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1.1 ! root 1: # Microsoft Developer Studio Project File - Name="xatrix" - Package Owner=<4> ! 2: # Microsoft Developer Studio Generated Build File, Format Version 5.00 ! 3: # ** DO NOT EDIT ** ! 4: ! 5: # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 ! 6: # TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602 ! 7: ! 8: CFG=xatrix - Win32 Debug Alpha ! 9: !MESSAGE This is not a valid makefile. To build this project using NMAKE, ! 10: !MESSAGE use the Export Makefile command and run ! 11: !MESSAGE ! 12: !MESSAGE NMAKE /f "xatrix.mak". ! 13: !MESSAGE ! 14: !MESSAGE You can specify a configuration when running NMAKE ! 15: !MESSAGE by defining the macro CFG on the command line. For example: ! 16: !MESSAGE ! 17: !MESSAGE NMAKE /f "xatrix.mak" CFG="xatrix - Win32 Debug Alpha" ! 18: !MESSAGE ! 19: !MESSAGE Possible choices for configuration are: ! 20: !MESSAGE ! 21: !MESSAGE "xatrix - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") ! 22: !MESSAGE "xatrix - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") ! 23: !MESSAGE "xatrix - Win32 Debug Alpha" (based on\ ! 24: "Win32 (ALPHA) Dynamic-Link Library") ! 25: !MESSAGE "xatrix - Win32 Release Alpha" (based on\ ! 26: "Win32 (ALPHA) Dynamic-Link Library") ! 27: !MESSAGE ! 28: ! 29: # Begin Project ! 30: # PROP Scc_ProjName "" ! 31: # PROP Scc_LocalPath "" ! 32: # PROP WCE_Configuration "H/PC Ver. 2.00" ! 33: ! 34: !IF "$(CFG)" == "xatrix - Win32 Release" ! 35: ! 36: # PROP BASE Use_MFC 0 ! 37: # PROP BASE Use_Debug_Libraries 0 ! 38: # PROP BASE Output_Dir "Release" ! 39: # PROP BASE Intermediate_Dir "Release" ! 40: # PROP BASE Target_Dir "" ! 41: # PROP Use_MFC 0 ! 42: # PROP Use_Debug_Libraries 0 ! 43: # PROP Output_Dir ".\release" ! 44: # PROP Intermediate_Dir ".\release" ! 45: # PROP Ignore_Export_Lib 0 ! 46: # PROP Target_Dir "" ! 47: CPP=cl.exe ! 48: # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c ! 49: # ADD CPP /nologo /MT /W4 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c ! 50: MTL=midl.exe ! 51: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 ! 52: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 ! 53: RSC=rc.exe ! 54: # ADD BASE RSC /l 0x409 /d "NDEBUG" ! 55: # ADD RSC /l 0x409 /d "NDEBUG" ! 56: BSC32=bscmake.exe ! 57: # ADD BASE BSC32 /nologo ! 58: # ADD BSC32 /nologo ! 59: LINK32=link.exe ! 60: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 ! 61: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /machine:I386 /out:".\release\gamex86.dll" ! 62: ! 63: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 64: ! 65: # PROP BASE Use_MFC 0 ! 66: # PROP BASE Use_Debug_Libraries 1 ! 67: # PROP BASE Output_Dir "Debug" ! 68: # PROP BASE Intermediate_Dir "Debug" ! 69: # PROP BASE Target_Dir "" ! 70: # PROP Use_MFC 0 ! 71: # PROP Use_Debug_Libraries 1 ! 72: # PROP Output_Dir ".\debug" ! 73: # PROP Intermediate_Dir ".\debug" ! 74: # PROP Ignore_Export_Lib 0 ! 75: # PROP Target_Dir "" ! 76: CPP=cl.exe ! 77: # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c ! 78: # ADD CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c ! 79: MTL=midl.exe ! 80: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 ! 81: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 ! 82: RSC=rc.exe ! 83: # ADD BASE RSC /l 0x409 /d "_DEBUG" ! 84: # ADD RSC /l 0x409 /d "_DEBUG" ! 85: BSC32=bscmake.exe ! 86: # ADD BASE BSC32 /nologo ! 87: # ADD BSC32 /nologo ! 88: LINK32=link.exe ! 89: # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept ! 90: # ADD LINK32 kernel32.lib user32.lib winmm.lib /nologo /subsystem:windows /dll /incremental:no /map /debug /machine:I386 /out:".\debug\gamex86.dll" /pdbtype:sept ! 91: ! 92: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 93: ! 94: # PROP BASE Use_MFC 0 ! 95: # PROP BASE Use_Debug_Libraries 1 ! 96: # PROP BASE Output_Dir "xatrix__" ! 97: # PROP BASE Intermediate_Dir "xatrix__" ! 98: # PROP BASE Ignore_Export_Lib 0 ! 99: # PROP BASE Target_Dir "" ! 100: # PROP Use_MFC 0 ! 101: # PROP Use_Debug_Libraries 1 ! 102: # PROP Output_Dir "..\DebugAXP" ! 103: # PROP Intermediate_Dir ".\DebugAXP" ! 104: # PROP Ignore_Export_Lib 0 ! 105: # PROP Target_Dir "" ! 106: MTL=midl.exe ! 107: # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 ! 108: # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 ! 109: CPP=cl.exe ! 110: # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /MTd /c ! 111: # ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "C_ONLY" /YX /FD /MTd /c ! 112: RSC=rc.exe ! 113: # ADD BASE RSC /l 0x409 /d "_DEBUG" ! 114: # ADD RSC /l 0x409 /d "_DEBUG" ! 115: BSC32=bscmake.exe ! 116: # ADD BASE BSC32 /nologo ! 117: # ADD BSC32 /nologo ! 118: LINK32=link.exe ! 119: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debug\gamex86.dll" /pdbtype:sept ! 120: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /map /debug /machine:ALPHA /out:".\debugAXP\gameaxp.dll" /pdbtype:sept ! 121: ! 122: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 123: ! 124: # PROP BASE Use_MFC 0 ! 125: # PROP BASE Use_Debug_Libraries 0 ! 126: # PROP BASE Output_Dir "xatrix_0" ! 