Annotation of quakeworld/progs/files.dat, revision 1.1

1.1     ! root        1: 140
        !             2: 1 items/r_item1.wav
        !             3: 1 items/r_item2.wav
        !             4: 1 items/health1.wav
        !             5: 1 misc/medkey.wav
        !             6: 1 misc/runekey.wav
        !             7: 2 misc/basekey.wav
        !             8: 1 items/protect.wav
        !             9: 1 items/protect2.wav
        !            10: 1 items/protect3.wav
        !            11: 1 items/suit.wav
        !            12: 1 items/suit2.wav
        !            13: 1 items/inv1.wav
        !            14: 1 items/inv2.wav
        !            15: 1 items/inv3.wav
        !            16: 1 items/damage.wav
        !            17: 1 items/damage2.wav
        !            18: 1 items/damage3.wav
        !            19: 1 weapons/r_exp3.wav
        !            20: 1 weapons/rocket1i.wav
        !            21: 1 weapons/sgun1.wav
        !            22: 1 weapons/guncock.wav
        !            23: 1 weapons/ric1.wav
        !            24: 1 weapons/ric2.wav
        !            25: 1 weapons/ric3.wav
        !            26: 1 weapons/spike2.wav
        !            27: 1 weapons/tink1.wav
        !            28: 1 weapons/grenade.wav
        !            29: 1 weapons/bounce.wav
        !            30: 1 weapons/shotgn2.wav
        !            31: 1 misc/menu1.wav
        !            32: 1 misc/menu2.wav
        !            33: 1 misc/menu3.wav
        !            34: 1 ambience/water1.wav
        !            35: 1 ambience/wind2.wav
        !            36: 1 demon/dland2.wav
        !            37: 1 misc/h2ohit1.wav
        !            38: 1 items/itembk2.wav
        !            39: 1 player/plyrjmp8.wav
        !            40: 1 player/land.wav
        !            41: 1 player/land2.wav
        !            42: 1 player/drown1.wav
        !            43: 1 player/drown2.wav
        !            44: 1 player/gasp1.wav
        !            45: 1 player/gasp2.wav
        !            46: 1 player/h2odeath.wav
        !            47: 1 misc/talk.wav
        !            48: 1 player/teledth1.wav
        !            49: 1 misc/r_tele1.wav
        !            50: 1 misc/r_tele2.wav
        !            51: 1 misc/r_tele3.wav
        !            52: 1 misc/r_tele4.wav
        !            53: 1 misc/r_tele5.wav
        !            54: 1 weapons/lock4.wav
        !            55: 1 weapons/pkup.wav
        !            56: 1 items/armor1.wav
        !            57: 1 weapons/lhit.wav
        !            58: 1 weapons/lstart.wav
        !            59: 1 misc/power.wav
        !            60: 1 player/gib.wav
        !            61: 1 player/udeath.wav
        !            62: 1 player/tornoff2.wav
        !            63: 1 player/pain1.wav
        !            64: 1 player/pain2.wav
        !            65: 1 player/pain3.wav
        !            66: 1 player/pain4.wav
        !            67: 1 player/pain5.wav
        !            68: 1 player/pain6.wav
        !            69: 1 player/death1.wav
        !            70: 1 player/death2.wav
        !            71: 1 player/death3.wav
        !            72: 1 player/death4.wav
        !            73: 1 player/death5.wav
        !            74: 1 boss1/sight1.wav
        !            75: 1 weapons/ax1.wav
        !            76: 1 player/axhit1.wav
        !            77: 1 player/axhit2.wav
        !            78: 1 player/h2ojump.wav
        !            79: 1 player/slimbrn2.wav
        !            80: 1 player/inh2o.wav
        !            81: 1 player/inlava.wav
        !            82: 1 misc/outwater.wav
        !            83: 1 player/lburn1.wav
        !            84: 1 player/lburn2.wav
        !            85: 1 misc/water1.wav
        !            86: 1 misc/water2.wav
        !            87: 1 doors/medtry.wav
        !            88: 1 doors/meduse.wav
        !            89: 1 doors/runetry.wav
        !            90: 1 doors/runeuse.wav
        !            91: 1 doors/basetry.wav
        !            92: 1 doors/baseuse.wav
        !            93: 1 misc/null.wav
        !            94: 1 doors/drclos4.wav
        !            95: 1 doors/doormv1.wav
        !            96: 1 doors/hydro1.wav
        !            97: 1 doors/hydro2.wav
        !            98: 1 doors/stndr1.wav
        !            99: 1 doors/stndr2.wav
        !           100: 1 doors/ddoor1.wav
        !           101: 1 doors/ddoor2.wav
        !           102: 1 doors/latch2.wav
