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1.1 ! root 1: Texture16 die = { ! 2: 0x7FFE, 0x8001, 0x8001, 0x8C31, ! 3: 0x8C31, 0x8001, 0x8001, 0x8C31, ! 4: 0x8C31, 0x8001, 0x8001, 0x8C31, ! 5: 0x8C31, 0x8001, 0x8001, 0x7FFE, ! 6: };
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