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1.1 root 1: Texture16 brain = {
2: 0x1FE0, 0x2010, 0x5FE8, 0xB034,
3: 0xA014, 0xA014, 0xA0F4, 0xB182,
4: 0x9B01, 0x4E0F, 0x2004, 0x103C,
5: 0x1004, 0x0804, 0x0C08, 0x03F0,
6: };
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