|
|
1.1 root 1: Texture16 boundarypad {
2: 0x0fff, 0x0fff, 0x0c03, 0x0c03,
3: 0x0c03, 0xfc03, 0xfc03, 0x0c03,
4: 0x0c03, 0x0c03, 0x0fff, 0x0fff,
5: 0x0000, 0x0000, 0x0000, 0x0000,
6:
7: };
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