Annotation of quake2/xatrix/xatrix.001, revision 1.1.1.1

1.1       root        1: # Microsoft Developer Studio Project File - Name="xatrix" - Package Owner=<4>
                      2: # Microsoft Developer Studio Generated Build File, Format Version 5.00
                      3: # ** DO NOT EDIT **
                      4: 
                      5: # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
                      6: # TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602
                      7: 
                      8: CFG=xatrix - Win32 Debug Alpha
                      9: !MESSAGE This is not a valid makefile. To build this project using NMAKE,
                     10: !MESSAGE use the Export Makefile command and run
                     11: !MESSAGE 
                     12: !MESSAGE NMAKE /f "xatrix.mak".
                     13: !MESSAGE 
                     14: !MESSAGE You can specify a configuration when running NMAKE
                     15: !MESSAGE by defining the macro CFG on the command line. For example:
                     16: !MESSAGE 
                     17: !MESSAGE NMAKE /f "xatrix.mak" CFG="xatrix - Win32 Debug Alpha"
                     18: !MESSAGE 
                     19: !MESSAGE Possible choices for configuration are:
                     20: !MESSAGE 
                     21: !MESSAGE "xatrix - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
                     22: !MESSAGE "xatrix - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
                     23: !MESSAGE "xatrix - Win32 Debug Alpha" (based on\
                     24:  "Win32 (ALPHA) Dynamic-Link Library")
                     25: !MESSAGE "xatrix - Win32 Release Alpha" (based on\
                     26:  "Win32 (ALPHA) Dynamic-Link Library")
                     27: !MESSAGE 
                     28: 
                     29: # Begin Project
                     30: # PROP Scc_ProjName ""
                     31: # PROP Scc_LocalPath ""
                     32: # PROP WCE_Configuration "H/PC Ver. 2.00"
                     33: 
                     34: !IF  "$(CFG)" == "xatrix - Win32 Release"
                     35: 
                     36: # PROP BASE Use_MFC 0
                     37: # PROP BASE Use_Debug_Libraries 0
                     38: # PROP BASE Output_Dir "Release"
                     39: # PROP BASE Intermediate_Dir "Release"
                     40: # PROP BASE Target_Dir ""
                     41: # PROP Use_MFC 0
                     42: # PROP Use_Debug_Libraries 0
                     43: # PROP Output_Dir ".\release"
                     44: # PROP Intermediate_Dir ".\release"
                     45: # PROP Ignore_Export_Lib 0
                     46: # PROP Target_Dir ""
                     47: CPP=cl.exe
                     48: # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
                     49: # ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
                     50: MTL=midl.exe
                     51: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
                     52: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
                     53: RSC=rc.exe
                     54: # ADD BASE RSC /l 0x409 /d "NDEBUG"
                     55: # ADD RSC /l 0x409 /d "NDEBUG"
                     56: BSC32=bscmake.exe
                     57: # ADD BASE BSC32 /nologo
                     58: # ADD BSC32 /nologo
                     59: LINK32=link.exe
                     60: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
                     61: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /out:".\release\gamex86.dll"
                     62: 
                     63: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                     64: 
                     65: # PROP BASE Use_MFC 0
                     66: # PROP BASE Use_Debug_Libraries 1
                     67: # PROP BASE Output_Dir "Debug"
                     68: # PROP BASE Intermediate_Dir "Debug"
                     69: # PROP BASE Target_Dir ""
                     70: # PROP Use_MFC 0
                     71: # PROP Use_Debug_Libraries 1
                     72: # PROP Output_Dir ".\debug"
                     73: # PROP Intermediate_Dir ".\debug"
                     74: # PROP Ignore_Export_Lib 0
                     75: # PROP Target_Dir ""
                     76: CPP=cl.exe
                     77: # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
                     78: # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
                     79: MTL=midl.exe
                     80: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
                     81: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
                     82: RSC=rc.exe
                     83: # ADD BASE RSC /l 0x409 /d "_DEBUG"
                     84: # ADD RSC /l 0x409 /d "_DEBUG"
                     85: BSC32=bscmake.exe
                     86: # ADD BASE BSC32 /nologo
                     87: # ADD BSC32 /nologo
                     88: LINK32=link.exe
                     89: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
                     90: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /out:".\debug\gamex86.dll" /pdbtype:sept
                     91: 
                     92: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                     93: 
                     94: # PROP BASE Use_MFC 0
                     95: # PROP BASE Use_Debug_Libraries 1
                     96: # PROP BASE Output_Dir "xatrix__"
                     97: # PROP BASE Intermediate_Dir "xatrix__"
                     98: # PROP BASE Ignore_Export_Lib 0
                     99: # PROP BASE Target_Dir ""
                    100: # PROP Use_MFC 0
                    101: # PROP Use_Debug_Libraries 1
                    102: # PROP Output_Dir "..\DebugAXP"
                    103: # PROP Intermediate_Dir ".\DebugAXP"
                    104: # PROP Ignore_Export_Lib 0
                    105: # PROP Target_Dir ""
                    106: MTL=midl.exe
                    107: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
                    108: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
                    109: CPP=cl.exe
                    110: # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /MTd /c
                    111: # ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "C_ONLY" /YX /FD /MTd /c
                    112: RSC=rc.exe
                    113: # ADD BASE RSC /l 0x409 /d "_DEBUG"
                    114: # ADD RSC /l 0x409 /d "_DEBUG"
                    115: BSC32=bscmake.exe
                    116: # ADD BASE BSC32 /nologo
                    117: # ADD BSC32 /nologo
                    118: LINK32=link.exe
                    119: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debug\gamex86.dll" /pdbtype:sept
                    120: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debugAXP\gameaxp.dll" /pdbtype:sept
                    121: 
                    122: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    123: 
                    124: # PROP BASE Use_MFC 0
                    125: # PROP BASE Use_Debug_Libraries 0
                    126: # PROP BASE Output_Dir "xatrix_0"
                    127: # PROP BASE Intermediate_Dir "xatrix_0"
                    128: # PROP BASE Ignore_Export_Lib 0
                    129: # PROP BASE Target_Dir ""
                    130: # PROP Use_MFC 0
                    131: # PROP Use_Debug_Libraries 0
                    132: # PROP Output_Dir "..\ReleaseAXP"
                    133: # PROP Intermediate_Dir ".\ReleaseAXP"
                    134: # PROP Ignore_Export_Lib 0
                    135: # PROP Target_Dir ""
                    136: MTL=midl.exe
                    137: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
                    138: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
                    139: CPP=cl.exe
                    140: # ADD BASE CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
                    141: # ADD CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "C_ONLY" /YX /FD /c
                    142: RSC=rc.exe
                    143: # ADD BASE RSC /l 0x409 /d "NDEBUG"
                    144: # ADD RSC /l 0x409 /d "NDEBUG"
                    145: BSC32=bscmake.exe
                    146: # ADD BASE BSC32 /nologo
                    147: # ADD BSC32 /nologo
                    148: LINK32=link.exe
                    149: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\release\gamex86.dll"
                    150: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\ReleaseAXP\gameaxp.dll"
                    151: 
                    152: !ENDIF 
                    153: 
                    154: # Begin Target
                    155: 
                    156: # Name "xatrix - Win32 Release"
                    157: # Name "xatrix - Win32 Debug"
                    158: # Name "xatrix - Win32 Debug Alpha"
