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1.1 root 1: Texture16 ellipse = {
2: 0x0000, 0x0000, 0x0000, 0x1FF8,
3: 0x2004, 0x4002, 0x4002, 0x4002,
4: 0x4002, 0x4002, 0x2004, 0x1FF8,
5: 0x0000, 0x0000, 0x0000, 0x0000,
6: };
7:
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