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1.1 root 1: // D:\quake2\baseq2\models/monsters/soldier
2:
3: // This file generated by qdata - Do NOT Modify
4:
5: #define FRAME_attak101 0
6: #define FRAME_attak102 1
7: #define FRAME_attak103 2
8: #define FRAME_attak104 3
9: #define FRAME_attak105 4
10: #define FRAME_attak106 5
11: #define FRAME_attak107 6
12: #define FRAME_attak108 7
13: #define FRAME_attak109 8
14: #define FRAME_attak110 9
15: #define FRAME_attak111 10
16: #define FRAME_attak112 11
17: #define FRAME_attak201 12
18: #define FRAME_attak202 13
19: #define FRAME_attak203 14
20: #define FRAME_attak204 15
21: #define FRAME_attak205 16
22: #define FRAME_attak206 17
23: #define FRAME_attak207 18
24: #define FRAME_attak208 19
25: #define FRAME_attak209 20
26: #define FRAME_attak210 21
27: #define FRAME_attak211 22
28: #define FRAME_attak212 23
29: #define FRAME_attak213 24
30: #define FRAME_attak214 25
31: #define FRAME_attak215 26
32: #define FRAME_attak216 27
33: #define FRAME_attak217 28
34: #define FRAME_attak218 29
35: #define FRAME_attak301 30
36: #define FRAME_attak302 31
37: #define FRAME_attak303 32
38: #define FRAME_attak304 33
39: #define FRAME_attak305 34
40: #define FRAME_attak306 35
41: #define FRAME_attak307 36
42: #define FRAME_attak308 37
43: #define FRAME_attak309 38
44: #define FRAME_attak401 39
45: #define FRAME_attak402 40
46: #define FRAME_attak403 41
47: #define FRAME_attak404 42
48: #define FRAME_attak405 43
49: #define FRAME_attak406 44
50: #define FRAME_duck01 45
51: #define FRAME_duck02 46
52: #define FRAME_duck03 47
53: #define FRAME_duck04 48
54: #define FRAME_duck05 49
55: #define FRAME_pain101 50
56: #define FRAME_pain102 51
57: #define FRAME_pain103 52
58: #define FRAME_pain104 53
59: #define FRAME_pain105 54
60: #define FRAME_pain201 55
61: #define FRAME_pain202 56
62: #define FRAME_pain203 57
63: #define FRAME_pain204 58
64: #define FRAME_pain205 59
65: #define FRAME_pain206 60
66: #define FRAME_pain207 61
67: #define FRAME_pain301 62
68: #define FRAME_pain302 63
69: #define FRAME_pain303 64
70: #define FRAME_pain304 65
71: #define FRAME_pain305 66
72: #define FRAME_pain306 67
73: #define FRAME_pain307 68
74: #define FRAME_pain308 69
75: #define FRAME_pain309 70
76: #define FRAME_pain310 71
77: #define FRAME_pain311 72
78: #define FRAME_pain312 73
79: #define FRAME_pain313 74
80: #define FRAME_pain314 75
81: #define FRAME_pain315 76
82: #define FRAME_pain316 77
83: #define FRAME_pain317 78
84: #define FRAME_pain318 79
85: #define FRAME_pain401 80
86: #define FRAME_pain402 81
87: #define FRAME_pain403 82
88: #define FRAME_pain404 83
89: #define FRAME_pain405 84
90: #define FRAME_pain406 85
91: #define FRAME_pain407 86
92: #define FRAME_pain408 87
93: #define FRAME_pain409 88
94: #define FRAME_pain410 89
95: #define FRAME_pain411 90
96: #define FRAME_pain412 91
97: #define FRAME_pain413 92
98: #define FRAME_pain414 93
99: #define FRAME_pain415 94
100: #define FRAME_pain416 95
101: #define FRAME_pain417 96
102: #define FRAME_run01 97
103: #define FRAME_run02 98
104: #define FRAME_run03 99
105: #define FRAME_run04 100
106: #define FRAME_run05 101
107: #define FRAME_run06 102
108: #define FRAME_run07 103
109: #define FRAME_run08 104
110: #define FRAME_run09 105
111: #define FRAME_run10 106
112: #define FRAME_run11 107
113: #define FRAME_run12 108
114: #define FRAME_runs01 109
115: #define FRAME_runs02 110
116: #define FRAME_runs03 111
117: #define FRAME_runs04 112
118: #define FRAME_runs05 113
119: #define FRAME_runs06 114
120: #define FRAME_runs07 115
121: #define FRAME_runs08 116
122: #define FRAME_runs09 117
123: #define FRAME_runs10 118
124: #define FRAME_runs11 119
125: #define FRAME_runs12 120
126: #define FRAME_runs13 121