127: # PROP BASE Intermediate_Dir "xatrix_0" ! 128: # PROP BASE Ignore_Export_Lib 0 ! 129: # PROP BASE Target_Dir "" ! 130: # PROP Use_MFC 0 ! 131: # PROP Use_Debug_Libraries 0 ! 132: # PROP Output_Dir "..\ReleaseAXP" ! 133: # PROP Intermediate_Dir ".\ReleaseAXP" ! 134: # PROP Ignore_Export_Lib 0 ! 135: # PROP Target_Dir "" ! 136: MTL=midl.exe ! 137: # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 ! 138: # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 ! 139: CPP=cl.exe ! 140: # ADD BASE CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c ! 141: # ADD CPP /nologo /MT /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "C_ONLY" /YX /FD /c ! 142: RSC=rc.exe ! 143: # ADD BASE RSC /l 0x409 /d "NDEBUG" ! 144: # ADD RSC /l 0x409 /d "NDEBUG" ! 145: BSC32=bscmake.exe ! 146: # ADD BASE BSC32 /nologo ! 147: # ADD BSC32 /nologo ! 148: LINK32=link.exe ! 149: # ADD BASE LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\release\gamex86.dll" ! 150: # ADD LINK32 winmm.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /machine:ALPHA /out:".\ReleaseAXP\gameaxp.dll" ! 151: ! 152: !ENDIF ! 153: ! 154: # Begin Target ! 155: ! 156: # Name "xatrix - Win32 Release" ! 157: # Name "xatrix - Win32 Debug" ! 158: # Name "xatrix - Win32 Debug Alpha" ! 159: # Name "xatrix - Win32 Release Alpha" ! 160: # Begin Group "Source Files" ! 161: ! 162: # PROP Default_Filter "*.c" ! 163: # Begin Source File ! 164: ! 165: SOURCE=.\g_ai.c ! 166: ! 167: !IF "$(CFG)" == "xatrix - Win32 Release" ! 168: ! 169: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 170: ! 171: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 172: ! 173: DEP_CPP_G_AI_=\ ! 174: ".\g_local.h"\ ! 175: ".\game.h"\ ! 176: ".\q_shared.h"\ ! 177: ! 178: ! 179: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 180: ! 181: DEP_CPP_G_AI_=\ ! 182: ".\g_local.h"\ ! 183: ".\game.h"\ ! 184: ".\q_shared.h"\ ! 185: ! 186: ! 187: !ENDIF ! 188: ! 189: # End Source File ! 190: # Begin Source File ! 191: ! 192: SOURCE=.\g_chase.c ! 193: ! 194: !IF "$(CFG)" == "xatrix - Win32 Release" ! 195: ! 196: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 197: ! 198: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 199: ! 200: DEP_CPP_G_CHA=\ ! 201: ".\g_local.h"\ ! 202: ".\game.h"\ ! 203: ".\q_shared.h"\ ! 204: ! 205: ! 206: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 207: ! 208: DEP_CPP_G_CHA=\ ! 209: ".\g_local.h"\ ! 210: ".\game.h"\ ! 211: ".\q_shared.h"\ ! 212: ! 213: ! 214: !ENDIF ! 215: ! 216: # End Source File ! 217: # Begin Source File ! 218: ! 219: SOURCE=.\g_cmds.c ! 220: ! 221: !IF "$(CFG)" == "xatrix - Win32 Release" ! 222: ! 223: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 224: ! 225: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 226: ! 227: DEP_CPP_G_CMD=\ ! 228: ".\g_local.h"\ ! 229: ".\game.h"\ ! 230: ".\m_player.h"\ ! 231: ".\q_shared.h"\ ! 232: ! 233: ! 234: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 235: ! 236: DEP_CPP_G_CMD=\ ! 237: ".\g_local.h"\ ! 238: ".\game.h"\ ! 239: ".\m_player.h"\ ! 240: ".\q_shared.h"\ ! 241: ! 242: ! 243: !ENDIF ! 244: ! 245: # End Source File ! 246: # Begin Source File ! 247: ! 248: SOURCE=.\g_combat.c ! 249: ! 250: !IF "$(CFG)" == "xatrix - Win32 Release" ! 251: ! 252: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 253: ! 254: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 255: ! 256: DEP_CPP_G_COM=\ ! 257: ".\g_local.h"\ ! 258: ".\game.h"\ ! 259: ".\q_shared.h"\ ! 260: ! 261: ! 262: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 263: ! 264: DEP_CPP_G_COM=\ ! 265: ".\g_local.h"\ ! 266: ".\game.h"\ ! 267: ".\q_shared.h"\ ! 268: ! 269: ! 270: !ENDIF ! 271: ! 272: # End Source File ! 273: # Begin Source File ! 274: ! 275: SOURCE=.\g_func.c ! 276: ! 277: !IF "$(CFG)" == "xatrix - Win32 Release" ! 278: ! 279: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 280: ! 281: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 282: ! 283: DEP_CPP_G_FUN=\ ! 284: ".\g_local.h"\ ! 285: ".\game.h"\ ! 286: ".\q_shared.h"\ ! 287: ! 288: ! 289: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 290: ! 291: DEP_CPP_G_FUN=\ ! 292: ".\g_local.h"\ ! 293: ".\game.h"\ ! 294: ".\q_shared.h"\ ! 295: ! 296: ! 297: !ENDIF ! 298: ! 299: # End Source File ! 300: # Begin Source File ! 301: ! 302: SOURCE=.\g_items.c ! 303: ! 304: !IF "$(CFG)" == "xatrix - Win32 Release" ! 305: ! 306: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 307: ! 308: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 309: ! 310: DEP_CPP_G_ITE=\ ! 311: ".\g_local.h"\ ! 312: ".\game.h"\ ! 313: ".\q_shared.h"\ ! 314: ! 315: ! 316: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 317: ! 318: DEP_CPP_G_ITE=\ ! 319: ".\g_local.h"\ ! 320: ".\game.h"\ ! 321: ".\q_shared.h"\ ! 322: ! 323: ! 324: !ENDIF ! 325: ! 326: # End Source File ! 327: # Begin Source File ! 328: ! 329: SOURCE=.\g_main.c ! 330: ! 331: !IF "$(CFG)" == "xatrix - Win32 Release" ! 332: ! 333: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 334: ! 335: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 336: ! 337: DEP_CPP_G_MAI=\ ! 338: ".\g_local.h"\ ! 339: ".\game.h"\ ! 