                    159: # Name "xatrix - Win32 Release Alpha"
                    160: # Begin Group "Source Files"
                    161: 
                    162: # PROP Default_Filter "*.c"
                    163: # Begin Source File
                    164: 
                    165: SOURCE=.\g_ai.c
                    166: 
                    167: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    168: 
                    169: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    170: 
                    171: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    172: 
                    173: DEP_CPP_G_AI_=\
                    174:        ".\g_local.h"\
                    175:        ".\game.h"\
                    176:        ".\q_shared.h"\
                    177:        
                    178: 
                    179: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    180: 
                    181: DEP_CPP_G_AI_=\
                    182:        ".\g_local.h"\
                    183:        ".\game.h"\
                    184:        ".\q_shared.h"\
                    185:        
                    186: 
                    187: !ENDIF 
                    188: 
                    189: # End Source File
                    190: # Begin Source File
                    191: 
                    192: SOURCE=.\g_chase.c
                    193: 
                    194: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    195: 
                    196: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    197: 
                    198: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    199: 
                    200: DEP_CPP_G_CHA=\
                    201:        ".\g_local.h"\
                    202:        ".\game.h"\
                    203:        ".\q_shared.h"\
                    204:        
                    205: 
                    206: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    207: 
                    208: DEP_CPP_G_CHA=\
                    209:        ".\g_local.h"\
                    210:        ".\game.h"\
                    211:        ".\q_shared.h"\
                    212:        
                    213: 
                    214: !ENDIF 
                    215: 
                    216: # End Source File
                    217: # Begin Source File
                    218: 
                    219: SOURCE=.\g_cmds.c
                    220: 
                    221: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    222: 
                    223: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    224: 
                    225: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    226: 
                    227: DEP_CPP_G_CMD=\
                    228:        ".\g_local.h"\
                    229:        ".\game.h"\
                    230:        ".\m_player.h"\
                    231:        ".\q_shared.h"\
                    232:        
                    233: 
                    234: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    235: 
                    236: DEP_CPP_G_CMD=\
                    237:        ".\g_local.h"\
                    238:        ".\game.h"\
                    239:        ".\m_player.h"\
                    240:        ".\q_shared.h"\
                    241:        
                    242: 
                    243: !ENDIF 
                    244: 
                    245: # End Source File
                    246: # Begin Source File
                    247: 
                    248: SOURCE=.\g_combat.c
                    249: 
                    250: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    251: 
                    252: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    253: 
                    254: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    255: 
                    256: DEP_CPP_G_COM=\
                    257:        ".\g_local.h"\
                    258:        ".\game.h"\
                    259:        ".\q_shared.h"\
                    260:        
                    261: 
                    262: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    263: 
                    264: DEP_CPP_G_COM=\
                    265:        ".\g_local.h"\
                    266:        ".\game.h"\
                    267:        ".\q_shared.h"\
                    268:        
                    269: 
                    270: !ENDIF 
                    271: 
                    272: # End Source File
                    273: # Begin Source File
                    274: 
                    275: SOURCE=.\g_func.c
                    276: 
                    277: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    278: 
                    279: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    280: 
                    281: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    282: 
                    283: DEP_CPP_G_FUN=\
                    284:        ".\g_local.h"\
                    285:        ".\game.h"\
                    286:        ".\q_shared.h"\
                    287:        
                    288: 
                    289: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    290: 
                    291: DEP_CPP_G_FUN=\
                    292:        ".\g_local.h"\
                    293:        ".\game.h"\
                    294:        ".\q_shared.h"\
                    295:        
                    296: 
                    297: !ENDIF 
                    298: 
                    299: # End Source File
                    300: # Begin Source File
                    301: 
                    302: SOURCE=.\g_items.c
                    303: 
                    304: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    305: 
                    306: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    307: 
                    308: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    309: 
                    310: DEP_CPP_G_ITE=\
                    311:        ".\g_local.h"\
                    312:        ".\game.h"\
                    313:        ".\q_shared.h"\
                    314:        
                    315: 
                    316: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    317: 
                    318: DEP_CPP_G_ITE=\
                    319:        ".\g_local.h"\
                    320:        ".\game.h"\
                    321:        ".\q_shared.h"\
                    322:        
                    323: 
                    324: !ENDIF 
                    325: 
                    326: # End Source File
                    327: # Begin Source File
                    328: 
                    329: SOURCE=.\g_main.c
                    330: 
                    331: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    332: 
                    333: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    334: 
                    335: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    336: 
                    337: DEP_CPP_G_MAI=\
                    338:        ".\g_local.h"\
                    339:        ".\game.h"\
                    340:        ".\q_shared.h"\
                    341:        
                    342: 
                    343: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    344: 
                    345: DEP_CPP_G_MAI=\
                    346:        ".\g_local.h"\
                    347:        ".\game.h"\
                    348:        ".\q_shared.h"\
                    349:        
                    350: 
                    351: !ENDIF 
                    352: 
                    353: # End Source File
                    354: # Begin Source File
                    355: 
                    356: SOURCE=.\g_misc.c
                    357: 
                    358: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    359: 
                    360: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    361: 
                    362: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    363: 
                    364: DEP_CPP_G_MIS=\
                    365:        ".\g_local.h"\
                    366:        ".\game.h"\
                    367:        ".\q_shared.h"\
                    368:        
                    369: 
                    370: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    371: 
                    372: DEP_CPP_G_MIS=\
                    373:        ".\g_local.h"\
                    374:        ".\game.h"\
                    375:        ".\q_shared.h"\
                    376:        
                    377: 
                    378: !ENDIF 
                    379: 
                    380: # End Source File
                    381: # Begin Source File
                    382: 
                    383: SOURCE=.\g_monster.c
                    384: 
                    385: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    386: 