127: #define FRAME_runs14 122
128: #define FRAME_runs15 123
129: #define FRAME_runs16 124
130: #define FRAME_runs17 125
131: #define FRAME_runs18 126
132: #define FRAME_runt01 127
133: #define FRAME_runt02 128
134: #define FRAME_runt03 129
135: #define FRAME_runt04 130
136: #define FRAME_runt05 131
137: #define FRAME_runt06 132
138: #define FRAME_runt07 133
139: #define FRAME_runt08 134
140: #define FRAME_runt09 135
141: #define FRAME_runt10 136
142: #define FRAME_runt11 137
143: #define FRAME_runt12 138
144: #define FRAME_runt13 139
145: #define FRAME_runt14 140
146: #define FRAME_runt15 141
147: #define FRAME_runt16 142
148: #define FRAME_runt17 143
149: #define FRAME_runt18 144
150: #define FRAME_runt19 145
151: #define FRAME_stand101 146
152: #define FRAME_stand102 147
153: #define FRAME_stand103 148
154: #define FRAME_stand104 149
155: #define FRAME_stand105 150
156: #define FRAME_stand106 151
157: #define FRAME_stand107 152
158: #define FRAME_stand108 153
159: #define FRAME_stand109 154
160: #define FRAME_stand110 155
161: #define FRAME_stand111 156
162: #define FRAME_stand112 157
163: #define FRAME_stand113 158
164: #define FRAME_stand114 159
165: #define FRAME_stand115 160
166: #define FRAME_stand116 161
167: #define FRAME_stand117 162
168: #define FRAME_stand118 163
169: #define FRAME_stand119 164
170: #define FRAME_stand120 165
171: #define FRAME_stand121 166
172: #define FRAME_stand122 167
173: #define FRAME_stand123 168
174: #define FRAME_stand124 169
175: #define FRAME_stand125 170
176: #define FRAME_stand126 171
177: #define FRAME_stand127 172
178: #define FRAME_stand128 173
179: #define FRAME_stand129 174
180: #define FRAME_stand130 175
181: #define FRAME_stand301 176
182: #define FRAME_stand302 177
183: #define FRAME_stand303 178
184: #define FRAME_stand304 179
185: #define FRAME_stand305 180
186: #define FRAME_stand306 181
187: #define FRAME_stand307 182
188: #define FRAME_stand308 183
189: #define FRAME_stand309 184
190: #define FRAME_stand310 185
191: #define FRAME_stand311 186
192: #define FRAME_stand312 187
193: #define FRAME_stand313 188
194: #define FRAME_stand314 189
195: #define FRAME_stand315 190
196: #define FRAME_stand316 191
197: #define FRAME_stand317 192
198: #define FRAME_stand318 193
199: #define FRAME_stand319 194
200: #define FRAME_stand320 195
201: #define FRAME_stand321 196
202: #define FRAME_stand322 197
203: #define FRAME_stand323 198
204: #define FRAME_stand324 199
205: #define FRAME_stand325 200
206: #define FRAME_stand326 201
207: #define FRAME_stand327 202
208: #define FRAME_stand328 203
209: #define FRAME_stand329 204
210: #define FRAME_stand330 205
211: #define FRAME_stand331 206
212: #define FRAME_stand332 207
213: #define FRAME_stand333 208
214: #define FRAME_stand334 209
215: #define FRAME_stand335 210
216: #define FRAME_stand336 211
217: #define FRAME_stand337 212
218: #define FRAME_stand338 213
219: #define FRAME_stand339 214
220: #define FRAME_walk101 215
221: #define FRAME_walk102 216
222: #define FRAME_walk103 217
223: #define FRAME_walk104 218
224: #define FRAME_walk105 219
225: #define FRAME_walk106 220
226: #define FRAME_walk107 221
227: #define FRAME_walk108 222
228: #define FRAME_walk109 223
229: #define FRAME_walk110 224
230: #define FRAME_walk111 225
231: #define FRAME_walk112 226
232: #define FRAME_walk113 227
233: #define FRAME_walk114 228
234: #define FRAME_walk115 229
235: #define FRAME_walk116 230
236: #define FRAME_walk117 231
237: #define FRAME_walk118 232
238: #define FRAME_walk119 233
239: #define FRAME_walk120 234
240: #define FRAME_walk121 235
241: #define FRAME_walk122 236
242: #define FRAME_walk123 237
243: #define FRAME_walk124 238
244: #define FRAME_walk125 239
245: #define FRAME_walk126 240
246: #define FRAME_walk127 241
