|
|
1.1 root 1: Texture16 cleanup = {
2: 0x0600, 0x0C00, 0x080F, 0x0C30,
3: 0x07E0, 0x03E0, 0x0020, 0x8020,
4: 0xC047, 0x4044, 0x6048, 0xF090,
5: 0xF8A0, 0x3CA0, 0x0EB0, 0x00F8,
6: };
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