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|
1.1 root 1: Texture hand1 = {
2: 0x0000, 0x0600, 0x0500, 0x0500,
3: 0x0580, 0x0540, 0x0560, 0x07F0,
4: 0x0850, 0x0BD0, 0x0A70, 0x0B10,
5: 0x0890, 0x0420, 0x03C0, 0x0000,
6: };
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