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1.1 ! root 1: Texture16 eye = { ! 2: 0x0030, 0x0060, 0x01C0, 0x0740, ! 3: 0x1C60, 0x70E0, 0xC0E0, 0xC0E0, ! 4: 0x70E0, 0x1C60, 0x0740, 0x01C0, ! 5: 0x0060, 0x0020, 0x0000, 0x0000, ! 6: };
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