Annotation of quake2/xatrix/xatrix.002, revision 1.1

1.1     ! root        1: # Microsoft Developer Studio Project File - Name="xatrix" - Package Owner=<4>
        !             2: # Microsoft Developer Studio Generated Build File, Format Version 5.00
        !             3: # ** DO NOT EDIT **
        !             4: 
        !             5: # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
        !             6: # TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602
        !             7: 
        !             8: CFG=xatrix - Win32 Debug Alpha
        !             9: !MESSAGE This is not a valid makefile. To build this project using NMAKE,
        !            10: !MESSAGE use the Export Makefile command and run
        !            11: !MESSAGE 
        !            12: !MESSAGE NMAKE /f "xatrix.mak".
        !            13: !MESSAGE 
        !            14: !MESSAGE You can specify a configuration when running NMAKE
        !            15: !MESSAGE by defining the macro CFG on the command line. For example:
        !            16: !MESSAGE 
        !            17: !MESSAGE NMAKE /f "xatrix.mak" CFG="xatrix - Win32 Debug Alpha"
        !            18: !MESSAGE 
        !            19: !MESSAGE Possible choices for configuration are:
        !            20: !MESSAGE 
        !            21: !MESSAGE "xatrix - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
        !            22: !MESSAGE "xatrix - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
        !            23: !MESSAGE "xatrix - Win32 Debug Alpha" (based on\
        !            24:  "Win32 (ALPHA) Dynamic-Link Library")
        !            25: !MESSAGE "xatrix - Win32 Release Alpha" (based on\
        !            26:  "Win32 (ALPHA) Dynamic-Link Library")
        !            27: !MESSAGE 
        !            28: 
        !            29: # Begin Project
        !            30: # PROP Scc_ProjName ""
        !            31: # PROP Scc_LocalPath ""
        !            32: # PROP WCE_Configuration "H/PC Ver. 2.00"
        !            33: 
        !            34: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !            35: 
        !            36: # PROP BASE Use_MFC 0
        !            37: # PROP BASE Use_Debug_Libraries 0
        !            38: # PROP BASE Output_Dir "Release"
        !            39: # PROP BASE Intermediate_Dir "Release"
        !            40: # PROP BASE Target_Dir ""
        !            41: # PROP Use_MFC 0
        !            42: # PROP Use_Debug_Libraries 0
        !            43: # PROP Output_Dir ".\release"
        !            44: # PROP Intermediate_Dir ".\release"
        !            45: # PROP Ignore_Export_Lib 0
        !            46: # PROP Target_Dir ""
        !            47: CPP=cl.exe
        !            48: # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
        !            49: # ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
        !            50: MTL=midl.exe
        !            51: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
        !            52: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
        !            53: RSC=rc.exe
        !            54: # ADD BASE RSC /l 0x409 /d "NDEBUG"
        !            55: # ADD RSC /l 0x409 /d "NDEBUG"
        !            56: BSC32=bscmake.exe
        !            57: # ADD BASE BSC32 /nologo
        !            58: # ADD BSC32 /nologo
        !            59: LINK32=link.exe
        !            60: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
        !            61: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /out:".\release\gamex86.dll"
        !            62: 
        !            63: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !            64: 
        !            65: # PROP BASE Use_MFC 0
        !            66: # PROP BASE Use_Debug_Libraries 1
        !            67: # PROP BASE Output_Dir "Debug"
        !            68: # PROP BASE Intermediate_Dir "Debug"
        !            69: # PROP BASE Target_Dir ""
        !            70: # PROP Use_MFC 0
        !            71: # PROP Use_Debug_Libraries 1
        !            72: # PROP Output_Dir ".\debug"
        !            73: # PROP Intermediate_Dir ".\debug"
        !            74: # PROP Ignore_Export_Lib 0
        !            75: # PROP Target_Dir ""
        !            76: CPP=cl.exe
        !            77: # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
        !            78: # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
        !            79: MTL=midl.exe
        !            80: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
        !            81: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
        !            82: RSC=rc.exe
        !            83: # ADD BASE RSC /l 0x409 /d "_DEBUG"
        !            84: # ADD RSC /l 0x409 /d "_DEBUG"
        !            85: BSC32=bscmake.exe
        !            86: # ADD BASE BSC32 /nologo
        !            87: # ADD BSC32 /nologo
        !            88: LINK32=link.exe
        !            89: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
        !            90: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /out:".\debug\gamex86.dll" /pdbtype:sept
        !            91: 
        !            92: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !            93: 
        !            94: # PROP BASE Use_MFC 0
        !            95: # PROP BASE Use_Debug_Libraries 1
        !            96: # PROP BASE Output_Dir "xatrix__"
        !            97: # PROP BASE Intermediate_Dir "xatrix__"
        !            98: # PROP BASE Ignore_Export_Lib 0
        !            99: # PROP BASE Target_Dir ""
        !           100: # PROP Use_MFC 0
        !           101: # PROP Use_Debug_Libraries 1
        !           102: # PROP Output_Dir "..\DebugAXP"
        !           103: # PROP Intermediate_Dir ".\DebugAXP"
        !           104: # PROP Ignore_Export_Lib 0
        !           105: # PROP Target_Dir ""
        !           106: MTL=midl.exe
        !           107: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
        !           108: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
        !           109: CPP=cl.exe
        !           110: # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /MTd /c
        !           111: # ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "C_ONLY" /YX /FD /MTd /c
        !           112: RSC=rc.exe
        !           113: # ADD BASE RSC /l 0x409 /d "_DEBUG"
        !           114: # ADD RSC /l 0x409 /d "_DEBUG"
        !           115: BSC32=bscmake.exe
        !           116: # ADD BASE BSC32 /nologo
        !           117: # ADD BSC32 /nologo
        !           118: LINK32=link.exe
        !           119: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debug\gamex86.dll" /pdbtype:sept
        !           120: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debugAXP\gameaxp.dll" /pdbtype:sept
        !           121: 
        !           122: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           123: 
        !           124: # PROP BASE Use_MFC 0
        !           125: # PROP BASE Use_Debug_Libraries 0
        !           126: # PROP BASE Output_Dir "xatrix_0"
        !           127: # PROP BASE Intermediate_Dir "xatrix_0"
        !           128: # PROP BASE Ignore_Export_Lib 0
        !           129: # PROP BASE Target_Dir ""
        !           130: # PROP Use_MFC 0
        !           131: # PROP Use_Debug_Libraries 0
        !           132: # PROP Output_Dir "..\ReleaseAXP"
        !           133: # PROP Intermediate_Dir ".\ReleaseAXP"
        !           134: # PROP Ignore_Export_Lib 0
        !           135: # PROP Target_Dir ""
        !           136: MTL=midl.exe
        !           137: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
        !           138: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
        !           139: CPP=cl.exe
        !           140: # ADD BASE CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
        !           141: # ADD CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "C_ONLY" /YX /FD /c
        !           142: RSC=rc.exe
        !           143: # ADD BASE RSC /l 0x409 /d "NDEBUG"
        !           144: # ADD RSC /l 0x409 /d "NDEBUG"
        !           145: BSC32=bscmake.exe
        !           146: # ADD BASE BSC32 /nologo
        !           147: # ADD BSC32 /nologo
        !           148: LINK32=link.exe
        !           149: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\release\gamex86.dll"
        !           150: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\ReleaseAXP\gameaxp.dll"
        !           151: 
        !           152: !ENDIF 
        !           153: 
        !           154: # Begin Target
        !           155: 
        !           156: # Name "xatrix - Win32 Release"
        !           157: # Name "xatrix - Win32 Debug"
        !           158: # Name "xatrix - Win32 Debug Alpha"
        !           159: # Name "xatrix - Win32 Release Alpha"
        !           160: # Begin Group "Source Files"
