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1.1 ! root 1: Texture16 check = { ! 2: 0x0000, 0x0003, 0x0007, 0x000E, ! 3: 0x001C, 0x0038, 0x0070, 0x00E0, ! 4: 0x61E0, 0x73C0, 0x3F80, 0x3F00, ! 5: 0x1E00, 0x1E00, 0x0C00, 0x0000, ! 6: };
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