                    387: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    388: 
                    389: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    390: 
                    391: DEP_CPP_G_MON=\
                    392:        ".\g_local.h"\
                    393:        ".\game.h"\
                    394:        ".\q_shared.h"\
                    395:        
                    396: 
                    397: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    398: 
                    399: DEP_CPP_G_MON=\
                    400:        ".\g_local.h"\
                    401:        ".\game.h"\
                    402:        ".\q_shared.h"\
                    403:        
                    404: 
                    405: !ENDIF 
                    406: 
                    407: # End Source File
                    408: # Begin Source File
                    409: 
                    410: SOURCE=.\g_phys.c
                    411: 
                    412: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    413: 
                    414: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    415: 
                    416: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    417: 
                    418: DEP_CPP_G_PHY=\
                    419:        ".\g_local.h"\
                    420:        ".\game.h"\
                    421:        ".\q_shared.h"\
                    422:        
                    423: 
                    424: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    425: 
                    426: DEP_CPP_G_PHY=\
                    427:        ".\g_local.h"\
                    428:        ".\game.h"\
                    429:        ".\q_shared.h"\
                    430:        
                    431: 
                    432: !ENDIF 
                    433: 
                    434: # End Source File
                    435: # Begin Source File
                    436: 
                    437: SOURCE=.\g_save.c
                    438: 
                    439: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    440: 
                    441: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    442: 
                    443: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    444: 
                    445: DEP_CPP_G_SAV=\
                    446:        ".\g_local.h"\
                    447:        ".\game.h"\
                    448:        ".\q_shared.h"\
                    449:        
                    450: 
                    451: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    452: 
                    453: DEP_CPP_G_SAV=\
                    454:        ".\g_local.h"\
                    455:        ".\game.h"\
                    456:        ".\q_shared.h"\
                    457:        
                    458: 
                    459: !ENDIF 
                    460: 
                    461: # End Source File
                    462: # Begin Source File
                    463: 
                    464: SOURCE=.\g_spawn.c
                    465: 
                    466: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    467: 
                    468: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    469: 
                    470: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    471: 
                    472: DEP_CPP_G_SPA=\
                    473:        ".\g_local.h"\
                    474:        ".\game.h"\
                    475:        ".\q_shared.h"\
                    476:        
                    477: 
                    478: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    479: 
                    480: DEP_CPP_G_SPA=\
                    481:        ".\g_local.h"\
                    482:        ".\game.h"\
                    483:        ".\q_shared.h"\
                    484:        
                    485: 
                    486: !ENDIF 
                    487: 
                    488: # End Source File
                    489: # Begin Source File
                    490: 
                    491: SOURCE=.\g_svcmds.c
                    492: 
                    493: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    494: 
                    495: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    496: 
                    497: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    498: 
                    499: DEP_CPP_G_SVC=\
                    500:        ".\g_local.h"\
                    501:        ".\game.h"\
                    502:        ".\q_shared.h"\
                    503:        
                    504: 
                    505: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    506: 
                    507: DEP_CPP_G_SVC=\
                    508:        ".\g_local.h"\
                    509:        ".\game.h"\
                    510:        ".\q_shared.h"\
                    511:        
                    512: 
                    513: !ENDIF 
                    514: 
                    515: # End Source File
                    516: # Begin Source File
                    517: 
                    518: SOURCE=.\g_target.c
                    519: 
                    520: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    521: 
                    522: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    523: 
                    524: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    525: 
                    526: DEP_CPP_G_TAR=\
                    527:        ".\g_local.h"\
                    528:        ".\game.h"\
                    529:        ".\q_shared.h"\
                    530:        
                    531: 
                    532: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    533: 
                    534: DEP_CPP_G_TAR=\
                    535:        ".\g_local.h"\
                    536:        ".\game.h"\
                    537:        ".\q_shared.h"\
                    538:        
                    539: 
                    540: !ENDIF 
                    541: 
                    542: # End Source File
                    543: # Begin Source File
                    544: 
                    545: SOURCE=.\g_trigger.c
                    546: 
                    547: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    548: 
                    549: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    550: 
                    551: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    552: 
                    553: DEP_CPP_G_TRI=\
                    554:        ".\g_local.h"\
                    555:        ".\game.h"\
                    556:        ".\q_shared.h"\
                    557:        
                    558: 
                    559: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    560: 
                    561: DEP_CPP_G_TRI=\
                    562:        ".\g_local.h"\
                    563:        ".\game.h"\
                    564:        ".\q_shared.h"\
                    565:        
                    566: 
                    567: !ENDIF 
                    568: 
                    569: # End Source File
                    570: # Begin Source File
                    571: 
                    572: SOURCE=.\g_turret.c
                    573: 
                    574: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    575: 
                    576: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    577: 
                    578: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    579: 
                    580: DEP_CPP_G_TUR=\
                    581:        ".\g_local.h"\
                    582:        ".\game.h"\
                    583:        ".\q_shared.h"\
                    584:        
                    585: 
                    586: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    587: 
                    588: DEP_CPP_G_TUR=\
                    589:        ".\g_local.h"\
                    590:        ".\game.h"\
                    591:        ".\q_shared.h"\
                    592:        
                    593: 
                    594: !ENDIF 
                    595: 
                    596: # End Source File
                    597: # Begin Source File
                    598: 
                    599: SOURCE=.\g_utils.c
                    600: 
                    601: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    602: 
                    603: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    604: 
                    605: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    606: 
                    607: DEP_CPP_G_UTI=\
                    608:        ".\g_local.h"\
                    609:        ".\game.h"\
                    610:        ".\q_shared.h"\
                    611:        
                    612: 
                    613: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    614: 
                    615: DEP_CPP_G_UTI=\
