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1.1 ! root 1: /* ! 2: Copyright (C) 1996-1997 Id Software, Inc. ! 3: ! 4: This program is free software; you can redistribute it and/or ! 5: modify it under the terms of the GNU General Public License ! 6: as published by the Free Software Foundation; either version 2 ! 7: of the License, or (at your option) any later version. ! 8: ! 9: This program is distributed in the hope that it will be useful, ! 10: but WITHOUT ANY WARRANTY; without even the implied warranty of ! 11: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. ! 12: ! 13: See the GNU General Public License for more details. ! 14: ! 15: You should have received a copy of the GNU General Public License ! 16: along with this program; if not, write to the Free Software ! 17: Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ! 18: ! 19: */ ! 20: // d_polyset.c: routines for drawing sets of polygons sharing the same ! 21: // texture (used for Alias models) ! 22: ! 23: #include "quakedef.h" ! 24: #include "r_local.h" ! 25: #include "d_local.h" ! 26: ! 27: // TODO: put in span spilling to shrink list size ! 28: // !!! if this is changed, it must be changed in d_polysa.s too !!! ! 29: #define DPS_MAXSPANS MAXHEIGHT+1 ! 30: // 1 extra for spanpackage that marks end ! 31: ! 32: // !!! if this is changed, it must be changed in asm_draw.h too !!! ! 33: typedef struct { ! 34: void *pdest; ! 35: short *pz; ! 36: int count; ! 37: byte *ptex; ! 38: int sfrac, tfrac, light, zi; ! 39: } spanpackage_t; ! 40: ! 41: typedef struct { ! 42: int isflattop; ! 43: int numleftedges; ! 44: int *pleftedgevert0; ! 45: int *pleftedgevert1; ! 46: int *pleftedgevert2; ! 47: int numrightedges; ! 48: int *prightedgevert0; ! 49: int *prightedgevert1; ! 50: int *prightedgevert2; ! 51: } edgetable; ! 52: ! 53: int r_p0[6], r_p1[6], r_p2[6]; ! 54: ! 55: byte *d_pcolormap; ! 56: ! 57: int d_aflatcolor; ! 58: int d_xdenom; ! 59: ! 60: edgetable *pedgetable; ! 61: ! 62: edgetable edgetables[12] = { ! 63: {0, 1, r_p0, r_p2, NULL, 2, r_p0, r_p1, r_p2 }, ! 64: {0, 2, r_p1, r_p0, r_p2, 1, r_p1, r_p2, NULL}, ! 65: {1, 1, r_p0, r_p2, NULL, 1, r_p1, r_p2, NULL}, ! 66: {0, 1, r_p1, r_p0, NULL, 2, r_p1, r_p2, r_p0 }, ! 67: {0, 2, r_p0, r_p2, r_p1, 1, r_p0, r_p1, NULL}, ! 68: {0, 1, r_p2, r_p1, NULL, 1, r_p2, r_p0, NULL}, ! 69: {0, 1, r_p2, r_p1, NULL, 2, r_p2, r_p0, r_p1 }, ! 70: {0, 2, r_p2, r_p1, r_p0, 1, r_p2, r_p0, NULL}, ! 71: {0, 1, r_p1, r_p0, NULL, 1, r_p1, r_p2, NULL}, ! 72: {1, 1, r_p2, r_p1, NULL, 1, r_p0, r_p1, NULL}, ! 73: {1, 1, r_p1, r_p0, NULL, 1, r_p2, r_p0, NULL}, ! 74: {0, 1, r_p0, r_p2, NULL, 1, r_p0, r_p1, NULL}, ! 75: }; ! 76: ! 77: // FIXME: some of these can become statics ! 78: int a_sstepxfrac, a_tstepxfrac, r_lstepx, a_ststepxwhole; ! 79: int r_sstepx, r_tstepx, r_lstepy, r_sstepy, r_tstepy; ! 80: int r_zistepx, r_zistepy; ! 81: int d_aspancount, d_countextrastep; ! 82: ! 83: spanpackage_t *a_spans; ! 84: spanpackage_t *d_pedgespanpackage; ! 85: static int ystart; ! 86: byte *d_pdest, *d_ptex; ! 87: short *d_pz; ! 88: int d_sfrac, d_tfrac, d_light, d_zi; ! 89: int d_ptexextrastep, d_sfracextrastep; ! 90: int d_tfracextrastep, d_lightextrastep, d_pdestextrastep; ! 91: int d_lightbasestep, d_pdestbasestep, d_ptexbasestep; ! 92: int d_sfracbasestep, d_tfracbasestep; ! 93: int d_ziextrastep, d_zibasestep; ! 94: int d_pzextrastep, d_pzbasestep; ! 95: ! 96: typedef struct { ! 97: int quotient; ! 98: int remainder; ! 99: } adivtab_t; ! 100: ! 101: static adivtab_t adivtab[32*32] = { ! 102: #include "adivtab.h" ! 103: }; ! 104: ! 105: byte *skintable[MAX_LBM_HEIGHT]; ! 106: int skinwidth; ! 107: byte *skinstart; ! 108: ! 109: void D_PolysetDrawSpans8 (spanpackage_t *pspanpackage); ! 