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1.1 root 1: 140
2: 1 items/r_item1.wav
3: 1 items/r_item2.wav
4: 1 items/health1.wav
5: 1 misc/medkey.wav
6: 1 misc/runekey.wav
7: 2 misc/basekey.wav
8: 1 items/protect.wav
9: 1 items/protect2.wav
10: 1 items/protect3.wav
11: 1 items/suit.wav
12: 1 items/suit2.wav
13: 1 items/inv1.wav
14: 1 items/inv2.wav
15: 1 items/inv3.wav
16: 1 items/damage.wav
17: 1 items/damage2.wav
18: 1 items/damage3.wav
19: 1 weapons/r_exp3.wav
20: 1 weapons/rocket1i.wav
21: 1 weapons/sgun1.wav
22: 1 weapons/guncock.wav
23: 1 weapons/ric1.wav
24: 1 weapons/ric2.wav
25: 1 weapons/ric3.wav
26: 1 weapons/spike2.wav
27: 1 weapons/tink1.wav
28: 1 weapons/grenade.wav
29: 1 weapons/bounce.wav
30: 1 weapons/shotgn2.wav
31: 1 misc/menu1.wav
32: 1 misc/menu2.wav
33: 1 misc/menu3.wav
34: 1 ambience/water1.wav
35: 1 ambience/wind2.wav
36: 1 demon/dland2.wav
37: 1 misc/h2ohit1.wav
38: 1 items/itembk2.wav
39: 1 player/plyrjmp8.wav
40: 1 player/land.wav
41: 1 player/land2.wav
42: 1 player/drown1.wav
43: 1 player/drown2.wav
44: 1 player/gasp1.wav
45: 1 player/gasp2.wav
46: 1 player/h2odeath.wav
47: 1 misc/talk.wav
48: 1 player/teledth1.wav
49: 1 misc/r_tele1.wav
50: 1 misc/r_tele2.wav
51: 1 misc/r_tele3.wav
52: 1 misc/r_tele4.wav
53: 1 misc/r_tele5.wav
54: 1 weapons/lock4.wav
55: 1 weapons/pkup.wav
56: 1 items/armor1.wav
57: 1 weapons/lhit.wav
58: 1 weapons/lstart.wav
59: 1 misc/power.wav
60: 1 player/gib.wav
61: 1 player/udeath.wav
62: 1 player/tornoff2.wav
63: 1 player/pain1.wav
64: 1 player/pain2.wav
65: 1 player/pain3.wav
66: 1 player/pain4.wav
67: 1 player/pain5.wav
68: 1 player/pain6.wav
69: 1 player/death1.wav
70: 1 player/death2.wav
71: 1 player/death3.wav
72: 1 player/death4.wav
73: 1 player/death5.wav
74: 1 boss1/sight1.wav
75: 1 weapons/ax1.wav
76: 1 player/axhit1.wav
77: 1 player/axhit2.wav
78: 1 player/h2ojump.wav
79: 1 player/slimbrn2.wav
80: 1 player/inh2o.wav
81: 1 player/inlava.wav
82: 1 misc/outwater.wav
83: 1 player/lburn1.wav
84: 1 player/lburn2.wav
85: 1 misc/water1.wav
86: 1 misc/water2.wav
87: 1 doors/medtry.wav
88: 1 doors/meduse.wav
89: 1 doors/runetry.wav
90: 1 doors/runeuse.wav
91: 1 doors/basetry.wav
92: 1 doors/baseuse.wav
93: 1 misc/null.wav
94: 1 doors/drclos4.wav
95: 1 doors/doormv1.wav
96: 1 doors/hydro1.wav
97: 1 doors/hydro2.wav
98: 1 doors/stndr1.wav
99: 1 doors/stndr2.wav
100: 1 doors/ddoor1.wav
101: 1 doors/ddoor2.wav
102: 1 doors/latch2.wav
