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1.1 root 1:
2: /*
3: ===============================================================================
4:
5: WORLD WEAPONS
6:
7: ===============================================================================
8: */
9:
10: $modelname g_shot
11: $cd /raid/quake/id1/models/g_shot
12: $origin 0 0 -24
13: $flags 8 // client side rotate
14: $base base
15: $skin skin
16: $frame shot1
17:
18:
19: $modelname g_nail
20: $cd /raid/quake/id1/models/g_nail
21: $flags 8 // client side rotate
22: $origin 0 0 -24
23: $base base
24: $skin skin
25: $frame shot1
26:
27:
28: $modelname g_nail2
29: $cd /raid/quake/id1/models/g_nail2
30: $flags 8 // client side rotate
31: $origin 0 0 -24
32: $base base
33: $skin skin
34: $frame shot2
35:
36:
37: $modelname g_rock
38: $cd /raid/quake/id1/models/g_rock
39: $flags 8 // client side rotate
40: $origin 0 0 -24
41: $base base
42: $skin skin
43: $frame shot1
44:
45:
46: $modelname g_rock2
47: $cd /raid/quake/id1/models/g_rock2
48: $flags 8 // client side rotate
49: $origin 0 0 -24
50: $base base
51: $skin skin
52: $frame shot1
53:
54: $modelname g_light
55: $cd /raid/quake/id1/models/g_light
56: $flags 8 // client side rotate
57: $origin 0 0 -24
58: $base base
59: $skin skin
60: $frame shot1
61:
62: /*
63: ===============================================================================
64:
65: VIEW WEAPONS
66:
67: ===============================================================================
68: */
69:
70: $modelname v_axe
71: $cd /raid/quake/id1/models/v_axe
72: $origin 0 5 54
73: $base base
74: $skin skin
75: $frame frame1 frame2 frame3 frame4 frame5 frame6 frame7 frame8 frame9
76:
77:
78: $modelname v_shot
79: $cd /raid/quake/id1/models/v_shot
80: $origin 0 0 54
81: $base base
82: $skin skin
83: $frame shot1 shot2 shot3 shot4 shot5 shot6 shot7
84:
85:
86: $modelname v_shot2
87: $cd /raid/quake/id1/models/v_shot2
88: $origin 0 0 56
89: $base base
90: $skin skin
91: $frame shot1 shot2 shot3 shot4 shot5 shot6 shot7
92:
93:
94: $modelname v_rock2
95: $cd /raid/quake/id1/models/v_rock2
96: $origin 0 0 54
97: $base base
98: $skin skin
99: $frame shot1 shot2 shot3 shot4 shot5 shot6 shot6
100:
101:
102: $modelname v_rock
103: $cd /raid/quake/id1/models/v_rock
104: $origin 0 0 54
105: $base base
106: $skin skin
107: $frame shot1 shot2 shot3 shot4 shot5 shot6 shot7
108:
109:
110: $modelname v_nail2
111: $cd /raid/quake/id1/models/v_nail2
112: $origin 0 0 54
113: $base base
114: $skin skin
115: $frame shot1 shot2 shot3 shot4 shot5 shot6 shot7 shot8 shot9
116:
117:
118: $modelname v_nail
119: $cd /raid/quake/id1/models/v_nail
120: $origin 0 0 54
121: $base base
122: $skin skin
123: $frame shot1 shot2 shot3 shot4 shot5 shot6 shot7 shot8 shot9
124:
125: $modelname v_light
126: $cd /raid/quake/id1/models/v_light
127: $origin 0 0 54
128: $base base
129: $skin skin
130: $frame shot1 shot2 shot3 shot4 shot5
131:
132:
133: /*
134: ===============================================================================
135:
136: ITEMS
137:
138: ===============================================================================
139: */
140:
141: $modelname w_g_key
142: $cd /raid/quake/id1/models/w_g_key
143: $flags 8 // client side rotate
144: $base base
145: $skin skin
146: $frame frame1
147:
148: $modelname w_s_key
149: $cd /raid/quake/id1/models/w_s_key
150: $flags 8 // client side rotate
151: $base base
152: $skin skin
153: $frame frame1
154:
155: $modelname m_g_key
156: $cd /raid/quake/id1/models/m_g_key
157: $flags 8 // client side rotate
158: $base base
159: $skin skin
160: $frame frame1
161:
162: $modelname m_s_key
163: $cd /raid/quake/id1/models/m_s_key
164: $flags 8 // client side rotate
165: $base base
166: $skin skin
167: $frame frame1
168:
169: $modelname b_g_key
170: $cd /raid/quake/id1/models/b_g_key
171: $flags 8 // client side rotate
172: $base base
173: $skin skin
174: $frame frame1
175:
176: $modelname b_s_key
177: $cd /raid/quake/id1/models/b_s_key
178: $flags 8 // client side rotate
179: $base base
180: $skin skin
181: $frame frame1
182:
183:
184: $modelname quaddama
185: $cd /raid/quake/id1/models/quaddama
186: $flags 8 // client side rotate