110: void D_PolysetCalcGradients (int skinwidth); ! 111: void D_DrawSubdiv (void); ! 112: void D_DrawNonSubdiv (void); ! 113: void D_PolysetRecursiveTriangle (int *p1, int *p2, int *p3); ! 114: void D_PolysetSetEdgeTable (void); ! 115: void D_RasterizeAliasPolySmooth (void); ! 116: void D_PolysetScanLeftEdge (int height); ! 117: ! 118: #if !id386 ! 119: ! 120: /* ! 121: ================ ! 122: D_PolysetDraw ! 123: ================ ! 124: */ ! 125: void D_PolysetDraw (void) ! 126: { ! 127: spanpackage_t spans[DPS_MAXSPANS + 1 + ! 128: ((CACHE_SIZE - 1) / sizeof(spanpackage_t)) + 1]; ! 129: // one extra because of cache line pretouching ! 130: ! 131: a_spans = (spanpackage_t *) ! 132: (((long)&spans[0] + CACHE_SIZE - 1) & ~(CACHE_SIZE - 1)); ! 133: ! 134: if (r_affinetridesc.drawtype) ! 135: { ! 136: D_DrawSubdiv (); ! 137: } ! 138: else ! 139: { ! 140: D_DrawNonSubdiv (); ! 141: } ! 142: } ! 143: ! 144: ! 145: /* ! 146: ================ ! 147: D_PolysetDrawFinalVerts ! 148: ================ ! 149: */ ! 150: void D_PolysetDrawFinalVerts (finalvert_t *fv, int numverts) ! 151: { ! 152: int i, z; ! 153: short *zbuf; ! 154: ! 155: for (i=0 ; i<numverts ; i++, fv++) ! 156: { ! 157: // valid triangle coordinates for filling can include the bottom and ! 158: // right clip edges, due to the fill rule; these shouldn't be drawn ! 159: if ((fv->v[0] < r_refdef.vrectright) && ! 160: (fv->v[1] < r_refdef.vrectbottom)) ! 161: { ! 162: z = fv->v[5]>>16; ! 163: zbuf = zspantable[fv->v[1]] + fv->v[0]; ! 164: if (z >= *zbuf) ! 165: { ! 166: int pix; ! 167: ! 168: *zbuf = z; ! 169: pix = skintable[fv->v[3]>>16][fv->v[2]>>16]; ! 170: pix = ((byte *)acolormap)[pix + (fv->v[4] & 0xFF00) ]; ! 171: d_viewbuffer[d_scantable[fv->v[1]] + fv->v[0]] = pix; ! 172: } ! 173: } ! 174: } ! 175: } ! 176: ! 177: ! 178: /* ! 179: ================ ! 180: D_DrawSubdiv ! 181: ================ ! 182: */ ! 183: void D_DrawSubdiv (void) ! 184: { ! 185: mtriangle_t *ptri; ! 186: finalvert_t *pfv, *index0, *index1, *index2; ! 187: int i; ! 188: int lnumtriangles; ! 189: ! 190: pfv = r_affinetridesc.pfinalverts; ! 191: ptri = r_affinetridesc.ptriangles; ! 192: lnumtriangles = r_affinetridesc.numtriangles; ! 193: ! 194: for (i=0 ; i<lnumtriangles ; i++) ! 195: { ! 196: index0 = pfv + ptri[i].vertindex[0]; ! 197: index1 = pfv + ptri[i].vertindex[1]; ! 198: index2 = pfv + ptri[i].vertindex[2]; ! 199: ! 200: if (((index0->v[1]-index1->v[1]) * ! 201: (index0->v[0]-index2->v[0]) - ! 202: (index0->v[0]-index1->v[0]) * ! 203: (index0->v[1]-index2->v[1])) >= 0) ! 204: { ! 205: continue; ! 206: } ! 207: ! 208: d_pcolormap = &((byte *)acolormap)[index0->v[4] & 0xFF00]; ! 209: ! 210: if (ptri[i].facesfront) ! 211: { ! 212: D_PolysetRecursiveTriangle(index0->v, index1->v, index2->v); ! 213: } ! 214: else ! 215: { ! 216: int s0, s1, s2; ! 217: ! 218: s0 = index0->v[2]; ! 219: s1 = index1->v[2]; ! 220: s2 = index2->v[2]; ! 221: ! 222: if (index0->flags & ALIAS_ONSEAM) ! 223: index0->v[2] += r_affinetridesc.seamfixupX16; ! 224: if (index1->flags & ALIAS_ONSEAM) ! 225: index1->v[2] += r_affinetridesc.seamfixupX16; ! 226: if (index2->flags & ALIAS_ONSEAM) ! 227: index2->v[2] += r_affinetridesc.seamfixupX16; ! 228: ! 229: D_PolysetRecursiveTriangle(index0->v, index1->v, index2->v); ! 230: ! 231: index0->v[2] = s0; ! 232: index1->v[2] = s1; ! 233: index2->v[2] = s2; ! 234: } ! 235: } ! 236: } ! 237: ! 238: ! 239: /* ! 240: ================ ! 241: D_DrawNonSubdiv ! 242: ================ ! 243: */ ! 244: void D_DrawNonSubdiv (void) ! 245: { ! 246: mtriangle_t *ptri; ! 247: finalvert_t *pfv, *index0, *index1, *index2; ! 248: int i; ! 249: int lnumtriangles; ! 250: ! 251: pfv = r_affinetridesc.pfinalverts; ! 252: ptri = r_affinetridesc.ptriangles; ! 