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1.1 root 1: Texture16 ghigl = {
2: 0x0808, 0x0FF8, 0x0888, 0x0FF8,
3: 0x09F8, 0x0878, 0x0818, 0x0808,
4: 0x0808, 0x0808, 0x0FF8, 0x0F78,
5: 0x0E38, 0x0F78, 0x3FFE, 0x3FFE,
6: };
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