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1.1 ! root 1: Texture hand1 = { ! 2: 0x0000, 0x0600, 0x0500, 0x0500, ! 3: 0x0580, 0x0540, 0x0560, 0x07F0, ! 4: 0x0850, 0x0BD0, 0x0A70, 0x0B10, ! 5: 0x0890, 0x0420, 0x03C0, 0x0000, ! 6: };
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