253: lnumtriangles = r_affinetridesc.numtriangles; ! 254: ! 255: for (i=0 ; i<lnumtriangles ; i++, ptri++) ! 256: { ! 257: index0 = pfv + ptri->vertindex[0]; ! 258: index1 = pfv + ptri->vertindex[1]; ! 259: index2 = pfv + ptri->vertindex[2]; ! 260: ! 261: d_xdenom = (index0->v[1]-index1->v[1]) * ! 262: (index0->v[0]-index2->v[0]) - ! 263: (index0->v[0]-index1->v[0])*(index0->v[1]-index2->v[1]); ! 264: ! 265: if (d_xdenom >= 0) ! 266: { ! 267: continue; ! 268: } ! 269: ! 270: r_p0[0] = index0->v[0]; // u ! 271: r_p0[1] = index0->v[1]; // v ! 272: r_p0[2] = index0->v[2]; // s ! 273: r_p0[3] = index0->v[3]; // t ! 274: r_p0[4] = index0->v[4]; // light ! 275: r_p0[5] = index0->v[5]; // iz ! 276: ! 277: r_p1[0] = index1->v[0]; ! 278: r_p1[1] = index1->v[1]; ! 279: r_p1[2] = index1->v[2]; ! 280: r_p1[3] = index1->v[3]; ! 281: r_p1[4] = index1->v[4]; ! 282: r_p1[5] = index1->v[5]; ! 283: ! 284: r_p2[0] = index2->v[0]; ! 285: r_p2[1] = index2->v[1]; ! 286: r_p2[2] = index2->v[2]; ! 287: r_p2[3] = index2->v[3]; ! 288: r_p2[4] = index2->v[4]; ! 289: r_p2[5] = index2->v[5]; ! 290: ! 291: if (!ptri->facesfront) ! 292: { ! 293: if (index0->flags & ALIAS_ONSEAM) ! 294: r_p0[2] += r_affinetridesc.seamfixupX16; ! 295: if (index1->flags & ALIAS_ONSEAM) ! 296: r_p1[2] += r_affinetridesc.seamfixupX16; ! 297: if (index2->flags & ALIAS_ONSEAM) ! 298: r_p2[2] += r_affinetridesc.seamfixupX16; ! 299: } ! 300: ! 301: D_PolysetSetEdgeTable (); ! 302: D_RasterizeAliasPolySmooth (); ! 303: } ! 304: } ! 305: ! 306: ! 307: /* ! 308: ================ ! 309: D_PolysetRecursiveTriangle ! 310: ================ ! 311: */ ! 312: void D_PolysetRecursiveTriangle (int *lp1, int *lp2, int *lp3) ! 313: { ! 314: int *temp; ! 315: int d; ! 316: int new[6]; ! 317: int z; ! 318: short *zbuf; ! 319: ! 320: d = lp2[0] - lp1[0]; ! 321: if (d < -1 || d > 1) ! 322: goto split; ! 323: d = lp2[1] - lp1[1]; ! 324: if (d < -1 || d > 1) ! 325: goto split; ! 326: ! 327: d = lp3[0] - lp2[0]; ! 328: if (d < -1 || d > 1) ! 329: goto split2; ! 330: d = lp3[1] - lp2[1]; ! 331: if (d < -1 || d > 1) ! 332: goto split2; ! 333: ! 334: d = lp1[0] - lp3[0]; ! 335: if (d < -1 || d > 1) ! 336: goto split3; ! 337: d = lp1[1] - lp3[1]; ! 338: if (d < -1 || d > 1) ! 339: { ! 340: split3: ! 341: temp = lp1; ! 342: lp1 = lp3; ! 343: lp3 = lp2; ! 344: lp2 = temp; ! 345: ! 346: goto split; ! 347: } ! 348: ! 349: return; // entire tri is filled ! 350: ! 351: split2: ! 352: temp = lp1; ! 353: lp1 = lp2; ! 354: lp2 = lp3; ! 355: lp3 = temp; ! 356: ! 357: split: ! 358: // split this edge ! 359: new[0] = (lp1[0] + lp2[0]) >> 1; ! 360: new[1] = (lp1[1] + lp2[1]) >> 1; ! 361: new[2] = (lp1[2] + lp2[2]) >> 1; ! 362: new[3] = (lp1[3] + lp2[3]) >> 1; ! 363: new[5] = (lp1[5] + lp2[5]) >> 1; ! 364: ! 365: // draw the point if splitting a leading edge ! 366: if (lp2[1] > lp1[1]) ! 367: goto nodraw; ! 368: if ((lp2[1] == lp1[1]) && (lp2[0] < lp1[0])) ! 369: goto nodraw; ! 370: ! 371: ! 372: z = new[5]>>16; ! 373: zbuf = zspantable[new[1]] + new[0]; ! 374: if (z >= *zbuf) ! 375: { ! 376: int pix; ! 377: ! 378: *zbuf = z; ! 379: pix = d_pcolormap[skintable[new[3]>>16][new[2]>>16]]; ! 380: d_viewbuffer[d_scantable[new[1]] + new[0]] = pix; ! 381: } ! 382: ! 383: nodraw: ! 384: // recursively continue ! 385: D_PolysetRecursiveTriangle (lp3, lp1, new); ! 386: D_PolysetRecursiveTriangle (lp3, new, lp2); ! 387: } ! 388: ! 389: #endif // !id386 ! 390: ! 391: ! 392: /* ! 393: ================ ! 394: D_PolysetUpdateTables ! 395: ================ ! 396: */ ! 397: void D_PolysetUpdateTables (void) ! 398: { ! 399: int i; ! 400: byte *s; ! 401: ! 402: if (r_affinetridesc.skinwidth != skinwidth || ! 403: r_affinetridesc.pskin != skinstart) ! 404: { ! 405: skinwidth = r_affinetridesc.skinwidth; ! 