340: ".\q_shared.h"\ ! 341: ! 342: ! 343: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 344: ! 345: DEP_CPP_G_MAI=\ ! 346: ".\g_local.h"\ ! 347: ".\game.h"\ ! 348: ".\q_shared.h"\ ! 349: ! 350: ! 351: !ENDIF ! 352: ! 353: # End Source File ! 354: # Begin Source File ! 355: ! 356: SOURCE=.\g_misc.c ! 357: ! 358: !IF "$(CFG)" == "xatrix - Win32 Release" ! 359: ! 360: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 361: ! 362: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 363: ! 364: DEP_CPP_G_MIS=\ ! 365: ".\g_local.h"\ ! 366: ".\game.h"\ ! 367: ".\q_shared.h"\ ! 368: ! 369: ! 370: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 371: ! 372: DEP_CPP_G_MIS=\ ! 373: ".\g_local.h"\ ! 374: ".\game.h"\ ! 375: ".\q_shared.h"\ ! 376: ! 377: ! 378: !ENDIF ! 379: ! 380: # End Source File ! 381: # Begin Source File ! 382: ! 383: SOURCE=.\g_monster.c ! 384: ! 385: !IF "$(CFG)" == "xatrix - Win32 Release" ! 386: ! 387: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 388: ! 389: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 390: ! 391: DEP_CPP_G_MON=\ ! 392: ".\g_local.h"\ ! 393: ".\game.h"\ ! 394: ".\q_shared.h"\ ! 395: ! 396: ! 397: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 398: ! 399: DEP_CPP_G_MON=\ ! 400: ".\g_local.h"\ ! 401: ".\game.h"\ ! 402: ".\q_shared.h"\ ! 403: ! 404: ! 405: !ENDIF ! 406: ! 407: # End Source File ! 408: # Begin Source File ! 409: ! 410: SOURCE=.\g_phys.c ! 411: ! 412: !IF "$(CFG)" == "xatrix - Win32 Release" ! 413: ! 414: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 415: ! 416: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 417: ! 418: DEP_CPP_G_PHY=\ ! 419: ".\g_local.h"\ ! 420: ".\game.h"\ ! 421: ".\q_shared.h"\ ! 422: ! 423: ! 424: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 425: ! 426: DEP_CPP_G_PHY=\ ! 427: ".\g_local.h"\ ! 428: ".\game.h"\ ! 429: ".\q_shared.h"\ ! 430: ! 431: ! 432: !ENDIF ! 433: ! 434: # End Source File ! 435: # Begin Source File ! 436: ! 437: SOURCE=.\g_save.c ! 438: ! 439: !IF "$(CFG)" == "xatrix - Win32 Release" ! 440: ! 441: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 442: ! 443: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 444: ! 445: DEP_CPP_G_SAV=\ ! 446: ".\g_local.h"\ ! 447: ".\game.h"\ ! 448: ".\q_shared.h"\ ! 449: ! 450: ! 451: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 452: ! 453: DEP_CPP_G_SAV=\ ! 454: ".\g_local.h"\ ! 455: ".\game.h"\ ! 456: ".\q_shared.h"\ ! 457: ! 458: ! 459: !ENDIF ! 460: ! 461: # End Source File ! 462: # Begin Source File ! 463: ! 464: SOURCE=.\g_spawn.c ! 465: ! 466: !IF "$(CFG)" == "xatrix - Win32 Release" ! 467: ! 468: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 469: ! 470: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 471: ! 472: DEP_CPP_G_SPA=\ ! 473: ".\g_local.h"\ ! 474: ".\game.h"\ ! 475: ".\q_shared.h"\ ! 476: ! 477: ! 478: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 479: ! 480: DEP_CPP_G_SPA=\ ! 481: ".\g_local.h"\ ! 482: ".\game.h"\ ! 483: ".\q_shared.h"\ ! 484: ! 485: ! 486: !ENDIF ! 487: ! 488: # End Source File ! 489: # Begin Source File ! 490: ! 491: SOURCE=.\g_svcmds.c ! 492: ! 493: !IF "$(CFG)" == "xatrix - Win32 Release" ! 494: ! 495: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 496: ! 497: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 498: ! 499: DEP_CPP_G_SVC=\ ! 500: ".\g_local.h"\ ! 501: ".\game.h"\ ! 502: ".\q_shared.h"\ ! 503: ! 504: ! 505: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 506: ! 507: DEP_CPP_G_SVC=\ ! 508: ".\g_local.h"\ ! 509: ".\game.h"\ ! 510: ".\q_shared.h"\ ! 511: ! 512: ! 513: !ENDIF ! 514: ! 515: # End Source File ! 516: # Begin Source File ! 517: ! 518: SOURCE=.\g_target.c ! 519: ! 520: !IF "$(CFG)" == "xatrix - Win32 Release" ! 521: ! 522: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 523: ! 524: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 525: ! 526: DEP_CPP_G_TAR=\ ! 527: ".\g_local.h"\ ! 528: ".\game.h"\ ! 529: ".\q_shared.h"\ ! 530: ! 531: ! 532: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 533: ! 534: DEP_CPP_G_TAR=\ ! 535: ".\g_local.h"\ ! 536: ".\game.h"\ ! 537: ".\q_shared.h"\ ! 538: ! 539: ! 540: !ENDIF ! 541: ! 542: # End Source File ! 543: # Begin Source File ! 544: ! 545: SOURCE=.\g_trigger.c ! 546: ! 547: !IF "$(CFG)" == "xatrix - Win32 Release" ! 548: ! 549: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 550: ! 551: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 552: ! 553: DEP_CPP_G_TRI=\ ! 554: ".\g_local.h"\ ! 555: ".\game.h"\ ! 556: ".\q_shared.h"\ ! 557: ! 558: ! 559: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 560: ! 561: DEP_CPP_G_TRI=\ ! 562: ".\g_local.h"\ ! 563: ".\game.h"\ ! 564: ".\q_shared.h"\ ! 565: ! 566: ! 567: !ENDIF ! 568: ! 569: # End Source File ! 570: # Begin Source File ! 571: ! 572: SOURCE=.\g_turret.c ! 573: ! 574: !IF "$(CFG)" == "xatrix - Win32 Release" ! 575: ! 576: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 577: ! 578: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 579: ! 580: DEP_CPP_G_TUR=\ ! 581: ".\g_local.h"\ ! 582: ".\game.h"\ ! 583: ".\q_shared.h"\ ! 584: ! 585: ! 