247: #define FRAME_walk128 242
248: #define FRAME_walk129 243
249: #define FRAME_walk130 244
250: #define FRAME_walk131 245
251: #define FRAME_walk132 246
252: #define FRAME_walk133 247
253: #define FRAME_walk201 248
254: #define FRAME_walk202 249
255: #define FRAME_walk203 250
256: #define FRAME_walk204 251
257: #define FRAME_walk205 252
258: #define FRAME_walk206 253
259: #define FRAME_walk207 254
260: #define FRAME_walk208 255
261: #define FRAME_walk209 256
262: #define FRAME_walk210 257
263: #define FRAME_walk211 258
264: #define FRAME_walk212 259
265: #define FRAME_walk213 260
266: #define FRAME_walk214 261
267: #define FRAME_walk215 262
268: #define FRAME_walk216 263
269: #define FRAME_walk217 264
270: #define FRAME_walk218 265
271: #define FRAME_walk219 266
272: #define FRAME_walk220 267
273: #define FRAME_walk221 268
274: #define FRAME_walk222 269
275: #define FRAME_walk223 270
276: #define FRAME_walk224 271
277: #define FRAME_death101 272
278: #define FRAME_death102 273
279: #define FRAME_death103 274
280: #define FRAME_death104 275
281: #define FRAME_death105 276
282: #define FRAME_death106 277
283: #define FRAME_death107 278
284: #define FRAME_death108 279
285: #define FRAME_death109 280
286: #define FRAME_death110 281
287: #define FRAME_death111 282
288: #define FRAME_death112 283
289: #define FRAME_death113 284
290: #define FRAME_death114 285
291: #define FRAME_death115 286
292: #define FRAME_death116 287
293: #define FRAME_death117 288
294: #define FRAME_death118 289
295: #define FRAME_death119 290
296: #define FRAME_death120 291
297: #define FRAME_death121 292
298: #define FRAME_death122 293
299: #define FRAME_death123 294
300: #define FRAME_death124 295
301: #define FRAME_death125 296
302: #define FRAME_death126 297
303: #define FRAME_death127 298
304: #define FRAME_death128 299
305: #define FRAME_death129 300
306: #define FRAME_death130 301
307: #define FRAME_death131 302
308: #define FRAME_death132 303
309: #define FRAME_death133 304
310: #define FRAME_death134 305
311: #define FRAME_death135 306
312: #define FRAME_death136 307
313: #define FRAME_death201 308
314: #define FRAME_death202 309
315: #define FRAME_death203 310
316: #define FRAME_death204 311
317: #define FRAME_death205 312
318: #define FRAME_death206 313
319: #define FRAME_death207 314
320: #define FRAME_death208 315
321: #define FRAME_death209 316
322: #define FRAME_death210 317
323: #define FRAME_death211 318
324: #define FRAME_death212 319
325: #define FRAME_death213 320
326: #define FRAME_death214 321
327: #define FRAME_death215 322
328: #define FRAME_death216 323
329: #define FRAME_death217 324
330: #define FRAME_death218 325
331: #define FRAME_death219 326
332: #define FRAME_death220 327
333: #define FRAME_death221 328
334: #define FRAME_death222 329
335: #define FRAME_death223 330
336: #define FRAME_death224 331
337: #define FRAME_death225 332
338: #define FRAME_death226 333
339: #define FRAME_death227 334
340: #define FRAME_death228 335
341: #define FRAME_death229 336
342: #define FRAME_death230 337
343: #define FRAME_death231 338
344: #define FRAME_death232 339
345: #define FRAME_death233 340
346: #define FRAME_death234 341
347: #define FRAME_death235 342
348: #define FRAME_death301 343
349: #define FRAME_death302 344
350: #define FRAME_death303 345
351: #define FRAME_death304 346
352: #define FRAME_death305 347
353: #define FRAME_death306 348
354: #define FRAME_death307 349
355: #define FRAME_death308 350
356: #define FRAME_death309 351
357: #define FRAME_death310 352
358: #define FRAME_death311 353
359: #define FRAME_death312 354
360: #define FRAME_death313 355
361: #define FRAME_death314 356
362: #define FRAME_death315 357
363: #define FRAME_death316 358
364: #define FRAME_death317 359