406: skinstart = r_affinetridesc.pskin; ! 407: s = skinstart; ! 408: for (i=0 ; i<MAX_LBM_HEIGHT ; i++, s+=skinwidth) ! 409: skintable[i] = s; ! 410: } ! 411: } ! 412: ! 413: ! 414: #if !id386 ! 415: ! 416: /* ! 417: =================== ! 418: D_PolysetScanLeftEdge ! 419: ==================== ! 420: */ ! 421: void D_PolysetScanLeftEdge (int height) ! 422: { ! 423: ! 424: do ! 425: { ! 426: d_pedgespanpackage->pdest = d_pdest; ! 427: d_pedgespanpackage->pz = d_pz; ! 428: d_pedgespanpackage->count = d_aspancount; ! 429: d_pedgespanpackage->ptex = d_ptex; ! 430: ! 431: d_pedgespanpackage->sfrac = d_sfrac; ! 432: d_pedgespanpackage->tfrac = d_tfrac; ! 433: ! 434: // FIXME: need to clamp l, s, t, at both ends? ! 435: d_pedgespanpackage->light = d_light; ! 436: d_pedgespanpackage->zi = d_zi; ! 437: ! 438: d_pedgespanpackage++; ! 439: ! 440: errorterm += erroradjustup; ! 441: if (errorterm >= 0) ! 442: { ! 443: d_pdest += d_pdestextrastep; ! 444: d_pz += d_pzextrastep; ! 445: d_aspancount += d_countextrastep; ! 446: d_ptex += d_ptexextrastep; ! 447: d_sfrac += d_sfracextrastep; ! 448: d_ptex += d_sfrac >> 16; ! 449: ! 450: d_sfrac &= 0xFFFF; ! 451: d_tfrac += d_tfracextrastep; ! 452: if (d_tfrac & 0x10000) ! 453: { ! 454: d_ptex += r_affinetridesc.skinwidth; ! 455: d_tfrac &= 0xFFFF; ! 456: } ! 457: d_light += d_lightextrastep; ! 458: d_zi += d_ziextrastep; ! 459: errorterm -= erroradjustdown; ! 460: } ! 461: else ! 462: { ! 463: d_pdest += d_pdestbasestep; ! 464: d_pz += d_pzbasestep; ! 465: d_aspancount += ubasestep; ! 466: d_ptex += d_ptexbasestep; ! 467: d_sfrac += d_sfracbasestep; ! 468: d_ptex += d_sfrac >> 16; ! 469: d_sfrac &= 0xFFFF; ! 470: d_tfrac += d_tfracbasestep; ! 471: if (d_tfrac & 0x10000) ! 472: { ! 473: d_ptex += r_affinetridesc.skinwidth; ! 474: d_tfrac &= 0xFFFF; ! 475: } ! 476: d_light += d_lightbasestep; ! 477: d_zi += d_zibasestep; ! 478: } ! 479: } while (--height); ! 480: } ! 481: ! 482: #endif // !id386 ! 483: ! 484: ! 485: /* ! 486: =================== ! 487: D_PolysetSetUpForLineScan ! 488: ==================== ! 489: */ ! 490: void D_PolysetSetUpForLineScan(fixed8_t startvertu, fixed8_t startvertv, ! 491: fixed8_t endvertu, fixed8_t endvertv) ! 492: { ! 493: double dm, dn; ! 494: int tm, tn; ! 495: adivtab_t *ptemp; ! 496: ! 497: // TODO: implement x86 version ! 498: ! 499: errorterm = -1; ! 500: ! 501: tm = endvertu - startvertu; ! 502: tn = endvertv - startvertv; ! 503: ! 504: if (((tm <= 16) && (tm >= -15)) && ! 505: ((tn <= 16) && (tn >= -15))) ! 506: { ! 507: ptemp = &adivtab[((tm+15) << 5) + (tn+15)]; ! 508: ubasestep = ptemp->quotient; ! 509: erroradjustup = ptemp->remainder; ! 510: erroradjustdown = tn; ! 511: } ! 512: else ! 513: { ! 514: dm = (double)tm; ! 515: dn = (double)tn; ! 516: ! 517: FloorDivMod (dm, dn, &ubasestep, &erroradjustup); ! 518: ! 519: erroradjustdown = dn; ! 520: } ! 521: } ! 522: ! 523: ! 524: #if !id386 ! 525: ! 526: /* ! 527: ================ ! 528: D_PolysetCalcGradients ! 529: ================ ! 530: */ ! 531: void D_PolysetCalcGradients (int skinwidth) ! 532: { ! 533: float xstepdenominv, ystepdenominv, t0, t1; ! 534: float p01_minus_p21, p11_minus_p21, p00_minus_p20, p10_minus_p20; ! 535: ! 536: p00_minus_p20 = r_p0[0] - r_p2[0]; ! 537: p01_minus_p21 = r_p0[1] - r_p2[1]; ! 538: p10_minus_p20 = r_p1[0] - r_p2[0]; ! 539: p11_minus_p21 = r_p1[1] - r_p2[1]; ! 540: ! 541: xstepdenominv = 1.0 / (float)d_xdenom; ! 542: ! 543: ystepdenominv = -xstepdenominv; ! 544: ! 545: // ceil () for light so positive steps are exaggerated, negative steps ! 546: // diminished, pushing us away from underflow toward overflow. Underflow is ! 547: // very visible, overflow is very unlikely, because of ambient lighting ! 548: t0 = r_p0[4] - r_p2[4]; ! 