                    616:        ".\g_local.h"\
                    617:        ".\game.h"\
                    618:        ".\q_shared.h"\
                    619:        
                    620: 
                    621: !ENDIF 
                    622: 
                    623: # End Source File
                    624: # Begin Source File
                    625: 
                    626: SOURCE=.\g_weapon.c
                    627: 
                    628: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    629: 
                    630: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    631: 
                    632: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    633: 
                    634: DEP_CPP_G_WEA=\
                    635:        ".\g_local.h"\
                    636:        ".\game.h"\
                    637:        ".\q_shared.h"\
                    638:        
                    639: 
                    640: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    641: 
                    642: DEP_CPP_G_WEA=\
                    643:        ".\g_local.h"\
                    644:        ".\game.h"\
                    645:        ".\q_shared.h"\
                    646:        
                    647: 
                    648: !ENDIF 
                    649: 
                    650: # End Source File
                    651: # Begin Source File
                    652: 
                    653: SOURCE=.\m_actor.c
                    654: 
                    655: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    656: 
                    657: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    658: 
                    659: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    660: 
                    661: DEP_CPP_M_ACT=\
                    662:        ".\g_local.h"\
                    663:        ".\game.h"\
                    664:        ".\m_actor.h"\
                    665:        ".\q_shared.h"\
                    666:        
                    667: 
                    668: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    669: 
                    670: DEP_CPP_M_ACT=\
                    671:        ".\g_local.h"\
                    672:        ".\game.h"\
                    673:        ".\m_actor.h"\
                    674:        ".\q_shared.h"\
                    675:        
                    676: 
                    677: !ENDIF 
                    678: 
                    679: # End Source File
                    680: # Begin Source File
                    681: 
                    682: SOURCE=.\m_berserk.c
                    683: 
                    684: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    685: 
                    686: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    687: 
                    688: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    689: 
                    690: DEP_CPP_M_BER=\
                    691:        ".\g_local.h"\
                    692:        ".\game.h"\
                    693:        ".\m_berserk.h"\
                    694:        ".\q_shared.h"\
                    695:        
                    696: 
                    697: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    698: 
                    699: DEP_CPP_M_BER=\
                    700:        ".\g_local.h"\
                    701:        ".\game.h"\
                    702:        ".\m_berserk.h"\
                    703:        ".\q_shared.h"\
                    704:        
                    705: 
                    706: !ENDIF 
                    707: 
                    708: # End Source File
                    709: # Begin Source File
                    710: 
                    711: SOURCE=.\m_boss2.c
                    712: 
                    713: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    714: 
                    715: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    716: 
                    717: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    718: 
                    719: DEP_CPP_M_BOS=\
                    720:        ".\g_local.h"\
                    721:        ".\game.h"\
                    722:        ".\m_boss2.h"\
                    723:        ".\q_shared.h"\
                    724:        
                    725: 
                    726: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    727: 
                    728: DEP_CPP_M_BOS=\
                    729:        ".\g_local.h"\
                    730:        ".\game.h"\
                    731:        ".\m_boss2.h"\
                    732:        ".\q_shared.h"\
                    733:        
                    734: 
                    735: !ENDIF 
                    736: 
                    737: # End Source File
                    738: # Begin Source File
                    739: 
                    740: SOURCE=.\m_boss3.c
                    741: 
                    742: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    743: 
                    744: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    745: 
                    746: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    747: 
                    748: DEP_CPP_M_BOSS=\
                    749:        ".\g_local.h"\
                    750:        ".\game.h"\
                    751:        ".\m_boss32.h"\
                    752:        ".\q_shared.h"\
                    753:        
                    754: 
                    755: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    756: 
                    757: DEP_CPP_M_BOSS=\
                    758:        ".\g_local.h"\
                    759:        ".\game.h"\
                    760:        ".\m_boss32.h"\
                    761:        ".\q_shared.h"\
                    762:        
                    763: 
                    764: !ENDIF 
                    765: 
                    766: # End Source File
                    767: # Begin Source File
                    768: 
                    769: SOURCE=.\m_boss31.c
                    770: 
                    771: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    772: 
                    773: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    774: 
                    775: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    776: 
                    777: DEP_CPP_M_BOSS3=\
                    778:        ".\g_local.h"\
                    779:        ".\game.h"\
                    780:        ".\m_boss31.h"\
                    781:        ".\q_shared.h"\
                    782:        
                    783: 
                    784: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    785: 
                    786: DEP_CPP_M_BOSS3=\
                    787:        ".\g_local.h"\
                    788:        ".\game.h"\
                    789:        ".\m_boss31.h"\
                    790:        ".\q_shared.h"\
                    791:        
                    792: 
                    793: !ENDIF 
                    794: 
                    795: # End Source File
                    796: # Begin Source File
                    797: 
                    798: SOURCE=.\m_boss32.c
                    799: 
                    800: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    801: 
                    802: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    803: 
                    804: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    805: 
                    806: DEP_CPP_M_BOSS32=\
                    807:        ".\g_local.h"\
                    808:        ".\game.h"\
                    809:        ".\m_boss32.h"\
                    810:        ".\q_shared.h"\
                    811:        
                    812: 
                    813: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    814: 
                    815: DEP_CPP_M_BOSS32=\
                    816:        ".\g_local.h"\
                    817:        ".\game.h"\
                    818:        ".\m_boss32.h"\
                    819:        ".\q_shared.h"\
                    820:        
                    821: 
                    822: !ENDIF 
                    823: 
                    824: # End Source File
                    825: # Begin Source File
                    826: 
                    827: SOURCE=.\m_boss5.c
                    828: 
                    829: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    830: 
                    831: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    832: 
                    833: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    834: 
                    835: DEP_CPP_M_BOSS5=\
                    836:        ".\g_local.h"\
                    837:        ".\game.h"\
                    838:        ".\m_supertank.h"\
                    839:        ".\q_shared.h"\
                    840:        
                    841: 
