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1.1 root 1: // G:\quake2\baseq2\models/monsters/tank
2:
3: // This file generated by qdata - Do NOT Modify
4:
5: #define FRAME_stand01 0
6: #define FRAME_stand02 1
7: #define FRAME_stand03 2
8: #define FRAME_stand04 3
9: #define FRAME_stand05 4
10: #define FRAME_stand06 5
11: #define FRAME_stand07 6
12: #define FRAME_stand08 7
13: #define FRAME_stand09 8
14: #define FRAME_stand10 9
15: #define FRAME_stand11 10
16: #define FRAME_stand12 11
17: #define FRAME_stand13 12
18: #define FRAME_stand14 13
19: #define FRAME_stand15 14
20: #define FRAME_stand16 15
21: #define FRAME_stand17 16
22: #define FRAME_stand18 17
23: #define FRAME_stand19 18
24: #define FRAME_stand20 19
25: #define FRAME_stand21 20
26: #define FRAME_stand22 21
27: #define FRAME_stand23 22
28: #define FRAME_stand24 23
29: #define FRAME_stand25 24
30: #define FRAME_stand26 25
31: #define FRAME_stand27 26
32: #define FRAME_stand28 27
33: #define FRAME_stand29 28
34: #define FRAME_stand30 29
35: #define FRAME_walk01 30
36: #define FRAME_walk02 31
37: #define FRAME_walk03 32
38: #define FRAME_walk04 33
39: #define FRAME_walk05 34
40: #define FRAME_walk06 35
41: #define FRAME_walk07 36
42: #define FRAME_walk08 37
43: #define FRAME_walk09 38
44: #define FRAME_walk10 39
45: #define FRAME_walk11 40
46: #define FRAME_walk12 41
47: #define FRAME_walk13 42
48: #define FRAME_walk14 43
49: #define FRAME_walk15 44
50: #define FRAME_walk16 45
51: #define FRAME_walk17 46
52: #define FRAME_walk18 47
53: #define FRAME_walk19 48
54: #define FRAME_walk20 49
55: #define FRAME_walk21 50
56: #define FRAME_walk22 51
57: #define FRAME_walk23 52
58: #define FRAME_walk24 53
59: #define FRAME_walk25 54
60: #define FRAME_attak101 55
61: #define FRAME_attak102 56
62: #define FRAME_attak103 57
63: #define FRAME_attak104 58
64: #define FRAME_attak105 59
65: #define FRAME_attak106 60
66: #define FRAME_attak107 61
67: #define FRAME_attak108 62
68: #define FRAME_attak109 63
69: #define FRAME_attak110 64
70: #define FRAME_attak111 65
71: #define FRAME_attak112 66
72: #define FRAME_attak113 67
73: #define FRAME_attak114 68
74: #define FRAME_attak115 69
75: #define FRAME_attak116 70
76: #define FRAME_attak117 71
77: #define FRAME_attak118 72
78: #define FRAME_attak119 73
79: #define FRAME_attak120 74
80: #define FRAME_attak121 75
81: #define FRAME_attak122 76
82: #define FRAME_attak201 77
83: #define FRAME_attak202 78
84: #define FRAME_attak203 79
85: #define FRAME_attak204 80
86: #define FRAME_attak205 81
87: #define FRAME_attak206 82
88: #define FRAME_attak207 83
89: #define FRAME_attak208 84
90: #define FRAME_attak209 85
91: #define FRAME_attak210 86
92: #define FRAME_attak211 87
93: #define FRAME_attak212 88
94: #define FRAME_attak213 89
95: #define FRAME_attak214 90
96: #define FRAME_attak215 91
97: #define FRAME_attak216 92
98: #define FRAME_attak217 93
99: #define FRAME_attak218 94
100: #define FRAME_attak219 95
101: #define FRAME_attak220 96
102: #define FRAME_attak221 97
103: #define FRAME_attak222 98
104: #define FRAME_attak223 99
105: #define FRAME_attak224 100
106: #define FRAME_attak225 101
107: #define FRAME_attak226 102
108: #define FRAME_attak227 103
109: #define FRAME_attak228 104
110: #define FRAME_attak229 105
111: #define FRAME_attak230 106
112: #define FRAME_attak231 107
113: #define FRAME_attak232 108
114: #define FRAME_attak233 109
115: #define FRAME_attak234 110
116: #define FRAME_attak235 111
117: #define FRAME_attak236 112
118: #define FRAME_attak237 113
119: #define FRAME_attak238 114
120: #define FRAME_attak301 115
121: #define FRAME_attak302 116
122: #define FRAME_attak303 117
123: #define FRAME_attak304 118
124: #define FRAME_attak305 119
125: #define FRAME_attak306 120
126: #define FRAME_attak307 121
127: #define FRAME_attak308 122
128: #define FRAME_attak309 123
129: #define FRAME_attak310 124
130: #define FRAME_attak311 125
131: #define FRAME_attak312 126
132: #define FRAME_attak313 127
133: #define FRAME_attak314 128
134: #define FRAME_attak315 129
135: #define FRAME_attak316 130
136: #define FRAME_attak317 131
137: #define FRAME_attak318 132
138: #define FRAME_attak319 133
139: #define FRAME_attak320 134
140: #define FRAME_attak321 135
141: #define FRAME_attak322 136
142: #define FRAME_attak323 137
143: #define FRAME_attak324 138
144: #define FRAME_attak325 139
145: #define FRAME_attak326 140
146: #define FRAME_attak327 141
147: #define FRAME_attak328 142
148: #define FRAME_attak329 143
149: #define FRAME_attak330 144
150: #define FRAME_attak331 145
151: #define FRAME_attak332 146
152: #define FRAME_attak333 147
153: #define FRAME_attak334 148
154: #define FRAME_attak335 149