365: #define FRAME_death318 360
366: #define FRAME_death319 361
367: #define FRAME_death320 362
368: #define FRAME_death321 363
369: #define FRAME_death322 364
370: #define FRAME_death323 365
371: #define FRAME_death324 366
372: #define FRAME_death325 367
373: #define FRAME_death326 368
374: #define FRAME_death327 369
375: #define FRAME_death328 370
376: #define FRAME_death329 371
377: #define FRAME_death330 372
378: #define FRAME_death331 373
379: #define FRAME_death332 374
380: #define FRAME_death333 375
381: #define FRAME_death334 376
382: #define FRAME_death335 377
383: #define FRAME_death336 378
384: #define FRAME_death337 379
385: #define FRAME_death338 380
386: #define FRAME_death339 381
387: #define FRAME_death340 382
388: #define FRAME_death341 383
389: #define FRAME_death342 384
390: #define FRAME_death343 385
391: #define FRAME_death344 386
392: #define FRAME_death345 387
393: #define FRAME_death401 388
394: #define FRAME_death402 389
395: #define FRAME_death403 390
396: #define FRAME_death404 391
397: #define FRAME_death405 392
398: #define FRAME_death406 393
399: #define FRAME_death407 394
400: #define FRAME_death408 395
401: #define FRAME_death409 396
402: #define FRAME_death410 397
403: #define FRAME_death411 398
404: #define FRAME_death412 399
405: #define FRAME_death413 400
406: #define FRAME_death414 401
407: #define FRAME_death415 402
408: #define FRAME_death416 403
409: #define FRAME_death417 404
410: #define FRAME_death418 405
411: #define FRAME_death419 406
412: #define FRAME_death420 407
413: #define FRAME_death421 408
414: #define FRAME_death422 409
415: #define FRAME_death423 410
416: #define FRAME_death424 411
417: #define FRAME_death425 412
418: #define FRAME_death426 413
419: #define FRAME_death427 414
420: #define FRAME_death428 415
421: #define FRAME_death429 416
422: #define FRAME_death430 417
423: #define FRAME_death431 418
424: #define FRAME_death432 419
425: #define FRAME_death433 420
426: #define FRAME_death434 421
427: #define FRAME_death435 422
428: #define FRAME_death436 423
429: #define FRAME_death437 424
430: #define FRAME_death438 425
431: #define FRAME_death439 426
432: #define FRAME_death440 427
433: #define FRAME_death441 428
434: #define FRAME_death442 429
435: #define FRAME_death443 430
436: #define FRAME_death444 431
437: #define FRAME_death445 432
438: #define FRAME_death446 433
439: #define FRAME_death447 434
440: #define FRAME_death448 435
441: #define FRAME_death449 436
442: #define FRAME_death450 437
443: #define FRAME_death451 438
444: #define FRAME_death452 439
445: #define FRAME_death453 440
446: #define FRAME_death501 441
447: #define FRAME_death502 442
448: #define FRAME_death503 443
449: #define FRAME_death504 444
450: #define FRAME_death505 445
451: #define FRAME_death506 446
452: #define FRAME_death507 447
453: #define FRAME_death508 448
454: #define FRAME_death509 449
455: #define FRAME_death510 450
456: #define FRAME_death511 451
457: #define FRAME_death512 452
458: #define FRAME_death513 453
459: #define FRAME_death514 454
460: #define FRAME_death515 455
461: #define FRAME_death516 456
462: #define FRAME_death517 457
463: #define FRAME_death518 458
464: #define FRAME_death519 459
465: #define FRAME_death520 460
466: #define FRAME_death521 461
467: #define FRAME_death522 462
468: #define FRAME_death523 463
469: #define FRAME_death524 464
470: #define FRAME_death601 465
471: #define FRAME_death602 466
472: #define FRAME_death603 467
473: #define FRAME_death604 468
474: #define FRAME_death605 469
475: #define FRAME_death606 470
476: #define FRAME_death607 471
477: #define FRAME_death608 472
478: #define FRAME_death609 473
479: #define FRAME_death610 474
480:
481: #define MODEL_SCALE 1.200000
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