549: t1 = r_p1[4] - r_p2[4]; ! 550: r_lstepx = (int) ! 551: ceil((t1 * p01_minus_p21 - t0 * p11_minus_p21) * xstepdenominv); ! 552: r_lstepy = (int) ! 553: ceil((t1 * p00_minus_p20 - t0 * p10_minus_p20) * ystepdenominv); ! 554: ! 555: t0 = r_p0[2] - r_p2[2]; ! 556: t1 = r_p1[2] - r_p2[2]; ! 557: r_sstepx = (int)((t1 * p01_minus_p21 - t0 * p11_minus_p21) * ! 558: xstepdenominv); ! 559: r_sstepy = (int)((t1 * p00_minus_p20 - t0* p10_minus_p20) * ! 560: ystepdenominv); ! 561: ! 562: t0 = r_p0[3] - r_p2[3]; ! 563: t1 = r_p1[3] - r_p2[3]; ! 564: r_tstepx = (int)((t1 * p01_minus_p21 - t0 * p11_minus_p21) * ! 565: xstepdenominv); ! 566: r_tstepy = (int)((t1 * p00_minus_p20 - t0 * p10_minus_p20) * ! 567: ystepdenominv); ! 568: ! 569: t0 = r_p0[5] - r_p2[5]; ! 570: t1 = r_p1[5] - r_p2[5]; ! 571: r_zistepx = (int)((t1 * p01_minus_p21 - t0 * p11_minus_p21) * ! 572: xstepdenominv); ! 573: r_zistepy = (int)((t1 * p00_minus_p20 - t0 * p10_minus_p20) * ! 574: ystepdenominv); ! 575: ! 576: #if id386 ! 577: a_sstepxfrac = r_sstepx << 16; ! 578: a_tstepxfrac = r_tstepx << 16; ! 579: #else ! 580: a_sstepxfrac = r_sstepx & 0xFFFF; ! 581: a_tstepxfrac = r_tstepx & 0xFFFF; ! 582: #endif ! 583: ! 584: a_ststepxwhole = skinwidth * (r_tstepx >> 16) + (r_sstepx >> 16); ! 585: } ! 586: ! 587: #endif // !id386 ! 588: ! 589: ! 590: byte gelmap[256]; ! 591: void InitGel (byte *palette) ! 592: { ! 593: int i; ! 594: int r; ! 595: ! 596: for (i=0 ; i<256 ; i++) ! 597: { ! 598: // r = (palette[i*3]>>4); ! 599: r = (palette[i*3] + palette[i*3+1] + palette[i*3+2])/(16*3); ! 600: gelmap[i] = /* 64 */ 0 + r; ! 601: } ! 602: } ! 603: ! 604: ! 605: #if !id386 ! 606: ! 607: /* ! 608: ================ ! 609: D_PolysetDrawSpans8 ! 610: ================ ! 611: */ ! 612: void D_PolysetDrawSpans8 (spanpackage_t *pspanpackage) ! 613: { ! 614: int lcount; ! 615: byte *lpdest; ! 616: byte *lptex; ! 617: int lsfrac, ltfrac; ! 618: int llight; ! 619: int lzi; ! 620: short *lpz; ! 621: ! 622: do ! 623: { ! 624: lcount = d_aspancount - pspanpackage->count; ! 625: ! 626: errorterm += erroradjustup; ! 627: if (errorterm >= 0) ! 628: { ! 629: d_aspancount += d_countextrastep; ! 630: errorterm -= erroradjustdown; ! 631: } ! 632: else ! 633: { ! 634: d_aspancount += ubasestep; ! 635: } ! 636: ! 637: if (lcount) ! 638: { ! 639: lpdest = pspanpackage->pdest; ! 640: lptex = pspanpackage->ptex; ! 641: lpz = pspanpackage->pz; ! 642: lsfrac = pspanpackage->sfrac; ! 643: ltfrac = pspanpackage->tfrac; ! 644: llight = pspanpackage->light; ! 645: lzi = pspanpackage->zi; ! 646: ! 647: do ! 648: { ! 649: if ((lzi >> 16) >= *lpz) ! 650: { ! 651: *lpdest = ((byte *)acolormap)[*lptex + (llight & 0xFF00)]; ! 652: // gel mapping *lpdest = gelmap[*lpdest]; ! 653: *lpz = lzi >> 16; ! 654: } ! 655: lpdest++; ! 656: lzi += r_zistepx; ! 657: lpz++; ! 658: llight += r_lstepx; ! 659: lptex += a_ststepxwhole; ! 660: lsfrac += a_sstepxfrac; ! 661: lptex += lsfrac >> 16; ! 662: lsfrac &= 0xFFFF; ! 663: ltfrac += a_tstepxfrac; ! 664: if (ltfrac & 0x10000) ! 665: { ! 666: lptex += r_affinetridesc.skinwidth; ! 667: ltfrac &= 0xFFFF; ! 668: } ! 669: } while (--lcount); ! 670: } ! 671: ! 672: pspanpackage++; ! 673: } while (pspanpackage->count != -999999); ! 674: } ! 675: #endif // !id386 ! 676: ! 677: ! 678: /* ! 679: ================ ! 680: D_PolysetFillSpans8 ! 681: ================ ! 682: */ ! 683: void D_PolysetFillSpans8 (spanpackage_t *pspanpackage) ! 684: { ! 685: int color; ! 686: ! 687: // FIXME: do z buffering ! 688: ! 689: color = d_aflatcolor++; ! 690: ! 691: while (1) ! 692: { ! 693: int lcount; ! 694: byte *lpdest; ! 695: ! 696: lcount = pspanpackage->count; ! 697: ! 698: if (lcount == -1) ! 699: return; ! 700: ! 701: if (lcount) ! 702: { ! 703: lpdest = pspanpackage->pdest; ! 