                    842: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    843: 
                    844: DEP_CPP_M_BOSS5=\
                    845:        ".\g_local.h"\
                    846:        ".\game.h"\
                    847:        ".\m_supertank.h"\
                    848:        ".\q_shared.h"\
                    849:        
                    850: 
                    851: !ENDIF 
                    852: 
                    853: # End Source File
                    854: # Begin Source File
                    855: 
                    856: SOURCE=.\m_brain.c
                    857: 
                    858: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    859: 
                    860: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    861: 
                    862: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    863: 
                    864: DEP_CPP_M_BRA=\
                    865:        ".\g_local.h"\
                    866:        ".\game.h"\
                    867:        ".\m_brain.h"\
                    868:        ".\q_shared.h"\
                    869:        
                    870: 
                    871: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    872: 
                    873: DEP_CPP_M_BRA=\
                    874:        ".\g_local.h"\
                    875:        ".\game.h"\
                    876:        ".\m_brain.h"\
                    877:        ".\q_shared.h"\
                    878:        
                    879: 
                    880: !ENDIF 
                    881: 
                    882: # End Source File
                    883: # Begin Source File
                    884: 
                    885: SOURCE=.\m_chick.c
                    886: 
                    887: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    888: 
                    889: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    890: 
                    891: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    892: 
                    893: DEP_CPP_M_CHI=\
                    894:        ".\g_local.h"\
                    895:        ".\game.h"\
                    896:        ".\m_chick.h"\
                    897:        ".\q_shared.h"\
                    898:        
                    899: 
                    900: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    901: 
                    902: DEP_CPP_M_CHI=\
                    903:        ".\g_local.h"\
                    904:        ".\game.h"\
                    905:        ".\m_chick.h"\
                    906:        ".\q_shared.h"\
                    907:        
                    908: 
                    909: !ENDIF 
                    910: 
                    911: # End Source File
                    912: # Begin Source File
                    913: 
                    914: SOURCE=.\m_fixbot.c
                    915: 
                    916: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    917: 
                    918: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    919: 
                    920: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    921: 
                    922: DEP_CPP_M_FIX=\
                    923:        ".\g_local.h"\
                    924:        ".\game.h"\
                    925:        ".\m_fixbot.h"\
                    926:        ".\q_shared.h"\
                    927:        
                    928: 
                    929: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    930: 
                    931: DEP_CPP_M_FIX=\
                    932:        ".\g_local.h"\
                    933:        ".\game.h"\
                    934:        ".\m_fixbot.h"\
                    935:        ".\q_shared.h"\
                    936:        
                    937: 
                    938: !ENDIF 
                    939: 
                    940: # End Source File
                    941: # Begin Source File
                    942: 
                    943: SOURCE=.\m_flash.c
                    944: 
                    945: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    946: 
                    947: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    948: 
                    949: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    950: 
                    951: DEP_CPP_M_FLA=\
                    952:        ".\q_shared.h"\
                    953:        
                    954: 
                    955: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    956: 
                    957: DEP_CPP_M_FLA=\
                    958:        ".\q_shared.h"\
                    959:        
                    960: 
                    961: !ENDIF 
                    962: 
                    963: # End Source File
                    964: # Begin Source File
                    965: 
                    966: SOURCE=.\m_flipper.c
                    967: 
                    968: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    969: 
                    970: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                    971: 
                    972: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                    973: 
                    974: DEP_CPP_M_FLI=\
                    975:        ".\g_local.h"\
                    976:        ".\game.h"\
                    977:        ".\m_flipper.h"\
                    978:        ".\q_shared.h"\
                    979:        
                    980: 
                    981: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                    982: 
                    983: DEP_CPP_M_FLI=\
                    984:        ".\g_local.h"\
                    985:        ".\game.h"\
                    986:        ".\m_flipper.h"\
                    987:        ".\q_shared.h"\
                    988:        
                    989: 
                    990: !ENDIF 
                    991: 
                    992: # End Source File
                    993: # Begin Source File
                    994: 
                    995: SOURCE=.\m_float.c
                    996: 
                    997: !IF  "$(CFG)" == "xatrix - Win32 Release"
                    998: 
                    999: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1000: 
                   1001: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1002: 
                   1003: DEP_CPP_M_FLO=\
                   1004:        ".\g_local.h"\
                   1005:        ".\game.h"\
                   1006:        ".\m_float.h"\
                   1007:        ".\q_shared.h"\
                   1008:        
                   1009: 
                   1010: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1011: 
                   1012: DEP_CPP_M_FLO=\
                   1013:        ".\g_local.h"\
                   1014:        ".\game.h"\
                   1015:        ".\m_float.h"\
                   1016:        ".\q_shared.h"\
                   1017:        
                   1018: 
                   1019: !ENDIF 
                   1020: 
                   1021: # End Source File
                   1022: # Begin Source File
                   1023: 
                   1024: SOURCE=.\m_flyer.c
                   1025: 
                   1026: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1027: 
                   1028: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1029: 
                   1030: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1031: 
                   1032: DEP_CPP_M_FLY=\
                   1033:        ".\g_local.h"\
                   1034:        ".\game.h"\
                   1035:        ".\m_flyer.h"\
                   1036:        ".\q_shared.h"\
                   1037:        
                   1038: 
                   1039: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1040: 
                   1041: DEP_CPP_M_FLY=\
                   1042:        ".\g_local.h"\
                   1043:        ".\game.h"\
                   1044:        ".\m_flyer.h"\
                   1045:        ".\q_shared.h"\
                   1046:        
                   1047: 
                   1048: !ENDIF 
                   1049: 
                   1050: # End Source File
                   1051: # Begin Source File
                   1052: 
                   1053: SOURCE=.\m_gekk.c
                   1054: 
                   1055: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1056: 
                   1057: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1058: 
                   1059: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1060: 
                   1061: DEP_CPP_M_GEK=\
                   1062:        ".\g_local.h"\
                   1063:        ".\game.h"\
                   1064:        ".\m_gekk.h"\
                   1065:        ".\q_shared.h"\
                   1066:        
                   1067: 
                   1068: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1069: 