        !           161: 
        !           162: # PROP Default_Filter "*.c"
        !           163: # Begin Source File
        !           164: 
        !           165: SOURCE=.\g_ai.c
        !           166: 
        !           167: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           168: 
        !           169: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           170: 
        !           171: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           172: 
        !           173: DEP_CPP_G_AI_=\
        !           174:        ".\g_local.h"\
        !           175:        ".\game.h"\
        !           176:        ".\q_shared.h"\
        !           177:        
        !           178: 
        !           179: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           180: 
        !           181: DEP_CPP_G_AI_=\
        !           182:        ".\g_local.h"\
        !           183:        ".\game.h"\
        !           184:        ".\q_shared.h"\
        !           185:        
        !           186: 
        !           187: !ENDIF 
        !           188: 
        !           189: # End Source File
        !           190: # Begin Source File
        !           191: 
        !           192: SOURCE=.\g_chase.c
        !           193: 
        !           194: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           195: 
        !           196: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           197: 
        !           198: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           199: 
        !           200: DEP_CPP_G_CHA=\
        !           201:        ".\g_local.h"\
        !           202:        ".\game.h"\
        !           203:        ".\q_shared.h"\
        !           204:        
        !           205: 
        !           206: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           207: 
        !           208: DEP_CPP_G_CHA=\
        !           209:        ".\g_local.h"\
        !           210:        ".\game.h"\
        !           211:        ".\q_shared.h"\
        !           212:        
        !           213: 
        !           214: !ENDIF 
        !           215: 
        !           216: # End Source File
        !           217: # Begin Source File
        !           218: 
        !           219: SOURCE=.\g_cmds.c
        !           220: 
        !           221: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           222: 
        !           223: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           224: 
        !           225: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           226: 
        !           227: DEP_CPP_G_CMD=\
        !           228:        ".\g_local.h"\
        !           229:        ".\game.h"\
        !           230:        ".\m_player.h"\
        !           231:        ".\q_shared.h"\
        !           232:        
        !           233: 
        !           234: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           235: 
        !           236: DEP_CPP_G_CMD=\
        !           237:        ".\g_local.h"\
        !           238:        ".\game.h"\
        !           239:        ".\m_player.h"\
        !           240:        ".\q_shared.h"\
        !           241:        
        !           242: 
        !           243: !ENDIF 
        !           244: 
        !           245: # End Source File
        !           246: # Begin Source File
        !           247: 
        !           248: SOURCE=.\g_combat.c
        !           249: 
        !           250: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           251: 
        !           252: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           253: 
        !           254: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           255: 
        !           256: DEP_CPP_G_COM=\
        !           257:        ".\g_local.h"\
        !           258:        ".\game.h"\
        !           259:        ".\q_shared.h"\
        !           260:        
        !           261: 
        !           262: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           263: 
        !           264: DEP_CPP_G_COM=\
        !           265:        ".\g_local.h"\
        !           266:        ".\game.h"\
        !           267:        ".\q_shared.h"\
        !           268:        
        !           269: 
        !           270: !ENDIF 
        !           271: 
        !           272: # End Source File
        !           273: # Begin Source File
        !           274: 
        !           275: SOURCE=.\g_func.c
        !           276: 
        !           277: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           278: 
        !           279: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           280: 
        !           281: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           282: 
        !           283: DEP_CPP_G_FUN=\
        !           284:        ".\g_local.h"\
        !           285:        ".\game.h"\
        !           286:        ".\q_shared.h"\
        !           287:        
        !           288: 
        !           289: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           290: 
        !           291: DEP_CPP_G_FUN=\
        !           292:        ".\g_local.h"\
        !           293:        ".\game.h"\
        !           294:        ".\q_shared.h"\
        !           295:        
        !           296: 
        !           297: !ENDIF 
        !           298: 
        !           299: # End Source File
        !           300: # Begin Source File
        !           301: 
        !           302: SOURCE=.\g_items.c
        !           303: 
        !           304: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           305: 
        !           306: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           307: 
        !           308: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           309: 
        !           310: DEP_CPP_G_ITE=\
        !           311:        ".\g_local.h"\
        !           312:        ".\game.h"\
        !           313:        ".\q_shared.h"\
        !           314:        
        !           315: 
        !           316: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           317: 
        !           318: DEP_CPP_G_ITE=\
        !           319:        ".\g_local.h"\
        !           320:        ".\game.h"\
        !           321:        ".\q_shared.h"\
        !           322:        
        !           323: 
        !           324: !ENDIF 
        !           325: 
        !           326: # End Source File
        !           327: # Begin Source File
        !           328: 
        !           329: SOURCE=.\g_main.c
        !           330: 
        !           331: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           332: 
        !           333: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           334: 
        !           335: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           336: 
        !           337: DEP_CPP_G_MAI=\
        !           338:        ".\g_local.h"\
        !           339:        ".\game.h"\
        !           340:        ".\q_shared.h"\
        !           341:        
        !           342: 
        !           343: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           344: 
        !           345: DEP_CPP_G_MAI=\
        !           346:        ".\g_local.h"\
        !           347:        ".\game.h"\
        !           348:        ".\q_shared.h"\
        !           349:        
        !           350: 
        !           351: !ENDIF 
        !           352: 
        !           353: # End Source File
        !           354: # Begin Source File
        !           355: 
        !           356: SOURCE=.\g_misc.c
        !           357: 
        !           358: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           359: 
        !           360: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           361: 
        !           362: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           363: 
        !           364: DEP_CPP_G_MIS=\
        !           365:        ".\g_local.h"\
        !           366:        ".\game.h"\
        !           367:        ".\q_shared.h"\
        !           368:        
        !           369: 
        !           370: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           371: 
        !           372: DEP_CPP_G_MIS=\
        !           373:        ".\g_local.h"\
        !           374:        ".\game.h"\
        !           375:        ".\q_shared.h"\
        !           376:        
        !           377: 
        !           378: !ENDIF 
        !           379: 
        !           380: # End Source File
        !           381: # Begin Source File
        !           382: 
        !           383: SOURCE=.\g_monster.c
        !           384: 
        !           385: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           386: 