704: ! 705: do ! 706: { ! 707: *lpdest++ = color; ! 708: } while (--lcount); ! 709: } ! 710: ! 711: pspanpackage++; ! 712: } ! 713: } ! 714: ! 715: /* ! 716: ================ ! 717: D_RasterizeAliasPolySmooth ! 718: ================ ! 719: */ ! 720: void D_RasterizeAliasPolySmooth (void) ! 721: { ! 722: int initialleftheight, initialrightheight; ! 723: int *plefttop, *prighttop, *pleftbottom, *prightbottom; ! 724: int working_lstepx, originalcount; ! 725: ! 726: plefttop = pedgetable->pleftedgevert0; ! 727: prighttop = pedgetable->prightedgevert0; ! 728: ! 729: pleftbottom = pedgetable->pleftedgevert1; ! 730: prightbottom = pedgetable->prightedgevert1; ! 731: ! 732: initialleftheight = pleftbottom[1] - plefttop[1]; ! 733: initialrightheight = prightbottom[1] - prighttop[1]; ! 734: ! 735: // ! 736: // set the s, t, and light gradients, which are consistent across the triangle ! 737: // because being a triangle, things are affine ! 738: // ! 739: D_PolysetCalcGradients (r_affinetridesc.skinwidth); ! 740: ! 741: // ! 742: // rasterize the polygon ! 743: // ! 744: ! 745: // ! 746: // scan out the top (and possibly only) part of the left edge ! 747: // ! 748: D_PolysetSetUpForLineScan(plefttop[0], plefttop[1], ! 749: pleftbottom[0], pleftbottom[1]); ! 750: ! 751: d_pedgespanpackage = a_spans; ! 752: ! 753: ystart = plefttop[1]; ! 754: d_aspancount = plefttop[0] - prighttop[0]; ! 755: ! 756: d_ptex = (byte *)r_affinetridesc.pskin + (plefttop[2] >> 16) + ! 757: (plefttop[3] >> 16) * r_affinetridesc.skinwidth; ! 758: #if id386 ! 759: d_sfrac = (plefttop[2] & 0xFFFF) << 16; ! 760: d_tfrac = (plefttop[3] & 0xFFFF) << 16; ! 761: d_pzbasestep = (d_zwidth + ubasestep) << 1; ! 762: d_pzextrastep = d_pzbasestep + 2; ! 763: #else ! 764: d_sfrac = plefttop[2] & 0xFFFF; ! 765: d_tfrac = plefttop[3] & 0xFFFF; ! 766: d_pzbasestep = d_zwidth + ubasestep; ! 767: d_pzextrastep = d_pzbasestep + 1; ! 768: #endif ! 769: d_light = plefttop[4]; ! 770: d_zi = plefttop[5]; ! 771: ! 772: d_pdestbasestep = screenwidth + ubasestep; ! 773: d_pdestextrastep = d_pdestbasestep + 1; ! 774: d_pdest = (byte *)d_viewbuffer + ! 775: ystart * screenwidth + plefttop[0]; ! 776: d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0]; ! 777: ! 778: // TODO: can reuse partial expressions here ! 779: ! 780: // for negative steps in x along left edge, bias toward overflow rather than ! 781: // underflow (sort of turning the floor () we did in the gradient calcs into ! 782: // ceil (), but plus a little bit) ! 783: if (ubasestep < 0) ! 784: working_lstepx = r_lstepx - 1; ! 785: else ! 786: working_lstepx = r_lstepx; ! 787: ! 788: d_countextrastep = ubasestep + 1; ! 789: d_ptexbasestep = ((r_sstepy + r_sstepx * ubasestep) >> 16) + ! 790: ((r_tstepy + r_tstepx * ubasestep) >> 16) * ! 791: r_affinetridesc.skinwidth; ! 792: #if id386 ! 793: d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; ! 794: d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) << 16; ! 795: #else ! 796: d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; ! 797: d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) & 0xFFFF; ! 798: #endif ! 799: d_lightbasestep = r_lstepy + working_lstepx * ubasestep; ! 800: d_zibasestep = r_zistepy + r_zistepx * ubasestep; ! 801: ! 802: d_ptexextrastep = ((r_sstepy + r_sstepx * d_countextrastep) >> 16) + ! 803: ((r_tstepy + r_tstepx * d_countextrastep) >> 16) * ! 804: r_affinetridesc.skinwidth; ! 805: #if id386 ! 806: d_sfracextrastep = (r_sstepy + r_sstepx*d_countextrastep) << 16; ! 807: d_tfracextrastep = (r_tstepy + r_tstepx*d_countextrastep) << 16; ! 808: #else ! 809: d_sfracextrastep = (r_sstepy + r_sstepx*d_countextrastep) & 0xFFFF; ! 810: d_tfracextrastep = (r_tstepy + r_tstepx*d_countextrastep) & 0xFFFF; ! 