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1.1 ! root 1: ! 2: // these are the only sprites still in the game... ! 3: ! 4: $spritename s_explod ! 5: $type vp_parallel ! 6: $load /raid/quake/id1/gfx/sprites/explod03.lbm ! 7: $frame 24 24 56 56 ! 8: $frame 120 24 56 56 ! 9: $frame 216 24 56 56 ! 10: $frame 24 88 56 56 ! 11: $frame 120 88 56 56 ! 12: $frame 216 88 56 56 ! 13: ! 14: ! 15: $spritename s_bubble ! 16: $type vp_parallel ! 17: $load /raid/quake/id1/gfx/sprites/bubble.lbm ! 18: $frame 16 16 16 16 ! 19: $frame 40 16 16 16 ! 20: ! 21: ! 22: $spritename s_light ! 23: $type vp_parallel ! 24: $load /raid/quake/id1/gfx/sprites/light.lbm ! 25: $frame 104 32 32 32 ! 26:
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