586: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 587: ! 588: DEP_CPP_G_TUR=\ ! 589: ".\g_local.h"\ ! 590: ".\game.h"\ ! 591: ".\q_shared.h"\ ! 592: ! 593: ! 594: !ENDIF ! 595: ! 596: # End Source File ! 597: # Begin Source File ! 598: ! 599: SOURCE=.\g_utils.c ! 600: ! 601: !IF "$(CFG)" == "xatrix - Win32 Release" ! 602: ! 603: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 604: ! 605: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 606: ! 607: DEP_CPP_G_UTI=\ ! 608: ".\g_local.h"\ ! 609: ".\game.h"\ ! 610: ".\q_shared.h"\ ! 611: ! 612: ! 613: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 614: ! 615: DEP_CPP_G_UTI=\ ! 616: ".\g_local.h"\ ! 617: ".\game.h"\ ! 618: ".\q_shared.h"\ ! 619: ! 620: ! 621: !ENDIF ! 622: ! 623: # End Source File ! 624: # Begin Source File ! 625: ! 626: SOURCE=.\g_weapon.c ! 627: ! 628: !IF "$(CFG)" == "xatrix - Win32 Release" ! 629: ! 630: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 631: ! 632: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 633: ! 634: DEP_CPP_G_WEA=\ ! 635: ".\g_local.h"\ ! 636: ".\game.h"\ ! 637: ".\q_shared.h"\ ! 638: ! 639: ! 640: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 641: ! 642: DEP_CPP_G_WEA=\ ! 643: ".\g_local.h"\ ! 644: ".\game.h"\ ! 645: ".\q_shared.h"\ ! 646: ! 647: ! 648: !ENDIF ! 649: ! 650: # End Source File ! 651: # Begin Source File ! 652: ! 653: SOURCE=.\m_actor.c ! 654: ! 655: !IF "$(CFG)" == "xatrix - Win32 Release" ! 656: ! 657: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 658: ! 659: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 660: ! 661: DEP_CPP_M_ACT=\ ! 662: ".\g_local.h"\ ! 663: ".\game.h"\ ! 664: ".\m_actor.h"\ ! 665: ".\q_shared.h"\ ! 666: ! 667: ! 668: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 669: ! 670: DEP_CPP_M_ACT=\ ! 671: ".\g_local.h"\ ! 672: ".\game.h"\ ! 673: ".\m_actor.h"\ ! 674: ".\q_shared.h"\ ! 675: ! 676: ! 677: !ENDIF ! 678: ! 679: # End Source File ! 680: # Begin Source File ! 681: ! 682: SOURCE=.\m_berserk.c ! 683: ! 684: !IF "$(CFG)" == "xatrix - Win32 Release" ! 685: ! 686: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 687: ! 688: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 689: ! 690: DEP_CPP_M_BER=\ ! 691: ".\g_local.h"\ ! 692: ".\game.h"\ ! 693: ".\m_berserk.h"\ ! 694: ".\q_shared.h"\ ! 695: ! 696: ! 697: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 698: ! 699: DEP_CPP_M_BER=\ ! 700: ".\g_local.h"\ ! 701: ".\game.h"\ ! 702: ".\m_berserk.h"\ ! 703: ".\q_shared.h"\ ! 704: ! 705: ! 706: !ENDIF ! 707: ! 708: # End Source File ! 709: # Begin Source File ! 710: ! 711: SOURCE=.\m_boss2.c ! 712: ! 713: !IF "$(CFG)" == "xatrix - Win32 Release" ! 714: ! 715: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 716: ! 717: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 718: ! 719: DEP_CPP_M_BOS=\ ! 720: ".\g_local.h"\ ! 721: ".\game.h"\ ! 722: ".\m_boss2.h"\ ! 723: ".\q_shared.h"\ ! 724: ! 725: ! 726: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 727: ! 728: DEP_CPP_M_BOS=\ ! 729: ".\g_local.h"\ ! 730: ".\game.h"\ ! 731: ".\m_boss2.h"\ ! 732: ".\q_shared.h"\ ! 733: ! 734: ! 735: !ENDIF ! 736: ! 737: # End Source File ! 738: # Begin Source File ! 739: ! 740: SOURCE=.\m_boss3.c ! 741: ! 742: !IF "$(CFG)" == "xatrix - Win32 Release" ! 743: ! 744: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 745: ! 746: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 747: ! 748: DEP_CPP_M_BOSS=\ ! 749: ".\g_local.h"\ ! 750: ".\game.h"\ ! 751: ".\m_boss32.h"\ ! 752: ".\q_shared.h"\ ! 753: ! 754: ! 755: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 756: ! 757: DEP_CPP_M_BOSS=\ ! 758: ".\g_local.h"\ ! 759: ".\game.h"\ ! 760: ".\m_boss32.h"\ ! 761: ".\q_shared.h"\ ! 762: ! 763: ! 764: !ENDIF ! 765: ! 766: # End Source File ! 767: # Begin Source File ! 768: ! 769: SOURCE=.\m_boss31.c ! 770: ! 771: !IF "$(CFG)" == "xatrix - Win32 Release" ! 772: ! 773: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 774: ! 775: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 776: ! 777: DEP_CPP_M_BOSS3=\ ! 778: ".\g_local.h"\ ! 779: ".\game.h"\ ! 780: ".\m_boss31.h"\ ! 781: ".\q_shared.h"\ ! 782: ! 783: ! 784: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 785: ! 786: DEP_CPP_M_BOSS3=\ ! 787: ".\g_local.h"\ ! 788: ".\game.h"\ ! 789: ".\m_boss31.h"\ ! 790: ".\q_shared.h"\ ! 791: ! 792: ! 793: !ENDIF ! 794: ! 795: # End Source File ! 796: # Begin Source File ! 797: ! 798: SOURCE=.\m_boss32.c ! 799: ! 800: !IF "$(CFG)" == "xatrix - Win32 Release" ! 801: ! 802: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 803: ! 804: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 805: ! 806: DEP_CPP_M_BOSS32=\ ! 807: ".\g_local.h"\ ! 808: ".\game.h"\ ! 809: ".\m_boss32.h"\ ! 810: ".\q_shared.h"\ ! 811: ! 812: ! 813: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 814: ! 815: DEP_CPP_M_BOSS32=\ ! 816: ".\g_local.h"\ ! 817: ".\game.h"\ ! 818: ".\m_boss32.h"\ ! 819: ".\q_shared.h"\ ! 820: ! 821: ! 822: !ENDIF ! 823: ! 824: # End Source File ! 825: # Begin Source File ! 826: ! 827: SOURCE=.\m_boss5.c ! 828: ! 829: !IF "$(CFG)" == "xatrix - Win32 Release" ! 830: ! 