187: $base base
188: $skin skin
189: $frame frame1
190:
191: $modelname invisibl
192: $cd /raid/quake/id1/models/invisibl
193: $flags 8 // client side rotate
194: $base base
195: $skin skin
196: $frame frame1
197:
198: $modelname invulner
199: $flags 8 // client side rotate
200: $cd /raid/quake/id1/models/invulner
201: $base base
202: $skin skin
203: $frame frame1
204:
205: //modelname jetpack
206: //cd /raid/quake/id1/models/jetpack
207: //flags 8 // client side rotate
208: //base base
209: //skin skin
210: //frame frame1
211:
212: $modelname cube
213: $cd /raid/quake/id1/models/cube
214: $flags 8 // client side rotate
215: $base base
216: $skin skin
217: $frame frame1
218:
219: $modelname suit
220: $cd /raid/quake/id1/models/suit
221: $flags 8 // client side rotate
222: $base base
223: $skin skin
224: $frame frame1
225:
226: $modelname boots
227: $cd /raid/quake/id1/models/boots
228: $flags 8 // client side rotate
229: $base base
230: $skin skin
231: $frame frame1
232:
233: $modelname end1
234: $cd /raid/quake/id1/models/end1
235: $flags 8 // client side rotate
236: $base base
237: $skin skin
238: $frame frame1
239:
240: $modelname end2
241: $cd /raid/quake/id1/models/end2
242: $flags 8 // client side rotate
243: $base base
244: $skin skin
245: $frame frame1
246:
247: $modelname end3
248: $cd /raid/quake/id1/models/end3
249: $flags 8 // client side rotate
250: $base base
251: $skin skin
252: $frame frame1
253:
254: $modelname end4
255: $cd /raid/quake/id1/models/end4
256: $flags 8 // client side rotate
257: $base base
258: $skin skin
259: $frame frame1
260:
261:
262: /*
263: ===============================================================================
264:
265: GIBS
266:
267: ===============================================================================
268: */
269:
270: $modelname gib1
271: $cd /raid/quake/id1/models/gib1
272: $flags 4 // EF_GIB
273: $origin 0 0 0
274: $base base
275: $skin skin
276: $frame frame1
277:
278:
279: // torso
280: $modelname gib2
281: $cd /raid/quake/id1/models/gib2
282: $flags 4 // EF_GIB
283: $origin 0 0 0
284: $base base
285: $skin skin
286: $frame frame1
287:
288: $modelname gib3
289: $cd /raid/quake/id1/models/gib3
290: $flags 4 // EF_GIB
291: $origin 0 0 0
292: $base base
293: $skin skin
294: $frame frame1
295:
296:
297: // heads
298:
299: $modelname h_player
300: $cd /raid/quake/id1/models/h_player
301: $flags 4 // EF_GIB
302: $origin 0 0 0
303: $base base
304: $skin skin
305: $frame frame1
306:
307: $modelname h_dog
308: $cd /raid/quake/id1/models/h_dog
309: $flags 4 // EF_GIB
310: $origin 0 0 0
311: $base base
312: $skin skin
313: $frame frame1
314:
315: $modelname h_mega
316: $cd /raid/quake/id1/models/h_mega
317: $flags 4 // EF_GIB
318: $origin 0 0 0
319: $base base
320: $skin skin
321: $frame frame1
322:
323: $modelname h_guard
324: $cd /raid/quake/id1/models/h_guard
325: $flags 4 // EF_GIB
326: $origin 0 0 0
327: $base base
328: $skin skin
329: $frame frame1
330:
331: $modelname h_wizard
332: $cd /raid/quake/id1/models/h_wizard
333: $flags 4 // EF_GIB
334: $origin 0 0 0
335: $base base
336: $skin skin
337: $frame frame1
338:
339: $modelname h_knight
340: $cd /raid/quake/id1/models/h_knight
341: $flags 4 // EF_GIB
342: $origin 0 0 0
343: $base base
344: $skin skin
345: $frame frame1
346:
347: $modelname h_hellkn
348: $cd /raid/quake/id1/models/h_hellkn
349: $flags 4 // EF_GIB
350: $origin 0 0 0
351: $base base
352: $skin skin
353: $frame frame1
354:
355: $modelname h_zombie
356: $cd /raid/quake/id1/models/h_zombie
357: $flags 4 // EF_GIB
358: $origin 0 0 0
359: $base base
360: $skin skin
361: $frame frame1
362:
363: $modelname h_shams
364: $cd /raid/quake/id1/models/h_shams
365: $flags 4 // EF_GIB
366: $origin 0 0 0
367: $base base
368: $skin skin
369: $frame frame1
370:
371: $modelname h_shal
372: $cd /raid/quake/id1/models/h_shal
373: $flags 4 // EF_GIB
374: $origin 0 0 0
375: $base base
376: $skin skin
377: $frame frame1
378:
379: $modelname h_ogre
380: $cd /raid/quake/id1/models/h_ogre
381: $flags 4 // EF_GIB
382: $origin 0 0 0
383: $base base
384: $skin skin
385: $frame frame1
386:
387: $modelname h_demon
388: $cd /raid/quake/id1/models/h_demon
389: $flags 4 // EF_GIB