        !           387: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           388: 
        !           389: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           390: 
        !           391: DEP_CPP_G_MON=\
        !           392:        ".\g_local.h"\
        !           393:        ".\game.h"\
        !           394:        ".\q_shared.h"\
        !           395:        
        !           396: 
        !           397: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           398: 
        !           399: DEP_CPP_G_MON=\
        !           400:        ".\g_local.h"\
        !           401:        ".\game.h"\
        !           402:        ".\q_shared.h"\
        !           403:        
        !           404: 
        !           405: !ENDIF 
        !           406: 
        !           407: # End Source File
        !           408: # Begin Source File
        !           409: 
        !           410: SOURCE=.\g_phys.c
        !           411: 
        !           412: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           413: 
        !           414: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           415: 
        !           416: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           417: 
        !           418: DEP_CPP_G_PHY=\
        !           419:        ".\g_local.h"\
        !           420:        ".\game.h"\
        !           421:        ".\q_shared.h"\
        !           422:        
        !           423: 
        !           424: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           425: 
        !           426: DEP_CPP_G_PHY=\
        !           427:        ".\g_local.h"\
        !           428:        ".\game.h"\
        !           429:        ".\q_shared.h"\
        !           430:        
        !           431: 
        !           432: !ENDIF 
        !           433: 
        !           434: # End Source File
        !           435: # Begin Source File
        !           436: 
        !           437: SOURCE=.\g_save.c
        !           438: 
        !           439: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           440: 
        !           441: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           442: 
        !           443: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           444: 
        !           445: DEP_CPP_G_SAV=\
        !           446:        ".\g_local.h"\
        !           447:        ".\game.h"\
        !           448:        ".\q_shared.h"\
        !           449:        
        !           450: 
        !           451: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           452: 
        !           453: DEP_CPP_G_SAV=\
        !           454:        ".\g_local.h"\
        !           455:        ".\game.h"\
        !           456:        ".\q_shared.h"\
        !           457:        
        !           458: 
        !           459: !ENDIF 
        !           460: 
        !           461: # End Source File
        !           462: # Begin Source File
        !           463: 
        !           464: SOURCE=.\g_spawn.c
        !           465: 
        !           466: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           467: 
        !           468: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           469: 
        !           470: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           471: 
        !           472: DEP_CPP_G_SPA=\
        !           473:        ".\g_local.h"\
        !           474:        ".\game.h"\
        !           475:        ".\q_shared.h"\
        !           476:        
        !           477: 
        !           478: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           479: 
        !           480: DEP_CPP_G_SPA=\
        !           481:        ".\g_local.h"\
        !           482:        ".\game.h"\
        !           483:        ".\q_shared.h"\
        !           484:        
        !           485: 
        !           486: !ENDIF 
        !           487: 
        !           488: # End Source File
        !           489: # Begin Source File
        !           490: 
        !           491: SOURCE=.\g_svcmds.c
        !           492: 
        !           493: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           494: 
        !           495: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           496: 
        !           497: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           498: 
        !           499: DEP_CPP_G_SVC=\
        !           500:        ".\g_local.h"\
        !           501:        ".\game.h"\
        !           502:        ".\q_shared.h"\
        !           503:        
        !           504: 
        !           505: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           506: 
        !           507: DEP_CPP_G_SVC=\
        !           508:        ".\g_local.h"\
        !           509:        ".\game.h"\
        !           510:        ".\q_shared.h"\
        !           511:        
        !           512: 
        !           513: !ENDIF 
        !           514: 
        !           515: # End Source File
        !           516: # Begin Source File
        !           517: 
        !           518: SOURCE=.\g_target.c
        !           519: 
        !           520: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           521: 
        !           522: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           523: 
        !           524: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           525: 
        !           526: DEP_CPP_G_TAR=\
        !           527:        ".\g_local.h"\
        !           528:        ".\game.h"\
        !           529:        ".\q_shared.h"\
        !           530:        
        !           531: 
        !           532: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           533: 
        !           534: DEP_CPP_G_TAR=\
        !           535:        ".\g_local.h"\
        !           536:        ".\game.h"\
        !           537:        ".\q_shared.h"\
        !           538:        
        !           539: 
        !           540: !ENDIF 
        !           541: 
        !           542: # End Source File
        !           543: # Begin Source File
        !           544: 
        !           545: SOURCE=.\g_trigger.c
        !           546: 
        !           547: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           548: 
        !           549: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           550: 
        !           551: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           552: 
        !           553: DEP_CPP_G_TRI=\
        !           554:        ".\g_local.h"\
        !           555:        ".\game.h"\
        !           556:        ".\q_shared.h"\
        !           557:        
        !           558: 
        !           559: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           560: 
        !           561: DEP_CPP_G_TRI=\
        !           562:        ".\g_local.h"\
        !           563:        ".\game.h"\
        !           564:        ".\q_shared.h"\
        !           565:        
        !           566: 
        !           567: !ENDIF 
        !           568: 
        !           569: # End Source File
        !           570: # Begin Source File
        !           571: 
        !           572: SOURCE=.\g_turret.c
        !           573: 
        !           574: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           575: 
        !           576: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           577: 
        !           578: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           579: 
        !           580: DEP_CPP_G_TUR=\
        !           581:        ".\g_local.h"\
        !           582:        ".\game.h"\
        !           583:        ".\q_shared.h"\
        !           584:        
        !           585: 
        !           586: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           587: 
        !           588: DEP_CPP_G_TUR=\
        !           589:        ".\g_local.h"\
        !           590:        ".\game.h"\
        !           591:        ".\q_shared.h"\
        !           592:        
        !           593: 
        !           594: !ENDIF 
        !           595: 
        !           596: # End Source File
        !           597: # Begin Source File
        !           598: 
        !           599: SOURCE=.\g_utils.c
        !           600: 
        !           601: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           602: 
        !           603: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           604: 
        !           605: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           606: 
        !           607: DEP_CPP_G_UTI=\
        !           608:        ".\g_local.h"\
        !           609:        ".\game.h"\
        !           610:        ".\q_shared.h"\
        !           611:        