831: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 832: ! 833: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 834: ! 835: DEP_CPP_M_BOSS5=\ ! 836: ".\g_local.h"\ ! 837: ".\game.h"\ ! 838: ".\m_supertank.h"\ ! 839: ".\q_shared.h"\ ! 840: ! 841: ! 842: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 843: ! 844: DEP_CPP_M_BOSS5=\ ! 845: ".\g_local.h"\ ! 846: ".\game.h"\ ! 847: ".\m_supertank.h"\ ! 848: ".\q_shared.h"\ ! 849: ! 850: ! 851: !ENDIF ! 852: ! 853: # End Source File ! 854: # Begin Source File ! 855: ! 856: SOURCE=.\m_brain.c ! 857: ! 858: !IF "$(CFG)" == "xatrix - Win32 Release" ! 859: ! 860: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 861: ! 862: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 863: ! 864: DEP_CPP_M_BRA=\ ! 865: ".\g_local.h"\ ! 866: ".\game.h"\ ! 867: ".\m_brain.h"\ ! 868: ".\q_shared.h"\ ! 869: ! 870: ! 871: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 872: ! 873: DEP_CPP_M_BRA=\ ! 874: ".\g_local.h"\ ! 875: ".\game.h"\ ! 876: ".\m_brain.h"\ ! 877: ".\q_shared.h"\ ! 878: ! 879: ! 880: !ENDIF ! 881: ! 882: # End Source File ! 883: # Begin Source File ! 884: ! 885: SOURCE=.\m_chick.c ! 886: ! 887: !IF "$(CFG)" == "xatrix - Win32 Release" ! 888: ! 889: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 890: ! 891: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 892: ! 893: DEP_CPP_M_CHI=\ ! 894: ".\g_local.h"\ ! 895: ".\game.h"\ ! 896: ".\m_chick.h"\ ! 897: ".\q_shared.h"\ ! 898: ! 899: ! 900: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 901: ! 902: DEP_CPP_M_CHI=\ ! 903: ".\g_local.h"\ ! 904: ".\game.h"\ ! 905: ".\m_chick.h"\ ! 906: ".\q_shared.h"\ ! 907: ! 908: ! 909: !ENDIF ! 910: ! 911: # End Source File ! 912: # Begin Source File ! 913: ! 914: SOURCE=.\m_fixbot.c ! 915: ! 916: !IF "$(CFG)" == "xatrix - Win32 Release" ! 917: ! 918: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 919: ! 920: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 921: ! 922: DEP_CPP_M_FIX=\ ! 923: ".\g_local.h"\ ! 924: ".\game.h"\ ! 925: ".\m_fixbot.h"\ ! 926: ".\q_shared.h"\ ! 927: ! 928: ! 929: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 930: ! 931: DEP_CPP_M_FIX=\ ! 932: ".\g_local.h"\ ! 933: ".\game.h"\ ! 934: ".\m_fixbot.h"\ ! 935: ".\q_shared.h"\ ! 936: ! 937: ! 938: !ENDIF ! 939: ! 940: # End Source File ! 941: # Begin Source File ! 942: ! 943: SOURCE=.\m_flash.c ! 944: ! 945: !IF "$(CFG)" == "xatrix - Win32 Release" ! 946: ! 947: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 948: ! 949: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 950: ! 951: DEP_CPP_M_FLA=\ ! 952: ".\q_shared.h"\ ! 953: ! 954: ! 955: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 956: ! 957: DEP_CPP_M_FLA=\ ! 958: ".\q_shared.h"\ ! 959: ! 960: ! 961: !ENDIF ! 962: ! 963: # End Source File ! 964: # Begin Source File ! 965: ! 966: SOURCE=.\m_flipper.c ! 967: ! 968: !IF "$(CFG)" == "xatrix - Win32 Release" ! 969: ! 970: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 971: ! 972: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 973: ! 974: DEP_CPP_M_FLI=\ ! 975: ".\g_local.h"\ ! 976: ".\game.h"\ ! 977: ".\m_flipper.h"\ ! 978: ".\q_shared.h"\ ! 979: ! 980: ! 981: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 982: ! 983: DEP_CPP_M_FLI=\ ! 984: ".\g_local.h"\ ! 985: ".\game.h"\ ! 986: ".\m_flipper.h"\ ! 987: ".\q_shared.h"\ ! 988: ! 989: ! 990: !ENDIF ! 991: ! 992: # End Source File ! 993: # Begin Source File ! 994: ! 995: SOURCE=.\m_float.c ! 996: ! 997: !IF "$(CFG)" == "xatrix - Win32 Release" ! 998: ! 999: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1000: ! 1001: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1002: ! 1003: DEP_CPP_M_FLO=\ ! 1004: ".\g_local.h"\ ! 1005: ".\game.h"\ ! 1006: ".\m_float.h"\ ! 1007: ".\q_shared.h"\ ! 1008: ! 1009: ! 1010: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1011: ! 1012: DEP_CPP_M_FLO=\ ! 1013: ".\g_local.h"\ ! 1014: ".\game.h"\ ! 1015: ".\m_float.h"\ ! 1016: ".\q_shared.h"\ ! 1017: ! 1018: ! 1019: !ENDIF ! 1020: ! 1021: # End Source File ! 1022: # Begin Source File ! 1023: ! 1024: SOURCE=.\m_flyer.c ! 1025: ! 1026: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1027: ! 1028: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1029: ! 1030: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1031: ! 1032: DEP_CPP_M_FLY=\ ! 1033: ".\g_local.h"\ ! 1034: ".\game.h"\ ! 1035: ".\m_flyer.h"\ ! 1036: ".\q_shared.h"\ ! 1037: ! 1038: ! 1039: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1040: ! 1041: DEP_CPP_M_FLY=\ ! 1042: ".\g_local.h"\ ! 1043: ".\game.h"\ ! 1044: ".\m_flyer.h"\ ! 1045: ".\q_shared.h"\ ! 1046: ! 1047: ! 1048: !ENDIF ! 1049: ! 1050: # End Source File ! 1051: # Begin Source File ! 1052: ! 1053: SOURCE=.\m_gekk.c ! 1054: ! 1055: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1056: ! 1057: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1058: ! 1059: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1060: ! 1061: DEP_CPP_M_GEK=\ ! 1062: ".\g_local.h"\ ! 1063: ".\game.h"\ ! 1064: ".\m_gekk.h"\ ! 1065: ".\q_shared.h"\ ! 1066: ! 1067: ! 1068: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1069: ! 