                   1070: DEP_CPP_M_GEK=\
                   1071:        ".\g_local.h"\
                   1072:        ".\game.h"\
                   1073:        ".\m_gekk.h"\
                   1074:        ".\q_shared.h"\
                   1075:        
                   1076: 
                   1077: !ENDIF 
                   1078: 
                   1079: # End Source File
                   1080: # Begin Source File
                   1081: 
                   1082: SOURCE=.\m_gladb.c
                   1083: 
                   1084: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1085: 
                   1086: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1087: 
                   1088: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1089: 
                   1090: DEP_CPP_M_GLA=\
                   1091:        ".\g_local.h"\
                   1092:        ".\game.h"\
                   1093:        ".\m_gladiator.h"\
                   1094:        ".\q_shared.h"\
                   1095:        
                   1096: 
                   1097: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1098: 
                   1099: DEP_CPP_M_GLA=\
                   1100:        ".\g_local.h"\
                   1101:        ".\game.h"\
                   1102:        ".\m_gladiator.h"\
                   1103:        ".\q_shared.h"\
                   1104:        
                   1105: 
                   1106: !ENDIF 
                   1107: 
                   1108: # End Source File
                   1109: # Begin Source File
                   1110: 
                   1111: SOURCE=.\m_gladiator.c
                   1112: 
                   1113: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1114: 
                   1115: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1116: 
                   1117: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1118: 
                   1119: DEP_CPP_M_GLAD=\
                   1120:        ".\g_local.h"\
                   1121:        ".\game.h"\
                   1122:        ".\m_gladiator.h"\
                   1123:        ".\q_shared.h"\
                   1124:        
                   1125: 
                   1126: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1127: 
                   1128: DEP_CPP_M_GLAD=\
                   1129:        ".\g_local.h"\
                   1130:        ".\game.h"\
                   1131:        ".\m_gladiator.h"\
                   1132:        ".\q_shared.h"\
                   1133:        
                   1134: 
                   1135: !ENDIF 
                   1136: 
                   1137: # End Source File
                   1138: # Begin Source File
                   1139: 
                   1140: SOURCE=.\m_gunner.c
                   1141: 
                   1142: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1143: 
                   1144: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1145: 
                   1146: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1147: 
                   1148: DEP_CPP_M_GUN=\
                   1149:        ".\g_local.h"\
                   1150:        ".\game.h"\
                   1151:        ".\m_gunner.h"\
                   1152:        ".\q_shared.h"\
                   1153:        
                   1154: 
                   1155: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1156: 
                   1157: DEP_CPP_M_GUN=\
                   1158:        ".\g_local.h"\
                   1159:        ".\game.h"\
                   1160:        ".\m_gunner.h"\
                   1161:        ".\q_shared.h"\
                   1162:        
                   1163: 
                   1164: !ENDIF 
                   1165: 
                   1166: # End Source File
                   1167: # Begin Source File
                   1168: 
                   1169: SOURCE=.\m_hover.c
                   1170: 
                   1171: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1172: 
                   1173: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1174: 
                   1175: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1176: 
                   1177: DEP_CPP_M_HOV=\
                   1178:        ".\g_local.h"\
                   1179:        ".\game.h"\
                   1180:        ".\m_hover.h"\
                   1181:        ".\q_shared.h"\
                   1182:        
                   1183: 
                   1184: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1185: 
                   1186: DEP_CPP_M_HOV=\
                   1187:        ".\g_local.h"\
                   1188:        ".\game.h"\
                   1189:        ".\m_hover.h"\
                   1190:        ".\q_shared.h"\
                   1191:        
                   1192: 
                   1193: !ENDIF 
                   1194: 
                   1195: # End Source File
                   1196: # Begin Source File
                   1197: 
                   1198: SOURCE=.\m_infantry.c
                   1199: 
                   1200: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1201: 
                   1202: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1203: 
                   1204: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1205: 
                   1206: DEP_CPP_M_INF=\
                   1207:        ".\g_local.h"\
                   1208:        ".\game.h"\
                   1209:        ".\m_infantry.h"\
                   1210:        ".\q_shared.h"\
                   1211:        
                   1212: 
                   1213: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1214: 
                   1215: DEP_CPP_M_INF=\
                   1216:        ".\g_local.h"\
                   1217:        ".\game.h"\
                   1218:        ".\m_infantry.h"\
                   1219:        ".\q_shared.h"\
                   1220:        
                   1221: 
                   1222: !ENDIF 
                   1223: 
                   1224: # End Source File
                   1225: # Begin Source File
                   1226: 
                   1227: SOURCE=.\m_insane.c
                   1228: 
                   1229: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1230: 
                   1231: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1232: 
                   1233: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1234: 
                   1235: DEP_CPP_M_INS=\
                   1236:        ".\g_local.h"\
                   1237:        ".\game.h"\
                   1238:        ".\m_insane.h"\
                   1239:        ".\q_shared.h"\
                   1240:        
                   1241: 
                   1242: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1243: 
                   1244: DEP_CPP_M_INS=\
                   1245:        ".\g_local.h"\
                   1246:        ".\game.h"\
                   1247:        ".\m_insane.h"\
                   1248:        ".\q_shared.h"\
                   1249:        
                   1250: 
                   1251: !ENDIF 
                   1252: 
                   1253: # End Source File
                   1254: # Begin Source File
                   1255: 
                   1256: SOURCE=.\m_medic.c
                   1257: 
                   1258: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1259: 
                   1260: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1261: 
                   1262: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1263: 
                   1264: DEP_CPP_M_MED=\
                   1265:        ".\g_local.h"\
                   1266:        ".\game.h"\
                   1267:        ".\m_medic.h"\
                   1268:        ".\q_shared.h"\
                   1269:        
                   1270: 
                   1271: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1272: 
                   1273: DEP_CPP_M_MED=\
                   1274:        ".\g_local.h"\
                   1275:        ".\game.h"\
                   1276:        ".\m_medic.h"\
                   1277:        ".\q_shared.h"\
                   1278:        
                   1279: 
                   1280: !ENDIF 
                   1281: 
                   1282: # End Source File
                   1283: # Begin Source File
                   1284: 
                   1285: SOURCE=.\m_move.c
                   1286: 
                   1287: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1288: 
                   1289: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1290: 
                   1291: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1292: 
                   1293: DEP_CPP_M_MOV=\
                   1294:        ".\g_local.h"\
                   1295:        ".\game.h"\
                   1296:        ".\q_shared.h"\
