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1.1 root 1: // G:\quake2\baseq2\models/monsters/berserk
2:
3: // This file generated by ModelGen - Do NOT Modify
4:
5: #define FRAME_stand1 0
6: #define FRAME_stand2 1
7: #define FRAME_stand3 2
8: #define FRAME_stand4 3
9: #define FRAME_stand5 4
10: #define FRAME_standb1 5
11: #define FRAME_standb2 6
12: #define FRAME_standb3 7
13: #define FRAME_standb4 8
14: #define FRAME_standb5 9
15: #define FRAME_standb6 10
16: #define FRAME_standb7 11
17: #define FRAME_standb8 12
18: #define FRAME_standb9 13
19: #define FRAME_standb10 14
20: #define FRAME_standb11 15
21: #define FRAME_standb12 16
22: #define FRAME_standb13 17
23: #define FRAME_standb14 18
24: #define FRAME_standb15 19
25: #define FRAME_standb16 20
26: #define FRAME_standb17 21
27: #define FRAME_standb18 22
28: #define FRAME_standb19 23
29: #define FRAME_standb20 24
30: #define FRAME_walkc1 25
31: #define FRAME_walkc2 26
32: #define FRAME_walkc3 27
33: #define FRAME_walkc4 28
34: #define FRAME_walkc5 29
35: #define FRAME_walkc6 30
36: #define FRAME_walkc7 31
37: #define FRAME_walkc8 32
38: #define FRAME_walkc9 33
39: #define FRAME_walkc10 34
40: #define FRAME_walkc11 35
41: #define FRAME_run1 36
42: #define FRAME_run2 37
43: #define FRAME_run3 38
44: #define FRAME_run4 39
45: #define FRAME_run5 40
46: #define FRAME_run6 41
47: #define FRAME_att_a1 42
48: #define FRAME_att_a2 43
49: #define FRAME_att_a3 44
50: #define FRAME_att_a4 45
51: #define FRAME_att_a5 46
52: #define FRAME_att_a6 47
53: #define FRAME_att_a7 48
54: #define FRAME_att_a8 49
55: #define FRAME_att_a9 50
56: #define FRAME_att_a10 51
57: #define FRAME_att_a11 52
58: #define FRAME_att_a12 53
59: #define FRAME_att_a13 54
60: #define FRAME_att_b1 55
61: #define FRAME_att_b2 56
62: #define FRAME_att_b3 57
63: #define FRAME_att_b4 58
64: #define FRAME_att_b5 59
65: #define FRAME_att_b6 60
66: #define FRAME_att_b7 61
67: #define FRAME_att_b8 62
68: #define FRAME_att_b9 63
69: #define FRAME_att_b10 64
70: #define FRAME_att_b11 65
71: #define FRAME_att_b12 66
72: #define FRAME_att_b13 67
73: #define FRAME_att_b14 68
74: #define FRAME_att_b15 69
75: #define FRAME_att_b16 70
76: #define FRAME_att_b17 71
77: #define FRAME_att_b18 72
78: #define FRAME_att_b19 73
79: #define FRAME_att_b20 74
80: #define FRAME_att_b21 75
81: #define FRAME_att_c1 76
82: #define FRAME_att_c2 77
83: #define FRAME_att_c3 78
84: #define FRAME_att_c4 79
85: #define FRAME_att_c5 80
86: #define FRAME_att_c6 81
87: #define FRAME_att_c7 82
88: #define FRAME_att_c8 83
89: #define FRAME_att_c9 84
90: #define FRAME_att_c10 85
91: #define FRAME_att_c11 86
92: #define FRAME_att_c12 87
93: #define FRAME_att_c13 88
94: #define FRAME_att_c14 89
95: #define FRAME_att_c15 90
96: #define FRAME_att_c16 91
97: #define FRAME_att_c17 92
98: #define FRAME_att_c18 93
99: #define FRAME_att_c19 94
100: #define FRAME_att_c20 95
101: #define FRAME_att_c21 96
102: #define FRAME_att_c22 97
103: #define FRAME_att_c23 98
104: #define FRAME_att_c24 99
105: #define FRAME_att_c25 100
106: #define FRAME_att_c26 101
107: #define FRAME_att_c27 102
108: #define FRAME_att_c28 103
109: #define FRAME_att_c29 104
110: #define FRAME_att_c30 105
111: #define FRAME_att_c31 106
112: #define FRAME_att_c32 107
113: #define FRAME_att_c33 108
114: #define FRAME_att_c34 109
115: #define FRAME_r_att1 110
116: #define FRAME_r_att2 111
117: #define FRAME_r_att3 112
118: #define FRAME_r_att4 113
119: #define FRAME_r_att5 114
120: #define FRAME_r_att6 115
121: #define FRAME_r_att7 116
122: #define FRAME_r_att8 117
123: #define FRAME_r_att9 118
124: #define FRAME_r_att10 119
125: #define FRAME_r_att11 120
126: #define FRAME_r_att12 121
127: #define FRAME_r_att13 122
128: #define FRAME_r_att14 123