390: $origin 0 0 0
391: $base base
392: $skin skin
393: $frame frame1
394:
395: /*
396: ===============================================================================
397:
398: MISC
399:
400: ===============================================================================
401: */
402:
403: $modelname armor
404: $cd /raid/quake/id1/models/armor
405: $flags 8 // client side rotate
406: $origin 0 0 -8
407: $base base
408: $skin skin
409: $skin skin2
410: $skin skin3
411: $frame armor
412:
413: $modelname s_light // shambler lightning ready
414: $cd /raid/quake/id1/models/s_light
415: $origin 0 0 24
416: $base base
417: $skin skin
418: $frame frame1 frame2 frame3
419:
420: $modelname bolt3 // lightning towar bolts
421: $cd /raid/quake/id1/models/bolt2
422: $origin 0 0 0
423: $base base
424: $scale 4
425: $skin skin
426: $frame light
427:
428: $modelname bolt2
429: $cd /raid/quake/id1/models/bolt2
430: $origin 0 0 0
431: $base base
432: $skin skin
433: $frame light
434:
435: $modelname bolt
436: $cd /raid/quake/id1/models/bolt
437: $origin 0 0 0
438: $base light
439: $skin light
440: $frame light
441:
442: $modelname laser
443: $cd /raid/quake/id1/models/laser
444: $base base
445: $skin skin
446: $scale 2
447: $frame frame1
448:
449: $modelname flame // with torch
450: $cd /raid/quake/id1/models/flame
451: $origin 0 0 12
452: $base base
453: $skin skin
454: $framegroupstart
455: $frame flame1 0.1
456: $frame flame2 0.1
457: $frame flame3 0.1
458: $frame flame4 0.1
459: $frame flame5 0.1
460: $frame flame6 0.1
461: $framegroupend
462:
463: $modelname flame2 // standing flame, no torch
464: $cd /raid/quake/id1/models/flame2
465: $origin 0 0 12
466: $base base
467: $skin skin
468: $framegroupstart
469: $frame flame1 0.1
470: $frame flame2 0.1
471: $frame flame3 0.1
472: $frame flame4 0.1
473: $frame flame5 0.1
474: $frame flame6 0.1
475: $framegroupend
476: $framegroupstart
477: $frame flameb1
478: $frame flameb2
479: $frame flameb3
480: $frame flameb4
481: $frame flameb5
482: $frame flameb6
483: $frame flameb7
484: $frame flameb8
485: $frame flameb9
486: $frame flameb10
487: $frame flameb11
488: $framegroupend
489:
490: $modelname zom_gib
491: $cd /raid/quake/id1/models/zom_gib
492: $flags 32 // EF_ZOMGIB
493: $base base
494: $skin skin
495: $frame frame1
496:
497: $modelname eyes
498: $cd /raid/quake/id1/models/eyes
499: $origin 0 0 -24
500: $base base
501: $skin skin
502: $frame frame1
503:
504: $modelname spike
505: $cd /raid/quake/id1/models/spike
506: $origin 0 0 0
507: $base spike
508: $skin skin
509: $frame spike
510:
511: $modelname s_spike
512: $cd /raid/quake/id1/models/s_spike
513: $origin 0 0 0
514: $base spike
515: $skin skin
516: $frame spike
517:
518: $modelname v_spike
519: $cd /raid/quake/id1/models/v_spike
520: $flags 128 // EF_TRACER3
521: $origin 0 0 0
522: $base base
523: $skin skin
524: $frame frame1
525:
526: $modelname w_spike
527: $cd /raid/quake/id1/models/w_spike
528: $flags 16 // EF_TRACER
529: $origin 0 0 0
530: $base base
531: $skin skin
532: $framegroupstart
533: $frame frame1 0.1
534: $frame frame2 0.1
535: $frame frame3 0.1
536: $frame frame4 0.1
537: $framegroupend
538:
539: $modelname k_spike
540: $cd /raid/quake/id1/models/k_spike
541: $flags 64 // EF_TRACER2
542: $origin 0 0 0
543: $base base
544: $skin skin
545: $frame frame1
546:
547: $modelname backpack
548: $cd /raid/quake/id1/models/backpack
549: $flags 8 // EF_ROTATE
550: $origin 0 0 0
551: $base base
552: $skin skin
553: $frame frame1
554:
555: $modelname grenade
556: $cd /raid/quake/id1/models/grenade2
557: $flags 2 // EF_GRENADE
558: $origin 0 0 0
559: $base base
560: $skin skin
561: $frame grenade
562:
563: $modelname missile
564: $cd /raid/quake/id1/models/missile
565: $flags 1 // EF_ROCKET
566: $origin 0 0 0
567: $base base
568: $skin skin
569: $frame missile
570:
571: $modelname lavaball
572: $cd /raid/quake/id1/models/lavaball
573: $flags 1 // EF_ROCKET
574: $origin 0 0 0
575: $base base
576: $skin skin
577: $frame frame1
578:
579: $modelname teleport
580: $cd /raid/quake/id1/models/teleport
581: $origin 0 0 24
582: $base base
583: $skin skin
584: $frame frame1
585:
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