                   1297:        
                   1298: 
                   1299: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1300: 
                   1301: DEP_CPP_M_MOV=\
                   1302:        ".\g_local.h"\
                   1303:        ".\game.h"\
                   1304:        ".\q_shared.h"\
                   1305:        
                   1306: 
                   1307: !ENDIF 
                   1308: 
                   1309: # End Source File
                   1310: # Begin Source File
                   1311: 
                   1312: SOURCE=.\m_mutant.c
                   1313: 
                   1314: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1315: 
                   1316: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1317: 
                   1318: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1319: 
                   1320: DEP_CPP_M_MUT=\
                   1321:        ".\g_local.h"\
                   1322:        ".\game.h"\
                   1323:        ".\m_mutant.h"\
                   1324:        ".\q_shared.h"\
                   1325:        
                   1326: 
                   1327: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1328: 
                   1329: DEP_CPP_M_MUT=\
                   1330:        ".\g_local.h"\
                   1331:        ".\game.h"\
                   1332:        ".\m_mutant.h"\
                   1333:        ".\q_shared.h"\
                   1334:        
                   1335: 
                   1336: !ENDIF 
                   1337: 
                   1338: # End Source File
                   1339: # Begin Source File
                   1340: 
                   1341: SOURCE=.\m_parasite.c
                   1342: 
                   1343: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1344: 
                   1345: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1346: 
                   1347: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1348: 
                   1349: DEP_CPP_M_PAR=\
                   1350:        ".\g_local.h"\
                   1351:        ".\game.h"\
                   1352:        ".\m_parasite.h"\
                   1353:        ".\q_shared.h"\
                   1354:        
                   1355: 
                   1356: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1357: 
                   1358: DEP_CPP_M_PAR=\
                   1359:        ".\g_local.h"\
                   1360:        ".\game.h"\
                   1361:        ".\m_parasite.h"\
                   1362:        ".\q_shared.h"\
                   1363:        
                   1364: 
                   1365: !ENDIF 
                   1366: 
                   1367: # End Source File
                   1368: # Begin Source File
                   1369: 
                   1370: SOURCE=.\m_soldier.c
                   1371: 
                   1372: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1373: 
                   1374: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1375: 
                   1376: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1377: 
                   1378: DEP_CPP_M_SOL=\
                   1379:        ".\g_local.h"\
                   1380:        ".\game.h"\
                   1381:        ".\m_soldier.h"\
                   1382:        ".\m_soldierh.h"\
                   1383:        ".\q_shared.h"\
                   1384:        
                   1385: 
                   1386: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1387: 
                   1388: DEP_CPP_M_SOL=\
                   1389:        ".\g_local.h"\
                   1390:        ".\game.h"\
                   1391:        ".\m_soldier.h"\
                   1392:        ".\m_soldierh.h"\
                   1393:        ".\q_shared.h"\
                   1394:        
                   1395: 
                   1396: !ENDIF 
                   1397: 
                   1398: # End Source File
                   1399: # Begin Source File
                   1400: 
                   1401: SOURCE=.\m_supertank.c
                   1402: 
                   1403: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1404: 
                   1405: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1406: 
                   1407: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1408: 
                   1409: DEP_CPP_M_SUP=\
                   1410:        ".\g_local.h"\
                   1411:        ".\game.h"\
                   1412:        ".\m_supertank.h"\
                   1413:        ".\q_shared.h"\
                   1414:        
                   1415: 
                   1416: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1417: 
                   1418: DEP_CPP_M_SUP=\
                   1419:        ".\g_local.h"\
                   1420:        ".\game.h"\
                   1421:        ".\m_supertank.h"\
                   1422:        ".\q_shared.h"\
                   1423:        
                   1424: 
                   1425: !ENDIF 
                   1426: 
                   1427: # End Source File
                   1428: # Begin Source File
                   1429: 
                   1430: SOURCE=.\m_tank.c
                   1431: 
                   1432: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1433: 
                   1434: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1435: 
                   1436: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1437: 
                   1438: DEP_CPP_M_TAN=\
                   1439:        ".\g_local.h"\
                   1440:        ".\game.h"\
                   1441:        ".\m_tank.h"\
                   1442:        ".\q_shared.h"\
                   1443:        
                   1444: 
                   1445: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1446: 
                   1447: DEP_CPP_M_TAN=\
                   1448:        ".\g_local.h"\
                   1449:        ".\game.h"\
                   1450:        ".\m_tank.h"\
                   1451:        ".\q_shared.h"\
                   1452:        
                   1453: 
                   1454: !ENDIF 
                   1455: 
                   1456: # End Source File
                   1457: # Begin Source File
                   1458: 
                   1459: SOURCE=.\p_client.c
                   1460: 
                   1461: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1462: 
                   1463: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1464: 
                   1465: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1466: 
                   1467: DEP_CPP_P_CLI=\
                   1468:        ".\g_local.h"\
                   1469:        ".\game.h"\
                   1470:        ".\m_player.h"\
                   1471:        ".\q_shared.h"\
                   1472:        
                   1473: 
                   1474: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1475: 
                   1476: DEP_CPP_P_CLI=\
                   1477:        ".\g_local.h"\
                   1478:        ".\game.h"\
                   1479:        ".\m_player.h"\
                   1480:        ".\q_shared.h"\
                   1481:        
                   1482: 
                   1483: !ENDIF 
                   1484: 
                   1485: # End Source File
                   1486: # Begin Source File
                   1487: 
                   1488: SOURCE=.\p_hud.c
                   1489: 
                   1490: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1491: 
                   1492: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1493: 
                   1494: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1495: 
                   1496: DEP_CPP_P_HUD=\
                   1497:        ".\g_local.h"\
                   1498:        ".\game.h"\
                   1499:        ".\q_shared.h"\
                   1500:        
                   1501: 
                   1502: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1503: 
                   1504: DEP_CPP_P_HUD=\
                   1505:        ".\g_local.h"\
                   1506:        ".\game.h"\
                   1507:        ".\q_shared.h"\
                   1508:        
                   1509: 
                   1510: !ENDIF 
                   1511: 
                   1512: # End Source File
                   1513: # Begin Source File
                   1514: 
                   1515: SOURCE=.\p_trail.c
                   1516: 
                   1517: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1518: 
                   1519: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1520: 
                   1521: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1522: 
                   1523: DEP_CPP_P_TRA=\
                   1524:        ".\g_local.h"\
                   1525:        ".\game.h"\
