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1.1 ! root 1: Texture16 ghigl = { ! 2: 0x0808, 0x0FF8, 0x0888, 0x0FF8, ! 3: 0x09F8, 0x0878, 0x0818, 0x0808, ! 4: 0x0808, 0x0808, 0x0FF8, 0x0F78, ! 5: 0x0E38, 0x0F78, 0x3FFE, 0x3FFE, ! 6: };
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