1070: DEP_CPP_M_GEK=\ ! 1071: ".\g_local.h"\ ! 1072: ".\game.h"\ ! 1073: ".\m_gekk.h"\ ! 1074: ".\q_shared.h"\ ! 1075: ! 1076: ! 1077: !ENDIF ! 1078: ! 1079: # End Source File ! 1080: # Begin Source File ! 1081: ! 1082: SOURCE=.\m_gladb.c ! 1083: ! 1084: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1085: ! 1086: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1087: ! 1088: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1089: ! 1090: DEP_CPP_M_GLA=\ ! 1091: ".\g_local.h"\ ! 1092: ".\game.h"\ ! 1093: ".\m_gladiator.h"\ ! 1094: ".\q_shared.h"\ ! 1095: ! 1096: ! 1097: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1098: ! 1099: DEP_CPP_M_GLA=\ ! 1100: ".\g_local.h"\ ! 1101: ".\game.h"\ ! 1102: ".\m_gladiator.h"\ ! 1103: ".\q_shared.h"\ ! 1104: ! 1105: ! 1106: !ENDIF ! 1107: ! 1108: # End Source File ! 1109: # Begin Source File ! 1110: ! 1111: SOURCE=.\m_gladiator.c ! 1112: ! 1113: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1114: ! 1115: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1116: ! 1117: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1118: ! 1119: DEP_CPP_M_GLAD=\ ! 1120: ".\g_local.h"\ ! 1121: ".\game.h"\ ! 1122: ".\m_gladiator.h"\ ! 1123: ".\q_shared.h"\ ! 1124: ! 1125: ! 1126: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1127: ! 1128: DEP_CPP_M_GLAD=\ ! 1129: ".\g_local.h"\ ! 1130: ".\game.h"\ ! 1131: ".\m_gladiator.h"\ ! 1132: ".\q_shared.h"\ ! 1133: ! 1134: ! 1135: !ENDIF ! 1136: ! 1137: # End Source File ! 1138: # Begin Source File ! 1139: ! 1140: SOURCE=.\m_gunner.c ! 1141: ! 1142: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1143: ! 1144: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1145: ! 1146: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1147: ! 1148: DEP_CPP_M_GUN=\ ! 1149: ".\g_local.h"\ ! 1150: ".\game.h"\ ! 1151: ".\m_gunner.h"\ ! 1152: ".\q_shared.h"\ ! 1153: ! 1154: ! 1155: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1156: ! 1157: DEP_CPP_M_GUN=\ ! 1158: ".\g_local.h"\ ! 1159: ".\game.h"\ ! 1160: ".\m_gunner.h"\ ! 1161: ".\q_shared.h"\ ! 1162: ! 1163: ! 1164: !ENDIF ! 1165: ! 1166: # End Source File ! 1167: # Begin Source File ! 1168: ! 1169: SOURCE=.\m_hover.c ! 1170: ! 1171: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1172: ! 1173: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1174: ! 1175: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1176: ! 1177: DEP_CPP_M_HOV=\ ! 1178: ".\g_local.h"\ ! 1179: ".\game.h"\ ! 1180: ".\m_hover.h"\ ! 1181: ".\q_shared.h"\ ! 1182: ! 1183: ! 1184: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1185: ! 1186: DEP_CPP_M_HOV=\ ! 1187: ".\g_local.h"\ ! 1188: ".\game.h"\ ! 1189: ".\m_hover.h"\ ! 1190: ".\q_shared.h"\ ! 1191: ! 1192: ! 1193: !ENDIF ! 1194: ! 1195: # End Source File ! 1196: # Begin Source File ! 1197: ! 1198: SOURCE=.\m_infantry.c ! 1199: ! 1200: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1201: ! 1202: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1203: ! 1204: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1205: ! 1206: DEP_CPP_M_INF=\ ! 1207: ".\g_local.h"\ ! 1208: ".\game.h"\ ! 1209: ".\m_infantry.h"\ ! 1210: ".\q_shared.h"\ ! 1211: ! 1212: ! 1213: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1214: ! 1215: DEP_CPP_M_INF=\ ! 1216: ".\g_local.h"\ ! 1217: ".\game.h"\ ! 1218: ".\m_infantry.h"\ ! 1219: ".\q_shared.h"\ ! 1220: ! 1221: ! 1222: !ENDIF ! 1223: ! 1224: # End Source File ! 1225: # Begin Source File ! 1226: ! 1227: SOURCE=.\m_insane.c ! 1228: ! 1229: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1230: ! 1231: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1232: ! 1233: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1234: ! 1235: DEP_CPP_M_INS=\ ! 1236: ".\g_local.h"\ ! 1237: ".\game.h"\ ! 1238: ".\m_insane.h"\ ! 1239: ".\q_shared.h"\ ! 1240: ! 1241: ! 1242: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1243: ! 1244: DEP_CPP_M_INS=\ ! 1245: ".\g_local.h"\ ! 1246: ".\game.h"\ ! 1247: ".\m_insane.h"\ ! 1248: ".\q_shared.h"\ ! 1249: ! 1250: ! 1251: !ENDIF ! 1252: ! 1253: # End Source File ! 1254: # Begin Source File ! 1255: ! 1256: SOURCE=.\m_medic.c ! 1257: ! 1258: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1259: ! 1260: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1261: ! 1262: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1263: ! 1264: DEP_CPP_M_MED=\ ! 1265: ".\g_local.h"\ ! 1266: ".\game.h"\ ! 1267: ".\m_medic.h"\ ! 1268: ".\q_shared.h"\ ! 1269: ! 1270: ! 1271: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1272: ! 1273: DEP_CPP_M_MED=\ ! 1274: ".\g_local.h"\ ! 1275: ".\game.h"\ ! 1276: ".\m_medic.h"\ ! 1277: ".\q_shared.h"\ ! 1278: ! 1279: ! 1280: !ENDIF ! 1281: ! 1282: # End Source File ! 1283: # Begin Source File ! 1284: ! 1285: SOURCE=.\m_move.c ! 1286: ! 1287: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1288: ! 1289: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1290: ! 1291: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1292: ! 1293: DEP_CPP_M_MOV=\ ! 1294: ".\g_local.h"\ ! 1295: ".\game.h"\ ! 1296: ".\q_shared.h"\ ! 1297: ! 1298: ! 