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1.1 root 1: Texture16 hand = {
2: 0x0000, 0x0000, 0x0000, 0x3F00,
3: 0x40FF, 0x8C81, 0x0AFE, 0x0A90,
4: 0x12E0, 0x0320, 0x87C0, 0x4440,
5: 0x3F80, 0x0000, 0x0000, 0x0000,
6: };
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