        !           612: 
        !           613: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           614: 
        !           615: DEP_CPP_G_UTI=\
        !           616:        ".\g_local.h"\
        !           617:        ".\game.h"\
        !           618:        ".\q_shared.h"\
        !           619:        
        !           620: 
        !           621: !ENDIF 
        !           622: 
        !           623: # End Source File
        !           624: # Begin Source File
        !           625: 
        !           626: SOURCE=.\g_weapon.c
        !           627: 
        !           628: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           629: 
        !           630: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           631: 
        !           632: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           633: 
        !           634: DEP_CPP_G_WEA=\
        !           635:        ".\g_local.h"\
        !           636:        ".\game.h"\
        !           637:        ".\q_shared.h"\
        !           638:        
        !           639: 
        !           640: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           641: 
        !           642: DEP_CPP_G_WEA=\
        !           643:        ".\g_local.h"\
        !           644:        ".\game.h"\
        !           645:        ".\q_shared.h"\
        !           646:        
        !           647: 
        !           648: !ENDIF 
        !           649: 
        !           650: # End Source File
        !           651: # Begin Source File
        !           652: 
        !           653: SOURCE=.\m_actor.c
        !           654: 
        !           655: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           656: 
        !           657: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           658: 
        !           659: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           660: 
        !           661: DEP_CPP_M_ACT=\
        !           662:        ".\g_local.h"\
        !           663:        ".\game.h"\
        !           664:        ".\m_actor.h"\
        !           665:        ".\q_shared.h"\
        !           666:        
        !           667: 
        !           668: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           669: 
        !           670: DEP_CPP_M_ACT=\
        !           671:        ".\g_local.h"\
        !           672:        ".\game.h"\
        !           673:        ".\m_actor.h"\
        !           674:        ".\q_shared.h"\
        !           675:        
        !           676: 
        !           677: !ENDIF 
        !           678: 
        !           679: # End Source File
        !           680: # Begin Source File
        !           681: 
        !           682: SOURCE=.\m_berserk.c
        !           683: 
        !           684: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           685: 
        !           686: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           687: 
        !           688: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           689: 
        !           690: DEP_CPP_M_BER=\
        !           691:        ".\g_local.h"\
        !           692:        ".\game.h"\
        !           693:        ".\m_berserk.h"\
        !           694:        ".\q_shared.h"\
        !           695:        
        !           696: 
        !           697: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           698: 
        !           699: DEP_CPP_M_BER=\
        !           700:        ".\g_local.h"\
        !           701:        ".\game.h"\
        !           702:        ".\m_berserk.h"\
        !           703:        ".\q_shared.h"\
        !           704:        
        !           705: 
        !           706: !ENDIF 
        !           707: 
        !           708: # End Source File
        !           709: # Begin Source File
        !           710: 
        !           711: SOURCE=.\m_boss2.c
        !           712: 
        !           713: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           714: 
        !           715: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           716: 
        !           717: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           718: 
        !           719: DEP_CPP_M_BOS=\
        !           720:        ".\g_local.h"\
        !           721:        ".\game.h"\
        !           722:        ".\m_boss2.h"\
        !           723:        ".\q_shared.h"\
        !           724:        
        !           725: 
        !           726: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           727: 
        !           728: DEP_CPP_M_BOS=\
        !           729:        ".\g_local.h"\
        !           730:        ".\game.h"\
        !           731:        ".\m_boss2.h"\
        !           732:        ".\q_shared.h"\
        !           733:        
        !           734: 
        !           735: !ENDIF 
        !           736: 
        !           737: # End Source File
        !           738: # Begin Source File
        !           739: 
        !           740: SOURCE=.\m_boss3.c
        !           741: 
        !           742: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           743: 
        !           744: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           745: 
        !           746: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           747: 
        !           748: DEP_CPP_M_BOSS=\
        !           749:        ".\g_local.h"\
        !           750:        ".\game.h"\
        !           751:        ".\m_boss32.h"\
        !           752:        ".\q_shared.h"\
        !           753:        
        !           754: 
        !           755: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           756: 
        !           757: DEP_CPP_M_BOSS=\
        !           758:        ".\g_local.h"\
        !           759:        ".\game.h"\
        !           760:        ".\m_boss32.h"\
        !           761:        ".\q_shared.h"\
        !           762:        
        !           763: 
        !           764: !ENDIF 
        !           765: 
        !           766: # End Source File
        !           767: # Begin Source File
        !           768: 
        !           769: SOURCE=.\m_boss31.c
        !           770: 
        !           771: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           772: 
        !           773: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           774: 
        !           775: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           776: 
        !           777: DEP_CPP_M_BOSS3=\
        !           778:        ".\g_local.h"\
        !           779:        ".\game.h"\
        !           780:        ".\m_boss31.h"\
        !           781:        ".\q_shared.h"\
        !           782:        
        !           783: 
        !           784: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           785: 
        !           786: DEP_CPP_M_BOSS3=\
        !           787:        ".\g_local.h"\
        !           788:        ".\game.h"\
        !           789:        ".\m_boss31.h"\
        !           790:        ".\q_shared.h"\
        !           791:        
        !           792: 
        !           793: !ENDIF 
        !           794: 
        !           795: # End Source File
        !           796: # Begin Source File
        !           797: 
        !           798: SOURCE=.\m_boss32.c
        !           799: 
        !           800: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           801: 
        !           802: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           803: 
        !           804: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           805: 
        !           806: DEP_CPP_M_BOSS32=\
        !           807:        ".\g_local.h"\
        !           808:        ".\game.h"\
        !           809:        ".\m_boss32.h"\
        !           810:        ".\q_shared.h"\
        !           811:        
        !           812: 
        !           813: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           814: 
        !           815: DEP_CPP_M_BOSS32=\
        !           816:        ".\g_local.h"\
        !           817:        ".\game.h"\
        !           818:        ".\m_boss32.h"\
        !           819:        ".\q_shared.h"\
        !           820:        
        !           821: 
        !           822: !ENDIF 
        !           823: 
        !           824: # End Source File
        !           825: # Begin Source File
        !           826: 
        !           827: SOURCE=.\m_boss5.c
        !           828: 
        !           829: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           830: 
        !           831: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           832: 
        !           833: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           834: 
        !           835: DEP_CPP_M_BOSS5=\