811: #endif ! 812: d_lightextrastep = d_lightbasestep + working_lstepx; ! 813: d_ziextrastep = d_zibasestep + r_zistepx; ! 814: ! 815: D_PolysetScanLeftEdge (initialleftheight); ! 816: ! 817: // ! 818: // scan out the bottom part of the left edge, if it exists ! 819: // ! 820: if (pedgetable->numleftedges == 2) ! 821: { ! 822: int height; ! 823: ! 824: plefttop = pleftbottom; ! 825: pleftbottom = pedgetable->pleftedgevert2; ! 826: ! 827: D_PolysetSetUpForLineScan(plefttop[0], plefttop[1], ! 828: pleftbottom[0], pleftbottom[1]); ! 829: ! 830: height = pleftbottom[1] - plefttop[1]; ! 831: ! 832: // TODO: make this a function; modularize this function in general ! 833: ! 834: ystart = plefttop[1]; ! 835: d_aspancount = plefttop[0] - prighttop[0]; ! 836: d_ptex = (byte *)r_affinetridesc.pskin + (plefttop[2] >> 16) + ! 837: (plefttop[3] >> 16) * r_affinetridesc.skinwidth; ! 838: d_sfrac = 0; ! 839: d_tfrac = 0; ! 840: d_light = plefttop[4]; ! 841: d_zi = plefttop[5]; ! 842: ! 843: d_pdestbasestep = screenwidth + ubasestep; ! 844: d_pdestextrastep = d_pdestbasestep + 1; ! 845: d_pdest = (byte *)d_viewbuffer + ystart * screenwidth + plefttop[0]; ! 846: #if id386 ! 847: d_pzbasestep = (d_zwidth + ubasestep) << 1; ! 848: d_pzextrastep = d_pzbasestep + 2; ! 849: #else ! 850: d_pzbasestep = d_zwidth + ubasestep; ! 851: d_pzextrastep = d_pzbasestep + 1; ! 852: #endif ! 853: d_pz = d_pzbuffer + ystart * d_zwidth + plefttop[0]; ! 854: ! 855: if (ubasestep < 0) ! 856: working_lstepx = r_lstepx - 1; ! 857: else ! 858: working_lstepx = r_lstepx; ! 859: ! 860: d_countextrastep = ubasestep + 1; ! 861: d_ptexbasestep = ((r_sstepy + r_sstepx * ubasestep) >> 16) + ! 862: ((r_tstepy + r_tstepx * ubasestep) >> 16) * ! 863: r_affinetridesc.skinwidth; ! 864: #if id386 ! 865: d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) << 16; ! 866: d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) << 16; ! 867: #else ! 868: d_sfracbasestep = (r_sstepy + r_sstepx * ubasestep) & 0xFFFF; ! 869: d_tfracbasestep = (r_tstepy + r_tstepx * ubasestep) & 0xFFFF; ! 870: #endif ! 871: d_lightbasestep = r_lstepy + working_lstepx * ubasestep; ! 872: d_zibasestep = r_zistepy + r_zistepx * ubasestep; ! 873: ! 874: d_ptexextrastep = ((r_sstepy + r_sstepx * d_countextrastep) >> 16) + ! 875: ((r_tstepy + r_tstepx * d_countextrastep) >> 16) * ! 876: r_affinetridesc.skinwidth; ! 877: #if id386 ! 878: d_sfracextrastep = ((r_sstepy+r_sstepx*d_countextrastep) & 0xFFFF)<<16; ! 879: d_tfracextrastep = ((r_tstepy+r_tstepx*d_countextrastep) & 0xFFFF)<<16; ! 880: #else ! 881: d_sfracextrastep = (r_sstepy+r_sstepx*d_countextrastep) & 0xFFFF; ! 882: d_tfracextrastep = (r_tstepy+r_tstepx*d_countextrastep) & 0xFFFF; ! 883: #endif ! 884: d_lightextrastep = d_lightbasestep + working_lstepx; ! 885: d_ziextrastep = d_zibasestep + r_zistepx; ! 886: ! 887: D_PolysetScanLeftEdge (height); ! 888: } ! 889: ! 890: // scan out the top (and possibly only) part of the right edge, updating the ! 891: // count field ! 892: d_pedgespanpackage = a_spans; ! 893: ! 894: D_PolysetSetUpForLineScan(prighttop[0], prighttop[1], ! 895: prightbottom[0], prightbottom[1]); ! 896: d_aspancount = 0; ! 897: d_countextrastep = ubasestep + 1; ! 898: originalcount = a_spans[initialrightheight].count; ! 899: a_spans[initialrightheight].count = -999999; // mark end of the spanpackages ! 900: D_PolysetDrawSpans8 (a_spans); ! 901: ! 902: // scan out the bottom part of the right edge, if it exists ! 903: if (pedgetable->numrightedges == 2) ! 904: { ! 905: int height; ! 906: spanpackage_t *pstart; ! 907: ! 908: pstart = a_spans + initialrightheight; ! 909: pstart->count = originalcount; ! 910: ! 911: d_aspancount = prightbottom[0] - prighttop[0]; ! 912: ! 