        !           103: 1 doors/winch2.wav
        !           104: 1 doors/airdoor1.wav
        !           105: 1 doors/airdoor2.wav
        !           106: 1 doors/basesec1.wav
        !           107: 1 doors/basesec2.wav
        !           108: 1 buttons/airbut1.wav
        !           109: 1 buttons/switch21.wav
        !           110: 1 buttons/switch02.wav
        !           111: 1 buttons/switch04.wav
        !           112: 1 misc/secret.wav
        !           113: 1 misc/trigger1.wav
        !           114: 1 ambience/hum1.wav
        !           115: 1 ambience/windfly.wav
        !           116: 1 plats/plat1.wav
        !           117: 1 plats/plat2.wav
        !           118: 1 plats/medplat1.wav
        !           119: 1 plats/medplat2.wav
        !           120: 1 plats/train2.wav
        !           121: 1 plats/train1.wav
        !           122: 1 ambience/fl_hum1.wav
        !           123: 1 ambience/buzz1.wav
        !           124: 1 ambience/fire1.wav
        !           125: 2 enforcer/enfire.wav
        !           126: 2 enforcer/enfstop.wav
        !           127: 1 ambience/suck1.wav
        !           128: 1 ambience/drone6.wav
        !           129: 1 ambience/drip1.wav
        !           130: 1 ambience/comp1.wav
        !           131: 1 ambience/thunder1.wav
        !           132: 1 ambience/swamp1.wav
        !           133: 1 ambience/swamp2.wav
        !           134: 2 enforcer/sight1.wav
        !           135: 2 enforcer/sight2.wav
        !           136: 2 enforcer/sight3.wav
        !           137: 2 enforcer/sight4.wav
        !           138: 2 enforcer/pain1.wav
        !           139: 2 enforcer/pain2.wav
        !           140: 2 enforcer/death1.wav
        !           141: 2 enforcer/idle1.wav
        !           142: 65
        !           143: 1 maps/b_bh10.bsp
        !           144: 1 maps/b_bh100.bsp
        !           145: 1 maps/b_bh25.bsp
        !           146: 1 progs/armor.mdl
        !           147: 1 progs/g_shot.mdl
        !           148: 1 progs/g_nail.mdl
        !           149: 1 progs/g_nail2.mdl
        !           150: 1 progs/g_rock.mdl
        !           151: 1 progs/g_rock2.mdl
        !           152: 1 progs/g_light.mdl
        !           153: 1 maps/b_shell1.bsp
        !           154: 1 maps/b_shell0.bsp
        !           155: 1 maps/b_nail1.bsp
        !           156: 1 maps/b_nail0.bsp
        !           157: 1 maps/b_rock1.bsp
        !           158: 1 maps/b_rock0.bsp
        !           159: 1 maps/b_batt1.bsp
        !           160: 1 maps/b_batt0.bsp
        !           161: 1 progs/w_s_key.mdl
        !           162: 1 progs/m_s_key.mdl
        !           163: 2 progs/b_s_key.mdl
        !           164: 1 progs/w_g_key.mdl
        !           165: 1 progs/m_g_key.mdl
        !           166: 2 progs/b_g_key.mdl
        !           167: 1 progs/end1.mdl
        !           168: 2 progs/end2.mdl
        !           169: 2 progs/end3.mdl
        !           170: 2 progs/end4.mdl
        !           171: 1 progs/invulner.mdl
        !           172: 1 progs/suit.mdl
        !           173: 1 progs/invisibl.mdl
        !           174: 1 progs/quaddama.mdl
        !           175: 1 progs/player.mdl
        !           176: 1 progs/eyes.mdl
        !           177: 1 progs/h_player.mdl
        !           178: 1 progs/gib1.mdl
        !           179: 1 progs/gib2.mdl
        !           180: 1 progs/gib3.mdl
        !           181: 1 progs/s_bubble.spr
        !           182: 1 progs/s_explod.spr
        !           183: 1 progs/v_axe.mdl
        !           184: 1 progs/v_shot.mdl
        !           185: 1 progs/v_nail.mdl
        !           186: 1 progs/v_rock.mdl
        !           187: 1 progs/v_shot2.mdl
        !           188: 1 progs/v_nail2.mdl
        !           189: 1 progs/v_rock2.mdl
        !           190: 1 progs/bolt.mdl
        !           191: 1 progs/bolt2.mdl
        !           192: 1 progs/bolt3.mdl
        !           193: 1 progs/lavaball.mdl
        !           194: 1 progs/missile.mdl
        !           195: 1 progs/grenade.mdl
        !           196: 1 progs/spike.mdl
        !           197: 1 progs/s_spike.mdl
        !           198: 1 progs/backpack.mdl
        !           199: 1 progs/zom_gib.mdl
        !           200: 1 progs/v_light.mdl
        !           201: 2 progs/teleport.mdl
        !           202: 1 progs/s_light.spr
        !           203: 1 progs/flame.mdl