        !           836:        ".\g_local.h"\
        !           837:        ".\game.h"\
        !           838:        ".\m_supertank.h"\
        !           839:        ".\q_shared.h"\
        !           840:        
        !           841: 
        !           842: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           843: 
        !           844: DEP_CPP_M_BOSS5=\
        !           845:        ".\g_local.h"\
        !           846:        ".\game.h"\
        !           847:        ".\m_supertank.h"\
        !           848:        ".\q_shared.h"\
        !           849:        
        !           850: 
        !           851: !ENDIF 
        !           852: 
        !           853: # End Source File
        !           854: # Begin Source File
        !           855: 
        !           856: SOURCE=.\m_brain.c
        !           857: 
        !           858: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           859: 
        !           860: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           861: 
        !           862: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           863: 
        !           864: DEP_CPP_M_BRA=\
        !           865:        ".\g_local.h"\
        !           866:        ".\game.h"\
        !           867:        ".\m_brain.h"\
        !           868:        ".\q_shared.h"\
        !           869:        
        !           870: 
        !           871: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           872: 
        !           873: DEP_CPP_M_BRA=\
        !           874:        ".\g_local.h"\
        !           875:        ".\game.h"\
        !           876:        ".\m_brain.h"\
        !           877:        ".\q_shared.h"\
        !           878:        
        !           879: 
        !           880: !ENDIF 
        !           881: 
        !           882: # End Source File
        !           883: # Begin Source File
        !           884: 
        !           885: SOURCE=.\m_chick.c
        !           886: 
        !           887: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           888: 
        !           889: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           890: 
        !           891: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           892: 
        !           893: DEP_CPP_M_CHI=\
        !           894:        ".\g_local.h"\
        !           895:        ".\game.h"\
        !           896:        ".\m_chick.h"\
        !           897:        ".\q_shared.h"\
        !           898:        
        !           899: 
        !           900: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           901: 
        !           902: DEP_CPP_M_CHI=\
        !           903:        ".\g_local.h"\
        !           904:        ".\game.h"\
        !           905:        ".\m_chick.h"\
        !           906:        ".\q_shared.h"\
        !           907:        
        !           908: 
        !           909: !ENDIF 
        !           910: 
        !           911: # End Source File
        !           912: # Begin Source File
        !           913: 
        !           914: SOURCE=.\m_fixbot.c
        !           915: 
        !           916: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           917: 
        !           918: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           919: 
        !           920: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           921: 
        !           922: DEP_CPP_M_FIX=\
        !           923:        ".\g_local.h"\
        !           924:        ".\game.h"\
        !           925:        ".\m_fixbot.h"\
        !           926:        ".\q_shared.h"\
        !           927:        
        !           928: 
        !           929: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           930: 
        !           931: DEP_CPP_M_FIX=\
        !           932:        ".\g_local.h"\
        !           933:        ".\game.h"\
        !           934:        ".\m_fixbot.h"\
        !           935:        ".\q_shared.h"\
        !           936:        
        !           937: 
        !           938: !ENDIF 
        !           939: 
        !           940: # End Source File
        !           941: # Begin Source File
        !           942: 
        !           943: SOURCE=.\m_flash.c
        !           944: 
        !           945: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           946: 
        !           947: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           948: 
        !           949: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           950: 
        !           951: DEP_CPP_M_FLA=\
        !           952:        ".\q_shared.h"\
        !           953:        
        !           954: 
        !           955: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           956: 
        !           957: DEP_CPP_M_FLA=\
        !           958:        ".\q_shared.h"\
        !           959:        
        !           960: 
        !           961: !ENDIF 
        !           962: 
        !           963: # End Source File
        !           964: # Begin Source File
        !           965: 
        !           966: SOURCE=.\m_flipper.c
        !           967: 
        !           968: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           969: 
        !           970: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !           971: 
        !           972: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !           973: 
        !           974: DEP_CPP_M_FLI=\
        !           975:        ".\g_local.h"\
        !           976:        ".\game.h"\
        !           977:        ".\m_flipper.h"\
        !           978:        ".\q_shared.h"\
        !           979:        
        !           980: 
        !           981: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !           982: 
        !           983: DEP_CPP_M_FLI=\
        !           984:        ".\g_local.h"\
        !           985:        ".\game.h"\
        !           986:        ".\m_flipper.h"\
        !           987:        ".\q_shared.h"\
        !           988:        
        !           989: 
        !           990: !ENDIF 
        !           991: 
        !           992: # End Source File
        !           993: # Begin Source File
        !           994: 
        !           995: SOURCE=.\m_float.c
        !           996: 
        !           997: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !           998: 
        !           999: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1000: 
        !          1001: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1002: 
        !          1003: DEP_CPP_M_FLO=\
        !          1004:        ".\g_local.h"\
        !          1005:        ".\game.h"\
        !          1006:        ".\m_float.h"\
        !          1007:        ".\q_shared.h"\
        !          1008:        
        !          1009: 
        !          1010: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1011: 
        !          1012: DEP_CPP_M_FLO=\
        !          1013:        ".\g_local.h"\
        !          1014:        ".\game.h"\
        !          1015:        ".\m_float.h"\
        !          1016:        ".\q_shared.h"\
        !          1017:        
        !          1018: 
        !          1019: !ENDIF 
        !          1020: 
        !          1021: # End Source File
        !          1022: # Begin Source File
        !          1023: 
        !          1024: SOURCE=.\m_flyer.c
        !          1025: 
        !          1026: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1027: 
        !          1028: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1029: 
        !          1030: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1031: 
        !          1032: DEP_CPP_M_FLY=\
        !          1033:        ".\g_local.h"\
        !          1034:        ".\game.h"\
        !          1035:        ".\m_flyer.h"\
        !          1036:        ".\q_shared.h"\
        !          1037:        
        !          1038: 
        !          1039: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1040: 
        !          1041: DEP_CPP_M_FLY=\
        !          1042:        ".\g_local.h"\
        !          1043:        ".\game.h"\
        !          1044:        ".\m_flyer.h"\
        !          1045:        ".\q_shared.h"\
        !          1046:        
        !          1047: 
        !          1048: !ENDIF 
        !          1049: 
        !          1050: # End Source File
        !          1051: # Begin Source File
        !          1052: 
        !          1053: SOURCE=.\m_gekk.c
        !          1054: 
        !          1055: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1056: 
        !          1057: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1058: 
        !          1059: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1060: 
        !          1061: DEP_CPP_M_GEK=\
