Annotation of quakeworld/progs/sprites.qc, revision 1.1

1.1     ! root        1: 
        !             2: // these are the only sprites still in the game...
        !             3: 
        !             4: $spritename s_explod
        !             5: $type vp_parallel
        !             6: $load /raid/quake/id1/gfx/sprites/explod03.lbm
        !             7: $frame 24      24      56      56
        !             8: $frame 120     24      56      56
        !             9: $frame 216     24      56      56
        !            10: $frame 24      88      56      56
        !            11: $frame 120     88      56      56
        !            12: $frame 216     88      56      56
        !            13: 
        !            14: 
        !            15: $spritename s_bubble
        !            16: $type vp_parallel
        !            17: $load /raid/quake/id1/gfx/sprites/bubble.lbm
        !            18: $frame 16      16      16      16
        !            19: $frame 40      16      16      16
        !            20: 
        !            21: 
        !            22: $spritename s_light
        !            23: $type vp_parallel
        !            24: $load /raid/quake/id1/gfx/sprites/light.lbm
        !            25: $frame 104     32      32      32
        !            26: 

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