103: 1 doors/winch2.wav
104: 1 doors/airdoor1.wav
105: 1 doors/airdoor2.wav
106: 1 doors/basesec1.wav
107: 1 doors/basesec2.wav
108: 1 buttons/airbut1.wav
109: 1 buttons/switch21.wav
110: 1 buttons/switch02.wav
111: 1 buttons/switch04.wav
112: 1 misc/secret.wav
113: 1 misc/trigger1.wav
114: 1 ambience/hum1.wav
115: 1 ambience/windfly.wav
116: 1 plats/plat1.wav
117: 1 plats/plat2.wav
118: 1 plats/medplat1.wav
119: 1 plats/medplat2.wav
120: 1 plats/train2.wav
121: 1 plats/train1.wav
122: 1 ambience/fl_hum1.wav
123: 1 ambience/buzz1.wav
124: 1 ambience/fire1.wav
125: 2 enforcer/enfire.wav
126: 2 enforcer/enfstop.wav
127: 1 ambience/suck1.wav
128: 1 ambience/drone6.wav
129: 1 ambience/drip1.wav
130: 1 ambience/comp1.wav
131: 1 ambience/thunder1.wav
132: 1 ambience/swamp1.wav
133: 1 ambience/swamp2.wav
134: 2 enforcer/sight1.wav
135: 2 enforcer/sight2.wav
136: 2 enforcer/sight3.wav
137: 2 enforcer/sight4.wav
138: 2 enforcer/pain1.wav
139: 2 enforcer/pain2.wav
140: 2 enforcer/death1.wav
141: 2 enforcer/idle1.wav
142: 65
143: 1 maps/b_bh10.bsp
144: 1 maps/b_bh100.bsp
145: 1 maps/b_bh25.bsp
146: 1 progs/armor.mdl
147: 1 progs/g_shot.mdl
148: 1 progs/g_nail.mdl
149: 1 progs/g_nail2.mdl
150: 1 progs/g_rock.mdl
151: 1 progs/g_rock2.mdl
152: 1 progs/g_light.mdl
153: 1 maps/b_shell1.bsp
154: 1 maps/b_shell0.bsp
155: 1 maps/b_nail1.bsp
156: 1 maps/b_nail0.bsp
157: 1 maps/b_rock1.bsp
158: 1 maps/b_rock0.bsp
159: 1 maps/b_batt1.bsp
160: 1 maps/b_batt0.bsp
161: 1 progs/w_s_key.mdl
162: 1 progs/m_s_key.mdl
163: 2 progs/b_s_key.mdl
164: 1 progs/w_g_key.mdl
165: 1 progs/m_g_key.mdl
166: 2 progs/b_g_key.mdl
167: 1 progs/end1.mdl
168: 2 progs/end2.mdl
169: 2 progs/end3.mdl
170: 2 progs/end4.mdl
171: 1 progs/invulner.mdl
172: 1 progs/suit.mdl
173: 1 progs/invisibl.mdl
174: 1 progs/quaddama.mdl
175: 1 progs/player.mdl
176: 1 progs/eyes.mdl
177: 1 progs/h_player.mdl
178: 1 progs/gib1.mdl
179: 1 progs/gib2.mdl
180: 1 progs/gib3.mdl
181: 1 progs/s_bubble.spr
182: 1 progs/s_explod.spr
183: 1 progs/v_axe.mdl
184: 1 progs/v_shot.mdl
185: 1 progs/v_nail.mdl
186: 1 progs/v_rock.mdl
187: 1 progs/v_shot2.mdl
188: 1 progs/v_nail2.mdl
189: 1 progs/v_rock2.mdl
190: 1 progs/bolt.mdl
191: 1 progs/bolt2.mdl
192: 1 progs/bolt3.mdl
193: 1 progs/lavaball.mdl
194: 1 progs/missile.mdl
195: 1 progs/grenade.mdl
196: 1 progs/spike.mdl
197: 1 progs/s_spike.mdl
198: 1 progs/backpack.mdl
199: 1 progs/zom_gib.mdl
200: 1 progs/v_light.mdl
201: 2 progs/teleport.mdl
