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1.1 ! root 1: Texture16 hand = { ! 2: 0x0000, 0x0000, 0x0000, 0x3F00, ! 3: 0x40FF, 0x8C81, 0x0AFE, 0x0A90, ! 4: 0x12E0, 0x0320, 0x87C0, 0x4440, ! 5: 0x3F80, 0x0000, 0x0000, 0x0000, ! 6: };
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