1299: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1300: ! 1301: DEP_CPP_M_MOV=\ ! 1302: ".\g_local.h"\ ! 1303: ".\game.h"\ ! 1304: ".\q_shared.h"\ ! 1305: ! 1306: ! 1307: !ENDIF ! 1308: ! 1309: # End Source File ! 1310: # Begin Source File ! 1311: ! 1312: SOURCE=.\m_mutant.c ! 1313: ! 1314: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1315: ! 1316: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1317: ! 1318: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1319: ! 1320: DEP_CPP_M_MUT=\ ! 1321: ".\g_local.h"\ ! 1322: ".\game.h"\ ! 1323: ".\m_mutant.h"\ ! 1324: ".\q_shared.h"\ ! 1325: ! 1326: ! 1327: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1328: ! 1329: DEP_CPP_M_MUT=\ ! 1330: ".\g_local.h"\ ! 1331: ".\game.h"\ ! 1332: ".\m_mutant.h"\ ! 1333: ".\q_shared.h"\ ! 1334: ! 1335: ! 1336: !ENDIF ! 1337: ! 1338: # End Source File ! 1339: # Begin Source File ! 1340: ! 1341: SOURCE=.\m_parasite.c ! 1342: ! 1343: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1344: ! 1345: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1346: ! 1347: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1348: ! 1349: DEP_CPP_M_PAR=\ ! 1350: ".\g_local.h"\ ! 1351: ".\game.h"\ ! 1352: ".\m_parasite.h"\ ! 1353: ".\q_shared.h"\ ! 1354: ! 1355: ! 1356: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1357: ! 1358: DEP_CPP_M_PAR=\ ! 1359: ".\g_local.h"\ ! 1360: ".\game.h"\ ! 1361: ".\m_parasite.h"\ ! 1362: ".\q_shared.h"\ ! 1363: ! 1364: ! 1365: !ENDIF ! 1366: ! 1367: # End Source File ! 1368: # Begin Source File ! 1369: ! 1370: SOURCE=.\m_soldier.c ! 1371: ! 1372: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1373: ! 1374: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1375: ! 1376: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1377: ! 1378: DEP_CPP_M_SOL=\ ! 1379: ".\g_local.h"\ ! 1380: ".\game.h"\ ! 1381: ".\m_soldier.h"\ ! 1382: ".\m_soldierh.h"\ ! 1383: ".\q_shared.h"\ ! 1384: ! 1385: ! 1386: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1387: ! 1388: DEP_CPP_M_SOL=\ ! 1389: ".\g_local.h"\ ! 1390: ".\game.h"\ ! 1391: ".\m_soldier.h"\ ! 1392: ".\m_soldierh.h"\ ! 1393: ".\q_shared.h"\ ! 1394: ! 1395: ! 1396: !ENDIF ! 1397: ! 1398: # End Source File ! 1399: # Begin Source File ! 1400: ! 1401: SOURCE=.\m_supertank.c ! 1402: ! 1403: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1404: ! 1405: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1406: ! 1407: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1408: ! 1409: DEP_CPP_M_SUP=\ ! 1410: ".\g_local.h"\ ! 1411: ".\game.h"\ ! 1412: ".\m_supertank.h"\ ! 1413: ".\q_shared.h"\ ! 1414: ! 1415: ! 1416: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1417: ! 1418: DEP_CPP_M_SUP=\ ! 1419: ".\g_local.h"\ ! 1420: ".\game.h"\ ! 1421: ".\m_supertank.h"\ ! 1422: ".\q_shared.h"\ ! 1423: ! 1424: ! 1425: !ENDIF ! 1426: ! 1427: # End Source File ! 1428: # Begin Source File ! 1429: ! 1430: SOURCE=.\m_tank.c ! 1431: ! 1432: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1433: ! 1434: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1435: ! 1436: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1437: ! 1438: DEP_CPP_M_TAN=\ ! 1439: ".\g_local.h"\ ! 1440: ".\game.h"\ ! 1441: ".\m_tank.h"\ ! 1442: ".\q_shared.h"\ ! 1443: ! 1444: ! 1445: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1446: ! 1447: DEP_CPP_M_TAN=\ ! 1448: ".\g_local.h"\ ! 1449: ".\game.h"\ ! 1450: ".\m_tank.h"\ ! 1451: ".\q_shared.h"\ ! 1452: ! 1453: ! 1454: !ENDIF ! 1455: ! 1456: # End Source File ! 1457: # Begin Source File ! 1458: ! 1459: SOURCE=.\p_client.c ! 1460: ! 1461: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1462: ! 1463: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1464: ! 1465: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1466: ! 1467: DEP_CPP_P_CLI=\ ! 1468: ".\g_local.h"\ ! 1469: ".\game.h"\ ! 1470: ".\m_player.h"\ ! 1471: ".\q_shared.h"\ ! 1472: ! 1473: ! 1474: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1475: ! 1476: DEP_CPP_P_CLI=\ ! 1477: ".\g_local.h"\ ! 1478: ".\game.h"\ ! 1479: ".\m_player.h"\ ! 1480: ".\q_shared.h"\ ! 1481: ! 1482: ! 1483: !ENDIF ! 1484: ! 1485: # End Source File ! 1486: # Begin Source File ! 1487: ! 1488: SOURCE=.\p_hud.c ! 1489: ! 1490: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1491: ! 1492: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1493: ! 1494: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1495: ! 1496: DEP_CPP_P_HUD=\ ! 1497: ".\g_local.h"\ ! 1498: ".\game.h"\ ! 1499: ".\q_shared.h"\ ! 1500: ! 1501: ! 1502: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1503: ! 1504: DEP_CPP_P_HUD=\ ! 1505: ".\g_local.h"\ ! 1506: ".\game.h"\ ! 1507: ".\q_shared.h"\ ! 1508: ! 1509: ! 1510: !ENDIF ! 1511: ! 1512: # End Source File ! 1513: # Begin Source File ! 1514: ! 1515: SOURCE=.\p_trail.c ! 1516: ! 1517: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1518: ! 1519: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1520: ! 1521: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1522: ! 1523: DEP_CPP_P_TRA=\ ! 1524: ".\g_local.h"\ ! 1525: ".\game.h"\ ! 1526: ".\q_shared.h"\ ! 1527: ! 1528: ! 