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researchv10 Dan Cross
Texture16 mouse = {
0x0000, 0x0000, 0x03E0, 0x17F0,
0x3FF0, 0x5FFE, 0xFFF1, 0x0421,
0x0002, 0x00FC, 0x0100, 0x0080,
0x0040, 0x0080, 0x0000, 0x0000,
};
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