                   1526:        ".\q_shared.h"\
                   1527:        
                   1528: 
                   1529: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1530: 
                   1531: DEP_CPP_P_TRA=\
                   1532:        ".\g_local.h"\
                   1533:        ".\game.h"\
                   1534:        ".\q_shared.h"\
                   1535:        
                   1536: 
                   1537: !ENDIF 
                   1538: 
                   1539: # End Source File
                   1540: # Begin Source File
                   1541: 
                   1542: SOURCE=.\p_view.c
                   1543: 
                   1544: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1545: 
                   1546: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1547: 
                   1548: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1549: 
                   1550: DEP_CPP_P_VIE=\
                   1551:        ".\g_local.h"\
                   1552:        ".\game.h"\
                   1553:        ".\m_player.h"\
                   1554:        ".\q_shared.h"\
                   1555:        
                   1556: 
                   1557: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1558: 
                   1559: DEP_CPP_P_VIE=\
                   1560:        ".\g_local.h"\
                   1561:        ".\game.h"\
                   1562:        ".\m_player.h"\
                   1563:        ".\q_shared.h"\
                   1564:        
                   1565: 
                   1566: !ENDIF 
                   1567: 
                   1568: # End Source File
                   1569: # Begin Source File
                   1570: 
                   1571: SOURCE=.\p_weapon.c
                   1572: 
                   1573: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1574: 
                   1575: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1576: 
                   1577: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1578: 
                   1579: DEP_CPP_P_WEA=\
                   1580:        ".\g_local.h"\
                   1581:        ".\game.h"\
                   1582:        ".\m_player.h"\
                   1583:        ".\q_shared.h"\
                   1584:        
                   1585: 
                   1586: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1587: 
                   1588: DEP_CPP_P_WEA=\
                   1589:        ".\g_local.h"\
                   1590:        ".\game.h"\
                   1591:        ".\m_player.h"\
                   1592:        ".\q_shared.h"\
                   1593:        
                   1594: 
                   1595: !ENDIF 
                   1596: 
                   1597: # End Source File
                   1598: # Begin Source File
                   1599: 
                   1600: SOURCE=.\q_shared.c
                   1601: 
                   1602: !IF  "$(CFG)" == "xatrix - Win32 Release"
                   1603: 
                   1604: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
                   1605: 
                   1606: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
                   1607: 
                   1608: DEP_CPP_Q_SHA=\
                   1609:        ".\q_shared.h"\
                   1610:        
                   1611: 
                   1612: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
                   1613: 
                   1614: DEP_CPP_Q_SHA=\
                   1615:        ".\q_shared.h"\
                   1616:        
                   1617: 
                   1618: !ENDIF 
                   1619: 
                   1620: # End Source File
                   1621: # End Group
                   1622: # Begin Group "Header Files"
                   1623: 
                   1624: # PROP Default_Filter "*.h"
                   1625: # Begin Source File
                   1626: 
                   1627: SOURCE=.\g_local.h
                   1628: # End Source File
                   1629: # Begin Source File
                   1630: 
                   1631: SOURCE=.\game.h
                   1632: # End Source File
                   1633: # Begin Source File
                   1634: 
                   1635: SOURCE=.\m_actor.h
                   1636: # End Source File
                   1637: # Begin Source File
                   1638: 
                   1639: SOURCE=.\m_berserk.h
                   1640: # End Source File
                   1641: # Begin Source File
                   1642: 
                   1643: SOURCE=.\m_boss2.h
                   1644: # End Source File
                   1645: # Begin Source File
                   1646: 
                   1647: SOURCE=.\m_boss31.h
                   1648: # End Source File
                   1649: # Begin Source File
                   1650: 
                   1651: SOURCE=.\m_boss32.h
                   1652: # End Source File
                   1653: # Begin Source File
                   1654: 
                   1655: SOURCE=.\m_brain.h
                   1656: # End Source File
                   1657: # Begin Source File
                   1658: 
                   1659: SOURCE=.\m_chick.h
                   1660: # End Source File
                   1661: # Begin Source File
                   1662: 
                   1663: SOURCE=.\m_fixbot.h
                   1664: # End Source File
                   1665: # Begin Source File
                   1666: 
                   1667: SOURCE=.\m_flipper.h
                   1668: # End Source File
                   1669: # Begin Source File
                   1670: 
                   1671: SOURCE=.\m_float.h
                   1672: # End Source File
                   1673: # Begin Source File
                   1674: 
                   1675: SOURCE=.\m_flyer.h
                   1676: # End Source File
                   1677: # Begin Source File
                   1678: 
                   1679: SOURCE=.\m_gekk.h
                   1680: # End Source File
                   1681: # Begin Source File
                   1682: 
                   1683: SOURCE=.\m_gladiator.h
                   1684: # End Source File
                   1685: # Begin Source File
                   1686: 
                   1687: SOURCE=.\m_gunner.h
                   1688: # End Source File
                   1689: # Begin Source File
                   1690: 
                   1691: SOURCE=.\m_hover.h
                   1692: # End Source File
                   1693: # Begin Source File
                   1694: 
                   1695: SOURCE=.\m_infantry.h
                   1696: # End Source File
                   1697: # Begin Source File
                   1698: 
                   1699: SOURCE=.\m_insane.h
                   1700: # End Source File
                   1701: # Begin Source File
                   1702: 
                   1703: SOURCE=.\m_medic.h
                   1704: # End Source File
                   1705: # Begin Source File
                   1706: 
                   1707: SOURCE=.\m_mutant.h
                   1708: # End Source File
                   1709: # Begin Source File
                   1710: 
                   1711: SOURCE=.\m_parasite.h
                   1712: # End Source File
                   1713: # Begin Source File
                   1714: 
                   1715: SOURCE=.\m_player.h
                   1716: # End Source File
                   1717: # Begin Source File
                   1718: 
                   1719: SOURCE=.\m_rider.h
                   1720: # End Source File
                   1721: # Begin Source File
                   1722: 
                   1723: SOURCE=.\m_soldier.h
                   1724: # End Source File
                   1725: # Begin Source File
                   1726: 
                   1727: SOURCE=.\m_soldierh.h
                   1728: # End Source File
                   1729: # Begin Source File
                   1730: 
                   1731: SOURCE=.\m_supertank.h
                   1732: # End Source File
                   1733: # Begin Source File
                   1734: 
                   1735: SOURCE=.\m_tank.h
                   1736: # End Source File
                   1737: # Begin Source File
                   1738: 
                   1739: SOURCE=.\q_shared.h
                   1740: # End Source File
                   1741: # End Group
                   1742: # Begin Group "Resource Files"
                   1743: 
                   1744: # PROP Default_Filter "*.def,*.res"
                   1745: # Begin Source File
                   1746: 
                   1747: SOURCE=.\xatrix.def
                   1748: # End Source File
                   1749: # End Group
                   1750: # End Target
                   1751: # End Project

unix.superglobalmegacorp.com

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