        !          1062:        ".\g_local.h"\
        !          1063:        ".\game.h"\
        !          1064:        ".\m_gekk.h"\
        !          1065:        ".\q_shared.h"\
        !          1066:        
        !          1067: 
        !          1068: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1069: 
        !          1070: DEP_CPP_M_GEK=\
        !          1071:        ".\g_local.h"\
        !          1072:        ".\game.h"\
        !          1073:        ".\m_gekk.h"\
        !          1074:        ".\q_shared.h"\
        !          1075:        
        !          1076: 
        !          1077: !ENDIF 
        !          1078: 
        !          1079: # End Source File
        !          1080: # Begin Source File
        !          1081: 
        !          1082: SOURCE=.\m_gladb.c
        !          1083: 
        !          1084: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1085: 
        !          1086: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1087: 
        !          1088: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1089: 
        !          1090: DEP_CPP_M_GLA=\
        !          1091:        ".\g_local.h"\
        !          1092:        ".\game.h"\
        !          1093:        ".\m_gladiator.h"\
        !          1094:        ".\q_shared.h"\
        !          1095:        
        !          1096: 
        !          1097: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1098: 
        !          1099: DEP_CPP_M_GLA=\
        !          1100:        ".\g_local.h"\
        !          1101:        ".\game.h"\
        !          1102:        ".\m_gladiator.h"\
        !          1103:        ".\q_shared.h"\
        !          1104:        
        !          1105: 
        !          1106: !ENDIF 
        !          1107: 
        !          1108: # End Source File
        !          1109: # Begin Source File
        !          1110: 
        !          1111: SOURCE=.\m_gladiator.c
        !          1112: 
        !          1113: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1114: 
        !          1115: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1116: 
        !          1117: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1118: 
        !          1119: DEP_CPP_M_GLAD=\
        !          1120:        ".\g_local.h"\
        !          1121:        ".\game.h"\
        !          1122:        ".\m_gladiator.h"\
        !          1123:        ".\q_shared.h"\
        !          1124:        
        !          1125: 
        !          1126: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1127: 
        !          1128: DEP_CPP_M_GLAD=\
        !          1129:        ".\g_local.h"\
        !          1130:        ".\game.h"\
        !          1131:        ".\m_gladiator.h"\
        !          1132:        ".\q_shared.h"\
        !          1133:        
        !          1134: 
        !          1135: !ENDIF 
        !          1136: 
        !          1137: # End Source File
        !          1138: # Begin Source File
        !          1139: 
        !          1140: SOURCE=.\m_gunner.c
        !          1141: 
        !          1142: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1143: 
        !          1144: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1145: 
        !          1146: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1147: 
        !          1148: DEP_CPP_M_GUN=\
        !          1149:        ".\g_local.h"\
        !          1150:        ".\game.h"\
        !          1151:        ".\m_gunner.h"\
        !          1152:        ".\q_shared.h"\
        !          1153:        
        !          1154: 
        !          1155: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1156: 
        !          1157: DEP_CPP_M_GUN=\
        !          1158:        ".\g_local.h"\
        !          1159:        ".\game.h"\
        !          1160:        ".\m_gunner.h"\
        !          1161:        ".\q_shared.h"\
        !          1162:        
        !          1163: 
        !          1164: !ENDIF 
        !          1165: 
        !          1166: # End Source File
        !          1167: # Begin Source File
        !          1168: 
        !          1169: SOURCE=.\m_hover.c
        !          1170: 
        !          1171: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1172: 
        !          1173: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1174: 
        !          1175: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1176: 
        !          1177: DEP_CPP_M_HOV=\
        !          1178:        ".\g_local.h"\
        !          1179:        ".\game.h"\
        !          1180:        ".\m_hover.h"\
        !          1181:        ".\q_shared.h"\
        !          1182:        
        !          1183: 
        !          1184: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1185: 
        !          1186: DEP_CPP_M_HOV=\
        !          1187:        ".\g_local.h"\
        !          1188:        ".\game.h"\
        !          1189:        ".\m_hover.h"\
        !          1190:        ".\q_shared.h"\
        !          1191:        
        !          1192: 
        !          1193: !ENDIF 
        !          1194: 
        !          1195: # End Source File
        !          1196: # Begin Source File
        !          1197: 
        !          1198: SOURCE=.\m_infantry.c
        !          1199: 
        !          1200: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1201: 
        !          1202: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1203: 
        !          1204: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1205: 
        !          1206: DEP_CPP_M_INF=\
        !          1207:        ".\g_local.h"\
        !          1208:        ".\game.h"\
        !          1209:        ".\m_infantry.h"\
        !          1210:        ".\q_shared.h"\
        !          1211:        
        !          1212: 
        !          1213: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1214: 
        !          1215: DEP_CPP_M_INF=\
        !          1216:        ".\g_local.h"\
        !          1217:        ".\game.h"\
        !          1218:        ".\m_infantry.h"\
        !          1219:        ".\q_shared.h"\
        !          1220:        
        !          1221: 
        !          1222: !ENDIF 
        !          1223: 
        !          1224: # End Source File
        !          1225: # Begin Source File
        !          1226: 
        !          1227: SOURCE=.\m_insane.c
        !          1228: 
        !          1229: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1230: 
        !          1231: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1232: 
        !          1233: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1234: 
        !          1235: DEP_CPP_M_INS=\
        !          1236:        ".\g_local.h"\
        !          1237:        ".\game.h"\
        !          1238:        ".\m_insane.h"\
        !          1239:        ".\q_shared.h"\
        !          1240:        
        !          1241: 
        !          1242: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1243: 
        !          1244: DEP_CPP_M_INS=\
        !          1245:        ".\g_local.h"\
        !          1246:        ".\game.h"\
        !          1247:        ".\m_insane.h"\
        !          1248:        ".\q_shared.h"\
        !          1249:        
        !          1250: 
        !          1251: !ENDIF 
        !          1252: 
        !          1253: # End Source File
        !          1254: # Begin Source File
        !          1255: 
        !          1256: SOURCE=.\m_medic.c
        !          1257: 
        !          1258: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1259: 
        !          1260: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1261: 
        !          1262: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1263: 
        !          1264: DEP_CPP_M_MED=\
        !          1265:        ".\g_local.h"\
        !          1266:        ".\game.h"\
        !          1267:        ".\m_medic.h"\
        !          1268:        ".\q_shared.h"\
        !          1269:        
        !          1270: 
        !          1271: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1272: 
        !          1273: DEP_CPP_M_MED=\
        !          1274:        ".\g_local.h"\
        !          1275:        ".\game.h"\
        !          1276:        ".\m_medic.h"\
        !          1277:        ".\q_shared.h"\
        !          1278:        
        !          1279: 
        !          1280: !ENDIF 
        !          1281: 
        !          1282: # End Source File
        !          1283: # Begin Source File
        !          1284: 
        !          1285: SOURCE=.\m_move.c
        !          1286: 
        !          1287: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1288: 
        !          1289: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1290: 
        !          1291: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1292: 