202: 1 progs/s_light.spr
203: 1 progs/flame.mdl
204: 1 progs/flame2.mdl
205: 1 maps/b_explob.bsp
206: 2 maps/b_exbox2.bsp
207: 2 progs/laser.mdl
208: 104
209: 1 progs.dat
210: 1 gfx.wad
211: 1 quake.rc
212: 1 default.cfg
213: 1 end1.bin
214: 2 end2.bin
215: 1 demo1.dem
216: 1 demo2.dem
217: 1 demo3.dem
218: 1 gfx/palette.lmp
219: 1 gfx/colormap.lmp
220: 2 gfx/pop.lmp
221: 1 gfx/complete.lmp
222: 1 gfx/inter.lmp
223: 1 gfx/ranking.lmp
224: 1 gfx/vidmodes.lmp
225: 1 gfx/finale.lmp
226: 1 gfx/conback.lmp
227: 1 gfx/qplaque.lmp
228: 1 gfx/menudot1.lmp
229: 1 gfx/menudot2.lmp
230: 1 gfx/menudot3.lmp
231: 1 gfx/menudot4.lmp
232: 1 gfx/menudot5.lmp
233: 1 gfx/menudot6.lmp
234: 1 gfx/menuplyr.lmp
235: 1 gfx/bigbox.lmp
236: 1 gfx/dim_modm.lmp
237: 1 gfx/dim_drct.lmp
238: 1 gfx/dim_ipx.lmp
239: 1 gfx/dim_tcp.lmp
240: 1 gfx/dim_mult.lmp
241: 1 gfx/mainmenu.lmp
242: 1 gfx/box_tl.lmp
243: 1 gfx/box_tm.lmp
244: 1 gfx/box_tr.lmp
245: 1 gfx/box_ml.lmp
246: 1 gfx/box_mm.lmp
247: 1 gfx/box_mm2.lmp
248: 1 gfx/box_mr.lmp
249: 1 gfx/box_bl.lmp
250: 1 gfx/box_bm.lmp
251: 1 gfx/box_br.lmp
252: 1 gfx/sp_menu.lmp
253: 1 gfx/ttl_sgl.lmp
254: 1 gfx/ttl_main.lmp
255: 1 gfx/ttl_cstm.lmp
256: 1 gfx/mp_menu.lmp
257: 1 gfx/netmen1.lmp
258: 1 gfx/netmen2.lmp
259: 1 gfx/netmen3.lmp
260: 1 gfx/netmen4.lmp
261: 1 gfx/netmen5.lmp
262: 1 gfx/sell.lmp
263: 1 gfx/help0.lmp
264: 1 gfx/help1.lmp
265: 1 gfx/help2.lmp
266: 1 gfx/help3.lmp
267: 1 gfx/help4.lmp
268: 1 gfx/help5.lmp
269: 1 gfx/pause.lmp
270: 1 gfx/loading.lmp
271: 1 gfx/p_option.lmp
272: 1 gfx/p_load.lmp
273: 1 gfx/p_save.lmp
274: 1 gfx/p_multi.lmp
275: 1 maps/start.bsp
276: 1 maps/e1m1.bsp
277: 1 maps/e1m2.bsp
278: 1 maps/e1m3.bsp
279: 1 maps/e1m4.bsp
280: 1 maps/e1m5.bsp
281: 1 maps/e1m6.bsp
282: 1 maps/e1m7.bsp
283: 1 maps/e1m8.bsp
284: 2 maps/e2m1.bsp
285: 2 maps/e2m2.bsp
286: 2 maps/e2m3.bsp
287: 2 maps/e2m4.bsp
288: 2 maps/e2m5.bsp
289: 2 maps/e2m6.bsp
290: 2 maps/e2m7.bsp
291: 2 maps/e3m1.bsp
292: 2 maps/e3m2.bsp
293: 2 maps/e3m3.bsp
294: 2 maps/e3m4.bsp
295: 2 maps/e3m5.bsp
296: 2 maps/e3m6.bsp
297: 2 maps/e3m7.bsp
298: 2 maps/e4m1.bsp
299: 2 maps/e4m2.bsp
300: 2 maps/e4m3.bsp
301: 2 maps/e4m4.bsp
302: 2 maps/e4m5.bsp
303: 2 maps/e4m6.bsp
304: 2 maps/e4m7.bsp
305: 2 maps/e4m8.bsp
306: 2 maps/end.bsp
307: 2 maps/dm1.bsp
308: 2 maps/dm2.bsp
309: 2 maps/dm3.bsp
310: 2 maps/dm4.bsp
311: 2 maps/dm5.bsp
312: 2 maps/dm6.bsp
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