155: #define FRAME_attak336 150
156: #define FRAME_attak337 151
157: #define FRAME_attak338 152
158: #define FRAME_attak339 153
159: #define FRAME_attak340 154
160: #define FRAME_attak341 155
161: #define FRAME_attak342 156
162: #define FRAME_attak343 157
163: #define FRAME_attak344 158
164: #define FRAME_attak345 159
165: #define FRAME_attak346 160
166: #define FRAME_attak347 161
167: #define FRAME_attak348 162
168: #define FRAME_attak349 163
169: #define FRAME_attak350 164
170: #define FRAME_attak351 165
171: #define FRAME_attak352 166
172: #define FRAME_attak353 167
173: #define FRAME_attak401 168
174: #define FRAME_attak402 169
175: #define FRAME_attak403 170
176: #define FRAME_attak404 171
177: #define FRAME_attak405 172
178: #define FRAME_attak406 173
179: #define FRAME_attak407 174
180: #define FRAME_attak408 175
181: #define FRAME_attak409 176
182: #define FRAME_attak410 177
183: #define FRAME_attak411 178
184: #define FRAME_attak412 179
185: #define FRAME_attak413 180
186: #define FRAME_attak414 181
187: #define FRAME_attak415 182
188: #define FRAME_attak416 183
189: #define FRAME_attak417 184
190: #define FRAME_attak418 185
191: #define FRAME_attak419 186
192: #define FRAME_attak420 187
193: #define FRAME_attak421 188
194: #define FRAME_attak422 189
195: #define FRAME_attak423 190
196: #define FRAME_attak424 191
197: #define FRAME_attak425 192
198: #define FRAME_attak426 193
199: #define FRAME_attak427 194
200: #define FRAME_attak428 195
201: #define FRAME_attak429 196
202: #define FRAME_pain101 197
203: #define FRAME_pain102 198
204: #define FRAME_pain103 199
205: #define FRAME_pain104 200
206: #define FRAME_pain201 201
207: #define FRAME_pain202 202
208: #define FRAME_pain203 203
209: #define FRAME_pain204 204
210: #define FRAME_pain205 205
211: #define FRAME_pain301 206
212: #define FRAME_pain302 207
213: #define FRAME_pain303 208
214: #define FRAME_pain304 209
215: #define FRAME_pain305 210
216: #define FRAME_pain306 211
217: #define FRAME_pain307 212
218: #define FRAME_pain308 213
219: #define FRAME_pain309 214
220: #define FRAME_pain310 215
221: #define FRAME_pain311 216
222: #define FRAME_pain312 217
223: #define FRAME_pain313 218
224: #define FRAME_pain314 219
225: #define FRAME_pain315 220
226: #define FRAME_pain316 221
227: #define FRAME_death101 222
228: #define FRAME_death102 223
229: #define FRAME_death103 224
230: #define FRAME_death104 225
231: #define FRAME_death105 226
232: #define FRAME_death106 227
233: #define FRAME_death107 228
234: #define FRAME_death108 229
235: #define FRAME_death109 230
236: #define FRAME_death110 231
237: #define FRAME_death111 232
238: #define FRAME_death112 233
239: #define FRAME_death113 234
240: #define FRAME_death114 235
241: #define FRAME_death115 236
242: #define FRAME_death116 237
243: #define FRAME_death117 238
244: #define FRAME_death118 239
245: #define FRAME_death119 240
246: #define FRAME_death120 241
247: #define FRAME_death121 242
248: #define FRAME_death122 243
249: #define FRAME_death123 244
250: #define FRAME_death124 245
251: #define FRAME_death125 246
252: #define FRAME_death126 247
253: #define FRAME_death127 248
254: #define FRAME_death128 249
255: #define FRAME_death129 250
256: #define FRAME_death130 251
257: #define FRAME_death131 252
258: #define FRAME_death132 253
259: #define FRAME_recln101 254
260: #define FRAME_recln102 255
261: #define FRAME_recln103 256
262: #define FRAME_recln104 257
263: #define FRAME_recln105 258
264: #define FRAME_recln106 259
265: #define FRAME_recln107 260
266: #define FRAME_recln108 261
267: #define FRAME_recln109 262
268: #define FRAME_recln110 263
269: #define FRAME_recln111 264
270: #define FRAME_recln112 265
271: #define FRAME_recln113 266
272: #define FRAME_recln114 267
273: #define FRAME_recln115 268
274: #define FRAME_recln116 269
275: #define FRAME_recln117 270
276: #define FRAME_recln118 271
277: #define FRAME_recln119 272
278: #define FRAME_recln120 273
279: #define FRAME_recln121 274
280: #define FRAME_recln122 275
281: #define FRAME_recln123 276
282: #define FRAME_recln124 277
283: #define FRAME_recln125 278
284: #define FRAME_recln126 279
285: #define FRAME_recln127 280
286: #define FRAME_recln128 281
287: #define FRAME_recln129 282
288: #define FRAME_recln130 283
289: #define FRAME_recln131 284
290: #define FRAME_recln132 285
291: #define FRAME_recln133 286
292: #define FRAME_recln134 287
293: #define FRAME_recln135 288
294: #define FRAME_recln136 289
295: #define FRAME_recln137 290
296: #define FRAME_recln138 291
297: #define FRAME_recln139 292
298: #define FRAME_recln140 293
299:
300: #define MODEL_SCALE 1.000000
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