        !          1293: DEP_CPP_M_MOV=\
        !          1294:        ".\g_local.h"\
        !          1295:        ".\game.h"\
        !          1296:        ".\q_shared.h"\
        !          1297:        
        !          1298: 
        !          1299: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1300: 
        !          1301: DEP_CPP_M_MOV=\
        !          1302:        ".\g_local.h"\
        !          1303:        ".\game.h"\
        !          1304:        ".\q_shared.h"\
        !          1305:        
        !          1306: 
        !          1307: !ENDIF 
        !          1308: 
        !          1309: # End Source File
        !          1310: # Begin Source File
        !          1311: 
        !          1312: SOURCE=.\m_mutant.c
        !          1313: 
        !          1314: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1315: 
        !          1316: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1317: 
        !          1318: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1319: 
        !          1320: DEP_CPP_M_MUT=\
        !          1321:        ".\g_local.h"\
        !          1322:        ".\game.h"\
        !          1323:        ".\m_mutant.h"\
        !          1324:        ".\q_shared.h"\
        !          1325:        
        !          1326: 
        !          1327: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1328: 
        !          1329: DEP_CPP_M_MUT=\
        !          1330:        ".\g_local.h"\
        !          1331:        ".\game.h"\
        !          1332:        ".\m_mutant.h"\
        !          1333:        ".\q_shared.h"\
        !          1334:        
        !          1335: 
        !          1336: !ENDIF 
        !          1337: 
        !          1338: # End Source File
        !          1339: # Begin Source File
        !          1340: 
        !          1341: SOURCE=.\m_parasite.c
        !          1342: 
        !          1343: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1344: 
        !          1345: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1346: 
        !          1347: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1348: 
        !          1349: DEP_CPP_M_PAR=\
        !          1350:        ".\g_local.h"\
        !          1351:        ".\game.h"\
        !          1352:        ".\m_parasite.h"\
        !          1353:        ".\q_shared.h"\
        !          1354:        
        !          1355: 
        !          1356: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1357: 
        !          1358: DEP_CPP_M_PAR=\
        !          1359:        ".\g_local.h"\
        !          1360:        ".\game.h"\
        !          1361:        ".\m_parasite.h"\
        !          1362:        ".\q_shared.h"\
        !          1363:        
        !          1364: 
        !          1365: !ENDIF 
        !          1366: 
        !          1367: # End Source File
        !          1368: # Begin Source File
        !          1369: 
        !          1370: SOURCE=.\m_soldier.c
        !          1371: 
        !          1372: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1373: 
        !          1374: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1375: 
        !          1376: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1377: 
        !          1378: DEP_CPP_M_SOL=\
        !          1379:        ".\g_local.h"\
        !          1380:        ".\game.h"\
        !          1381:        ".\m_soldier.h"\
        !          1382:        ".\m_soldierh.h"\
        !          1383:        ".\q_shared.h"\
        !          1384:        
        !          1385: 
        !          1386: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1387: 
        !          1388: DEP_CPP_M_SOL=\
        !          1389:        ".\g_local.h"\
        !          1390:        ".\game.h"\
        !          1391:        ".\m_soldier.h"\
        !          1392:        ".\m_soldierh.h"\
        !          1393:        ".\q_shared.h"\
        !          1394:        
        !          1395: 
        !          1396: !ENDIF 
        !          1397: 
        !          1398: # End Source File
        !          1399: # Begin Source File
        !          1400: 
        !          1401: SOURCE=.\m_supertank.c
        !          1402: 
        !          1403: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1404: 
        !          1405: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1406: 
        !          1407: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1408: 
        !          1409: DEP_CPP_M_SUP=\
        !          1410:        ".\g_local.h"\
        !          1411:        ".\game.h"\
        !          1412:        ".\m_supertank.h"\
        !          1413:        ".\q_shared.h"\
        !          1414:        
        !          1415: 
        !          1416: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1417: 
        !          1418: DEP_CPP_M_SUP=\
        !          1419:        ".\g_local.h"\
        !          1420:        ".\game.h"\
        !          1421:        ".\m_supertank.h"\
        !          1422:        ".\q_shared.h"\
        !          1423:        
        !          1424: 
        !          1425: !ENDIF 
        !          1426: 
        !          1427: # End Source File
        !          1428: # Begin Source File
        !          1429: 
        !          1430: SOURCE=.\m_tank.c
        !          1431: 
        !          1432: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1433: 
        !          1434: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1435: 
        !          1436: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1437: 
        !          1438: DEP_CPP_M_TAN=\
        !          1439:        ".\g_local.h"\
        !          1440:        ".\game.h"\
        !          1441:        ".\m_tank.h"\
        !          1442:        ".\q_shared.h"\
        !          1443:        
        !          1444: 
        !          1445: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1446: 
        !          1447: DEP_CPP_M_TAN=\
        !          1448:        ".\g_local.h"\
        !          1449:        ".\game.h"\
        !          1450:        ".\m_tank.h"\
        !          1451:        ".\q_shared.h"\
        !          1452:        
        !          1453: 
        !          1454: !ENDIF 
        !          1455: 
        !          1456: # End Source File
        !          1457: # Begin Source File
        !          1458: 
        !          1459: SOURCE=.\p_client.c
        !          1460: 
        !          1461: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1462: 
        !          1463: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1464: 
        !          1465: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1466: 
        !          1467: DEP_CPP_P_CLI=\
        !          1468:        ".\g_local.h"\
        !          1469:        ".\game.h"\
        !          1470:        ".\m_player.h"\
        !          1471:        ".\q_shared.h"\
        !          1472:        
        !          1473: 
        !          1474: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1475: 
        !          1476: DEP_CPP_P_CLI=\
        !          1477:        ".\g_local.h"\
        !          1478:        ".\game.h"\
        !          1479:        ".\m_player.h"\
        !          1480:        ".\q_shared.h"\
        !          1481:        
        !          1482: 
        !          1483: !ENDIF 
        !          1484: 
        !          1485: # End Source File
        !          1486: # Begin Source File
        !          1487: 
        !          1488: SOURCE=.\p_hud.c
        !          1489: 
        !          1490: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1491: 
        !          1492: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1493: 
        !          1494: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1495: 
        !          1496: DEP_CPP_P_HUD=\
        !          1497:        ".\g_local.h"\
        !          1498:        ".\game.h"\
        !          1499:        ".\q_shared.h"\
        !          1500:        
        !          1501: 
        !          1502: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1503: 
        !          1504: DEP_CPP_P_HUD=\
        !          1505:        ".\g_local.h"\
        !          1506:        ".\game.h"\
        !          1507:        ".\q_shared.h"\
        !          1508:        
        !          1509: 
        !          1510: !ENDIF 
        !          1511: 
        !          1512: # End Source File
        !          1513: # Begin Source File
        !          1514: 
        !          1515: SOURCE=.\p_trail.c
        !          1516: 
        !          1517: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1518: 
        !          1519: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1520: 
        !          1521: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1522: 
        !          1523: DEP_CPP_P_TRA=\
