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1.1 root 1:
2: QuakeWorld 2.33 Test Release
3: ----------------------------
4:
5: QuakeWorld 2.33 is a test release to address several issues that have
6: come to light in the QuakeWorld community. Several different DoS
7: (Denial Of Service) attacks have surfaced that need addressed.
8:
9: This test release contains both a new client and server to address these
10: problems. This release is currently compatible with 2.30 servers and clients,
11: but this will not be true once the test period has completed. The next
12: release of QuakeWorld with be 2.4 and will be changed so previous versions
13: will no longer function. This is necessary in order to fully combat all
14: the denial of service attacks currently present and to facility some changes
15: in the prevention of cheating.
16:
17: The QuakeWorld 2.33 client has the follow changes and issues addressed:
18:
19: - Bug where client would crash during a level change if a skin name longer
20: than 16 characters on the server has been fixed.
21: - The client now ignores foreign connection requests while connected to a
22: server.
23: - A foreign message packet with C-style format strings no longer cause a
24: client crash.
25: - Large packets sent to the client could cause it to exit with a fatal error
26: - Timing issues with later versions of Windows 95 and Windows 98 that would
27: cause clients to mistime their frame times and result in a player that could
28: run faster/slower on a server has been changed and fixed.
29: - When the client is running in a window, going to the menu or the console
30: automatically frees up the mouse cursor.
31:
32: QuakeWorld 2.33 server changes:
33:
34: - Server now unpauses when all clients disconnect.
35: - A possible server crash with large userinfo data has been fixed
36: - A minor buffering error in network data was fixed
37:
38: Feedback for the release should be directed to Zoid at [email protected]
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