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1.1 root 1: Texture16 boot = {
2: 0x0000, 0x0000, 0xFF00, 0xFF00,
3: 0x7E00, 0x7E00, 0x7E00, 0x7E00,
4: 0x7EA8, 0x7FFE, 0x7FFF, 0xFFFF,
5: 0xFFFF, 0xFFFF, 0x4924, 0x0000,
6: };
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