913: prighttop = prightbottom; ! 914: prightbottom = pedgetable->prightedgevert2; ! 915: ! 916: height = prightbottom[1] - prighttop[1]; ! 917: ! 918: D_PolysetSetUpForLineScan(prighttop[0], prighttop[1], ! 919: prightbottom[0], prightbottom[1]); ! 920: ! 921: d_countextrastep = ubasestep + 1; ! 922: a_spans[initialrightheight + height].count = -999999; ! 923: // mark end of the spanpackages ! 924: D_PolysetDrawSpans8 (pstart); ! 925: } ! 926: } ! 927: ! 928: ! 929: /* ! 930: ================ ! 931: D_PolysetSetEdgeTable ! 932: ================ ! 933: */ ! 934: void D_PolysetSetEdgeTable (void) ! 935: { ! 936: int edgetableindex; ! 937: ! 938: edgetableindex = 0; // assume the vertices are already in ! 939: // top to bottom order ! 940: ! 941: // ! 942: // determine which edges are right & left, and the order in which ! 943: // to rasterize them ! 944: // ! 945: if (r_p0[1] >= r_p1[1]) ! 946: { ! 947: if (r_p0[1] == r_p1[1]) ! 948: { ! 949: if (r_p0[1] < r_p2[1]) ! 950: pedgetable = &edgetables[2]; ! 951: else ! 952: pedgetable = &edgetables[5]; ! 953: ! 954: return; ! 955: } ! 956: else ! 957: { ! 958: edgetableindex = 1; ! 959: } ! 960: } ! 961: ! 962: if (r_p0[1] == r_p2[1]) ! 963: { ! 964: if (edgetableindex) ! 965: pedgetable = &edgetables[8]; ! 966: else ! 967: pedgetable = &edgetables[9]; ! 968: ! 969: return; ! 970: } ! 971: else if (r_p1[1] == r_p2[1]) ! 972: { ! 973: if (edgetableindex) ! 974: pedgetable = &edgetables[10]; ! 975: else ! 976: pedgetable = &edgetables[11]; ! 977: ! 978: return; ! 979: } ! 980: ! 981: if (r_p0[1] > r_p2[1]) ! 982: edgetableindex += 2; ! 983: ! 984: if (r_p1[1] > r_p2[1]) ! 985: edgetableindex += 4; ! 986: ! 987: pedgetable = &edgetables[edgetableindex]; ! 988: } ! 989: ! 990: ! 991: #if 0 ! 992: ! 993: void D_PolysetRecursiveDrawLine (int *lp1, int *lp2) ! 994: { ! 995: int d; ! 996: int new[6]; ! 997: int ofs; ! 998: ! 999: d = lp2[0] - lp1[0]; ! 1000: if (d < -1 || d > 1) ! 1001: goto split; ! 1002: d = lp2[1] - lp1[1]; ! 1003: if (d < -1 || d > 1) ! 1004: goto split; ! 1005: ! 1006: return; // line is completed ! 1007: ! 1008: split: ! 1009: // split this edge ! 1010: new[0] = (lp1[0] + lp2[0]) >> 1; ! 1011: new[1] = (lp1[1] + lp2[1]) >> 1; ! 1012: new[5] = (lp1[5] + lp2[5]) >> 1; ! 1013: new[2] = (lp1[2] + lp2[2]) >> 1; ! 1014: new[3] = (lp1[3] + lp2[3]) >> 1; ! 1015: new[4] = (lp1[4] + lp2[4]) >> 1; ! 1016: ! 1017: // draw the point ! 1018: ofs = d_scantable[new[1]] + new[0]; ! 1019: if (new[5] > d_pzbuffer[ofs]) ! 1020: { ! 1021: int pix; ! 1022: ! 1023: d_pzbuffer[ofs] = new[5]; ! 1024: pix = skintable[new[3]>>16][new[2]>>16]; ! 1025: // pix = ((byte *)acolormap)[pix + (new[4] & 0xFF00)]; ! 1026: d_viewbuffer[ofs] = pix; ! 1027: } ! 1028: ! 1029: // recursively continue ! 1030: D_PolysetRecursiveDrawLine (lp1, new); ! 1031: D_PolysetRecursiveDrawLine (new, lp2); ! 1032: } ! 1033: ! 1034: void D_PolysetRecursiveTriangle2 (int *lp1, int *lp2, int *lp3) ! 1035: { ! 1036: int d; ! 1037: int new[4]; ! 1038: ! 1039: d = lp2[0] - lp1[0]; ! 1040: if (d < -1 || d > 1) ! 1041: goto split; ! 1042: d = lp2[1] - lp1[1]; ! 1043: if (d < -1 || d > 1) ! 1044: goto split; ! 1045: return; ! 1046: ! 1047: split: ! 1048: // split this edge ! 1049: new[0] = (lp1[0] + lp2[0]) >> 1; ! 1050: new[1] = (lp1[1] + lp2[1]) >> 1; ! 1051: new[5] = (lp1[5] + lp2[5]) >> 1; ! 1052: new[2] = (lp1[2] + lp2[2]) >> 1; ! 1053: new[3] = (lp1[3] + lp2[3]) >> 1; ! 1054: new[4] = (lp1[4] + lp2[4]) >> 1; ! 1055: ! 1056: D_PolysetRecursiveDrawLine (new, lp3); ! 1057: ! 1058: // recursively continue ! 1059: D_PolysetRecursiveTriangle (lp1, new, lp3); ! 1060: D_PolysetRecursiveTriangle (new, lp2, lp3); ! 1061: } ! 1062: ! 1063: #endif ! 1064:
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