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1.1 root 1: Texture16 frank = {
2: 0x0000, 0x0000, 0x0A50, 0x0FF0,
3: 0x1008, 0x500A, 0x700E, 0x524A,
4: 0x0818, 0x0990, 0x0810, 0x0BD0,
5: 0x0420, 0x03C0, 0x0000, 0x0000,
6: };
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