129: #define FRAME_r_att15 124
130: #define FRAME_r_att16 125
131: #define FRAME_r_att17 126
132: #define FRAME_r_att18 127
133: #define FRAME_r_attb1 128
134: #define FRAME_r_attb2 129
135: #define FRAME_r_attb3 130
136: #define FRAME_r_attb4 131
137: #define FRAME_r_attb5 132
138: #define FRAME_r_attb6 133
139: #define FRAME_r_attb7 134
140: #define FRAME_r_attb8 135
141: #define FRAME_r_attb9 136
142: #define FRAME_r_attb10 137
143: #define FRAME_r_attb11 138
144: #define FRAME_r_attb12 139
145: #define FRAME_r_attb13 140
146: #define FRAME_r_attb14 141
147: #define FRAME_r_attb15 142
148: #define FRAME_r_attb16 143
149: #define FRAME_r_attb17 144
150: #define FRAME_r_attb18 145
151: #define FRAME_slam1 146
152: #define FRAME_slam2 147
153: #define FRAME_slam3 148
154: #define FRAME_slam4 149
155: #define FRAME_slam5 150
156: #define FRAME_slam6 151
157: #define FRAME_slam7 152
158: #define FRAME_slam8 153
159: #define FRAME_slam9 154
160: #define FRAME_slam10 155
161: #define FRAME_slam11 156
162: #define FRAME_slam12 157
163: #define FRAME_slam13 158
164: #define FRAME_slam14 159
165: #define FRAME_slam15 160
166: #define FRAME_slam16 161
167: #define FRAME_slam17 162
168: #define FRAME_slam18 163
169: #define FRAME_slam19 164
170: #define FRAME_slam20 165
171: #define FRAME_slam21 166
172: #define FRAME_slam22 167
173: #define FRAME_slam23 168
174: #define FRAME_duck1 169
175: #define FRAME_duck2 170
176: #define FRAME_duck3 171
177: #define FRAME_duck4 172
178: #define FRAME_duck5 173
179: #define FRAME_duck6 174
180: #define FRAME_duck7 175
181: #define FRAME_duck8 176
182: #define FRAME_duck9 177
183: #define FRAME_duck10 178
184: #define FRAME_fall1 179
185: #define FRAME_fall2 180
186: #define FRAME_fall3 181
187: #define FRAME_fall4 182
188: #define FRAME_fall5 183
189: #define FRAME_fall6 184
190: #define FRAME_fall7 185
191: #define FRAME_fall8 186
192: #define FRAME_fall9 187
193: #define FRAME_fall10 188
194: #define FRAME_fall11 189
195: #define FRAME_fall12 190
196: #define FRAME_fall13 191
197: #define FRAME_fall14 192
198: #define FRAME_fall15 193
199: #define FRAME_fall16 194
200: #define FRAME_fall17 195
201: #define FRAME_fall18 196
202: #define FRAME_fall19 197
203: #define FRAME_fall20 198
204: #define FRAME_painc1 199
205: #define FRAME_painc2 200
206: #define FRAME_painc3 201
207: #define FRAME_painc4 202
208: #define FRAME_painb1 203
209: #define FRAME_painb2 204
210: #define FRAME_painb3 205
211: #define FRAME_painb4 206
212: #define FRAME_painb5 207
213: #define FRAME_painb6 208
214: #define FRAME_painb7 209
215: #define FRAME_painb8 210
216: #define FRAME_painb9 211
217: #define FRAME_painb10 212
218: #define FRAME_painb11 213
219: #define FRAME_painb12 214
220: #define FRAME_painb13 215
221: #define FRAME_painb14 216
222: #define FRAME_painb15 217
223: #define FRAME_painb16 218
224: #define FRAME_painb17 219
225: #define FRAME_painb18 220
226: #define FRAME_painb19 221
227: #define FRAME_painb20 222
228: #define FRAME_death1 223
229: #define FRAME_death2 224
230: #define FRAME_death3 225
231: #define FRAME_death4 226
232: #define FRAME_death5 227
233: #define FRAME_death6 228
234: #define FRAME_death7 229
235: #define FRAME_death8 230
236: #define FRAME_death9 231
237: #define FRAME_death10 232
238: #define FRAME_death11 233
239: #define FRAME_death12 234
240: #define FRAME_death13 235
241: #define FRAME_deathc1 236
242: #define FRAME_deathc2 237
243: #define FRAME_deathc3 238
244: #define FRAME_deathc4 239
245: #define FRAME_deathc5 240
246: #define FRAME_deathc6 241
247: #define FRAME_deathc7 242
248: #define FRAME_deathc8 243
249:
250: #define MODEL_SCALE 1.000000
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