        !           204: 1 progs/flame2.mdl
        !           205: 1 maps/b_explob.bsp
        !           206: 2 maps/b_exbox2.bsp
        !           207: 2 progs/laser.mdl
        !           208: 104
        !           209: 1 progs.dat
        !           210: 1 gfx.wad
        !           211: 1 quake.rc
        !           212: 1 default.cfg
        !           213: 1 end1.bin
        !           214: 2 end2.bin
        !           215: 1 demo1.dem
        !           216: 1 demo2.dem
        !           217: 1 demo3.dem
        !           218: 1 gfx/palette.lmp
        !           219: 1 gfx/colormap.lmp
        !           220: 2 gfx/pop.lmp
        !           221: 1 gfx/complete.lmp
        !           222: 1 gfx/inter.lmp
        !           223: 1 gfx/ranking.lmp
        !           224: 1 gfx/vidmodes.lmp
        !           225: 1 gfx/finale.lmp
        !           226: 1 gfx/conback.lmp
        !           227: 1 gfx/qplaque.lmp
        !           228: 1 gfx/menudot1.lmp
        !           229: 1 gfx/menudot2.lmp
        !           230: 1 gfx/menudot3.lmp
        !           231: 1 gfx/menudot4.lmp
        !           232: 1 gfx/menudot5.lmp
        !           233: 1 gfx/menudot6.lmp
        !           234: 1 gfx/menuplyr.lmp
        !           235: 1 gfx/bigbox.lmp
        !           236: 1 gfx/dim_modm.lmp
        !           237: 1 gfx/dim_drct.lmp
        !           238: 1 gfx/dim_ipx.lmp
        !           239: 1 gfx/dim_tcp.lmp
        !           240: 1 gfx/dim_mult.lmp
        !           241: 1 gfx/mainmenu.lmp
        !           242: 1 gfx/box_tl.lmp
        !           243: 1 gfx/box_tm.lmp
        !           244: 1 gfx/box_tr.lmp
        !           245: 1 gfx/box_ml.lmp
        !           246: 1 gfx/box_mm.lmp
        !           247: 1 gfx/box_mm2.lmp
        !           248: 1 gfx/box_mr.lmp
        !           249: 1 gfx/box_bl.lmp
        !           250: 1 gfx/box_bm.lmp
        !           251: 1 gfx/box_br.lmp
        !           252: 1 gfx/sp_menu.lmp
        !           253: 1 gfx/ttl_sgl.lmp
        !           254: 1 gfx/ttl_main.lmp
        !           255: 1 gfx/ttl_cstm.lmp
        !           256: 1 gfx/mp_menu.lmp
        !           257: 1 gfx/netmen1.lmp
        !           258: 1 gfx/netmen2.lmp
        !           259: 1 gfx/netmen3.lmp
        !           260: 1 gfx/netmen4.lmp
        !           261: 1 gfx/netmen5.lmp
        !           262: 1 gfx/sell.lmp
        !           263: 1 gfx/help0.lmp
        !           264: 1 gfx/help1.lmp
        !           265: 1 gfx/help2.lmp
        !           266: 1 gfx/help3.lmp
        !           267: 1 gfx/help4.lmp
        !           268: 1 gfx/help5.lmp
        !           269: 1 gfx/pause.lmp
        !           270: 1 gfx/loading.lmp
        !           271: 1 gfx/p_option.lmp
        !           272: 1 gfx/p_load.lmp
        !           273: 1 gfx/p_save.lmp
        !           274: 1 gfx/p_multi.lmp
        !           275: 1 maps/start.bsp
        !           276: 1 maps/e1m1.bsp
        !           277: 1 maps/e1m2.bsp
        !           278: 1 maps/e1m3.bsp
        !           279: 1 maps/e1m4.bsp
        !           280: 1 maps/e1m5.bsp
        !           281: 1 maps/e1m6.bsp
        !           282: 1 maps/e1m7.bsp
        !           283: 1 maps/e1m8.bsp
        !           284: 2 maps/e2m1.bsp
        !           285: 2 maps/e2m2.bsp
        !           286: 2 maps/e2m3.bsp
        !           287: 2 maps/e2m4.bsp
        !           288: 2 maps/e2m5.bsp
        !           289: 2 maps/e2m6.bsp
        !           290: 2 maps/e2m7.bsp
        !           291: 2 maps/e3m1.bsp
        !           292: 2 maps/e3m2.bsp
        !           293: 2 maps/e3m3.bsp
        !           294: 2 maps/e3m4.bsp
        !           295: 2 maps/e3m5.bsp
        !           296: 2 maps/e3m6.bsp
        !           297: 2 maps/e3m7.bsp
        !           298: 2 maps/e4m1.bsp
        !           299: 2 maps/e4m2.bsp
        !           300: 2 maps/e4m3.bsp
        !           301: 2 maps/e4m4.bsp
        !           302: 2 maps/e4m5.bsp
        !           303: 2 maps/e4m6.bsp
        !           304: 2 maps/e4m7.bsp
        !           305: 2 maps/e4m8.bsp
        !           306: 2 maps/end.bsp
        !           307: 2 maps/dm1.bsp
        !           308: 2 maps/dm2.bsp
        !           309: 2 maps/dm3.bsp
        !           310: 2 maps/dm4.bsp
        !           311: 2 maps/dm5.bsp
        !           312: 2 maps/dm6.bsp

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