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1.1 root 1: Texture16 hung = {
2: 0x0C00, 0x3FF8, 0x3FF8, 0x0DA0,
3: 0x0F20, 0x0E20, 0x0C70, 0x0C50,
4: 0x0C50, 0x0C70, 0x0C20, 0x0C00,
5: 0x0C00, 0x0C00, 0x3FC0, 0x3FC0,
6: };
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