1529: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1530: ! 1531: DEP_CPP_P_TRA=\ ! 1532: ".\g_local.h"\ ! 1533: ".\game.h"\ ! 1534: ".\q_shared.h"\ ! 1535: ! 1536: ! 1537: !ENDIF ! 1538: ! 1539: # End Source File ! 1540: # Begin Source File ! 1541: ! 1542: SOURCE=.\p_view.c ! 1543: ! 1544: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1545: ! 1546: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1547: ! 1548: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1549: ! 1550: DEP_CPP_P_VIE=\ ! 1551: ".\g_local.h"\ ! 1552: ".\game.h"\ ! 1553: ".\m_player.h"\ ! 1554: ".\q_shared.h"\ ! 1555: ! 1556: ! 1557: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1558: ! 1559: DEP_CPP_P_VIE=\ ! 1560: ".\g_local.h"\ ! 1561: ".\game.h"\ ! 1562: ".\m_player.h"\ ! 1563: ".\q_shared.h"\ ! 1564: ! 1565: ! 1566: !ENDIF ! 1567: ! 1568: # End Source File ! 1569: # Begin Source File ! 1570: ! 1571: SOURCE=.\p_weapon.c ! 1572: ! 1573: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1574: ! 1575: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1576: ! 1577: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1578: ! 1579: DEP_CPP_P_WEA=\ ! 1580: ".\g_local.h"\ ! 1581: ".\game.h"\ ! 1582: ".\m_player.h"\ ! 1583: ".\q_shared.h"\ ! 1584: ! 1585: ! 1586: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1587: ! 1588: DEP_CPP_P_WEA=\ ! 1589: ".\g_local.h"\ ! 1590: ".\game.h"\ ! 1591: ".\m_player.h"\ ! 1592: ".\q_shared.h"\ ! 1593: ! 1594: ! 1595: !ENDIF ! 1596: ! 1597: # End Source File ! 1598: # Begin Source File ! 1599: ! 1600: SOURCE=.\q_shared.c ! 1601: ! 1602: !IF "$(CFG)" == "xatrix - Win32 Release" ! 1603: ! 1604: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug" ! 1605: ! 1606: !ELSEIF "$(CFG)" == "xatrix - Win32 Debug Alpha" ! 1607: ! 1608: DEP_CPP_Q_SHA=\ ! 1609: ".\q_shared.h"\ ! 1610: ! 1611: ! 1612: !ELSEIF "$(CFG)" == "xatrix - Win32 Release Alpha" ! 1613: ! 1614: DEP_CPP_Q_SHA=\ ! 1615: ".\q_shared.h"\ ! 1616: ! 1617: ! 1618: !ENDIF ! 1619: ! 1620: # End Source File ! 1621: # End Group ! 1622: # Begin Group "Header Files" ! 1623: ! 1624: # PROP Default_Filter "*.h" ! 1625: # Begin Source File ! 1626: ! 1627: SOURCE=.\g_local.h ! 1628: # End Source File ! 1629: # Begin Source File ! 1630: ! 1631: SOURCE=.\game.h ! 1632: # End Source File ! 1633: # Begin Source File ! 1634: ! 1635: SOURCE=.\m_actor.h ! 1636: # End Source File ! 1637: # Begin Source File ! 1638: ! 1639: SOURCE=.\m_berserk.h ! 1640: # End Source File ! 1641: # Begin Source File ! 1642: ! 1643: SOURCE=.\m_boss2.h ! 1644: # End Source File ! 1645: # Begin Source File ! 1646: ! 1647: SOURCE=.\m_boss31.h ! 1648: # End Source File ! 1649: # Begin Source File ! 1650: ! 1651: SOURCE=.\m_boss32.h ! 1652: # End Source File ! 1653: # Begin Source File ! 1654: ! 1655: SOURCE=.\m_brain.h ! 1656: # End Source File ! 1657: # Begin Source File ! 1658: ! 1659: SOURCE=.\m_chick.h ! 1660: # End Source File ! 1661: # Begin Source File ! 1662: ! 1663: SOURCE=.\m_fixbot.h ! 1664: # End Source File ! 1665: # Begin Source File ! 1666: ! 1667: SOURCE=.\m_flipper.h ! 1668: # End Source File ! 1669: # Begin Source File ! 1670: ! 1671: SOURCE=.\m_float.h ! 1672: # End Source File ! 1673: # Begin Source File ! 1674: ! 1675: SOURCE=.\m_flyer.h ! 1676: # End Source File ! 1677: # Begin Source File ! 1678: ! 1679: SOURCE=.\m_gekk.h ! 1680: # End Source File ! 1681: # Begin Source File ! 1682: ! 1683: SOURCE=.\m_gladiator.h ! 1684: # End Source File ! 1685: # Begin Source File ! 1686: ! 1687: SOURCE=.\m_gunner.h ! 1688: # End Source File ! 1689: # Begin Source File ! 1690: ! 1691: SOURCE=.\m_hover.h ! 1692: # End Source File ! 1693: # Begin Source File ! 1694: ! 1695: SOURCE=.\m_infantry.h ! 1696: # End Source File ! 1697: # Begin Source File ! 1698: ! 1699: SOURCE=.\m_insane.h ! 1700: # End Source File ! 1701: # Begin Source File ! 1702: ! 1703: SOURCE=.\m_medic.h ! 1704: # End Source File ! 1705: # Begin Source File ! 1706: ! 1707: SOURCE=.\m_mutant.h ! 1708: # End Source File ! 1709: # Begin Source File ! 1710: ! 1711: SOURCE=.\m_parasite.h ! 1712: # End Source File ! 1713: # Begin Source File ! 1714: ! 1715: SOURCE=.\m_player.h ! 1716: # End Source File ! 1717: # Begin Source File ! 1718: ! 1719: SOURCE=.\m_rider.h ! 1720: # End Source File ! 1721: # Begin Source File ! 1722: ! 1723: SOURCE=.\m_soldier.h ! 1724: # End Source File ! 1725: # Begin Source File ! 1726: ! 1727: SOURCE=.\m_soldierh.h ! 1728: # End Source File ! 1729: # Begin Source File ! 1730: ! 1731: SOURCE=.\m_supertank.h ! 1732: # End Source File ! 1733: # Begin Source File ! 1734: ! 1735: SOURCE=.\m_tank.h ! 1736: # End Source File ! 1737: # Begin Source File ! 1738: ! 1739: SOURCE=.\q_shared.h ! 1740: # End Source File ! 1741: # End Group ! 1742: # Begin Group "Resource Files" ! 1743: ! 1744: # PROP Default_Filter "*.def,*.res" ! 1745: # Begin Source File ! 1746: ! 1747: SOURCE=.\xatrix.def ! 1748: # End Source File ! 1749: # End Group ! 1750: # End Target ! 1751: # End Project
This archive runs on limited infrastructure. Preserving old code on modern bandwidth. Automated agents are requested to crawl responsibly.