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1.1 root 1: Texture16 mouse = {
2: 0x0000, 0x0000, 0x03E0, 0x17F0,
3: 0x3FF0, 0x5FFE, 0xFFF1, 0x0421,
4: 0x0002, 0x00FC, 0x0100, 0x0080,
5: 0x0040, 0x0080, 0x0000, 0x0000,
6: };
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