: #define FRAME_att_c27 102 ! 108: #define FRAME_att_c28 103 ! 109: #define FRAME_att_c29 104 ! 110: #define FRAME_att_c30 105 ! 111: #define FRAME_att_c31 106 ! 112: #define FRAME_att_c32 107 ! 113: #define FRAME_att_c33 108 ! 114: #define FRAME_att_c34 109 ! 115: #define FRAME_r_att1 110 ! 116: #define FRAME_r_att2 111 ! 117: #define FRAME_r_att3 112 ! 118: #define FRAME_r_att4 113 ! 119: #define FRAME_r_att5 114 ! 120: #define FRAME_r_att6 115 ! 121: #define FRAME_r_att7 116 ! 122: #define FRAME_r_att8 117 ! 123: #define FRAME_r_att9 118 ! 124: #define FRAME_r_att10 119 ! 125: #define FRAME_r_att11 120 ! 126: #define FRAME_r_att12 121 ! 127: #define FRAME_r_att13 122 ! 128: #define FRAME_r_att14 123 ! 129: #define FRAME_r_att15 124 ! 130: #define FRAME_r_att16 125 ! 131: #define FRAME_r_att17 126 ! 132: #define FRAME_r_att18 127 ! 133: #define FRAME_r_attb1 128 ! 134: #define FRAME_r_attb2 129 ! 135: #define FRAME_r_attb3 130 ! 136: #define FRAME_r_attb4 131 ! 137: #define FRAME_r_attb5 132 ! 138: #define FRAME_r_attb6 133 ! 139: #define FRAME_r_attb7 134 ! 140: #define FRAME_r_attb8 135 ! 141: #define FRAME_r_attb9 136 ! 142: #define FRAME_r_attb10 137 ! 143: #define FRAME_r_attb11 138 ! 144: #define FRAME_r_attb12 139 ! 145: #define FRAME_r_attb13 140 ! 146: #define FRAME_r_attb14 141 ! 147: #define FRAME_r_attb15 142 ! 148: #define FRAME_r_attb16 143 ! 149: #define FRAME_r_attb17 144 ! 150: #define FRAME_r_attb18 145 ! 151: #define FRAME_slam1 146 ! 152: #define FRAME_slam2 147 ! 153: #define FRAME_slam3 148 ! 154: #define FRAME_slam4 149 ! 155: #define FRAME_slam5 150 ! 156: #define FRAME_slam6 151 ! 157: #define FRAME_slam7 152 ! 158: #define FRAME_slam8 153 ! 159: #define FRAME_slam9 154 ! 160: #define FRAME_slam10 155 ! 161: #define FRAME_slam11 156 ! 162: #define FRAME_slam12 157 ! 163: #define FRAME_slam13 158 ! 164: #define FRAME_slam14 159 ! 165: #define FRAME_slam15 160 ! 166: #define FRAME_slam16 161 ! 167: #define FRAME_slam17 162 ! 168: #define FRAME_slam18 163 ! 169: #define FRAME_slam19 164 ! 170: #define FRAME_slam20 165 ! 171: #define FRAME_slam21 166 ! 172: #define FRAME_slam22 167 ! 173: #define FRAME_slam23 168 ! 174: #define FRAME_duck1 169 ! 175: #define FRAME_duck2 170 ! 176: #define FRAME_duck3 171 ! 177: #define FRAME_duck4 172 ! 178: #define FRAME_duck5 173 ! 179: #define FRAME_duck6 174 ! 180: #define FRAME_duck7 175 ! 181: #define FRAME_duck8 176 ! 182: #define FRAME_duck9 177 ! 183: #define FRAME_duck10 178 ! 184: #define FRAME_fall1 179 ! 185: #define FRAME_fall2 180 ! 186: #define FRAME_fall3 181 ! 187: #define FRAME_fall4 182 ! 188: #define FRAME_fall5 183 ! 189: #define FRAME_fall6 184 ! 190: #define FRAME_fall7 185 ! 191: #define FRAME_fall8 186 ! 192: #define FRAME_fall9 187 ! 193: #define FRAME_fall10 188 ! 194: #define FRAME_fall11 189 ! 195: #define FRAME_fall12 190 ! 196: #define FRAME_fall13 191 ! 197: #define FRAME_fall14 192 ! 198: #define FRAME_fall15 193 ! 199: #define FRAME_fall16 194 ! 200: #define FRAME_fall17 195 ! 201: #define FRAME_fall18 196 ! 202: #define FRAME_fall19 197 ! 203: #define FRAME_fall20 198 ! 204: #define FRAME_painc1 199 ! 205: #define FRAME_painc2 200 ! 206: #define FRAME_painc3 201 ! 207: #define FRAME_painc4 202 ! 208: #define FRAME_painb1 203 ! 209: #define FRAME_painb2 204 ! 210: #define FRAME_painb3 205 ! 211: #define FRAME_painb4 206 ! 212: #define FRAME_painb5 207 ! 213: #define FRAME_painb6 208 ! 214: #define FRAME_painb7 209 ! 215: #define FRAME_painb8 210 ! 216: #define FRAME_painb9 211 ! 217: #define FRAME_painb10 212 ! 218: #define FRAME_painb11 213 ! 219: #define FRAME_painb12 214 ! 220: #define FRAME_painb13 215 ! 221: #define FRAME_painb14 216 ! 222: #define FRAME_painb15 217 ! 223: #define FRAME_painb16 218 ! 224: #define FRAME_painb17 219 ! 225: #define FRAME_painb18 220 ! 226: #define FRAME_painb19 221 ! 227: #define FRAME_painb20 222 ! 228: #define FRAME_death1 223 ! 229: #define FRAME_death2 224 ! 230: #define FRAME_death3 225 ! 231: #define FRAME_death4 226 ! 232: #define FRAME_death5 227 ! 233: #define FRAME_death6 228 ! 234: #define FRAME_death7 229 ! 235: #define FRAME_death8 230 ! 236: #define FRAME_death9 231 ! 237: #define FRAME_death10 232 ! 238: #define FRAME_death11 233 ! 239: #define FRAME_death12 234 ! 240: #define FRAME_death13 235 ! 241: #define FRAME_deathc1 236 ! 242: #define FRAME_deathc2 237 ! 243: #define FRAME_deathc3 238 ! 244: #define FRAME_deathc4 239 ! 245: #define FRAME_deathc5 240 ! 246: #define FRAME_deathc6 241 ! 247: #define FRAME_deathc7 242 ! 248: #define FRAME_deathc8 243 ! 249: ! 250: #define MODEL_SCALE 1.000000
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