        !          1524:        ".\g_local.h"\
        !          1525:        ".\game.h"\
        !          1526:        ".\q_shared.h"\
        !          1527:        
        !          1528: 
        !          1529: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1530: 
        !          1531: DEP_CPP_P_TRA=\
        !          1532:        ".\g_local.h"\
        !          1533:        ".\game.h"\
        !          1534:        ".\q_shared.h"\
        !          1535:        
        !          1536: 
        !          1537: !ENDIF 
        !          1538: 
        !          1539: # End Source File
        !          1540: # Begin Source File
        !          1541: 
        !          1542: SOURCE=.\p_view.c
        !          1543: 
        !          1544: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1545: 
        !          1546: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1547: 
        !          1548: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1549: 
        !          1550: DEP_CPP_P_VIE=\
        !          1551:        ".\g_local.h"\
        !          1552:        ".\game.h"\
        !          1553:        ".\m_player.h"\
        !          1554:        ".\q_shared.h"\
        !          1555:        
        !          1556: 
        !          1557: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1558: 
        !          1559: DEP_CPP_P_VIE=\
        !          1560:        ".\g_local.h"\
        !          1561:        ".\game.h"\
        !          1562:        ".\m_player.h"\
        !          1563:        ".\q_shared.h"\
        !          1564:        
        !          1565: 
        !          1566: !ENDIF 
        !          1567: 
        !          1568: # End Source File
        !          1569: # Begin Source File
        !          1570: 
        !          1571: SOURCE=.\p_weapon.c
        !          1572: 
        !          1573: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1574: 
        !          1575: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1576: 
        !          1577: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1578: 
        !          1579: DEP_CPP_P_WEA=\
        !          1580:        ".\g_local.h"\
        !          1581:        ".\game.h"\
        !          1582:        ".\m_player.h"\
        !          1583:        ".\q_shared.h"\
        !          1584:        
        !          1585: 
        !          1586: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1587: 
        !          1588: DEP_CPP_P_WEA=\
        !          1589:        ".\g_local.h"\
        !          1590:        ".\game.h"\
        !          1591:        ".\m_player.h"\
        !          1592:        ".\q_shared.h"\
        !          1593:        
        !          1594: 
        !          1595: !ENDIF 
        !          1596: 
        !          1597: # End Source File
        !          1598: # Begin Source File
        !          1599: 
        !          1600: SOURCE=.\q_shared.c
        !          1601: 
        !          1602: !IF  "$(CFG)" == "xatrix - Win32 Release"
        !          1603: 
        !          1604: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug"
        !          1605: 
        !          1606: !ELSEIF  "$(CFG)" == "xatrix - Win32 Debug Alpha"
        !          1607: 
        !          1608: DEP_CPP_Q_SHA=\
        !          1609:        ".\q_shared.h"\
        !          1610:        
        !          1611: 
        !          1612: !ELSEIF  "$(CFG)" == "xatrix - Win32 Release Alpha"
        !          1613: 
        !          1614: DEP_CPP_Q_SHA=\
        !          1615:        ".\q_shared.h"\
        !          1616:        
        !          1617: 
        !          1618: !ENDIF 
        !          1619: 
        !          1620: # End Source File
        !          1621: # End Group
        !          1622: # Begin Group "Header Files"
        !          1623: 
        !          1624: # PROP Default_Filter "*.h"
        !          1625: # Begin Source File
        !          1626: 
        !          1627: SOURCE=.\g_local.h
        !          1628: # End Source File
        !          1629: # Begin Source File
        !          1630: 
        !          1631: SOURCE=.\game.h
        !          1632: # End Source File
        !          1633: # Begin Source File
        !          1634: 
        !          1635: SOURCE=.\m_actor.h
        !          1636: # End Source File
        !          1637: # Begin Source File
        !          1638: 
        !          1639: SOURCE=.\m_berserk.h
        !          1640: # End Source File
        !          1641: # Begin Source File
        !          1642: 
        !          1643: SOURCE=.\m_boss2.h
        !          1644: # End Source File
        !          1645: # Begin Source File
        !          1646: 
        !          1647: SOURCE=.\m_boss31.h
        !          1648: # End Source File
        !          1649: # Begin Source File
        !          1650: 
        !          1651: SOURCE=.\m_boss32.h
        !          1652: # End Source File
        !          1653: # Begin Source File
        !          1654: 
        !          1655: SOURCE=.\m_brain.h
        !          1656: # End Source File
        !          1657: # Begin Source File
        !          1658: 
        !          1659: SOURCE=.\m_chick.h
        !          1660: # End Source File
        !          1661: # Begin Source File
        !          1662: 
        !          1663: SOURCE=.\m_fixbot.h
        !          1664: # End Source File
        !          1665: # Begin Source File
        !          1666: 
        !          1667: SOURCE=.\m_flipper.h
        !          1668: # End Source File
        !          1669: # Begin Source File
        !          1670: 
        !          1671: SOURCE=.\m_float.h
        !          1672: # End Source File
        !          1673: # Begin Source File
        !          1674: 
        !          1675: SOURCE=.\m_flyer.h
        !          1676: # End Source File
        !          1677: # Begin Source File
        !          1678: 
        !          1679: SOURCE=.\m_gekk.h
        !          1680: # End Source File
        !          1681: # Begin Source File
        !          1682: 
        !          1683: SOURCE=.\m_gladiator.h
        !          1684: # End Source File
        !          1685: # Begin Source File
        !          1686: 
        !          1687: SOURCE=.\m_gunner.h
        !          1688: # End Source File
        !          1689: # Begin Source File
        !          1690: 
        !          1691: SOURCE=.\m_hover.h
        !          1692: # End Source File
        !          1693: # Begin Source File
        !          1694: 
        !          1695: SOURCE=.\m_infantry.h
        !          1696: # End Source File
        !          1697: # Begin Source File
        !          1698: 
        !          1699: SOURCE=.\m_insane.h
        !          1700: # End Source File
        !          1701: # Begin Source File
        !          1702: 
        !          1703: SOURCE=.\m_medic.h
        !          1704: # End Source File
        !          1705: # Begin Source File
        !          1706: 
        !          1707: SOURCE=.\m_mutant.h
        !          1708: # End Source File
        !          1709: # Begin Source File
        !          1710: 
        !          1711: SOURCE=.\m_parasite.h
        !          1712: # End Source File
        !          1713: # Begin Source File
        !          1714: 
        !          1715: SOURCE=.\m_player.h
        !          1716: # End Source File
        !          1717: # Begin Source File
        !          1718: 
        !          1719: SOURCE=.\m_rider.h
        !          1720: # End Source File
        !          1721: # Begin Source File
        !          1722: 
        !          1723: SOURCE=.\m_soldier.h
        !          1724: # End Source File
        !          1725: # Begin Source File
        !          1726: 
        !          1727: SOURCE=.\m_soldierh.h
        !          1728: # End Source File
        !          1729: # Begin Source File
        !          1730: 
        !          1731: SOURCE=.\m_supertank.h
        !          1732: # End Source File
        !          1733: # Begin Source File
        !          1734: 
        !          1735: SOURCE=.\m_tank.h
        !          1736: # End Source File
        !          1737: # Begin Source File
        !          1738: 
        !          1739: SOURCE=.\q_shared.h
        !          1740: # End Source File
        !          1741: # End Group
        !          1742: # Begin Group "Resource Files"
        !          1743: 
        !          1744: # PROP Default_Filter "*.def,*.res"
        !          1745: # Begin Source File
        !          1746: 
        !          1747: SOURCE=.\xatrix.def
        !          1748: # End Source File
        !          1749: # End Group
        !          1750: # End Target
        !          1751: # End Project

unix.superglobalmegacorp.com

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